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Maria Gurova

The Four Things People Can Still Do Better Than Computers | Fast Company | Business + I... - 1 views

  • computers' strengths lie in speed and accuracy, while humans' strengths are all about flexibility
  • There are three types of work that humans do really well but computers cannot (yet):
  • 1) Unstructured problem-solving
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  • 2) Acquiring and processing new information, deciding what is relevant in a flood of undefined phenomena
  • reinvent our education system to prepare children for an "increased emphasis on conceptual understanding and problem-solving"--and to better collaborate with, take care of, and program the computers that are going to continue to be our sidekicks
  • 4) Being human
Maria Gurova

National Study: Mobile Devices Are Changing Parenting, Childhood, And Family Values - F... - 0 views

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    how parenting becomes easy with all of the technology available 
Maria Gurova

Your First-Grader is Going to Be A High School Drop Out | TIME.com - 0 views

  • The predictive factors themselves—behavior problems, frequent absences from school, reading skills that are below grade level—are not so surprising.
  • There is a danger, of course, that people who struggle early on will be written off too soon, before they’ve had a chance to prove themselves.
  • Thanks to widespread automation and digitization, we now have access to more information, gathered at ever-earlier stages, about individuals’ performance at school
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  • The availability of very early indicators of performance puts a whole new spin on the Matthew effect: teachers can use these indicators to address trouble spots before the student or employee ever has a chance to fall seriously behind.
  • the evaluation specialist West pointed out that his formula only spots “signs of students who drop out—it doesn’t mean they are dropouts.” But the research is clear that we also shouldn’t wait to help them avoid that fate.
Maria Gurova

A New Version Of Monopoly That Isn't About Getting Rich And Bankrupting Your Friends | ... - 0 views

  • "Unlike Monopoly, the goal of Commonopoly is not the exhaustion, through monopolization, of a virtual stock of goods, but rather the expansion and preservation of a self-propelling sustainable system of recycling, production and distribution," the creators write.
  • Commonopoly, which has recently resurfaced in a couple of places online, demands that players brainstorm alternative economic systems through activities placed around the board.
  • Commonopoly also triggers another recent memory. In 2012, a team of psychologists from the University of California, Berkeley, designed several experiments to measure how wealth impacted unethical behavior.
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  • The results of the other experiments came to the controversial conclusion that those with wealthier backgrounds were more likely to cut off other drivers, lie in negotiating, or cheat.
Maria Gurova

3 | This Is What It Looks Like When A School Becomes A Community Hub | Co.Exist | ideas... - 0 views

  • collaboration of architecture and design firms consisting of MKThink, Concordia, and DSK are creating what the developers call "a full service community, where the school district and city work cooperatively to improve access to learning and opportunities to all members of the community through a highly coordinated City/School partnership.”
  • The local community contributed heavily to the school design. "I’ve been doing this for 30 years, and there’s never been a project that I’m aware of that has required and gone through such an open and transparent communication process with the community,"
  • The design team drew inspiration for its "school as the center of community" project from the Harlem Children’s Zone (HCZ)
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  • education programs for residents of all ages--an attempt to create a healthy environment for local kids
Maria Gurova

Pixar Vets Reinvent Speech Recognition So It Works for Kids | WIRED - 0 views

  • Though characters like Woody and Buzz Lightyear are wonderfully realistic and lovable, the relationship that kids have with them is largely one-sided. Kids can hear these characters talk—not only through movies, but games, toys, and other movie merchandise—but they can’t engage them.
  • It was this idea that inspired Jacob to team up with his former Pixar colleague, Martin Reddy, and launch a new company, ToyTalk. The San Francisco-based outfit develops mobile games that let kids have conversations with animated characters—dialogues that can last for hours
  • Known as PullString, it’s equal parts speech recognition engine and script writing tool, and it’s quite a departure from other speech rec tools developed by the likes of Microsoft, Google, and Apple. It’s tailored specifically to kids, whose sentence structure, pitch, and vocal tone have posed challenges for traditional tools.
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  • Kids don’t want to ask a monkey character in a game what the weather will be on Tuesday. They want to sing him a song or ask him about life in the zoo.
  • But as he points out, the way today’s children use technology will likely dictate the tech landscape for decades to come. If you can get kids hooked on speech technology young, they’ll stay with it forever.
  • “The way kids talk and communicate is very different from how adults do, both in terms of how they use language and the fundamental frequencies that come out of their throats,
  • While ToyTalk uses existing third party technology for its raw speech recognition, it works with those partners to develop better recognition models using ToyTalk’s own data. Now, ToyTalk has a trove of some 20 million children’s utterances, which Jacob believes is the largest database of kids conversation in the world
  • “Virtual assistants are awesome when they can answer every question. In our case, it’s the opposite,” Jacob says. “I have to know a lot of things that I’m not able to answer, and redirect the conversation to something that is within character.”
  • And Jacob says some toy companies are already testing PullString to power apps based on existing characters.
  • this technology could give kids a whole new way to play that falls somewhere in between the playground and the imaginary friend. “I think at some deep level if we succeed, we’ll inspire the imagination of kids to talk about things they might not otherwise talk about,”
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    the voice rec technology developed by ex-Pixar guy that is targeted to kids. It considers all nuances of kids speech behavior and analyses millions of kids conversations to make interaction with favorite characters within all possible media truly engaging
Irina Marchenko

