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Kids Blogging - Group | Diigo - 0 views

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    Looking for educators to contribute links to safe blogs for "Kids Blogging" group.
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Networked Student video - 0 views

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    Networked student video contributed by Wendy Drexler and inspired by Common Craft videos.
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Publishing audio at will | ISTE's NECC09 Blog - 0 views

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    Blogs are naturally "publish at will" platforms. While blogs certainly CAN be configured to have new posts "moderated" by someone serving in the role of a gatekeeper, by default most blogs allow users to publish INSTANTLY. If you're interested in setting up a blog for moderated posting by students, I'd recommend using Class Blogmeister for this purpose. Wordpress blogs can be configured for contributor posts to be moderated as well, but this requires a bit of configuration. (This is the setup we're using here on ISTEconnects, btw.) On the Wordpress dashboard, under SETTINGS - GENERAL SETTINGS, we've checked the MEMBERSHIP box ANYONE CAN REGISTER and set the "New User Default Role" to be CONTRIBUTOR. With these configuration settings, new posts must be reviewed by a user designated as an "editor" or "administrator" before they become "live" on the site. For more on this, see the Wordpress.org CODEX article "Roles and Capabilities." To setup a free classroom or personal Wordpress blog you don't have to host yourself, I recommend using EduBlogs or Wordpress.com. Blogs setup with Blogger can similarly be setup as "team" blogs with moderated contributions from members which can include students and/or teachers. See the Blogger help article "How do I create a team blog?" for more details. My post from July 2008, "How can our school set up a team blog for teachers?" also gives more information about this for Wordpress users.
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The New Socialism: Global Collectivist Society Is Coming Online - 0 views

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    When masses of people who own the means of production work toward a common goal and share their products in common, when they contribute labor without wages and enjoy the fruits free of charge, it's not unreasonable to call that socialism.
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Students as 'Free Agent Learners' : April 2009 : THE Journal - 0 views

  • 51 percent of teachers are interested in learning how to integrate gaming into daily learning activities;
  • Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent).
  • Of those who have some interest in gaming, responses were varied as to its value in education. Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent).
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  • Of those who have some interest in gaming, responses were varied as to its value in education. Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent).
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    Students want more control over their own learning experiences through technology and want to define their own educational destinies and determine the direction of their learning. "This free agent learner is one that is technology-enabled, technology-empowered, and technology-engaged to be ... an important part of driving their own educational destiny. To some extent they feel ... it's a responsibility. They also feel it's a right to be able to do that. So technology has enabled this free agent learner. We have the opportunity in education to make sure they're on the right track and to be supportive of their learning experiences." Ive been waiting for this! This is exciting it points to the idea that students will co-create their curriculum. In my mind it will become imperitive that individuals choose their highest bliss-subjects and projects that reflect their passions. In the new collaborative work environments students will be more highly valued for their contributions to areas that they are most naturally motivated to explore. Their resulting contributions will result in inventiveness and cutting edge investigations via passion, self motivation and peer inspiration and direct access to thought leaders/mentors in the field. Teachers might become guides to ensuring students intentions are achieved- teachers as arbiters of human potential. Students will no longer be compared to each other. They will score according to their own self affirmed destinations-allowing of course for reviews and changes of destiny.Teachers might also need roles in law and ethics to ensure students are safe in their online world activities, monitoring students and their online peers, intercepting or prompting inside the conversations?
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    Of those who have some interest in gaming, responses were varied as to its value in education. Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent). But perhaps the most significant trend in education technology, Evans said, is the emergence of the student as a "free agent learner": Students want more control over their own learning experiences through technology and want to define their own educational destinies and determine the direction of their learning. "This free agent learner is one that is technology-enabled, technology-empowered, and technology-engaged to be ... an important part of driving their own educational destiny. To some extent they feel ... it's a responsibility. They also feel it's a right to be able to do that. So technology has enabled this free agent learner. We have the opportunity in education to make sure they're on the right track and to be supportive of their learning experiences."
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Seventeen Interesting Ways* to use Voicethread in the Classroom - 0 views

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    17 ideas on using Voicethread in the classroom with examples.
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    Various ways to use Voicethread in the classroom. Examples contributed to Tom Barrett by classroom teachers
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Welcome | Wordnik - 0 views

shared by J Black on 08 Jun 09 - Cached
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    Fantastic web app to use for ESL classes because it is so much more than a traditional dictionary... "What is Wordnik? Wordnik wants to be a place for all the words, and everything known about them. Traditional dictionaries make you wait until they've found what they consider to be "enough" information about a word before they will show it to you. Wordnik knows you don't want to wait-if you're interested in a word, we're interested too! Our goal is to show you as much information as possible, just as fast as we can find it, for every word in English, and to give you a place where you can make your own opinions about words known. By "information," we don't just mean traditional definitions (although we have plenty of those)! This information could be: * An example sentence-even if we've only found one sentence for a word, we'll show it to you. (And we'll show you where the sentence came from, too! * Related words: not just synonyms and antonyms, but words that are used in the same contexts. (For instance, cheeseburger, milkshake, and doughnut are not synonyms, but they show up in the same kinds of sentences.) * Images tagged by our friends at Flickr: want to know what a "pout" looks like? We'll show you. * Statistics: how rare is "tintinnabulation"? Well, we think you'll see it only about once a year. "Smile"? You might see that word many times, every day. * An audio pronunciation-and you can record your own! * Something YOU tell us! Use the "Contribute" links to tell us something-anything-about a word.
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Flickr: Great quotes about Learning and Change - 0 views

