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John Evans

The Daring Librarian: The Way of the Lego - 3 views

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    "When I first started the Makerspace, inspired by my PLN, I had a very small budget and a admittedly a rather large dose of skepticism that all this Makerspace folderoll could just be another fad or Ed Tech buzzword. Like the $11,000 Smart Board everyone just HAD to have 10 years ago that seemed to end up as a very expensive white board a few years later. But I did want to give it a whirl! The reason I often talk about baby-steppin into Makerspace (or any new education innovation)  it's because I don't want you to feel like pressured or guilted into jumping into something new or spending thousands of dollars. Remember, you can date new technology (or innovation) you don't have to marry it! "
John Evans

5 Student Project Places for Creatively Developing Coding Skills - 1 views

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    "In this modern technology-driven world, more and more students need to learn coding skills. Coding is the method that is used to create websites, software for computers, and the apps that are so popular on everyone's tablets and smartphones. Kids are naturally adept at learning this technology because it's been around since they were born. They don't remember a time where this new age of computer savvy didn't exist. There are ways to make learning how to code more interesting and effective with certain projects that expressly promote it. Here are five project places that students can use to creatively develop those all important coding skills. Providing ways for creatively developing coding skills is a great way to get students started in the world of coding. The following tools will even help them in continuing studies and skills practice."
John Evans

Educational Technology Guy: Guest Post - How to Create Stunning Visual Aids for your Lessons - 9 views

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    "It is a challenge to seize children's attention and not to let it go. Some teachers experience great difficulties in keeping students engaged and involved in the educational process due to objective reasons. Luckily, there exist some tricks to help resourceful teachers, one of them being visual aids. Looking at bright and colorful images, students are more likely to digest the material without boredom and remember it afterwards. But why are visual aids so effective and how to create them? First of all, visual aids are helpful, because they show the data visually. Some facts, connections and outcomes are much easier to understand when they are represented as a picture. For example, some statistics, shown as a diagram will be much more winning than its detailed descriptions in words. Then, as visual images have the sense of modernity, they easily grab children's attention for some time. Thus, they are useful for highlighting some essential points and setting true accents. And finally, visual aids and pictures boost children's creativity. By looking at something beautiful and challenging, by perceiving the right way of data organization, students can get inspired and come up with new and outstanding ideas. "
John Evans

Fun Building Challenges: STEM Activities on a Budget - Kid World Citizen - 3 views

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    "When I was a Destination Imagination team leader, we had weekly challenges for our team to complete with minimal supplies, all found around the house. These fun building challenges were STEM activities on a budget! The innovation and creativity that came from the kids was phenomenal. It took practice, teamwork, strategic thinking, patience, and a sense of humor, but with practice my team grew together and became expert engineers. Here are 10 building, STEM activities you can do with materials you already have at home. The key to innovation and success is to repeat the activities several times, discussing strategy, what worked and didn't work, and how you will improve it next time. Remember to let the kids be in charge, and hold yourself back from interfering with their creative process. In all of the challenges, kids are invited to alter the materials in any way: tearing, folding, rolling, bending, etc."
John Evans

10 Tips to Get Started with Sketchnoting Workshop | Langwitches Blog - 2 views

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    "I facilitated a workshop at Miami Device this past week. Most conference sessions feel rushed with only 45-60 minutes to share, but thanks to Felix Jacomino's  the genius mind behind the conference, scheduled my 10 Tips to Get Started with Sketchnoting workshop for 2 hours!  It gave us the opportunity to DO what we were talking about. Participants were able to practice sketching the content of the workshop as they were learning about sketchnoting! We walked, step by step, through building a sketch by remembering these 10 tips:"
John Evans

Learning Centers in the Secondary Classroom | Edutopia - 1 views

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    "he sound of activity echoes throughout the classroom. I find myself engaged in a small-group conversation around the igneous rocks that the students in this group are holding. Remembering that shortly before that conversation I'd been about to redirect some students, I quickly scan the room searching for off-task behavior. To my delight, I find that a wide array of learning is taking place. In one corner, I see students watching a video and typing online reflections. In the other corner, I see students comparing their drawings on the rock cycle. This is what a good day built on learning centers looks like. As teachers strive to find ways of promoting key success skills while making use of limited resources, learning centers can be an invaluable tool in the secondary classroom. In addition, learning centers provide time-strapped teachers with opportunities for meaningful formative assessment that helps drive the classroom instruction. What are some strategies that secondary teachers can use to successfully launch learning centers in their classrooms?"
John Evans

