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yeuann

Don Norman's jnd.org / Designing the Infrastructure - 1 views

  • The infrastructure of our computer technology can be overwhelming. My computer's infrastructure gets more complex each year, and all this complexity requires attention. Upgrades and security modifications. The need to change passwords for many accounts, and the need to keep my list of passwords up to date, synchronized across all my computers. The need to reboot, defragment, do continual scans for viruses and malcontent software, the need to renew batteries and accounts. Backup files. It seems that every day I spend considerable time on the infrastructure. Because the ability to maintain infrastructure is seldom designed with care, each simple activity can become daunting. Each new device purchased requires installation, complete with registration, agreeing to unread but undoubtedly onerous legal conditions, and finding space and sockets for all the communication and power cable. Did I mention that these invariably require stopping all work, saving everything, and rebooting, after typing in a long, complex registration number? I should have.
  • Infrastructure is taken for granted. It is time it is given as much attention as the primary applications, else maintaining the infrastructure will itself become our primary activity.
  • It is time to work on infrastructure. It threatens to dominate our lives with ugliness, frustration, and work. We need to spend more time on the designs for infrastructure. We need to make it more attractive, more accessible, and easier to maintain. Infrastructure is intended to be hidden, to provide the foundation for everyday life. If we do not respond, it will dominate our lives, preventing us attending to our priory concerns and interests and instead, just keeping ahead of the maintenance demands.
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    When I think about "infrastructure", I normally think about roads, wires, sewerage and so on. But how about educational technology and instructional design? From reading Don Norman's musings about infrastructure, I realized that if we want our technological implementations to be successfully adopted, very often it's essential to also consider the infrastructure needed to support our tech designs and implementations. Personally, I think infrastructure for education and instructional design need not always be physical things. They could be intangibles such as having to update a database, notify the relevant people in charge, call this person or that to come unlock the computer lab, etc. My mum's been a teacher for 40+ years. She's great. But she really hates the computer. Not because of the learning needed to use Microsoft Word. She's quite fine with it. But it's all the non-Microsoft Word things that she has to do - reboot, turn the computer on, manage the files, etc... - that makes her scream.  "It is time to work on infrastructure. It threatens to dominate our lives with ugliness, frustration, and work. We need to spend more time on the designs for infrastructure. We need to make it more attractive, more accessible, and easier to maintain. Infrastructure is intended to be hidden, to provide the foundation for everyday life. If we do not respond, it will dominate our lives, preventing us attending to our priory concerns and interests and instead, just keeping ahead of the maintenance demands." - Don Norman Food for thought: What are some underlying "infrastructure" (tangible and intangible) that I may encounter in an educational technology project? Are there existing infrastructure that I can take advantage of to minimize time and $? How can we minimize the amount of infrastructure maintenance needed?
yeuann

How I used m-learning to help a P4 boy improve his English - 6 views

Sure, Ashley! Glad you like this... please go ahead and share with your class! :)

mobile Apps iphone m-learning

yeuann

How to Stick with It When You're Learning Something New On Your Own - 1 views

  • Find What You Actually Want to Learn About First things first, you need to figure out what you're actually interested in.
  • Figure Out How You Learn Best Full sizeWe all learn a little differently, and while we're fans of learning by doing, you can't always do that with everything.
  • Learn By Doing Whenever Possible Full sizeIn most cases you're going to learn best by doing. That means practicing programming by actually making a program or learning a new language by speaking it. If you're having trouble getting over the learning hump and sticking with it, you might simply need to provide better context for the process.
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  • Find a Community to Learn With Full sizeIt's no secret that many of us tend to learn a little better when we're surrounded by other people who are just as interested in the subject at hand. If you're struggling to stick with a learning program because of the inherent isolation of learning on your own, Stark recommends finding a community of like-minded people:
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    In this brave new world of open courses and self-learning, we need to learn how to learn on our own - and one way is to learn to find other like-minded learners to learn together with.
Rachel Tan

iTunes U still competitive in online education (Stanford Daily) - 1 views

  • discuss issues together through Piazza, but ran into privacy issues and had to create three separate forums
    • Rachel Tan
       
