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John Evans

Idea Sandbox :: Big Dig :: Problem Solver - 0 views

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    This web page contains a "Magic Sandbox." When you click within the sandbox, it delivers bits of random advice, which you can then try to apply to your current situation
John Evans

Wiki Sandbox Files - 0 views

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    Infor on how to use various code to stylize your wiki.
John Evans

How to Bring Playfulness to High School Students | MindShift | KQED News - 1 views

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    "It's easy to focus on academics and college transcripts when children become tweens and teens, but retaining the agency and creativity inherent in play is crucial for them, too. But what is the high school equivalent for the kind of inquisitive learning that happens when little kids play in the sandbox, finger-paint, build with blocks or play make-believe?"
John Evans

Minecraft in the Classroom: Connecting Creepers... | TeachOntario - 0 views

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    "Minecraft is a "sandbox' video game that can be used in a variety of ways to support and enrich the curriculum. Through game-based learning, using Minecraft, you can support students who achieve differently, as well as foster social development and digital citizenship. Watch student intrinsic motivation explode (like those creatures called Creepers) and discover how game play and discussion helps to develop learning skills and make connections to different areas of the curriculum.   In this session you will learn the basics of Minecraft, discuss games based learning, and dispel the myths around "doing Minecraft"."
John Evans

50 Apps That Clarify 50 New Ways To Learn - 0 views

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    "Below we've gathered a diverse list of learning apps across iOS and Android from giants like Google, Apple, Microsoft, as well as upstarts like Brainfeed, The Sandbox, and Knowji. None of the apps are perfect, but each app does something special, and in that talent represents what's possible as we careen towards 2020 and beyond. Learning through play. Self-directed learning. Flipped learning. Mobile learning. Collaborative learning. Social learning. It's all here. Alone, none offer the turn-key approach to education that textbooks have traditionally turned to. But this is a strength. As education technology grows, we can adapt to new learning models that take advantage of the fragmented but enormous potential of self-directed, creative, collaborative, and almost entirely mobile learning."
John Evans

5 Great Books On Using Minecraft In Education ~ Educational Technology and Mobile Learning - 3 views

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    "Since its release in 2009, Minecraft has sold millions of copies worldwide revolutionizing thus the gaming industry and providing game players with an endless world of possibilities. As a sandbox construction game, Minecraft has successfully and distinctively set itself from the crowd by incorporating the ethos of 21st century learning that include: creativity, challenge, problem solving, and strategic thinking all of which are adeptly adapted to the player's little gaming world. Minecraft provided players with the tools and resources to construct their own gaming reality and test their creative possibilities. In a relatively short time, Minecraft succeeded in marking a strong presence within the education sector  and became one of the leading educational learning platforms for students. As a culmination of its sweeping popularity among the educational community, Minecraft recently released  Minecraft for Education which is a website geared primarily towards providing teachers with a forum where they can share their ideas about how they use Minecraft in their teaching. Given this growing potential of Minecraft in education, we decided to compile the list  below featuring some of the best reads on Minecraft. These books will help you learn more about how educators are using Minecraft as a powerful instructional tool to engage students and teach different subjects."
John Evans

Education App Spotlight: Contraption Maker - 1 views

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    "Contraption Maker provides a set of puzzles that are reminiscent of Rube Goldberg cartoons. Children use hundreds of parts like hamster motors, balls, and conveyor belts to fix broken contraptions. Moving down our knowledge funnel, kids can create their own contraptions and share them with the world. It's a digital sandbox that promotes creativity by experimenting with logical cause and effect consequences. A key component of excelling in a STEM career is learning via experimentation, which often means testing an idea, failing, reviewing the idea, and trying a new idea. Traditional teaching methods don't often have the latitude to encourage failure. However, experimentation and failure are key components in Contraption Maker. You learn by "failing" and testing new theories, and it is meant to be fun, not discouraging."
John Evans

Contraption Maker Free Weekend - Contraption Maker - 4 views

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    ""Contraption Maker promotes STEM learning by engaging students with a series of Rube Goldberg-esque puzzles. Students choose from hundreds of parts like hamster motors, balls, and conveyor belts to fix broken contraptions. Not only do students use logic and critical thinking skills to solve puzzles, they can also create their own contraptions and share them with friends, family or even the world. For advanced students, JavaScript modding gives kids the opportunity to make the game into anything they can imagine. It's a zany digital sandbox for project-based learning." - Contraption Maker Education Page"c
John Evans

