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Kathleen N

Interactive Whiteboard Games | PBS KIDS - 1 views

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    Here is our collection of interactive whiteboard games for educators on PBS KIDS. Students will enjoy participating in these collaborative, fun and engaging experiences, while exploring curriculum from trusted programs such as Curious George, Super Why and Arthur. Like our programs, all of our games are age-appropriate and vetted by educators. One 3-5,6-8 activity on gravity
Clif Mims

e-Learning for Kids - 22 views

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    Gail Braddock describes e-Learning for Kids as "free e-courses for kids all around the world. This site has engaging and interactive courses for kids in online safety, computer skills such as using Google, typing, and core subjects like language arts, math, and science. Most of the courses are for elementary school-aged children, and involve dynamic avatars, and are highly interactive."
Samantha Morra

Reading, Math, Science, Social Studies, Music, Art and PE Interactive Sites - 2 views

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    Great list of interactive websites on many curriculum areas
Mitch Weisburgh

CK12.ORG - FlexBooks - 0 views

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    Site that allows you to build your own textbook and share with other teachers.
J Black

Where's the Innovation? | always learning - 0 views

  • Tom refers to this as the “Red Queen Effect” after a scene in Alice’s Adventures Through the Looking Glass, where Alice is shocked to be standing in the same place after running quite fast for an extended period of time and the Red Queen explains, “if you want to get somewhere else, you must run at least twice as fast as that.”
  • nother Hong Kong presenter, Stephen Heppell, was also careful to emphasize that the biggest challenge today is the pace of change: exponential. With this rapid pace of change there is no time for the “staircase mentality” (pilot, review etc).
  • what are we mistakenly not valuing now?
  • ...7 more annotations...
  • Tom explained that innovation falls squarely in quadrant 2 of Steven Covey’s matrix: it’s “Important”, but “Not Urgent”. For example, we absolutely have to have a new math/science/reading/social studies program. The teachers can’t teach without one, so picking a new one is going to fall in quadrant 1, and ultimately, innovation gets put off until tomorrow. However, innovation has an urgency all its own and those that don’t place innovation as a priority will find themselves displaced.
  • his is a good example of the difficulty people face in conceptually realizing the advantages of bold innovation: we naturally assume that slow steady progress will be best (as we are taught from an early age, when the tortoise wins the race).
  • The time for innovation is now, as Stephen described (and Marco Torres’ slide below emphasizes), “learning is at a crossroads:” we’re looking at a choice between productivity and new approaches, those new approaches being: student portfolios; making huge leaps in our model of education, not tiny steps forward; working to produce ingenious, engaged, inspired, surprising, collegiate students; and developing learning experiences that are open-ended, project-focused, multidisciplinary.
  • I can’t remember who said this first but, “technology is just an amplifier” - technology doesn’t change the quality of teaching or learning, it will only amplify it, either in a positive or negative way. What we need to be looking at is changing our approaches to learning, not modifying our curriculum to a “newer” version of what we’ve already had for the past 20 years.
  • bsolutely fabulous. This is great stuff. I just wrote a post on Thursday arguing that the “learning management system” paradigm prevents innovation and change. If we don’t break out of it, we’re destined to get out-innovated, as you suggest.
  • I came across a great quote from Frank Tibolt this morning: “We should be taught not to wait for inspiration to start a thing. Action always generates inspiration. Inspiration seldom generates action.”
  • “The best way to predict the future is to invent it.” - Alan Kay
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    Tom explained that innovation falls squarely in quadrant 2 of Steven Covey's matrix: it's "Important", but "Not Urgent".
Samantha Morra

worldclock.swf (application/x-shockwave-flash Object) - 0 views

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    Good resource for statistics to use across the curriculum.
Mark Chambers

http://www.what2learn.com/ - 0 views

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    Games-based learning website. The fun, FREE and effective way to learn. Play 25,000 learning games, tests and quizzes or make your own
Jean Potter

BBC - Schools: Educational resources from the BBC - 40 views

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    Many educational resources from the BBC - separated by level. Although with a "British" twist for vocabulary, well worth checking out. The "questionnaut" on the KS2 Bitesize page is quite different than typical US review games.
darren mccarty

Study for the upcoming Advanced Placement Exams!! - 0 views

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    A collection of multiple choice games on topics across the curriculum, including maths, science and English. http://ictmagic.wikispaces.com/Cross+Curricular
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    Hundreds of practice games for your AP students!!
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