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John Evans

ISTE | 25 resources for bringing AR and VR to the classroom - 2 views

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    "With Pokemon Go, Google Cardboard and Google Expeditions making virtual reality the hottest thing in tech, teachers may be wondering how they can capitalize on the trend in the classroom. Imagine studying underwater ecosystems and taking the whole class scuba diving with just a smartphone and a $6 headset. The benefits of virtual reality (VR) and augmented reality (AR) include increased engagement, appeal to visual learners and shared experience among students. Although the immersive experience is enhanced with a headset, the 360-degree experience is still worth exploring. Teachers can take advantage of many of the VR apps using the individual laptops, iPads or smartboards already in the classroom. While VR is changing quickly, the resources below are a good starting point."
Phil Taylor

Technology Hints from an LRC Director - Exploring new technology tools for teaching language, culture, literature & communication - 0 views

  • Silvia Rosenthal Tolisano, author of the Langwitches blog, notes, “it is [the teacher's] responsibility to use it beyond a ‘glorified projector screen’. It requires a shift in thinking from the teacher’s part to see a SmartBoard not ‘only’ as a teaching tool, but as a learning tool”
John Evans

Learning in Progress: Tuesday Teacher Tips - April 29, 2014 - Google as a Timer, Digital Citizenship & Summer Teacher Reads - 2 views

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    "Here at the end of the year kids tend to be a bit "squirrely", and we as teachers might find that we are letting things slide that we would not have at the beginning of the year. When it comes to technology in our classrooms - iPads, computers, SmartBoards etc - it's time to double down our efforts to keep our kids and technology safe. "
John Evans

Lisa Nielsen: The Innovative Educator: 5 Components Necessary for A Successful School Environment - 2 views

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    "The Managing Complex Change model puts language to that which makes some schools successful while others struggle. The model looks at five components necessary to create a desired environment. These include vision, skills, incentives, resources, action plan. If any one piece is missing the model indicates results schools will experience including change, confusion, anxiety, gradual change, frustration, and a false start. When thinking of successful schools such as Science Leadership Academy, The MET, The Island School, The iSchool, you will find they have all those components in place. On the other hand, when I hear teachers lamenting about their school failures, the model brings clarity to the fact that one or more of these components are missing. Below is the chart that lays this out. Following the chart, I'll take a look at what each missing component might look like in a school environment. As you read, consider which, if any are components, are missing at your school. save image Lack of Vision = Confusion When I hear exasperated teachers spinning their wheels, working so hard to get ready for all the various mandates and requirements, but never feeling a sense of accomplishment, it is clear there is not a tangible school vision that has been communicated. In some cases this is because what is being imposed does or can not reconcile with what the school wanted for their vision. Skill Deficit = Anxiety My heart goes out to those with a skill deficit. They are required to implement a curriculum they are not trained in using or being evaluated via measures with which they are not familiar. Or…they are put into a position they were not trained for or prepared to embrace. Social media provides a great medium for helping these teachers get up to speed, but when the outreach occurs, the anxiety is abundantly clear. Lack of Incentives = Gradual Change It is not unusual for innovative educators to feel like and be perceived as misfits. Islands onto their own
John Evans

MEDIA Carts: SMART Boards - 0 views

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    Kent School Districts' ICT page - loads and loads of resources to be found here!
John Evans

Teacher Online Training for SmartBoards - 0 views

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    From the site - "The courses are designed so teachers can apply what they've learned immediately to the classroom. In addition, each course is designed to be completed in 90 minutes or less so teachers can stay focused on learning one topic at a time." Some courses are FREE others are at a pretty low cost.
John Evans

Edusim - Inventing the future, one classroom at a time - 0 views

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    Edusim is a free opensource 3D multi-user virtual world specifically for your classroom interactive whiteboard (Smartboard, Activeboard, Interwriter, Mimio, eBeam, or WiiBoard). Edusim is extendable allowing multiple classrooms to connect their interactive whiteboards for collaborative learning session. Read more about Edusim and turning your classroom interactive whiteboard into a low cost single walled CAVE based virtual world platform here.
John Evans

SMART board in the classroom - 0 views

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    Anecdotal accounts of how electronic whiteboards have improved teaching and learning
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