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reviewsserviceit

Buy Google 5 Star Reviews - 100% Permanent, Best Quality - 0 views

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    Introduction In essence, Google Verified Reviews are a mechanism for Google to confirm that the reviews that show up on a search results page are legitimate and not spam. Google accomplishes this by confirming the reviewer's identification and the fact that they actually have an account with the company they are evaluating. This verification procedure is intended to help raise the caliber of reviews that show up on Google and assist companies in gaining the trust of prospective clients. Buy Google Verified Reviews
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    Buy Google 5 Star Reviews Introduction Google is the biggest search engine in the world, thus its views count for a lot. Because of this, companies ought to be concerned with Google 5 Star Reviews. Google uses five star reviews to guide users to the finest companies. A high rating indicates that Google users have had favorable experiences with the company. Google 5 Star Reviews are comparable to online word-of-mouth recommendations, in other words. How do they work? Customers can rate their interactions with a company on Google by leaving a review with a five-star rating. On Google Maps or Search, clients can give businesses a 5-star rating and review. Customers will conduct a Google search for a company and use the "Write a Review" button to offer a rating or review. Following that, clients will be given the option to rate their experience on a scale of 1 to 5 stars and to submit a brief review summarizing it. Buy Google 5 Star Reviews You have no control over what customers write in their reviews if you're a business owner. However, you have power over how you respond to reviews, which can demonstrate to prospective clients that you are concerned about their experiences.
John Evans

What is cloud computing? Everything you need to know about the cloud explained | ZDNET - 1 views

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    "Cloud computing is the delivery of computing services-including servers, storage, databases, networking, software, analytics, and intelligence-over the Internet ("the cloud") to offer faster innovation, flexible resources, and economies of scale."
John Evans

How Burned Out Are You? A Scale For Teachers | Edutopia - 2 views

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    "A four-stage framework can help teachers understand the burnout process-and what they can do to protect their well-being and career."
dfic11

refrigerated shipping container dimensions - 0 views

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    Reefer containers necessitate a higher level of manufacturing technique for refrigerated container manufacturers, and only five factories in the world are capable of producing large scale RF containers, with the majority of them based in China. DFIC owns two reefer factories that produce high-quality reefer shipping containers through long-term automation technology investment and development.
dfic11

45 ft shipping container for sale - 0 views

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    DFIC has a mature production line for 45 ft containers. We can produce large scale of 45 foot shipping container of this size per day. Container 45 feet is mainly used for loading and sea transportation of large goods. At present, our main customers are South Korea, the United States and Canada in relatively stable demand.
Nigel Coutts

Curiosity, critical thinking and agency as responses to the Australian Bushfire Crisis - The Learner's Way - 1 views

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    The bushfire crisis that is currently impacting Australia is beyond devastating. The scale of these fires defies the imagination. For so long now we have lived with skies laden with smoke as a constant and inescapable reminder that this is not an ordinary summer. This is weather and drought at its most extreme. Our only salvation will be rain but this is not the season for that and the long term forecasts are not promising. Our young people, in particular, will be affected and will need special care in the weeks and months to come. What might this mean for schools and for student agency?
John Evans

We Asked Teachers What They'd Do With Ten Extra Minutes a Day. Here's What They Said. | EdSurge News - 2 views

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    "What if you could squeeze an extra ten minutes out of your busy day and devote them to more meaningful interactions with students, colleagues and parents? While a school day is estimated to be around 6.7 hours, every educator knows that a teacher's workday is much longer. Carving out extra time in a teaching day may seem like a tall order for many educators, who often must steal hours from their evenings, cutting into their own professional development time and tipping the scales on their work-life balance. While a school day is estimated to be around 6.7 hours, every educator knows that a teacher's workday is much longer. Add the time required for all the other parts of the job-lesson planning, providing students extra support, grading, and parent and staff meetings-and teachers can expect to put in a 12- to 16-hour workday. Recent advancements in data analytics and artificial intelligence, however, may help teachers gain back some of those hours. These technologies offer new efficiencies and insights into classroom learning, allowing educators to harness the power of data from their learning management systems (LMSs) and freeing them up to focus their time on activities that truly lead to better learning outcomes."
John Evans

Fake news game confers psychological resistance against online misinformation | Palgrave Communications - 2 views

