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Beth Kautz

11970.pdf - 2 views

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    " Using TPCK with digital story issues in educational technology Abstract Digital storytelling is recognized as a motivating students in critical thinking and reflective learni ng storytelling are readily available and much easier to use today than they were in years pa convergence of these facto rs has facilitated the inclusion of digital storyte lling in p educational technology courses . Some researchers have expressed concern over approach technology instruction over careful consideration of the educational value of the tool, speculating that such are unlikely to result in powerful uses of technology in schools. Mishra and Koehler (2006) proposed a conceptual framework technology an d pedagogy. With emphasis on the development of Content Knowledge (TPCK) , the model reframes for pre-service teachers. This case stud framework to a digital storytelling project in an u ndergraduate teacher education course. Keywords: digital storytelling, educational technology, Techn ological Pedagogical Content Knowledge, TPCK Journal of Instructional Pedagogies TPCK with Digital Storytelling digital story tell ing to investigate contemporary issues in educational technology "
Marlene Johnshoy

Digital Storytelling in the Foreign Language Classroom | ELTWorldOnline.com - 0 views

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    Abstract "Digital storytelling is a compelling activity for the language classroom. Easy to use for both writing and speaking practice, digital storytelling can be a good way to motivate students to use the language both inside and outside the classroom. Many teachers report high motivation levels, and not only for their students! In this practical article I will briefly outline what digital storytelling is and give some tips on how to get started."
ismaelfranqui

Digital Stories in a Language Classroom: Engaging Students through a Meaningful Multimo... - 7 views

  • Digital Storytelling Assessment
    • Kimberly Jaeger
       
      Digital storytelling requires a different type of assessment. This section outlines 3 examples of digital storytelling assessment. 
    • ismaelfranqui
       
      I went to their website, and they offer interesting workshops.
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    The why and how of using digital stories in language ed
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    I love this! Thank you. I'm even looking at the workshops offered by the Center of Digital Story Telling.
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    Digital storytelling is so awesome! I got a chance to create a digital story through the Minnesota Writing Project Invitational Summer Institute and it was an awesome experience. I'd highly recommend looking into your local branch of the National Writing Project to see what resources or professional development are available.
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    Definitely one of my passions as a teacher- helping students get to the point where they can tell their own stories.
Kimberly Jaeger

Digital Storytelling with Online and Mobile Apps - YouTube - 2 views

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    More on digital storytelling from Novastartalk- possibilites for interpretive mode
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    I'm glad you found NOVASTARTALK - they have some good basic tools and a great organization for how to use them - and they have tutorials!
donnalg

Digital Storytelling in the Foreign Language Classroom | ELTWorldOnline.com - 7 views

    • donnalg
       
      Hmm, what is this doing up here?  I wonder how I get it down further?!
    • Marlene Johnshoy
       
      click and drag to where you want it.  It doesn't always stick exactly where you want it to, but close!  =)
  • Gamic’. A gamic is a combination of a Comic and a Gam
  • ransfer it to a computer
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  • Slidestory
  • is VoiceThread.
  • Typically, your students will use their cell phones to take pictures and (where possible) record audio and video. Alternatively, a voice recorder or a video recorder can be shared among students. Many students have an IPod or other types of Mp3 player that can be used to record speech, which are ideal for interviews or self-recordings. By making use of the devices students already have, you minimise the need for the school to provide them.
  • rationale
  • Planning a digital storytelling activity Here are some options to consider when planning for the activity:Preparing the students
  • -What the learning outcomes are -What instructions and resources will be needed -When and how you will give feedback
  • expecting
  • already know
  • write out their stories or also talk
  • specific
  • level
  • storyboard
  • present
kelseypelham

Reinders_2011.pdf - 1 views

  • 0LFURVRIW¶V 0RYLH 0DNHU RU $SSOH¶V iMovie for Mac users) is a free and easy-to-use program that lets students combine audio, video and still images.
    • kelseypelham
       
      Learn how to use Microsoft Movie Maker and iMovie as well as Slidestory
  • Slidestory lets students share PowerPoint-like presentations online and others comment on it. A great feature is that it makes it very easy to record narration for each slide. Similar, but more centred on discussions, is VoiceThread,Q
  • f so, will you reward fluency over accuracy
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  • Planning a dig ital s to ryte lling ac tivit
  • WKHVFRSHRIWKH project should be ambitious, but not beyond the limits of practicality
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    Article about digital storytelling in the language classroom.
vallb001

New Tools for the Flipped School: Interactive Visual Media in Remote Learning - 4 views

  • This article focuses on the use, potential benefits, and best practices of interactive visual media in online education and remote learning. We will discuss: What are the main arguments for interactive visual media in online learning? What are some examples and best practices for creating visual learning materials for students? How can students use interactive visual media for documenting and sharing their learning?
  • Interactive images, videos, and virtual tours can support online learning by providing an alternative to text-based communication. Here are three arguments for why this is the case.
    • vallb001
       