      Dr Ashley, I wonder what the privacy issues were. There is a fair amount of negative notes in this article that could work against our recommendation of iTunes U 
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    In 2007, videotaped lectures from 10 courses were added to the Stanford iTunes site. The content on the site consisted solely of audio and video files until January 2012, when Apple launched the iTunes U app. This app allowed professors to upload additional materials such as homework assignments and class handouts, giving remote students more of a comprehensive course experience. While remote students can now participate in a course by completing homework assignments and even taking exams, they are still not able to ask questions in class, receive feedback on homework and exams or collaborate with classmates. Several iTunes U courses have attempted to bridge this gap through Piazza, an online forum that allows students from around the world to ask and answer questions and discuss the course. Remote students are able to register on Piazza to discuss the lectures and assignments with other students, although Hegarty says that iTunes U students often reach out to him for help instead. https://piazza.com/ The (Free) Efficient Way to Manage Class Q&A How is this better than email, newsgroups, and discussion forums? Students actually use Piazza, they love it. This difference stems from how we built Piazza. We've personally met with and spoken to thousands of students and instructors. The result is a beautifully intuitive and simple product that students love and use.
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    Hi Ashley, would this article reference suffice as 'research reference' per our meeting with Director? Thanks for your input on the Emailer. I'm working on it now.
Ashley Tan

Defaults are bad « Lisa's (Online) Teaching Blog - 1 views

  • My class is organized like a syllabus. I need a button for Unit 1, a button for Unit 2. Every time we do a workshop where one of our faculty demonstrates how we’ve adjusted an LMS to make it look like a syllabus, we see light bulbs go on all over the room. We have, over the years, called these workshops things like “Making Blackboard Work for You”, “Redesigning Blackboard”, and “The Interactive Syllabus”. Yesterday our presenters Andrea Petri and Laura Paciorek gave a workshop called “A New Wardrobe for Blackboard: Technical Basics of Instructional Design”. Andrea showed us his class, organized into units, with each unit a page full of links, all in one place for that unit. We’ve got tutorials, like this one on creating an interactive syllabus in Blackboard by Pilar Hernández . We have a handout showing a logical chapter-based LMS menu. Laura Paciorek made a screencast on how to change the Blackboard menu .
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    Something for the ETs and Jason to read and react to.
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    Interesting article! I think one reason why many teachers keep on sticking to the defaults is because _precisely_ BB can be so flexible and do so many things, and there's a lot of templates available. This panoply of choices leads to decision fatigue on the teachers' part: "Which features should I use for presenting to my students? how can I package and so on... arrrrh I'll just stick with the defaults and customize another day." (Can read more about decision fatigue at http://www.nytimes.com/2011/08/21/magazine/do-you-suffer-from-decision-fatigue.html) So, I think our training strategies would have to recognize and take into account this human tendency to choose the easy defaults, especially when mentally tired.
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    Defaults are bad? hmmm... My son started using the kiddy skate scooter about 4 mths ago and he does it like a pro now. When I bought the scooter, it came with 'default settings', i.e. all fixed up and ready to use. He had a go at it and we adjusted the height and widen the handles along the way. He grew more confident and I removed the trainer wheels. I cannot imagine when the scooter came without any 'default settings', i.e. 4 wheels, 2 bars, rubber tubes, etc, I will be quite frustrated setting it up from scratch and my son will be climbing all over me. Defaults cannot be seen as something bad in my opinion. It gives new users or busy people something to start with, I personally appreciate that. When we design instructions, we provide foundations to get our learners started, building blocks or scaffolding their learning as they progress. A range of basic, intermediate or advanced instructional plans can also be presented later on. Essentially, what are the characteristics of our learners or the users of BB? What do you think they need? Demographics of our acad staffs for example are quite 'senior adult learners' (correct me if I am wrong). Do we think we want to present a blank BB page and tell them, 'hey, guess what? its all about customisation now, whatever you want, put it in.' No prize for guessing what their reactions will be. On the other hand, there maybe a group of people who do not want to conform to defaults but to change things or customise their experiences. Nothing wrong with that too. My point is, let's provide a range of options for users, we inform that there are default settings to get them started but there are also room for customisation for the adventurous. We want to be learner centric, hence customisation of experiences but we also do not want to leave anyone behind. That said, I am going to change all my default passwords and user ids of my mobile.... no wonder banks have been calling me to ask if I needed loans.
Kartini Ishak

