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John Evans

Shifting Needs in a Digital World - The Meaning of Meraki - 5 views

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    "In a perfect world, all of our students would come to school every day well rested, well fed, clean, healthy, happy, feeling good about themselves and ready to learn. But some of the time, and perhaps for a significant segment of our students, that is not the reality. So yes, schools need to be clear on their priorities and make tough choices in supporting students while making sure their basic and psychological needs are met before we can aspire to assist them with their self-fulfillment needs.

    It's a delicate dance schools must do in supporting students with their varying needs; a balancing act of sorts that comes with great consequence. What complicates this even further is the reality of the very dynamic, digital world our students are growing up in. With a shifting world, comes shifting needs. And along with shifting needs comes a shifting role that schools must take on in order to best prepare students moving forward. We must revisit the graphic above to explore and best support students with their changing needs in our DIGITAL WORLD. In some cases, students get these emerging needs related to our shifting world met at home, but for others, this is not the case for a variety of reasons."
John Evans

9 Ways to Inspire Student Inventors | Edutopia - 1 views

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    "There's an old saying that the things that change your life are the books you read, the places you go, and the people you meet. But I'd like to add a fourth: the challenges you face (and how you face them) will always change your life. If we want our students to respond to challenges with creativity and inventiveness, we must create the conditions in which innovation is not only possible but encouraged. You don't help students learn to invent by giving worksheets or cookie-cutter assignments. In fact, these one-size-fits-all approaches may actually take up the time that could be used for such creativity.

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    According to the Torrance Test-which measures CQ, or creativity quotient-the United States has been declining in creativity since 1990. There has to be a reason.

    Perhaps it is because we focus on students' weaknesses instead of their strengths. In many schools, we'll put a math genius who struggles with grammar into extra English classes. Should we not give this math genius access to college-level advanced math work, and figure out the basic English requirements he or she needs for a basic understanding of grammar? Why do we think that all students should be good at everything?

    We can either be average at everything or exceptional at something. With this in mind, here are some things we need to do to encourage student inventors as we nurture student passions, interests, and strengths."
John Evans

The Student-Centered Math Class | Edutopia - 0 views

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    "Close your eyes and picture the most recent math class you taught. Who is doing the math? Who is doing the talking? Who is doing the thinking? Three years ago, my answer would have been "me"-the teacher. My students were doing math, but I was probably telling them how to think and what to do most of the time.

    My big aha moment was being introduced to the research of Peter Liljedahl, a professor at Simon Fraser University. Liljedahl proposes three strategies that you can implement in order to create what he calls the thinking classroom: Start with good problems, use visibly random groups, and work regularly on vertical nonpermanent surfaces. I started using these three strategies in my math classes, and they have been an absolute game-changer. I can confidently say that my students now do most of the thinking and talking in my classroom."
John Evans

9 Ways to Inspire Student Inventors | Edutopia - 0 views

  •  
    "There's an old saying that the things that change your life are the books you read, the places you go, and the people you meet. But I'd like to add a fourth: the challenges you face (and how you face them) will always change your life. If we want our students to respond to challenges with creativity and inventiveness, we must create the conditions in which innovation is not only possible but encouraged. You don't help students learn to invent by giving worksheets or cookie-cutter assignments. In fact, these one-size-fits-all approaches may actually take up the time that could be used for such creativity.

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    According to the Torrance Test-which measures CQ, or creativity quotient-the United States has been declining in creativity since 1990. There has to be a reason.

    Perhaps it is because we focus on students' weaknesses instead of their strengths. In many schools, we'll put a math genius who struggles with grammar into extra English classes. Should we not give this math genius access to college-level advanced math work, and figure out the basic English requirements he or she needs for a basic understanding of grammar? Why do we think that all students should be good at everything?

    We can either be average at everything or exceptional at something. With this in mind, here are some things we need to do to encourage student inventors as we nurture student passions, interests, and strengths."
John Evans

Unity 3D Video Tutorials | 100% Free | Unity3D Student | The Best Way to Learn Video Ga... - 1 views

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    "Unity 3D Student is a new way to learn game development with the Unity Game Engine. By following 'bitesize' tutorial Modules, and combining them in our Challenges, you will learn all the skills you need to pickup game development and also get an understanding of how to research further info as you work."
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