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John Evans

Tapped In Home - 0 views

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    The online workplace of an international community of education professionals. K-12 teachers, librarians, administrators, and professional development staff, as well as university faculty, students, and researchers gather here to learn, collaborate, share, and support one another.
John Evans

Main Page - WikiEducator - 0 views

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    The WikiEducator is an evolving community intended for the collaborative: * planning of education projects linked with the development of free content; * development of free content on Wikieducator for e-learning;
John Evans

Claroline . NET - 0 views

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    Claroline is an Open Source eLearning and eWorking platform allowing teachers to build effective online courses and to manage learning and collaborative activities on the web.
John Evans

Ep. 48 Let's Make Thinking And Learning Visible With @explainevrythng - - 1 views

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    "Drew Perkins talks with Reshan Richards, Chief Learning Officer at Explain Everything about their new Collaborative Whiteboard feature, his graduate level teaching, formative assessment and upcoming book. "
John Evans

"Learning in the 21st Century: Digital Experiences and Expectations of Tomorrow's Teachers" - 10 views

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    "Project Tomorrow®, the national education nonprofit organization that annually facilitates the Speak Up National Research Project, conducted a special Speak Up survey in Spring 2012 for college students in teacher preparation programs. Since 2007, Project Tomorrow has collaborated with Blackboard Inc. to create a series of annual reports that focus on key trends in the use of technology to increase student achievement, teacher productivity and parental engagement. This new report, "Learning in the 21st Century: Digital Experiences and Expectations of Tomorrow's Teachers," is the latest in the series and provides new insights that will inform college and university based teacher preparation programs as well as the induction and professional development processes within K-12 schools and districts. Tomorrow's teachers may have the keys to finally unlock the potential of technology to transform teaching and learning, but much depends upon their experiences in their preparation program and how well future school leadership can support their expectations for essential technology tools and resources."
John Evans

10 Dos and Don'ts For Group Work & Student Grouping - 0 views

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    "Educators have learned much about the benefits of using projects for learning, and collaboration is easily recognized as an important skill for students to build. There are very few arguments against having students work together in class and on assignments. However, the challenge facing many educators is not in wanting their students to work together, but in figuring out how to group students together in the most effective ways. We do not want to create groups that hinder the progress of any of our students! This simple guide can help you the next time you are creating groups for an assignment or task in your classroom!"
John Evans

How To Start Integrating Coding Into Project Based Learning | Edudemic - 2 views

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    "True Project Based Learning (PBL) challenges students to acquire deeper knowledge of a concept by establishing connections outside their classroom. According to the research on PBL, the main tenets are to create real world connections, develop critical thinking skills, foster structured collaboration, motivate student driven work, and enable a multifaceted approach. Similarly, coding applies all of these core tenets as programs require logical thinking, team work, a variety of tools, and - most importantly - perseverance on the part of the student. Consider the potential of applying the challenges of coding to the proven successful tenets of PBL."
John Evans

The Big Picture Of Education Technology: The Padagogy Wheel - 7 views

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    "Teaching is a matter of design. That's not new, but in an era of change and possibility, it's more apparent now than ever. The SAMR model (which acts as a kind of continuum to reflect the possibilities of technology in learning) is a helpful tool to make sense of this idea, a visual reminder that ideally technology moves beyond Substitution phase (the "S") towards a Redefinition (the "R") of what was previously impossible without it. This, among other shifts, will help fully realize the potential of learning technology. When you take a Bloom's wheel, and smash it together with 60+ educational apps that allows learners to brainstorm, collaborate, research, create, curate, and create new knowledge-well, you have the image below, courtesy of Allan Carrington of Designing Outcomes."
John Evans

Five BIG Themes for 2016 iPad Learning | teachingwithipad.org - 1 views

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    "I had the pleasure once again to work together with Richard Wells from New Zealand. He recently reworked his website from iPadwells.com to eduwells.com. Give it a look if you haven't checked it out lately! 2016 has arrived and iPad pedagogy has moved a long way in 6 years. Having iPads in your classroom is no longer about which exciting apps you can all use but more about empowering your students to discover and share their own iPad solutions for every situation. This requires collaboration between peers and a flexible mindset held by all in the room, including the teacher. It's about building on new habits held by young people to connect, create and share their learning. It's also about keeping in-touch with new developments to ensure our young people are ready for a rapidly changing world. Think less about teaching delivery or a "one-app-fits-all" model, and more about 21st century habits, and the development of an innovative mindset. (See this book for more details on this) We hope these help! Richard & Steve"
John Evans