Robots at school - 0 views

Школьник, находясь дома, просто включает свой компьютер, подключается к роботу и на расстоянии присутствует на уроке, видит и слышит все, что говорит учитель и даже может отвечать на вопросы учителя.

http:__regnews.ru_society_astrahan-roboty-webot-shkoly-414_ Technology Social science kids learning

started by Irina Marchenko on 25 Aug 15 no follow-up yet
Ekaterina Yanovskaya

Driving in the Networked Age | Reid Hoffman | LinkedIn - 0 views

  • how soon will it be illegal to operate human-driven cars on public streets?
  • autonomous vehicles will also be able to share information with each other better than human drivers can, in both real-time situations and over time. Every car on the road will benefit from what every other car has learned. Driving will be a networked activity, with tighter feedback loops and a much greater ability to aggregate, analyze, and redistribute knowledge.
  • when thousands and then even millions of cars are connected in this way, new capabilities are going to emerge.
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  • But the benefits of self-driving cars are so significant that in time the public will demand prohibitions against old-fashioned legacy driving in most public spaces
  • there are more than 2 billion legacy cars on the road, globally. Currently, the car industry can only produce around 100 million new vehicles a year. Just from a manufacturing perspective, it could take 20 years to build a new fleet that approximates the one we have now.
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    driverless cars that will function with a "zero
Maria Gurova

Жизнь с детьми: «Я так от всего этого устал»: за что дети не любят школу - Лю... - 0 views

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    today's school kids who are not very bright at school discuss the changes they think should be made within existing educational system and how school marks to mean a thing 
Maria Gurova

Nickelodeon hopes SpongeBob SquarePants will get kids coding | Technology | The Guardian - 0 views

  • Nickelodeon UK’s launch of a website called Code-It that aims to teach programming skills to 6-12 year-olds.
  • While they will earn badges for their progress through the site’s set lessons, children will also be able to write their own programs animating the characters, and share them with their peers.
  • In May 2014, producer Aardman Animations launched Shaun’s Game Academy - a website challenging children to create and share their own games
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  • the BBC followed with The Doctor and the Dalek, a web game based on Doctor Who that featured a series of programming challenges
Maria Gurova

Microsoft HoloLens: Real life holograms unveiled as part of Windows 10 - News - Gadgets... - 0 views

  • Microsoft unveiled a new hologram platform today as part of its new operating system
  • The holographic software is built into Windows 10 already, the company said. Though Microsoft is working on its own hardware, the platform will also work for other virtual reality software like Oculus Rift and Google Glass
  • Microsoft executive built a virtual flying drone, which the company then showed could be 3D printed. Alex Kipman, who helped lead the project, called it “print preview for 3D printing”.
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    Microsoft tackles the field of VR headsets 
Maria Gurova

Using ToyTalk Technology, New Hello Barbie Will Have Real Conversations With Kids | Fas... - 1 views

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    I've posted earlier about this ToyTalk company, they are founded by the guy who worked at Pixar for 20 years. The company develops the speech recognition technology, signed their first deal with a big toy company - Mattel. They are going to develop Barbie doll that will be able to sustain meaningful conversations with kids
Maria Gurova

BBC - Future - Is e-waste an untapped treasure? - 0 views

  • Electronic waste, or e-waste, is a rapidly growing global problem
  • Yet many are realising that the gadgets we chuck away can be ripped apart and transformed into something new – brand new technology, or even art.
  • In 2012, we discarded 48.9 million tonnes of electrical and electronic products. If current trends continue, by 2017, the annual amount of e-waste produced globally will reach 65.4 million tonnes – that’s roughly 20% of the weight of all the people living on Earth.
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  • Using parts and wires from old computers, scanners and photocopiers (some of it for free, but most bought), and an Arduino electronics card as the brain, they managed to put together a working prototype for a few hundred euros (see below).
  • “In Togo, there are many people who can’t have access to computers, because they don’t have money to buy a new computer,” says Allahare. “But we have many computers that are broken and not working. It’s sometimes just a little piece that is spoiled in it. W.Jies can help people get connected, get information, and help kids learn ICT from low-cost computers.”
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    in 2012 china alone produced 11.1 mlm tones of e-waste, what can be considered trash in one part of the world, can indeed become a treasure in the other part of the world
Oleg Batluk

Facebook Says Its Artificial Intelligence Will Be Like A Car For Your Mind | Popular Sc... - 0 views