      Agreed. I think we must keep in mind the Internet goes beyond text and video. If we use online tools just as we used books and VCRs in the bast, we are wasting the potential of the Internet.
  • Humans remember pictures better than words (the “picture superiority effect”)
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  • Multisensory experience triggers simultaneous associations.
  • Pictures, sounds, and words together with a contextual experience of a place can create memorable learning experiences more efficiently than plain images or written words alone that are not associated with anything real
  • Seeing a new word written under a picture and hearing how it is pronounced, helps us understand and remember what we are looking at.
  • Virtual tours expand our fields of perception from physical to digital.
  • We can remember and learn on a virtual field trip the same way as we learn on a physical field trip.
  • Interactive videos, audio posters, narrated screenshots, and virtual tours can be effective tools for online education that help educators and learners work together using not only text-based communication, but also voice, video, and images.
  • A great way for giving assignments or sharing projects is adding voice instructions to various areas of a photo, poster or a screenshot.
  • Equipment: The good news is, you only need your phone or laptop, so there is no need to invest in additional hardware unless you want to
  • Setup: A video lesson can be very similar to your lesson in the classroom.
  • Recording: Find a place with natural light where you feel comfortable, and start recording. The audience is your students so picture them in front of you, and address them as you would in the class. You may even mention some of them by name to keep their attention!
  • Duration: Our recommendation is you look at the lesson as a whole and divide it into parts, max 10-15 minutes and ideally 6 minutes each.
  • Examples and best practices for creating remote learning materials for students
  • 1. Explain visuals with text labels
  • 2. Explain abstract concepts with detailed descriptions
  • 3. Explain assignments using your voice
  • 4. Art history: Introduce a masterpiece
  • 5. Literature: Interpret a masterpiece
  • 6. Read to your students
  • 7. Learn vocabulary in new places
  • 8. Narrate your own virtual lesson
  • 9. Create a virtual field trip with assignment
  • 10. Ask students to narrate a virtual audio tour
  • Supporting student-centered learning with interactive visual media
  • Project-based learning, inquiry-based learning, and problem-based learning are constructivist approaches to education that develop the learners skills for research, problem-solving and collaboration. The process is based on authentic questions and problems identified by students, and finding information and explanation models to research and solve them.
  • An important aspect of student-centered learning is documenting the various phases and aspects of the learning process.
  • The following examples will show how students can use mixed media for completing various kinds of creative assignments and sharing them with their teacher and fellow students.
  • In the following, we summarize 10 easy project ideas for remote learning that encourage students to 1) make handwritten, visual and pictorial notes, collages and artwork, and 2) enhance and explain their work using digital audio/text notes, photos and video. Each of the examples provide a mix of learning opportunities combining traditional student work in the classroom with digital storytelling at home. The projects can be shared to a learning management system or collaboration platform such as Canvas, Schoology, Google Education or Microsoft Teams.
  • 1. Make an interactive greeting card
  • 2. Create an interactive book report
  • 3. Make a vocabulary poster in a foreign language
  • 4. Introduce yourself
  • 5. Create an interactive herbarium
  • 6. Make your own comic strips
  • 7. Create an interactive timeline
  • 8. Explain details of a painting
  • 9. Create an interactive map
  • 10. Build a diorama
  • Hotspots, what are they and how do they work? The purpose of the clickable hotspots is to give the viewer further information and resources on the topic they are learning about. Teachers and students can add various types of content in the hotspots, such as text, additional closeup images, video, sound, links and embedded web content such as maps or forms. These resources can serve any of the following functions: Building perspective by linking to related materials Improving comprehension of the topic by highlighting key concepts and vocabulary Zooming into details in a scene Creating a feedback loop by including a call to action
    • pamh6832
       
      These would be very helpful in a flipped classroom or with distance teaching.
  • Examples and best practices for creating remote learning materials for students
  • Examples and best practices for creating remote learning materials for students
  • Examples and best practices for creating remote learning materials for students
  • Best practices for developing students' creativity and digital storytelling skills at home
  • School teachers
  • School teachers
    • pamh6832
       
      10 creative ideas for students to use ThingLink while remote learning and in traditional classroom. I could see doing #3 (vocabulary poster) and #4 (introduce yourself) during first quarter.
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    An article written by the founder and CEO of ThingLink in which she discusses the main arguments for interactive visual media in online learning, examples and best practices for creating visual learning materials for students, and ways students can use interactive visual media (ThingLink) to document and share their learning. She shares numerous ways teachers and students could use ThingLink with examples.
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    I have been thinking of what makes Thinglink different from the Microsoft Power Point? PPT also enables you to add recording on a slide. Later, I realized that Thinglink enables multiple layers to one picture/screen. Users can opt to access to other media or information when necessary. It would be useful to provide scaffolding only when it is necessary (e.g., students click links to get hint only when they cannot complete the task by themselves). Thinglink also condense information within one page/slide/screen without having to scroll down. However, we may be economical when we decide how many links we want to put on one screen.
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    Whether we like it or not, it looks like we're going to consider some of this information in the upcoming school year. As I browsed the article, I realize options are almost unlimited but of course it requires time to figure out and prepare materials. Last spring I felt a bit like a Youtuber and I see how that is not actually an easy job!
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    An article written by the founder and CEO of ThingLink in which she discusses the main arguments for interactive visual media in online learning, examples and best practices for creating visual learning materials for students, and ways students can use interactive visual media (ThingLink) to document and share their learning. She shares numerous ways teachers and students could use ThingLink with examples.
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    A very complete article about the advantages of using images and learning. I really want to learn how to use thinglink now.
Louiza Kondilis