Rethinking the Library Media Center | K-12 Blueprint - 4 views

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    "When Jennifer Lanier began working as a media specialist at Summit Parkway Middle School in South Carolina's Richland School District Two, the school library looked like one most of us remember from our own school days. "There were large heavy tables and chairs with shelves lining all walls," she says.  "It was a very fixed space."  After a period of intensive research, she was ready to make some major changes. "My library is now split into two main sections," Lanier explains, "with the circulation desk as the dividing point.  I focused on renovating the back half first.  This would become the Creative Commons area.  I removed the shelves from the corner, purchased six tall mobile tables, a few stools, six white boards, and twenty beanbag cubes." The idea, Lanier explains, was not to set up the tables, stools and cubes ahead of time but, rather, to leave the furniture out of the way and let users (both students and staff members) grab it and reconfigure the space to meet their needs.  "The arrangement of the space does not dictate the way collaboration is carried out; instead the collaboration can freely flow in the direction it takes.  Users can gather around on the cubes to discuss an idea.  They can break out to a project table and visualize it on a white board.  The simple act of moving allows the brain to be more creative." "
John Evans

How to Run a Rubber Band Launcher Challenge | Renovated Learning - 3 views

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    "If you've been following Renovated Learning for awhile, you might remember the Catapult Challenge my Stewart Makers Club did last year with Colleen Graves' students at Lamar Middle School.  My students had SO MUCH FUN with that challenge, although I always felt like Catapult Challenge was a bit of a misnomer, since our students' creations included catapults, trebuchets, crossbow, slingshots and more. When I revisited the idea this year, I decided that rebranding it as the Rubber Band Launcher Challenge made more sense.  I offered this as a possibility and surveyed my students on what they wanted to focus on next, and this challenge won hands down. Here's my advice on how you can run a Rubber Band Launcher Challenge with your students. "
John Evans

What New Research on Teens and Social Media Means for Teachers | Common Sense Education - 3 views

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    "As teachers, we all have assumptions -- and likely some opinions -- about teenagers and social media. But are those assumptions correct? Well, now we have research to help us find out. This week, Common Sense is releasing its latest research report, Social Media, Social Life: Teens Reveal Their Experiences, a deep dive into the social media habits of American teenagers. This research is the second wave in an ongoing study tracking teens' attitudes about social media; we released our original report in 2012. Back then, Snapchat was just a fledgling start-up, and Facebook was a top choice for teens. But how -- and how much -- teens use social media has evolved almost as quickly as the technology itself. This year's report doesn't just tell us about teens today; compared with our original data, it shows us just how much things have changed. It might seem like teens are using social media more than ever (it's true -- they are!). Teachers work with teens every day, so it makes sense that we have our own opinions and anecdotes about their social media use. But it's important to remember that our personal perceptions about social media might not always reflect what our students experience online. And that's why this research is so important. The results of this latest study help us question our assumptions and start addressing real issues that help our students. "
John Evans

Help Students Learn Better With Different Types of Engaging Visuals | Emerging Education Technologies - 2 views

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    "Today, students have more homework than the generations of students before them. They also have plenty of distractions in and out of the classroom like social media, social media marketers, online gaming and online streaming. With countless distractions and piling assignments, holding students' attention in the classroom can be challenging. Helping them to absorb and retain new information requires more and more creative approaches. Research shows that presenting information visually makes a huge difference. Visual content gets processed faster and remembered for longer periods of time (as opposed to plain text). That's why using visuals in the classroom is a great approach to helping your students learn effectively, and even enjoy what they're learning. So it's time to step away from traditional teaching materials, and embrace an arsenal of visual content. Equipped with the right online design tool, you can create engaging visuals easily and without any design experience at all. We'll cover 10 different kinds of visuals that can help you engage your students in the classroom: Process infographics Informational infographics List infographics Comparison infographics Research reports Lesson plans Mind maps Progress reports Charts and graphs Posters"
John Evans

Find Recently Lost Files on Your Mac - The New York Times - 2 views

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    "Can't locate that file you were working in a few days ago and can't remember what you called it? Here are some places to look."
John Evans

30 Storytelling Tips For Teachers: How To Capture Your Student's Attention - 3 views

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    "Storytelling has been around as long as humankind. It is one of the most effective ways to communicate an important truth to another person. It is a connection point between two people. It gives meaning, context, and understanding in a world that is often filled with chaos and disorder. Because of this, educators must use stories if they hope to reach their students. Stories will stay with people much longer than facts or statistics. If a teacher becomes an excellent storyteller, he or she can ensure that any concept they teach will be remembered for years to come. Stories don't just work well for narratives; they can be used to illustrate scientific or mathematical processes as well. Take for example the difference between learning a formula, and the ability to solve that problem in the context of a real-life example. Stories bring information, knowledge, and truth to life."
John Evans

Drones Take Flight on Campus for Teaching, Research and Administrative Tasks | EdTech Magazine - 0 views

