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Apple Introduces Free iTunes U App | Mac|Life - 5 views

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    "Apple has set the stage for a textbook revolution with the new iBooks 2 and free iBooks Author software, but as it turns out, that was only the first of the company's plans to unveil in New York City today -- Cupertino is also introducing a new iTunes U app for allowing colleges and universities to share their knowledge with the world."
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The Ultimate Guide To Apple's New Education Initiative | Edudemic - 0 views

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    "pple has just unveiled their latest attempt to rethink an entire market. It's not a new tablet, phone, or even a device at all. Today at the Guggenheim, Apple announced how it will essentially get more school districts to buy iPads. But it's not just about the money, there's some amazing software that's rethinking the tried-and-true textbook publishing model."
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Gooru | About Gooru - 5 views

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    Study guides cover fifth grade through high school math and science topics, and resources include digital textbooks, animations, instructor videos and more. All resources are vetted and organized by teachers or Gooru's content experts, so you don't have to sort through the mess of subpar educational resources available online yourself.
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mobimaths-bringing math to life | iPad Curriculum - 2 views

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    "What it is: mobimaths is a brand new math app for iOS and Android devices. I love the mission of mobimaths: to move away from textbooks and rote memorization and toward real world problems with an emphasis on communication and collaboration. It doesn't get better than that! " Lesson Plans: http://www.mobimaths.com/lessons.html
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Don't Confuse Technology With Teaching - Commentary - The Chronicle of Higher Education - 0 views

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    "A set of podcasts is the 21st-century equivalent of a textbook, not the 21st-century equivalent of a teacher"
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How Can We Maximize the Potential of Learning Apps? | MindShift - 1 views

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    "The following is an excerpt from the book The App Generation: How Today's Youth Navigate Identity, Intimacy, and Imagination in a Digital World by Howard Gardner and Katie Davis. Let's dive directly into the world of educational apps. Our survey suggests that the majority - one might even say, the vast majority - of educational apps encourage pursuit of the goals and means of traditional education by digital means. They constitute convenient, neat, sometimes even seductive pathways to accomplish what were already goals in an earlier era: mastering concepts, learning arithmetical operations, identifying geographical locations or historical figures or key biological or chemical or physical processes. We could dub them "digital textbooks" or "lectures" or "pre-programmed educational conversations." Decades ago, major behaviorist B. F. Skinner called for teaching machines that would automate the traditional classroom, allow students to proceed at their own rate, provide positive feedback on correct answers, and either repeat a missed item or present that item via another pathway. Those sympathetic to Skinner's brand of psychology and to its associated educational regimen would easily recognize many apps today and would likely nod in approval at their slick, seductive interfaces."
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The 4 Things Modern Students Must Understand - Edudemic - 5 views

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    "Learning technologies change student-resource interactions not only by the amount of resources that are now available to students, but also by the quality of the resources. Instead of students being limited to the textbook they receive from their school, that may or may not be outdated, they now have access to resources from literally around the world. Websites like Project Gutenberg and the National Archives give students access to millions of resources, in various forms of media, on just about any topic they could imagine. With that being said, quantity does not necessarily mean quality. For every respectable source of information online, there's an endless amount of second rate information. Teaching students how to find valid and reliable sources of information is paramount to education in the digital age. However, I don't believe it stops there."
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Open Textbook - An Open Resource on Digital Literacy for Educators, Teachers and Schools - 6 views

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    "An Open Resource on Digital Literacy for Educators, Teachers and Schools"
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Searching Google for contemporaneous news - @joycevalenza NeverEndingSearch - 2 views

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    "I still miss that beautiful visual presentation, but you can still use Google News to search contemporaneous news. Contemporaneous news offers students unfiltered, personal connection to the past and forces them to wrestle with issues of bias and historical perspective. Contemporaneous news focuses a media literacy lens on how news is/was reported. How many different ways is the same story reported? How does the story evolve over the course of days, weeks, years? How do stories reported at the time differ from the way a story is reported with the benefit of hindsight or without the homongenization of textbook coverage? We can engage learners in considering why a story is placed where it is placed in a newspaper, why a particular headline was crafted, how our language has shifted, and why search terms may be time-contextual. (For instance, why searches for World War I, African Americans, the Holocaust, might not be effective in contemporaneous sources.)"
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How iPads Can Create a More Engaging Classroom | teachingwithipad.org - 5 views

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    "Not long ago, a teacher had nothing more to rely on than knowledge, textbooks and a few markers. Technology has slowly changed that in the past few years, with the Internet, multimedia programs and computers increasing their presence in the classroom. But with the rise of tablet tech, the student-teacher experience is facing a subtle revolution: joining the trend makes students feel as if they're part of an environment that's desirable because people speak their native languages. As the iPad becomes a teaching tool, classrooms are transformed into contemporary settings."
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Brad Ovenell-Carter||Reclaiming Teaching as a Creative Profession - 0 views

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    "In this presentation, Brad Ovenell-Carter shows you the work he and his students have done on what they call the "field school model," an innovative instructional methodology distinguished by the way it asks students-not teachers-to curate and catalogue the content they themselves gather, effectively creating their own textbooks as they study. The model capitalizes on mobile and web technologies and borrows design-thinking strategies to get students to identify and collaboratively resolve original, real world problems. "
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50 Apps That Clarify 50 New Ways To Learn - 0 views

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    "Below we've gathered a diverse list of learning apps across iOS and Android from giants like Google, Apple, Microsoft, as well as upstarts like Brainfeed, The Sandbox, and Knowji. None of the apps are perfect, but each app does something special, and in that talent represents what's possible as we careen towards 2020 and beyond. Learning through play. Self-directed learning. Flipped learning. Mobile learning. Collaborative learning. Social learning. It's all here. Alone, none offer the turn-key approach to education that textbooks have traditionally turned to. But this is a strength. As education technology grows, we can adapt to new learning models that take advantage of the fragmented but enormous potential of self-directed, creative, collaborative, and almost entirely mobile learning."
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From Mars to Minecraft: Teachers Bring the Arcade to the Classroom | MindShift - 2 views

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    "Teachers have found many different ways of using digital games in the classroom. But what kind of games are these students playing? And how are teachers incorporating them in the classroom? Last year's report from the Joan Ganz Cooney Center, "Games For A Digital Age," made the distinction between "short-form" and "long-form" learning games. Short-form games are designed to be played during a single class period. "They focus on a particular concept of skill refinement, skills practice, memorization, or performing specific drills." Long-form games "extend beyond a single class period" and sometimes gameplay can "spread over multiple sessions or even several weeks." Often long-form games are comprehensively tied to a full curriculum. They can replace textbooks by offering an interactive experience that seamlessly blends content, practice, and assessment into a contextualized learning experience. While some programs like this already exist, it's difficult to implement well. For teachers who want to get started, short-term games can supplement their already established curricula with fresh and engaging activities. Learning Games"
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Looking For Real-World Math Problems? Try Google Earth! | MindShift - 9 views

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    "ne of the most common questions math teachers hear from their students is, "why does this matter?" They are constantly trying to convince students that math is useful and could help them in their everyday lives. But it can be a tough sell. Word problems alone often feel contrived and students see right through them. Thomas Petra has taught math at every level for more than 20 years and encountered dubious students at every grade level. That's why he developed Real World Math, a free website with lessons based on Google Earth aimed at grades 5 - 10. "I was trying to show them actual applications of the math ideas that they see in the textbook," Petra said."
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