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En En Koh

What You Need to Know About Usability - 1 views

  • There is no point in having a beautiful layout where the user simply can’t achieve basic tasks. If a system is difficult to use, users will leave and probably won’t return. Stop focusing on getting exposure, and start focusing on making your system usable and engaging for your visitors.
bernard tan

iPad Usability: First Findings From User Testing (Jakob Nielsen's Alertbox) - 4 views

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    Discover Ipad Usability...
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    There are some really good tips here. I especially like how Nielsen highlighted the different iPhone and iPad design constraints.
youfang cao

30 Usability Issues To Be Aware Of | Smashing UX Design - 0 views

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    This article presents 30 important usability issues, terms, rules and principles which are usually forgotten, ignored or misunderstood when we are doing web design
bernard tan

Challenges of Interface Design for Mobile Devices » Yahoo! User Interface Blo... - 1 views

  • designing for a mobile device can lead to a solution that is worlds different than its desktop equivalent.
  • Context of Use
  • Users have a very specific need and desire to accomplish their goal in the easiest and fastest way possible. This fact alone helps explain why mobile interfaces are designed the way they are
  • ...6 more annotations...
  • Feature sets are optimized to streamline common use cases Use typography to show hierarchy and importance Features are progressively displayed Large buttons are used to make interactions actionable
  • Context of the medium
  • Dealing with phone numbers and other mobile friendly data Displaying information on a smaller screen Not using a cursor Device speed and network latency
  • Designing with awareness to context will yield a more atomic design that instead of introducing users to a proverbial blank canvas, will guide them toward accomplishing important tasks. Having to deal with slow data speeds, high network latency, smaller screens, and an unpredictable mode of use only reinforce the need to isolate an application’s essential features and offer access to them when contextually appropriate. Next time you design an interface for a mobile device, remember to consider context of use and context of the medium as part of your design strategy.
  • To design an experience that can gracefully coexist with others tools, one needs to understand what kind of media can be processed by specific mobile internet browsers, and when onboard applications are launched.
    • bernard tan
       
      need to find out hows web app can interact with other apps... especially how we can integret that into harmonia and dropbox feature...
  • Using traditional web development techniques of creating fluid designs that scale horizontally is the fastest way to deploy a single design to many different mobile devices.
    • bernard tan
       
      for azhar ... on creating a fluid layout for harmonia so that it fit all devices.
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    While reading for ideas on doing mock up mobile interface, i stumbled this. very interesting read on designing for usability for mobile devices and why it is not just a scale down version of your actual desktop website.
bernard tan

mobile UI patterns - 2 views

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    a series of successful mobile user interface patterns sorted by categories. There's a reasons why they emerge above the rest of their peer apps. - Usability patterns.
wittyben

http://www.fontshop.com/education/pdf/fsfinalbook_spread.pdf - 0 views

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    For the MDs - you might be interested in this guide to typography
bernard tan

User Expectations with Mobile Apps - 0 views

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    mobile application design that developers should keep in mind: Users will not tolerate mobile apps that are perceived as slow to open or operate. Speed is even more important for apps than it is for websites on a computer. Users are often accessing these apps when they have only a few minutes of downtime, and so speed is paramount. Apps do not allow multi-tasking the way that browsers on a computer do, so users require instant gratification. Simplicity of functionality and organization are key to good mobile app design. Mobile apps should be linear in design-this is distinct from a typical website approach that offers multiple paths and options. Apps present you with menus, you do what you need to do, and you move out. Mobile app users do not want to be overwhelmed by too many choices and distractions when they are trying to access a feature. People want fewer choices in mobile, because if you put too many choices in mobile, users will give up.
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    Nice read on mobile userability on the whole page. Advises and consideration into the UX experience before even jumping into development. one of the key to quality experience for our app users.
En En Koh

What Makes Someone Leave A Website? The Infographic - 0 views

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    What not to do and how to fix it.. does CeL wesite makes you want to stay/come back/yearning or more? 
yeuann

The 10 principles of mobile interface design | Feature | .net magazine - 1 views

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    For MDs and, yes, MPs too.
raifanacel

your personal electric generator! - 1 views

shared by raifanacel on 21 Jan 11 - Cached
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    As you move the nPower PEG harvests and stores the kinetic energy that you're already generating and converts it into usable power for recharging more than 3,000 handheld devices, such as your cellphone, MP3 player or camera. Price: US$159.99.
Kartini Ishak

Research shows ways to make iPad apps more user-friendly - CNN.com - 1 views

  • Here's what they learned, based on users' feedback, preferences and complaints: Touchable areas are often too small, too close, not easy enough to discern.
  • iPad users dislike typing on the touchpad.
  • The Web browser has its limits.
  • ...5 more annotations...
  • websites."
  • People prefer landscape mode, barely.
  • iPad users are more leisurely about kill time.
  • Die, splash screens, die.
  • Use of screen space is inefficient.
Kartini Ishak

Innovative Techniques To Simplify Sign-Ups and Log-Ins - Smashing Magazine - 2 views

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    Useful ideas to using innovative techniques to make form-filling less of a hassle. Useful source for future! 
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    Not just the future... the suggest would work now because they are user-friendly and secure! :)
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