It's 2019. So Why Do 21st-Century Skills Still Matter? | EdSurge News - 2 views

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    When tech giant Amazon announced its search for a second headquarters site, cities across the country scrambled to produce persuasive pitches. In Loudoun County, Virginia, fourth-graders from Goshen Post Elementary School took up the challenge personally. To create compelling video arguments, student teams interviewed experts in economic development, researched state history and geography, and even wrote poems to sing the praises of their region. When Northern Virginia was ultimately picked as a new HQ site, students were as proud as any civic leaders from their community. The story offers a good example of how education is shifting as we wrap up two decades of the 21st century. Instead of relying on textbooks and teacher direction, these students had to think critically about unfolding events, collaborate with peers and adults, and make creative use of digital tools to communicate their ideas. In the process, they also learned plenty about social studies and civic engagement. For Loudoun County Superintendent Eric Williams, what makes such authentic learning experiences worthwhile is how they prepare students "to make meaningful contributions to the world."
John Evans

Game-Based Learning: Preparing Students for The Future | EdSurge Guides - 2 views

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    "Two decades in, and it's abundantly clear that one of the most effective ways to nurture the 21st century's trademark skills-creativity, critical thinking, communication, collaboration-is by creating opportunities for kids to do what kids do naturally: play. So we've crafted this educators' guide to game-based learning, packed with resources for gaming gurus and greenhorns alike."
John Evans

Playing Games Can Build 21st-Century Skills. Research Explains How. | EdSurge News - 0 views

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    "As anyone who's ever spent hours hunched over Candy Crush can attest, there's something special about games. Sure they're fun, but they can also be absorbing, frustrating, challenging and complex. Research has shown our brains are "wired for pleasure," and that games are an effective way to learn because they simulate adventure and keep our brains engaged and happy. But what exactly do we learn from them? In an era consumed with teaching 21st-century soft skills, are games any good at building critical thinking or collaboration skills? The answer is likely yes, but, much like games themselves, it's complicated. "What you'll find from the research is that it's very much dependent on, 'under certain types of conditions, certain types of skills seem to be developed,'" explains game designer and theorist Katie Salen, a former executive director at the nonprofit Institute of Play. "I never want to make claims that games writ-large for any kid-under any circumstances-teach these sort of skills.""
John Evans

The 4 Cs of 21st Century Learning and Robotics Education - 2 views

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    "We are living in an age of Gen Z-ers who, as digital natives, are in tune with technological advances in communication such as social media, gaming, and conducting research almost exclusively using the internet. Their avenues for engagement are changing and teachers who are increasing STEM (science, technology, engineering, and mathematics) instruction in their classrooms are exploring ways to incorporate more hands-on, immersive learning experiences that combine innovative technology with real-world connections. The motivation for doing so? To see their students' active participation in experiments and projects, as well as strengthening the four Cs to 21st-century skills: Critical Thinking, Collaboration, Communication, and Creativity.  Teachers have a variety of ways to help them expand what they already do with STEM. More teachers are including the study of robotics in their STEM curriculum because it introduces students to coding and programming. As students work through these key tech skills for building their robots and directing their movements, they're also growing their "4 Cs" skills. Let's look at how. "
Nigel Coutts

Questions at the heart of learning - The Learner's Way - 4 views

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    At the heart of learning are the questions to which we do not yet know the answers and the journey to the questions we have not yet asked. Such simple truths and yet understandings that can have fundamental consequences for approach to learning and growth.
Nigel Coutts

Learning vs Work in a Culture of Thinking - The Learner's Way - 2 views

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    Earlier this year a group of teachers I work with explored the 'Eight Cultural Forces' identified by Ron Ritchhart of Harvard's Project Zero. In doing so we decided to focus on our use of the term learning instead of the word work. Our goal was to bring our language choices into the spotlight and explore how a more deliberate focus on learning might alter the culture of our classrooms. Two terms later this focus persists and it is worth reflecting on the effect that this has had.
John Evans

HotChalk Learning Management System Connecting Teachers, Students and Parents - 0 views

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    HotChalk is a learning environment for K-12 teachers, students and parents that includes a learning management system (LMS), a rich library of teacher-contributed lesson plans, premium digital content like NBC News video, and professional development for teachers in a Web-based environment. Available through any Internet browser, the HotChalk Learning Environment is an easy to use system and brings teachers, students and parents together to improve education.
Nigel Coutts

Towards a pedagogy for life-worthy learning - The Learner's Way - 0 views

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    In the contemporary classroom, there is much greater consideration of what the learner does in partnership with their teacher so that they develop the capacity to learn. Classroom routines and structures are designed to engage the learner in a rich process of dialogical learning. 
Nigel Coutts

Realising the benefits of reflective practice - The Learner's Way - 0 views

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    It is generally accepted that learning is enhanced by the inclusion of deliberate, reflective practice. Indeed the act of reflecting on the impact that our actions have towards the achievement of any goal (learning oriented or other) is shown to have a positive impact. Reflective practice is defined as the praxis (interdependent and integrated theory, practice, research, thought and action) of individuals or groups to move from 'better thinking to better action' as a result of reflection for, in and on learning (Harvey et al. 2010 p140). With this in mind, it is worth considering what reflective practice might look like and to consider it in a range of contemporary contexts. 
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