Digital Storytelling - 1 views

    • Louiza Kondilis
       
      Lifelong learning
  • visual and auditory learners.
  • active learning even when the instructor is not present.
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  • new words by showing the picture and presenting the vocabulary word in written and oral form
  • helping with vocabulary and grammar, digital stories can be a source of communication between the student and the teacher.
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    "Teachers can use digital storytelling as a teaching tool in the classroom. This page addresses how to best utilize software such as Photo Story 3 in ESL or foreign language classrooms."
Marlene Johnshoy

DigitalStorytelling4Kids - 1 views

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    Lots of tools for digital storytelling
Roxana Sandu

VoiceThread - Support - Resources - Publications Language Learning - 1 views

  • Abstract: Collaborative social interaction when using Web 2.0 in terms of VoiceThread is investigated in a case study of a Swedish university course in social psychology.
  • The results show that use of Web 2.0: a) supports students' reflections concerning their own and others' thoughts and emotions, b) supports individual students and integrates them into a work group, and c) develops students' identification and awareness in relation to self, a task and others.
  • Reflection is a core component of many outdoor education programs with many educators relying on journal writing as a means of facilitating reflection.
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  • We speculated that it might be worth trying to engage these students with "their technology," and in this paper we explore if and how Web 2.0 technologies can support student journal writing behaviours in outdoor education.
  • With the advent of Web 2.0 tools, additional language educators can extend their classrooms beyond the traditional brick-and-mortar walls to communicate with the world. One of the best ways to do so is to introduce VoiceThread into language lessons. In doing so, students can create conversations that extend across the classroom or across the globe.
  • This review takes a look at current digital storytelling protocols and strategies currently displayed through VoiceThread creations, as well as detailed strategies conducive for a powerful digital storytelling tool such as VoiceThread.
  • This article documents the curricular decisions made by a teacher educator research team whose guiding theoretical focus for intern practice is dialogic instruction. Over a 2-year sequence, teaching interns used video and Web 2.0 technologies to respond critically to and revise their teaching practices in collaboration with peers and instructors.
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    I found this by chance just exploring around. If you check the SUPPORT section on the VoiceThread site, you will find a list of publications. They posted a collection of abstracts with links of scholarly articles written about using VoiceThread for language learning, K-12, higher education and professional development. I just skimmed through the lists, and some of the articles are accessible, while some are behind a password.
Marlene Johnshoy

Creative APPlications of Digital Storytelling - American Council on the Teaching of For... - 2 views

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    ACTFL 2012 Presentation
Carol Petersen

Storytelling | Xtranormal - 1 views

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    story telling using animation software
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    I want to do this with my class!! But $$$$ :(
Marlene Johnshoy

KQED Teach - Designing Presentations - 1 views

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    Some free classes for teachers about tech - designing presentations, making media for classroom use, and others.
maygeorge

How to use Glogster - web / desktop - 6 views

  • All too often though, presentations feel rather one-­dimensional and audiences begin to drift.
  • Not only will audiences be enraptured, but presenters will gain skills in digital literacy and creativity, as well as a lot of confidence! Glogster presentations can also be shared instantly with classmates, parents, colleagues and learners around the globe.
    • kschroed12
       
      This is mentioned in our articles that we read for this week. As stated in our articles, presenters should react to the audience. According to this information, using Glogster presentations will do just that; they will keep the audience engaged.
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    How to use Glogster to make posters or for digital storytelling.
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    I really like Glogster. I thought it was a great way to introduce oneself to an ePal at the high school level. Really fun and engaging!
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    This could be really useful for study abroad reflection too!
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    I tried this one at the beginning of the week, but gave up after not being able to type accent marks in Spanish. I like the idea of creating posters or "one pager" presentations.
Carol Petersen

Educational Uses of Digital Storytelling - 4 views

  • These sites contain material that is generally free to use, uncopyrighted, whose copyright has expired, or is uncopyrightable. The last includes resources from US government agencies, educational organizations and companies that provide materials for students and teachers.
    • Carol Petersen
       
      I like free!
    • Carol Petersen
       
      also, did you notice this is from U of Houston, where I live.
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    Royalty - Free Media
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    Royalty - Free Media
Marlene Johnshoy

MFL edapps - Filed under 'Digital Storytelling' - 0 views

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    This is a collection from Joe Dale.  He writes:  "Somewhere to store ideas on useful iPhone, iPod Touch or iPad apps for language learners and teachers."
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