  • Facebook Artificial Intelligence Research (FAIR), the division within the company dedicated to AI
  • some are new, like a working unsupervised learning model
  • The company has made substantial investment in artificial intelligence in the last few years
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  • Most recently Facebook has shown off a new addition for blind users
  • where we are right now in AI development. We're in the literal infancy
  • Facebook reports that it the neural net can now judge with up to 90 percent accuracy if the blocks will fall, and they claim that's better than most humans.
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    Facebook made experiments showing AI smarter than humans and presented social solutions for blind people
Maria Gurova

Disrupting the Playground - NYTimes.com - 1 views

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    it's not only contains lot's of trends about the shifting behavior patterns among younger generation, it's a fun read and may also be an idea for scenario format - a chain of emails from a nursery school teacher to the parents of a very disruptive and entrepreneurial minded kid 
Maria Gurova

Instagram to ramp up efforts to lure small businesses - FT.com - 1 views

  • When we launched ads two years ago, ads were available in just eight countries. In September, we opened for business in around 200 countries
  • Facebook’s global sales team was beginning to push Instagram’s advertising to small businesses, providing them with the ability to target marketing at particular users
  • that international expansion was a priority, with 75 per cent of its more than 400m users based outside the US
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  • it has said that its second-largest market outside its home country is Brazil, where it has about 29m users. On Monday, it announced that it has 9m users in Germany and has previously said that it has more than 14m users in the UK
  • Analysts only just started releasing their estimates last year, suggesting the app could generate between $1.2bn and $2bn in sales in 2016
  • Instagram’s monthly active user base could reach up to 520m by the end of 2016.
  • Instagram launched an advertising format that allowed marketers to include links to their products and websites. The so-called “carousel adverts” allow a brand to display several images at once and use a “learn more” button to lead consumers to its own sit
  • the company had no immediate plans to introduce a “Buy” button, similar to the one that Facebook has been trialling. Retailers want the group to introduce functions that will allow users to purchase products seen through the app
  • Instagram is attractive to advertisers partly because of its popularity with hard-to-reach teenagers.
  • A lobbying push by big technology groups, including Facebook, helped to water down the proposed ban. National governments will now be able to reduce the age at which personal data may be used to 13
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    Instagram is now focusing on leveraging more of the parent company resources to increase app's monetization through ad sales. Therefore making their ad features available on the international markets and focusing on the smaller companies and entrepreneurs 
Maria Gurova

Meanwhile in the Future: Everybody Is Reviewed in a Reputation Database - 2 views

  • Recently, an app called Peeple got a whole lot of attention for trying to be the Yelp for Humans
  • But what would it be like if we lived in a world where everything you do is subject to a rating doled out by a combination of machines and other people?
  • Michael Fertik, the founder of Reputation.com and the author of the book The Reputation Economy, talks on the episode about all the ways that brands and companies are already compiling your information into a profile that helps them make decisions about you. Linkedin, AirBnB, Uber, they’re all gathering what Fertik calls your “digital exhaust” to learn more about you
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  • So what makes Peeple different from say AirBnB where you rate your tenants? Jeff Hancock, a professor of communications at Standford, says it comes down to turning your interpersonal relationships into transactions.
  • But in 15 or 20 years, all those reputation systems might be combined. And they might totally dictate your life: what jobs you get, what insurance you’re offered, who you date, where you live
  • Fertik predicts that in just five years, companies won’t post jobs, but rather plug in their desires into a database to find the right person. Jobs will come to you, he says. But part of that selection process will probably include parameters outside someone’s direct qualifications
  • If financial success, personal success, housing, food options, all that is tied into this reputation system, the people who have the understanding and the money to make that reputation system work for them will succeed
Vladimir Antonov

BMW Vision Next 100 shows future of BMW - Business Insider - 1 views

  • body of the concept car is designed to maximize aerodynamic efficiency and is constructed primarily out of recycled materials
  • BMW has also eliminated to wood and leather from the its interiors to promote sustainable manufacturing.
  • The BMW design study also incorporates full autonomous and manual driving modes, called "Ease" and "Boost" modes.
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  • In Ease mode, the car is fully autonomous, and the driver the able to sit back let the machine do the driving.
  • Boost mode affords the driver the opportunity to push the performance boundaries of the BMW at his or own pleasure. It's the traditional BMW driving experience. 
  • future of automobiles will be built upon four pillars
  • Artificial intelligence and intuitive technology
  • future cars will be able to learn, think and interact in a more human-like manner. 
  • future technology will be seamlessly integrated into the usage experience in way that the driver may not even know he or she is interacting with technology
  • According to BMW, the development of carbon fiber and composite parts along with new manufacturing techniques like 4D printing may render old-fashioned pressed steel obsolete.
  • mobility will remain an emotional experience
  • BMWs will remain driver focused
  • Features such as autonomous drive are key because they keep the brand at the forefront technological development. But they may threaten the driver-centric, pleasure-of-driving ethos BMW has built for itself over the past 100 years
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    1. BMW probably won't be exist in 100 years from now :) 2. Those cars will be on our roads much much sooner 
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