How Not to Steal People's Content on the Web - 0 views

  • How to Cite Content in Social Media When you're sharing someone else's content in social media, the approach you take to give proper credit changes depending on the social network.
  • To Cite Someone's Content on Twitter: Simply include a "via @username" somewhere in the tweet. If you're retweeting someone's content but you edit their original tweet, be sure to change "RT" to "MT," which stands for "modified tweet."
  • To Cite Someone's Content on Facebook: Facebook makes it pretty easy to give credit when you're sharing someone else's content right from their own timeline -- they have a 'Share' button ready and waiting for you! If you're citing content from elsewhere on the web, but want to give attribution to another person or company -- like we did to Marketing Land below for breaking a news story -- you can find that person/company on Facebook and link to their Facebook Timeline in the status update.
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  • Finally, if you're sharing content from another source and they don't have a Facebook page (tsk tsk!), then the link to their piece of content will suffice.
  • To Cite Someone's Content on Google+: On Google+, it's customary to include the name of the person or company whose content you're citing in the text of your update, because you can then link to their Google+ profile, much like you would do on Facebook. Simply include a + or @ and their Google+ name -- they'll pre-populate just like they do on Facebook!
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    Found some ways on how we can establish an SOP on attributing content on social media. 
Ashley Tan

Half an Hour: New Forms of Assessment: measuring what you contribute rather than what y... - 1 views

  • In the schools, too, there is no reward for helping others (indeed, it is heavily penalized). Suppose educational achievement was measured at least partially according to how much (and how well) you helped others. The value of the achievement would increase if the person is a stranger (and conversely, decrease to zero if it's just a small clique helping each other) and would be in proportion to the timeliness and utility of the assistance (both of which can be measured).
  • Suppose instead students were rewarded for cooperation. Not collaboration; this is just the school-level emulation of the creation of cliques and corporations. Cooperation, which is a common and ad hoc creation of interactions and exchanges for mutual value.  Cooperative behaviours include exchanges of goods and services, agreement on open standards and protocols, sharing of resources in common (and open) pools, and similar behaviours. Imagine receiving academic credit for contributing well-received resources into open source repositories, whether as software, art, photography, or educational resources. Imagine receiving credit for long-lasting additions to Wikipedia or similar online resources (we would have to fix Wikipedia, as it is now run by a gang of thugs known as 'Wikipedia editors'). We can have wide-ranging and nuanced evaluations of such contributions, not simple grades, but something based on how the content contributed is used and reused across the net (this would have the interesting result that your assessment could continue to go up over time).
  • There is, again, no reason why public service cannot be incorporated into individual assessment. Adding value to fire and police services by means of monitoring and reporting (not the piece-work model of something like CrimeStoppers, but actual prevention), supporting environment by counting birds, sampling water, servicing sports events by acting as a timer or umpire - all these can add to a person's assessment. I'm not thinking of the simple sort of tasks grade school students can perform. Indeed, a person hoping to attain a higher level qualification would need to contribute to the public good in a substantial and tangible way. Offering open online courses (that are well-subscribed and positively reviewed by the community) should be a requirement for any graduate-level recognition. The PhD used to be about offering a unique research contribution to the field; now it's about paying tuition and being exploited as a TA. These three things - helping others, being cooperative, contributing to the public good - are obviously not easy to assess. To be sure, it's far easier to ask students simple questions and grade the number of correct responses. But assessing students in this way, far from measuring putative 'content knowledge', is really an exercise in counting without any real interest in what is being counted. It acts as an invitation to cheat, as it places self-interest ahead of the values it is actually trying to measure.
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    Stephen Downes very alternative thinking on alternative assessment: Helping others, being cooperative, and contributing to public good.
Kartini Ishak

