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justquestionans

Ashford-University ECE 332 Homework and Assignment Help - 1 views

Get help for Ashford-University ECE 332 Homework and Assignment Help. We provide assignment, homework, discussions and case studies help for all subjects Ashford-University for Session 2017-2018. ...

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Paul Beaufait

The Ultimate Guide to The Use of Facebook in Education - 22 views

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    Med Kharbach argues, "Our responsibility as teachers and educators is to help them [students and learners] better leverage this medium and benefit from it educationally..." (¶2). This post covers six main points:  1- Advantages of Facebook in Education 2- Facebook Tips for Teachers 3- Ways Teachers Can Use Facebook 4- Educational Facebook applications for Students and Teachers 5- Facebook Groups for Teachers and Educators to join ...[6]- Facebook Privacy Issues and how to Work on Them (¶4, retrieved 2012.06.25
Ruth Howard

Students as 'Free Agent Learners' : April 2009 : THE Journal - 0 views

  • 51 percent of teachers are interested in learning how to integrate gaming into daily learning activities;
  • Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent).
  • Of those who have some interest in gaming, responses were varied as to its value in education. Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent).
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  • Of those who have some interest in gaming, responses were varied as to its value in education. Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent).
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    Students want more control over their own learning experiences through technology and want to define their own educational destinies and determine the direction of their learning. "This free agent learner is one that is technology-enabled, technology-empowered, and technology-engaged to be ... an important part of driving their own educational destiny. To some extent they feel ... it's a responsibility. They also feel it's a right to be able to do that. So technology has enabled this free agent learner. We have the opportunity in education to make sure they're on the right track and to be supportive of their learning experiences." Ive been waiting for this! This is exciting it points to the idea that students will co-create their curriculum. In my mind it will become imperitive that individuals choose their highest bliss-subjects and projects that reflect their passions. In the new collaborative work environments students will be more highly valued for their contributions to areas that they are most naturally motivated to explore. Their resulting contributions will result in inventiveness and cutting edge investigations via passion, self motivation and peer inspiration and direct access to thought leaders/mentors in the field. Teachers might become guides to ensuring students intentions are achieved- teachers as arbiters of human potential. Students will no longer be compared to each other. They will score according to their own self affirmed destinations-allowing of course for reviews and changes of destiny.Teachers might also need roles in law and ethics to ensure students are safe in their online world activities, monitoring students and their online peers, intercepting or prompting inside the conversations?
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    Of those who have some interest in gaming, responses were varied as to its value in education. Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent). But perhaps the most significant trend in education technology, Evans said, is the emergence of the student as a "free agent learner": Students want more control over their own learning experiences through technology and want to define their own educational destinies and determine the direction of their learning. "This free agent learner is one that is technology-enabled, technology-empowered, and technology-engaged to be ... an important part of driving their own educational destiny. To some extent they feel ... it's a responsibility. They also feel it's a right to be able to do that. So technology has enabled this free agent learner. We have the opportunity in education to make sure they're on the right track and to be supportive of their learning experiences."
Marty Nostrala

Dulcinea Media, Inc. -- Uncluttering the Web - 18 views

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    cannot effectively conduct research on the Internet. These are the products we have developed thus far in pursuit of that mission. Our Web Sites: SweetSearch, a Search Engine for Students, searches only 35,000 Web sites that have been approved by our staff. SweetSearch allows students to choose the most relevant result from a list of credible results, without the distraction of unreliable sites.   SweetSearch Web Links To help educators introduce students to great Web resources, we have published model Web Links pages. All links have been evaluated and approved by Dulcinea Medias expert Internet researchers and librarian and teacher consultants. Web Links pages are free, intuitively organized, and accessible. FindingDulcinea, the Librarian of the Internet, guides students to credible and complete information online for thousands of subjects. We find the best links, organize them, and provide context, insight and research strategies. Follow findingDulcinea: EncontrandoDulcinea, a Bridge for Spanish Speakers, is our Web site for bilingual Spanish-speaking Internet users. Content from findingDulcinea has been translated into Spanish, providing Spanish language guidance to the best English and Spanish language Web links by topic. FindingEducation, a Community Tool for Educators, is a free tool that helps educators find the best online education resources, to manage, organize and share links with students and other educators, and to create Web-based assignments. Follow findingEducation: © 2009 Dulcinea Media, Inc. All rights reserved. Diigo Web Highlighter (1.5.1)  Highlight   B
Paul Beaufait

Social Media for Teachers: Guides, Resources, and Ideas | Edutopia - 42 views

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    "[I]t can be a challenge to incorporate social media into lessons. There are many gray areas for teachers to navigate, like setting guidelines, accessibility at school, and student safety. But to help teachers navigate this ever-changing landscape of social media tools, here are some of the best guides on the web for four popular networks, Facebook, Instagram, Twitter, and Pinterest" (¶2, 2015.02.23).
Nik Peachey

Digital Video - A manual for language teachers - 0 views

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    This book was designed to help language teachers access the potential of new video-based technologies for the purpose of language learning. The book covers a wide range of theoretical aspects but the main focus is on the practicalities of how to use various web-based and mobile applications to create motivating and engaging learning opportunities. The book contains more than 40 step-by-step lesson plans that guide the teacher through classroom and online activities. There are also 26 video tutorials to help teachers with the technical aspects of understanding the technology.
Tero Toivanen

The Flipped Class: Myths vs. Reality - THE DAILY RIFF - Be Smarter. About Education. - 52 views

  • The Flipped Classroom is NOT:A synonym for online videos. When most people hear about the flipped class all they think about are the videos.  It is the the interaction and the meaningful learning activities that occur during the face-to-face time that is most important.About replacing teachers with videos.An online course. Students working without structure.Students spending the entire class staring at a computer screen.Students working in isolation. 
  • The Flipped Classroom IS:A means to INCREASE interaction and personalized contact time between students and teachers.An environment where students take responsibility for their own learning.  A classroom where the teacher is not the "sage on the stage", but the "guide on the side".A blending of direct instruction with constructivist learning.A classroom where students who are absent due to illness or extra-curricular activities such as athletics or field-trips, don't get left behind.A class where content is permanently archived  for review or remediation.A class where all students are engaged in their learning.A place where all students can get a personalized education.
Jorge Gonçalves

Microsoft Teacher Guides: Developing Critical Thinking Through Web Research Skills | Le... - 59 views

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    Free e-book about critical thinking and a very good collection of critical thinking related sites.
Joseph Alvarado

Teachers TV March 2010 - 0 views

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    Very cool teacher tv interactive Magazine.
Karen Vitek

Welcome to the Purdue University Online Writing Lab (OWL) - 1 views

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    The Purdue Online Writing Lab has MLA & APA formatting & style guides, writing and teaching writing, research, grammar & mechanics, ESL and more resources. There are speciific resources for grades 7 - 12 teachers and students.
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