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    "The spread of online misinformation poses serious challenges to societies worldwide. In a novel attempt to address this issue, we designed a psychological intervention in the form of an online browser game. In the game, players take on the role of a fake news producer and learn to master six documented techniques commonly used in the production of misinformation: polarisation, invoking emotions, spreading conspiracy theories, trolling people online, deflecting blame, and impersonating fake accounts. The game draws on an inoculation metaphor, where preemptively exposing, warning, and familiarising people with the strategies used in the production of fake news helps confer cognitive immunity when exposed to real misinformation. We conducted a large-scale evaluation of the game with N = 15,000 participants in a pre-post gameplay design. We provide initial evidence that people's ability to spot and resist misinformation improves after gameplay, irrespective of education, age, political ideology, and cognitive style."
John Evans

Exploring Media Literacy Education as a Tool for Mitigating Truth Decay | RAND - 1 views

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    "Truth Decay - the diminishing role that facts, data, and analysis play in political and civil discourse - appears to result, in part, from an increasingly complex information ecosystem. Technology, in particular, offers continual access to information of varying quality and credibility, information that can blur the line between fact-based evidence and opinion. Not everyone is equipped with the skills necessary to navigate such uncertain terrain. The purpose of this report is to describe the field of media literacy (ML) education and the ways in which ML education can counter Truth Decay by changing how participants consume, create, and share information. One limitation of this research base arises from the variety of ways that literature defines and measures ML outcomes; while a multiplicity of viewpoints can be beneficial, it also presents challenges in terms of aggregating findings across studies. Despite this, the authors describe existing evidence that ML could be a useful tool for combating Truth Decay. They also provide an inventory of ML offerings available to the public. Finally, the authors make suggestions for moving forward, with the specific recommendation that professionals in ML and related fields strengthen their communication and collaboration, considering where there are opportunities for a common approach to researching ML. The authors recommend that policymakers and practitioners increase participation from diverse constituencies in scaling ML efforts"
John Evans

New 'Horizon Report' Looks Back on What Past Predictions Got Wrong | EdSurge News - 2 views

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    "Remember the hype around gamification? About a decade ago, FarmVille and other Facebook games were all the rage. It led the Horizon Report, an annual attempt by a panel of experts to forecast educational trends, to predict in 2012 that gamification would be a major force in education within three years. But here we are in 2019, and people aren't talking much about gamification in education. In fact, after 2015, the Horizon Report stopped mentioning it at all. This week Educause released the higher education edition of the Horizon Report for 2019, and for the first time it looked back on how well past reports did at accurately predicting what would be on the horizon. Titled "Fail or Scale," the new section of the report includes three essays that look back at three predictions from past reports with the benefit of hindsight."
John Evans

23 Maker Learning Reflection Questions For Thoughtful Students - TeachThought PD - 0 views

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    "Reflection could also be described as the 'opposite' of activating prior knowledge. Reflection is functional neurologically (reinforcing learning as a 'memory), but also useful as a practice, helping students understand the scale and value of what they just experienced. Maker Education is no different-in fact, Maker Learning may benefit even more from reflection than more traditional academic experiences due to the fail-forward/try-again persistence required by this approach. (Check out our Maker Education resources for more reading.) Jackie Gerstein is one of our favorites here at TeachThought, and her usergeneratededucation site is a must-bookmark for all teachers. So, on to the questions for reflection in Maker Learning. Below, Jackie has written 23 possible reflection questions to get you started. Share any others you'd recommend in the comments."
John Evans

A Principal's Reflections: Shifting from Passive to Active Learning - 3 views

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    ""Nothing could be more absurd than an experiment in which computers are placed in a classroom where nothing else is changed." - Seymour Papert When it comes to improving outcomes in the digital age, efficacy matters more than ever.  Billions of dollars are spent across the world on technology with the hopes that it will lead to better results.  Tom Murray and I shared this thought in Learning Transformed: Educational technology is not a silver bullet. Yet year after year, districts purchase large quantities of devices, deploy them on a large scale, and are left hoping the technology will have an impact. Quite often, they're left wondering why there was no change in student engagement or achievement after large financial investments in devices. Today's devices are powerful tools. At the cost of only a few hundred dollars, it's almost possible to get more technological capacity than was required to put people on the moon. Nevertheless, the devices in tomorrow's schools will be even more robust. With that in mind, it's important to understand that the technology our students are currently using in their classrooms is the worst technology they will ever use moving forward. As the technology continues to evolve, the conversation must remain focused on learning and pedagogy-not on devices. Unfortunately, technology is not a magic wand that will automatically empower learners to think critically, solve complex problems, or close achievement gaps.  These outcomes rely on taking a critical lens to pedagogical techniques to ensure that they evolve so that technology can begin to support and ultimately enhance instruction.  If the former (pedagogy) isn't solid, then all the technology in the world won't make a difference.  As William Horton states, "Unless you get the instructional design right, technology can only increase the speed and certainty of failure.""
John Evans