7 Tips for Igniting Your Content With Social Media - 1 views

  • "Content is fire. Social media is gasoline."
  • 1. Know Your Audience If you don't know who your audience is, how will you ever connect with them? Most brands have an understanding of their audience's demographics - age, gender, HHI, ethnicity. But you have to go beyond these statistics to get a better understanding of their interests, needs, mindsets, and behaviors to truly make a connection and become an important part of their lives. In addition to the standard methods of audience discovery - industry research, focus groups, and brand surveys - you can also use social media data to build audience personas. Social monitoring software, Facebook Custom Audience, social referrals to your website, and question-and-answer sites are just a few of the sources you can use to learn more about your audience.
  • 2. Provide Value Your content must provide some type of value to your audience. That value could be education, increased productivity, entertainment, or cost savings. To the consumer, it shouldn't seem like marketing, even though we know it is by nature. It's providing long-term awareness and brand recall. It's making sure your brand is right there with the consumer at each step along their path to purchase so that when it comes time to make a decision, you're the first brand that comes to mind.
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  • 4. Look Beyond Facebook and Twitter Creating content doesn't automatically mean users will come consume it and engage with your brand as a result. You must draw attention to the content through owned, earned, and paid methods across a variety of channels, not just the big ones. Ask yourself how else you can maximize the value of each piece of content and each campaign: Can you make the content more visible and sharable on your website? What other social channels does your audience use besides Facebook and Twitter? Can you use sites that accept submissions of specific content, like Visual.ly for infographics or Online-Sweepstakes.com for contests? How much are you able to pay to distribute your content on sites such as Outbrain or Taboola? Are you using Google+ to link to content on your website? (If the answer is no, I urge you to start today. Google+, while lacking in the engagement department, has a major impact on organic ranking.)
  • People share things not only because those things look good, but because those things make them look good.
  • 7. Measure Success Before creating a single piece of content or posting one Facebook message, determine the objective of your content and what metrics you will use to measure performance.
  • hile the specific metrics in each bucket will vary based on your strategy, objectives, and resources, some common ones are: Awareness - impressions, reach, mentions Consumption - clicks, visits, referrals Engagement - likes, shares, +1s, time on site Actions - leads/sales, PDF downloads, newsletter sign-ups, site navigation
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    ""Content is fire. Social media is gasoline.""
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    Light my fire - The Doors :-)
Rachel Tan

Interview with Dr Ashley on Web 2.0 technology and its relevance to teaching - 0 views

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    My instructor from Penn State U shared his thought on the podcast. "I was very intrigued by his reference to Alan Kay when he talked about how the tools shape us via our interactions with them. Kay was (and is) most definitely one of the most visionary and original thinkers when it comes to technology and its applications. To be sure, this point about how the tools shape us is a very good one to emphasize. Tools are not innocuous things and metacognitive awareness can help both teachers and learners think about how their perceptions of ideas, concepts, etc are influenced by the tools they use to express their understandings of these things that they encounter." P/S Apologies for the poor editing by Rachel (first time using Audacity)
bernard tan