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    "Ten years ago, seeing a drone zoom over a college campus would have been unusual, to say the least. Today, however, several institutions are using the technology to support learning, research and even administrative work, such as capturing footage for a marketing video. Unmanned aerial vehicles have been in use since the 1990s, primarily to support military, border security and other public operations, according to the Federal Aviation Administration. Consumer adoption began to accelerate a few years ago as hobby drones became more advanced and less expensive. From 2014 to 2017, consumer drone shipments jumped worldwide by 7 million units, according to a Business Insider Intelligence analysis. That's about when higher education institutions began to realize UAVs could play a role on campus, according to Venkata Krishnan Seshadri, industry lead at market research provider Technavio. "Drones facilitate application-based, practical learning, which helps students understand and remember key theoretical concepts," Seshadri says. "Using drones significantly reduces risks and costs. For instance, in archeological-related courses, drones are used to capture aerial imagery, which increases the quality of learning without safety issues.""
John Evans

Minecraft's New Oregon Trail Experience Has Everything-Even the Dysentery | EdSurge News - 1 views

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    "Remember the Oregon Trail? Of course you do, it's the game the internet won't let you forget. Thirty-two years after the first full-color graphic version hit the Apple II, Houghton Mifflin Harcourt-the current owner of the Oregon Trail franchise-is teaming up with Microsoft on a new world that ports many of the landmarks and features of the original game into Minecraft. Announced this morning in a Microsoft blog post, the new world, called The Oregon Trail Experience, is exclusive to Minecraft: Education Edition, the version that replaced the popular MinecraftEdu late last year. Microsoft acquired Minecraft from Swedish game developer Mojang in 2014."
John Evans

Interviewing for the Principalship: Nine Possible Questions | ASCD Inservice - 1 views

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    "As I work with aspiring administrators, I often am asked about potential interview questions that might be asked during the hiring process.   I offer a list of typical-and not so typical-interview questions that might be asked by panels who are considering school leader candidates.  Of course, a hiring decision often boils down to the right fit, so questions can vary wildly depending on the needs of a particular school or the district.  While this is not by any means a complete list, it does encompass a few examples of what kind of questions might be asked.   As they say, there is no "right answer," so I have tried to include a bit of rationale of what the panel might be thinking as well as a possible approach one might take.  "Fit" is also an important consideration for the candidate; remember, you are interviewing them as well (though it may not feel like it!) and need to be sure that you are prepared for-and aware of-the specific leadership role that is involved."
Nigel Coutts

Why we don't cook frogs slowly and other thoughts on change - The Learner's Way - 3 views

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    The frog in the pot of boiling water in An Inconvenient Truth is a cinematic moment that has the desired effect. It is one of the moments from the film that the audience remembers long after the credits roll. I have often thought about how this metaphor applies to change and particularly the way that change operates in schools.
John Evans

New 'Horizon Report' Looks Back on What Past Predictions Got Wrong | EdSurge News - 2 views

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    "Remember the hype around gamification? About a decade ago, FarmVille and other Facebook games were all the rage. It led the Horizon Report, an annual attempt by a panel of experts to forecast educational trends, to predict in 2012 that gamification would be a major force in education within three years. But here we are in 2019, and people aren't talking much about gamification in education. In fact, after 2015, the Horizon Report stopped mentioning it at all. This week Educause released the higher education edition of the Horizon Report for 2019, and for the first time it looked back on how well past reports did at accurately predicting what would be on the horizon. Titled "Fail or Scale," the new section of the report includes three essays that look back at three predictions from past reports with the benefit of hindsight."
John Evans

Free Technology for Teachers: Remember to Sleep - A Lesson for Students - 1 views

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    "As the new school year gets going there will be plenty of students and teachers who are adjusting to a new sleeping schedule. It can be tempting to stay up late to get "just one more thing" done. We're actually better off going to bed and getting up early than we are if stay up late trying to get something done. The Benefits of a Good Night's Sleep is a TED-Ed lesson that teaches us about the importance of sleeping on a steady schedule."
John Evans

Using play to build the brain - Gooeybrains - 4 views

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    "Did you know that more than just about any other activity, play is what promotes the healthy development of your child! The most important thing to remember about play is that it should be pleasurable.  That means that if your child is having fun, then you are doing it right!  Play can use the mind, body or even props.  It engages the imagination and exercises the muscles, and it also allows our children to practice new skills. All children are curious beings.  They like to explore and play, and these behaviours usually come quite naturally to them.  Play that allows for exploration provides a sense of discovery and learning.  This discovery and learning are actually a valuable source of pleasure to the child.  They find exploring and learning fun."
John Evans

Inverse - 1 views

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    "As you may remember from your own (in)glorious youth, most university students are required to take a statistics course even if they hate math and aren't in a particularly numbers-heavy major. Ellen Peters, a professor of psychology at Ohio State University, heard this was driving a lot undergrads on her campus crazy. "A lot of the students are really threatened by it. They're kind of afraid of it, they dread taking it," she says. "If they do dread it, they can end up in a cycle of failure." Curious to see if she could make a positive change among math-phobic Buckeyes, Peters created an intervention that tested whether or not value affirmation could improve student's comfort and ability with numbers, otherwise known as numerical literacy or numeracy. The results, which were published Wednesday in the journal PLOS ONE, indicate that confidence and core values have a lot to do with learning the numbers."
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