Vector Scratch Blocks | ScratchEd - 1 views

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    "After seeing these hands-on blocks I thought it would be great if anyone could make their own.  So I set about creating some vector versions of the standard Scratch blocks that could be scaled to any size required.  As I created them I also thought how useful it would be if Teachers could use them in other ways, for example, displays, PowerPoints and on Interactive Whiteboards."
Nigel Coutts

A Question of Scale: Meeting a Global Need - The Learner's Way - 0 views

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    I recently spent ten days in Cambodia accompanying students on a service trip where they developed their cultural understanding and spent time improving the environment of a local school. While laying pavers and digging a ditch I had a chance to reflect on the difficulties facing education in a country like this. I came away with questions, wondering and few answers. 
John Evans

6 Ways Social Media Will Change Your Classroom - - 4 views

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    "Technology is changing the world at a rapid pace, and education isn't exempt from the effects of that. Social media, in particular, is one of the greatest influences of our time - not just on young people, but on culture in general - encouraging social connections and enabling the exchange of thoughts and information on a global scale. And although it has its drawbacks (peer pressure, bullying, access to questionable content, and its addictive nature, to name a few), there are also tremendous benefits when it comes to social networks - and let's face it, they're not going anywhere."
John Evans

Cardboard costumes and a social media photo booth | The Tinkering Studio - 0 views

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    "Another cardboard activity along the side of the Large scale & Small scale stop motion animations in the event of Infinite Versatility of Cardboard was Making Cardboard Costumes. This time, we set up our favorite "Tinkering photo frame" for people to capture their cardboard costumes, and to take this photo booth experience online, we also set up a hashtag #cardboardtinkering and used a social media wall "Walls.io" so that we could collect all the pictures with the hashtag and display them as a live-updating photo album on the large monitor during the event."
John Evans

Small Scale Animation with Cardboard | The Tinkering Studio - 4 views

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    "As part of the Infinite Versatility of Cardboard last week, we made new cardboard pieces on the laser cutter to use with our stop motion animation stations. We found the animated shorts that resulted so surprisingly delightful that we've continued to offer these cardboard pieces at the animation station a week running! Some of the new cardboard pieces are abstract shapes, not much different than what we usually offer in wooden shapes. We also cut out silhouette objects, including planets, houses, and trees. "
John Evans

3D Printed House - World's 35 Greatest 3D Printed Structures | All3DP - 2 views

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    "3D printing has been used to build houses, cabins, offices, bridges, pavilions, large-scale structures, and much more. Even though they only existed for a handful of years, there are a vast number of completed projects, ongoing construction jobs, and unique concepts that are driving the industry today. Before we get started with the greatest 3D printed houses and structures in the world, take a glance at the top five advantages that 3D printing can offer the construction industry."
John Evans

Does Reading for Pleasure in Schools Really Make a Difference? | - 4 views

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    "I asked my students to give reading a chance this year.  I promised them that if they liked reading, I would do my very best to protect that love.  That if they disliked it, or even hated it, I would try to create an experience that would perhaps change their perception even a little bit. I polled them at the beginning of the year and was frankly horrified at what I found.  Out of 130 students, 53.6% of students reported that on a scale from 1 to 10, reading was a 4 or less.  That's 70 students. 70 students that despite their previous teachers best intentions have already decided that reading is really not for them.  Out of those 70 students, 35 students reported that they hated it.  Hated it.  Not just dislike.    But hate. So what do you when you are faced with such insurmountable odds?  What program do you lean on?  What curriculum do you implement? For us; none. It turns out it is much simpler than following a curriculum. What made the biggest difference to all of my reading hating students?"
Phil Taylor

Educators Must Accept Tech Methods, Higher Ed Leaders Say - 2 views

  • Less discussed is how to mix online tools with in-person college classrooms. And some technology proponents say faculty need to do this effectively on a large scale to prepare students for life beyond college - and to make sure college stays relevant to a generation that has spent most of their lives on digital devices.
  • "I don't know if we can continue to pretend that we operate in analog environments and still prepare students for the digital world."
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