Why the iPad Will Not Save the Publishing Industry - woorkup.com - 0 views

  • Leaving purely technical considerations aside (in some cases the final result is better than in others), the general quality of those magazines is without doubt extremely high and the integration between classic and multimedia content makes their reading experience very pleasant and engaging. But there is a basic limitation that could play a significant role in preventing their widespread diffusion, thereby making them not competitive in terms of economic return. The problem is not the limited number of iPads in circulation, as some may think, but the difficulty – or the inability – to download single issues of a certain magazines on your device because of their excessive size, which usually is around 400 MB.
  • the general quality of those magazines is without doubt extremely high and the integration between classic and multimedia content makes their reading experience very pleasant and engaging. But there is a basic limitation that could play a significant role in preventing their widespread diffusion, thereby making them not competitive in terms of economic return. The problem is not the limited number of iPads in circulation, as some may think, but the difficulty – or the inability – to download single issues of a certain magazines on your device because of their excessive size, which usually is around 400 MB.
  • each download may take a period ranging from twenty to seventy minutes if you are connected to a wi-fi hotspot. If you use a 3G connection, instead, the download is inhibited and a message warns you that, due to the excessive size of the file, you must be connected to a wi-fi to continue to the download. Apart from the frustration generated by waiting too long for the completion of the download (especially if you consider that there are an infinite number of alternative sources of information available in a few seconds, for free, just surfing the web), when the user doesn’t have access to a wi-fi network, he is likely to quit the purchase altogether
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  • This limit, which negatively affects sales volumes and profitability of editorial projects aimed at iPad users, will bring developers to rethink radically the structure of such contents and limit their size. Otherwise, a significant proportion of those users who have once experienced the frustration of the download will not want to repeat the purchase a second time.
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    Something it's not about how rich or engaging the contents are but how the ease of being able to reach for it is. ( infrastructure) Afterall would you bother buying a magazine from your local newsagent if you had to stand there and wait in a queue for 30 minutes or more.
yeuann

Harvard-MIT's edX Brings Research Focus to Cloud Ed | Cloudline | Wired.com - 0 views

  • While edX shares the common theme of scaling the online experience to very large groups, it adds an important component lacking from the various Stanford spin-offs, namely research.
  • EdX partners will be doing more than putting content online, they will be studying how people learn in these environments in an effort to improve both classroom and online learning.
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    According to this article, the most significant factor is not the scaling of online instruction (which isn't a new thing already) _but_ the ability for educators to study how people learn in various environments. Timely and accurate feedback is an essential component, not only for students, but also for educators, in improving the quality and relevancy of education for smaller groups. Personally, I think that the rise of massively open online courses (MOOCs) will ironically lead to a huge increase in the number of customized and localized courses tailored for niche sub-groups. Instead of seeing a huge dissemination of one-size-fits-all education, we will see an increasing diversity of different educational strategies, similiar to how the diversity of an ecosystem increases when its geographic size increases. It's a very exciting time for educators out there indeed...
Kartini Ishak

Twitter Reading List - 0 views

  • Twaining in Twitter, Terence Wing, Learning solutions magazine, 3 February 2011
  • Twitter in education, what next? presentation by Dave Hopkins, 11 September 2010
  • A framework for teaching with Twitter, Mark Sample, The Chronicle of Higher Education, 16 August 2010
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  • 5 Examples of How Schools Are Using Social Media to Enhance Learning buzzmarketing daily, 5 March 2010
  • Social network tweets to classes, Liau Yun Qing, ZDNet Asia, 5 February 2010
  • In-Class Tweeting in a Large Lecture Class, Tiffany Gallicano, 30 January 2010
    • Kartini Ishak
       
      Those I've highlighted are the articles which I've read and find useful as resources as to how we could use such social media to engage our audience and interact simultaneously with them and learn at the same time. 
  • gust 2009 Twitter Style Guide, Sherry Main, Social Media Today, 16 August 2009
  • Twitter Scavenger Hunt Helps Students Learn More About Campus,19 Au
  • 25 Twitter projects for the college classroom, OnlineColleges.net, 10 August 2009
  • Twittering in an educational setting, Elizabeth Hannan, Social Media Today, 17 May 2009
  • Twitter as a Learning Tool.  Really. Pat Galagan, ASTD, March 2009
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    'How to use Twitter for Social Learning' is a great site to bookmark and explore. This site contains over 200 + articles and resources about using Twitter for Learning and is a great resource. 
Ashley Tan