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    Come and join this group and contribute your great quotes and slides.
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TooFAST VERSION 1.0 - 0 views

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    Student response
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    TooFast is the second generation of the FAST software ( https://www.getfast.ca) that began in the spring of 1999. With the combined resources of our co-sponsors (Mount Royal College, Carleton University and eCampus Alberta) our service remains completely free of charge. We encourage you to become a user and see if the software meets your needs. You can also download our software for this site and contribute code to our project. If you have any feedback on how we can improve TooFAST, please add your comments to the forums section of the site or send us an e-mail - we always enjoy hearing from users.
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Latest News - Digital Learning - 0 views

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    The digital media and learning initiative acknowledges the emerging vernacular of young people who are "growing up digital" and embraces the writing, thinking, and design tools of the digital age. It is seeking to answer questions such as: Are young people fundamentally different because of their exposure to technology? What environments and experiences capture their interest and contribute to their learning? What are the implications for education? It includes ethnography, the development of media literacy, and the connection between games and learning.
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Ten Best Practices for Teaching Online - 1 views

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    "... here are ten practices that contribute to an effective, efficient and satisfying teaching and learning experience for both faculty and students" (Ten Best Practices for Teaching Online, ¶1)
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Shwup - 25 views

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    Share photo/video with private groups where everyone can contribute their own media.
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ARKive - Discover the world's most endangered species - 21 views

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    The ARKive project has unique access to the very best of the world's wildlife films and photographs, with more than 3,500 of the world's leading filmmakers and photographers actively contributing to the project, and giving ARKive unprecedented access to their materials.
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ISTE | NETS for Students 2007 - 0 views

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    "2. Communication and Collaboration Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students: a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media."
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Beyond Current Horizons : Reworking the web, reworking the world: how web 2.0 is changi... - 24 views

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    Article by Justin Reich of Harvard Graduate School of Education and EdTechTeacher. Reich on Web 2.0: "There is no doubt that this democratization, these contributions from many millions of web participants, has produced a series of profound social, political and economic changes that this paper will seek to document. The changes inspired by the democratization of the web, however, will not of necessity lead to a more equitable distribution of power and resources in our society. The future of the web will depend upon the degree to which this blossoming of online participation will allow ordinary citizens and consumers to have greater voice and influence in shaping society and the degree to which powerful political and commercial interests can co-opt and constrain the surge of online enthusiasm in the support of the established hierarchy. "
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The Practicality of Social Constructivism in eLearning - 32 views

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    This guest post is contributed by Ryan Goodrich, a staff writer for NorthOrion. Ryan writes on topics including loans, insurance and online education.Social constructivism, an educational theory originally accredited by Jean Piaget, suggests that experiences are what best fuel knowledge. When we

CALL FOR PAPER - deadline June 30 - 1 views

started by dropsintheocean on 14 Jun 11 no follow-up yet
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Twitter Applications List You'll Ever Need - 18 views

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    Welcome to Twitterapps! - I have 275 Twitter applications at the momentTwitter applications can be called by different names. They are sometimes called as 'twitter tools', 'twitter add-ons' and the likes. But whatever the name they are called, they are simply websites which have built-in scripts that complement Twitter.Here is a simple collection of all the Twitter applications I have encountered on the internet. Contribute more applications to keep the list growing.I also review twitter applications in-depth in my Twitter Tools List
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Encyclopedia of Educational Technology - 35 views

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    The Encyclopedia of Educational Technology (EET) is a collection of short multimedia articles on a variety of topics related to the fields of instructional design and education and training. The primary audiences for the EET are students and novice to intermediate practitioners in these fields, who need a brief overview as a starting point to further research on specific topics. Authors are graduate students, professors, and others who contribute voluntarily. Articles are short and use multimedia to enrich learning rather than merely decorate the pages.
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Think Social Media Guidelines - 48 views

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    "As school districts explore the use of social computing throughout the school day and as an approach to extend instruction; many educators are making the decision to create a wiki, publish video online, or to participate in blogging, social networking or virtual worlds. Social media guidelines encourage educators to participate in social computing and strive to create an atmosphere of trust and individual accountability. Teachers who must hide their online activity because of nonexistent social media guidelines risk losing their jobs and reputations. A better approach is to collaboratively develop a policy that is acceptable to administrators, school board members, teachers and parents allowing for involvement in the global conversation in which many are contributing."
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