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yeuann

Sleep Is Death (Geisterfahrer) - 0 views

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    A very interesting and innovative storytelling game for two players. How it works is that one player moves the "game" characters around a stage, selecting any object to interact with as he pleases. The other player is the "gamemaster", who determines how the selected object / character will interact with the "player". Each side takes 30 seconds per turn... which leads to very interesting results. Very useful for making flipbooks, interactive real-time storytelling. This storytelling game helps to restore the ancient art of making up engaging stories in real-time, as you go along. For an animated explanation of how the whole thing works: http://sleepisdeath.net/slideShow For an example story (this one is about a 5-years-old boy during the atomic bombing of Hiroshima...): http://sidtube.com/gallery/168/ More stories: http://sleepisdeath.net/stories.php Have fun exploring the stories! :)
Eveleen Er

Apps for Digital Storytelling - Digital Storytelling with the iPad - 1 views

  • These apps will help get you started with digital storytelling
Ashley Tan

Free Technology for Teachers: Collaboratively Create Multimedia Books on Widbook - 2 views

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    Might this be a good platform for the digital storytelling efforts by ELL? I'd like to hear from the ETs and IDs.
yeuann

Skeuomorphism & Storytelling / Tobias Bjerrome Ahlin - 0 views

  • Designers love to hate skeuomorphism. It’s just decoration, they say. It’s completely useless. It will go out of style. Or as Mark Boulton, co-founder of Five Simple Steps, put it on twitter: I really wish everyone would stop making digital things look like real things. A screen is not a drop shadowed, bevelled, wooden plank. Yet Apple and many other software developers continue to use it heavily in some of their apps. Many hate without asking: Why? Why is Apple and so many others continuing down this path? They have all lost their sense of good design, surely. No?
  • Skeuomorphism is about communcating and reinforcing feelings – getting an application to become a memorable experience, not just a tool. It’s about communicating the purpose of a UI, not only the functions it enables.
  • An interface that is not only easy to use, but fun to use, engages the user and creates an experience where obstacles are easier to overcome, and thus an experience where the product is easier and more effortless to use. Done right, skeuomorphism can retain the simplicity and ease of use of an interface while empowering users to act.
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    A very insightful article for our MDs...
Eveleen Er

Augmented Reality Storytelling - 0 views

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    very interesting way of using AR. Must watch video.
yeuann

mobile media learning: amazing uses of mobile devices for learning - 2 views

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    Despite the slightly hyperbolic title, it's quite thoughtfully written actually. Some interesting case studies and reflections on how to use mobile learning in practical fieldwork, including some comments from teachers and students. A good read.
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    Excellent resource written by excellent people!
Eveleen Er

Tony Vincent on Vimeo - 0 views

shared by Eveleen Er on 10 Jan 11 - No Cached
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    Using different apps to create projects for PBL. Includes other videos as well. Although videos are quite lengthy, it provides very good ideas.
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    Take a lesson from Tony Vincent and use these devices for Problem Based Learning and Digital Storytelling.
Sally Loan

Memolane | See, Search, and Share your life. - 0 views

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    aiyo, not working in Internet Explorer :p
raifanacel

Photo books - 1 views

shared by raifanacel on 13 Sep 11 - Cached
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    here's a tool i found that can be used for digital storytelling with their mobile app. you can also create photo books (albums) which they can print and deliver to you.
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