Apple Study Trip: Day 2 ~ ICT For Educators - 5 views

  •  When students were given their own iPad, they were given full autonomy of their device and had to set it up from scratch. They set up all of their own accounts and installed their own apps, from a combination of required apps to those which they chose themselves. Each student was given a $40 iTunes gift card to use for their purchases. Experience showed that true success relied on moving away from the school being the "boss" of the machine to one where it was student driven and student managed. 
  • It was found that the Ipads are very different from laptops in that students can really relate to them and, when used, they do not become the focus of the learning. Instead they become one device which can be used with all learning tools that students have access to. The iPad became the "red pen" where much of the work got done in other ways and the iPad was used when needed. Laptop computers control thinking and control the desk. When used, they become the focus of the learning. iPads are a technology which has really changed the way students work with computers in the classroom. The real challenge for staff is to embrace this and to understand that you can't expect to have iPads in the classroom and teach the same way that you did when you didn't have them. It changes the way students work and they way teachers teach. 
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    Like your comment about how the iPads don't become the focus of the learning. That's a thought that's been on my mind recently - the importance of the perception of "seamlessness" in tech usage. That's probably one of the most important reasons a technology gets adapted - no matter how cumbersome it seems at first (e.g. learning how to drive a car) - because the normal usage of the technology doesn't hinder the intended task at hand. (That's why once you learn to ride a bike, you don't think so much about the bicycle itself as you think about moving faster.) Think Donald Norman in "The Design of Everyday Things" has a term for this: affordability. So I guess, my thought on the usage of the iPad (and any new tech at hand): The learning of the new tech need not be intuitive. But the everyday usage has to seamlessly flow with the given task at hand - so that the tool and the user become "one" with the task. (Just like how a user fumbles with a pair of chopsticks at first, but once he masters it, his chopsticks "become" part of his fingers.) Then such seamless technologies get seamlessly adopted as "cognitive-multipliers".
yeuann

Sleep Is Death (Geisterfahrer) - 0 views

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    A very interesting and innovative storytelling game for two players. How it works is that one player moves the "game" characters around a stage, selecting any object to interact with as he pleases. The other player is the "gamemaster", who determines how the selected object / character will interact with the "player". Each side takes 30 seconds per turn... which leads to very interesting results. Very useful for making flipbooks, interactive real-time storytelling. This storytelling game helps to restore the ancient art of making up engaging stories in real-time, as you go along. For an animated explanation of how the whole thing works: http://sleepisdeath.net/slideShow For an example story (this one is about a 5-years-old boy during the atomic bombing of Hiroshima...): http://sidtube.com/gallery/168/ More stories: http://sleepisdeath.net/stories.php Have fun exploring the stories! :)
Kartini Ishak

The Beginner's Guide to TweetDeck - 0 views

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    Dear CeLebs, Last few month, we spoke on how we are to work on our PLNs. TweetDeck is a great Twitter tool, but can be daunting to get started with. Here's a handy guide for you to refer to if you should ever have any doubt on how to use the tool. Cheers.
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    I wonder other members are brief by team leads and start using that :) This is a simple yet clear. Thanks Tini.
bernard tan

Challenges of Interface Design for Mobile Devices » Yahoo! User Interface Blo... - 1 views

  • designing for a mobile device can lead to a solution that is worlds different than its desktop equivalent.
  • Context of Use
  • Users have a very specific need and desire to accomplish their goal in the easiest and fastest way possible. This fact alone helps explain why mobile interfaces are designed the way they are
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  • Feature sets are optimized to streamline common use cases Use typography to show hierarchy and importance Features are progressively displayed Large buttons are used to make interactions actionable
  • Designing with awareness to context will yield a more atomic design that instead of introducing users to a proverbial blank canvas, will guide them toward accomplishing important tasks. Having to deal with slow data speeds, high network latency, smaller screens, and an unpredictable mode of use only reinforce the need to isolate an application’s essential features and offer access to them when contextually appropriate. Next time you design an interface for a mobile device, remember to consider context of use and context of the medium as part of your design strategy.
  • Dealing with phone numbers and other mobile friendly data Displaying information on a smaller screen Not using a cursor Device speed and network latency
  • Context of the medium
  • To design an experience that can gracefully coexist with others tools, one needs to understand what kind of media can be processed by specific mobile internet browsers, and when onboard applications are launched.
    • bernard tan
       
      need to find out hows web app can interact with other apps... especially how we can integret that into harmonia and dropbox feature...
  • Using traditional web development techniques of creating fluid designs that scale horizontally is the fastest way to deploy a single design to many different mobile devices.
    • bernard tan
       
      for azhar ... on creating a fluid layout for harmonia so that it fit all devices.
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    While reading for ideas on doing mock up mobile interface, i stumbled this. very interesting read on designing for usability for mobile devices and why it is not just a scale down version of your actual desktop website.
Kartini Ishak