MinecraftEdu Takes Hold in Schools | School Library Journal - 1 views

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    "I'm in Minecraft, of course-the phenomenally popular, open-ended game that places players in a world in which they can live and build things infinitely. Marcus "Notch" Persson, the Swedish creator of Minecraft, started out by creating a simple game, allowing players to construct whatever they wanted, using a few different colored blocks, each equivalent to one cubic meter. Released in 2009, it has evolved into a massive, world-building video game in which players uses those blocks to create anything they can think of, from houses, caves, and machines to a scale version of the Death Star. Microsoft purchased Minecraft from Notch and his team for $2.5 billion in November 2014. There aren't any express objectives or any real way to win in Minecraft. It's a "sandbox," in gaming speak-offering free play without a specific goal and currently used by more than 18.5 million players, with some 20,000 more signing up every day. Users may choose between Creative Mode, in which they can build using unlimited resources by themselves or with friends, with no real danger or enemies, and Survival Mode, where they fend off enemies and other players and fight for resources and space. They can trade items and communicate using a chat bar. Modifications (or mods) can add complexity by creating things like economic systems that let players buy and sell resources from in-game characters using an in-game currency system. These downloadable mods can also add computer science concepts and thousands of additional features."
John Evans

6 Minecraft lesson ideas for your Common Core math class | eSchool News | eSchool News - 3 views

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    "Last year I taught third-grade math in a whole new way. Combining elements from the wildly popular sandbox game Minecraft, I had students thinking visually and creatively about mathematical models and theories that went way beyond a typical third-grade curriculum, transforming math class into what I like to call Mathcraft. Why Minecraft? I could say I am using Minecraft for a number of reasons, like how I find Minecraft enhances metacognition by increasing students' memory storage capacity. The game itself creates a relatable enjoyable experience that can be internalized and shared in a community of learners. The limitations on the working memory are minimized because the gameplay itself is an extension of our visual sketchpad. Working with students they always say, "I can see it," and when they see it they share it."
John Evans

Minecraft Pocket Edition: 9 basic tips for the Survival Mode | Tips | Softonic - 0 views

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    "f you like the original Minecraft,  you'll love Minecraft Pocket Edition (Android | iOS). That's because this mobile version is a faithful reproduction of the sandbox builder. Here are some tips to start your game and master Minecraft Pocket Edition. These tips focus on Survival mode, the challenging game mode that includes monsters, challenges, and limitations."
John Evans

5 Lessons To Learn From Minecraft In Education - 1 views

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    "Minecraft is a simple, clumsy-looking little game full of blocky graphics and unclear terms of play. It is essentially a giant sandbox of digital legos that players can do with what they wish-tear stuff down, dig holes, or build dizzying towers of complex design and architecture. And it's a perfect analogue for what's possible in learning. First off, let's be clear-it's a huge, huge hit. Minecraft has sold over 20,000,000 copies to date. It is available for iPad, Android, PC, and Xbox (though sadly, not the PS3), and is quickly becoming a cultural phenomenon. What makes it popular with children is tempting to oversimplify, but five characteristics really stand out."
John Evans

So You Have All these Apps - Now What | Digital Sandbox - 0 views

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    "Ultimately, one question always arises. "There's so many apps on the ipad - just how do you expect me to learn it all!!" Here's my quick answer: Don't! While it is important to attach deeper understanding to specific apps for specific purposes, sometimes the introduction can be offered within a framework of "discovery learning". For those of you who have access to an ipad cart or a group of iPads, here's an introductory process for both you and your class:"
John Evans

The Innovative Educator: A Friendly Guide to Deploying iPads at Your School - 0 views

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    "There is also a lot to like about iOS. It's a lean, mean operating system. It's use of sandboxing keeps it relatively clutter free. iOS doesn't do a lot, but it's pretty good at what it does do. That said, deploying iPads at any kind of scale is just short of maddening. While the process of tapping around to install one app on one iPad isn't too bad, installing a dozen apps on hundreds iPads isn't a particularly appealing way to spend a month. If you are going to deploy iPads at scale, you need a strategy. You need a battle plan. In addition, you will also need to stay hydrated. I don't think I've discovered the silver bullet, but I'll share some of my experiences with you in order to, hopefully, shorten the learning curve."
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