How To Make Innovative Ideas Happen - Smashing Magazine - 1 views

  • Highlight
  • Highlight
  • How To Pick A Successful IdeaDon’t put everything behind your first idea! You wouldn’t go to the racetrack and put your life savings on 1/3000 odds, would you? Even though we are taught that all innovations come from a visionary who predicted a need for the future, this is usually not the case. Naturally, most inventions come from necessity and others from creative spark. When executing a creative idea with the resources you have available, you will have to make adjustments along the way that may not have been accounted for originally. Johansson suggests that you take the smallest executable step (smallest bet) so you don’t risk everything on your original idea.Once you define the smallest step, you know your scope of risk. This is very important because you can then take baby steps to overcome challenges and utilize resources more efficiently on your road to success (see image below). While strategy is paramount, one shouldn’t get lost in planning and take too long to execute. Stay motivated to move forward, because forward motion even through failure is the key to success.
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  • Making ideas happen isn’t easy and requires patience, determination and hard work. The most important part of it is not just coming up with a promising concept, but rather rethinking it over and over again, implementing it and then putting it to practice.Most inventions come from necessity, so pay attention to small problems in your environment and find simple solutions to these problems. Do not sit idle on the idea — act instead. Take opposing thoughts and resolve them in your innovative designs. And keep innovating all the time, one step at a time. The time will pass, and if you have some luck, you will see your idea growing, flourishing and maybe even turning into a real success. …So what are you waiting for?
Ashley Tan

Instructional & Multimedia Designin Angry Birds - 7 views

Here were my preliminary thoughts on incorporating Angry Birds in education: http://ashleytan.wordpress.com/2011/06/11/angry-birds-for-learning/

apps mobile iphone ipad learning

mazlanhasan

TODAYonline | Tech | Mobile Apps | Meet your app makers - 3 views

  • Appcelerator Titanium Mobile Platforms: iPhone and Android What you need to get started: Software installed from the site Feature set: 4/5 | Difficulty: 5/5 | Reach: 5/5 To use Appcelerator Titanium Mobile, you need to be familiar with Web languages like Python, HTML and Javascript. That said, you will not need to know specific programming languages typically required to develop apps for the iPhone and Android. All you do is build the app using Web languages, and Titanium does the rest. You will need to download the iPhone SDK (which is Mac-only) if you plan to make iPhone apps. This development platform doesn't come with any tutorials - you will have to rely on the goodwill of the community and learn how to use the tools through knowledge posted on forums. There are also paid services that provide support and automation during the app-making process. If you know how to wield the tools correctly, Titanium can offer more features than App Inventor for Android. But there are limitations to being a third-party development platform - the latest features in iOS and Android OS are not guaranteed to work here. Verdict: If you are open to teaching yourself app development as a hobby, the versatile Appcelerator Titanium Mobile is a great way to start. The faint of heart need not apply.
  • App Inventor lets you create apps by dragging and dropping "building blocks" embedded with code that work when you drag them onto a blank canvas. These blocks let you access virtually every function of an Android handset - from timestamps and touchscreen virtual buttons to the motion sensor and GPS.
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    An article on TodayOnline regarding reviews on Mobile App Development tool. - App Inventor for Android - Ovi App Wizard for Nokia Devices - Appcelerator Titanium Mobile for iphones
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    lesser hardcore programming is needed. less frustration and more hairs.
yeuann

Stop Stealing Dreams - 0 views

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    The economy has changed, probably forever. School hasn't. School was invented to create a constant stream of compliant factory workers to the growing businesses of the 1900s. It continues to do an excellent job at achieving this goal, but it's not a goal we need to achieve any longer. In this 30,000 word manifesto, I imagine a different set of goals and start (I hope) a discussion about how we can reach them. One thing is certain: if we keep doing what we've been doing, we're going to keep getting what we've been getting. Our kids are too important to sacrifice to the status quo.
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