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John Evans

ISTE 2015: Takeaway Tips for a Library Maker Space | ISTE 2015 | School Library Journal - 1 views

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    "The maker movement was front and center at the 2015 ISTE conference-and that's a good thing for me. After following maker initiatives with great interest for some time now, I have the opportunity to design a maker space this year for 6th-12th grade students at my school, Worcester (MA) Academy. A search of this year's program at ISTE, held June 28 to July 1 in Philadelphia, using the term "constructivist learning/maker movement" resulted in 67 related sessions. The ISTE Librarians Network hosted a maker station at their Digital Age Playground and convened a panel on library maker spaces, featuring elementary and middle school librarians, a school administrator, and the coordinator of a public library maker initiative. Vendors and exhibitors demonstrated tools, lessons, and ideas for maker spaces. Meanwhile, a four-hour Maker Playground Wednesday morning drew a huge crowd of attendees. One of my goals at the conference was to gather ideas and tips to help me create my library's maker space. Here are some highlights of what I discovered at ISTE."
John Evans

Spanish-Language Apps: A Starter Collection| Touch and Go | School Library Journal - 0 views

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    "In 2014, The Joan Ganz Cooney Center, a research lab focusing on children, digital media, and education published Family Time with Apps: A Guide to Using Apps with Your Kids. (free on iBooks). A Spanish-language edition of the guide, Apps en familia, became available last fall as an iBook and downloadable PDF. The 20-page booklet addresses the educational value of digital media and offers best practice suggestions. Research-based findings on using apps and recommendations on some of the family activities available through them-from creating photo albums to bird watching-are also included. A separate section answers parents' questions and provides resources for locating quality products. Share the guide and some of our Spanish-language and bi-lingual app recommendations for children with the adults who use your library, and if you don't have any Spanish-language apps on your library devices, it's time to begin a collection. The annotations below excerpted from the School Library Journal reviews when available; title links will bring you to the full review, price links to iTunes, Google Play, or Nook downloads. All of the apps listed are available in the United States. Feel free to add the titles of some of your favorites."
John Evans

Small Tech, Big Impact: Designing My Maker Space | School Library Journal - 2 views

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    "I didn't think 2015 would be the year I created a teen maker space, but it was-and it turned out to be an exciting, challenging, and rewarding experience. After six months of planning, our maker space at the Public Library of Mount Vernon and Knox County, Ohio, where I am the YA services coordinator, opened last month. How did it come together? Organically. It began during our teen summer reading program seven months ago, when I hosted a few extremely popular Maker Mondays. Our children's librarian, Debbie Baker, and I created a collection of circulating maker-related titles. We also assembled 20 small circulating maker kits with Snap Circuits (kits for creating objects with electronic circuitry), stop-motion animation materials, and LEGO. These were such a hit that a dedicated maker space seemed ideal for us. Ideal-until we considered our budget and space restraints. We started planning anyway. Our process began with a lot of research, online and in person, visiting libraries and maker faires. There was heavy-duty continuing ed: online workshops and webinars, many hosted by School Library Journal. We knew that a maker space would benefit our community, but we couldn't see how to make it happen. With time and goal adjustments, we reached the finish line and launched in January."
John Evans

Mobile Maker Spaces | School Library Journal - 0 views

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    "The concept was pretty straightforward, but the logistics were a bit complicated. We wanted to create four mobile maker space carts that could rotate among four middle school libraries in the Knox County School district of Knoxville, TN. It all started when our director of instructional technology, Theresa Nixon, encouraged us to apply for a TeacherPreneur Grant to fund a traveling maker space program. Our funding goal was approximately $50,000. Requesting  this much money meant that we needed a an idea that dazzled. As we prepared the grant application, the librarians representing the middle schools (Farragut, Vine, Carter, and Karns) discussed rotating maker space carts that would dock in each library for nine weeks. We hoped to optimize accessibility to high-ticket items such as 3-D printers and keep our libraries dynamic with new projects."
John Evans

ISTE 2015: Takeaway Tips for a Library Maker Space | ISTE 2015 | School Library Journal - 3 views

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    "The maker movement was front and center at the 2015 ISTE conference-and that's a good thing for me. After following maker initiatives with great interest for some time now, I have the opportunity to design a maker space this year for 6th-12th grade students at my school, Worcester (MA) Academy. A search of this year's program at ISTE, held June 28 to July 1 in Philadelphia, using the term "constructivist learning/maker movement" resulted in 67 related sessions. The ISTE Librarians Network hosted a maker station at their Digital Age Playground and convened a panel on library maker spaces, featuring elementary and middle school librarians, a school administrator, and the coordinator of a public library maker initiative. Vendors and exhibitors demonstrated tools, lessons, and ideas for maker spaces. Meanwhile, a four-hour Maker Playground Wednesday morning drew a huge crowd of attendees. One of my goals at the conference was to gather ideas and tips to help me create my library's maker space. Here are some highlights of what I discovered at ISTE."
John Evans

Where the Magic Happens: library maker programs | The Maker Issue | School Library Journal - 2 views

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    "The maker zeitgeist has evolved far beyond the day when an educator might set objects-say, a box of robotic LEGOs-in a library corner and call it a "maker lab." Educators are now focusing on how the maker movement can be truly meaningful: it's not about where making is happening, but about how creating, experimenting, and collaborating impact education. In addition, some high schoolers tinkering their free periods away can discover a passion-sometimes leading to a future educational focus or even scholarship money. "The maker movement…encourages a growth mind-set, which tolerates risk and failure and maybe even encourages it," says Laura Fleming, library media specialist with the New Milford (NJ) High School. "It has been the great equalizer within, and in some ways against, our modern education system by allowing opportunities for creativity and innovation to take place through informal learning.""
John Evans

School Librarians Want More Tech-and Bandwidth | SLJ 2015 Tech Survey | School Library ... - 3 views

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    "IPads, maker spaces, 3-D printers, and coding skills top the tech wish lists for 1,259 school librarians across the country, according to School Library Journal's (SLJ) 2015 Technology Survey. Educators are hungry to bring their students even more-whether that's robotics classes or Arduino kits."
John Evans

Fountas and Pinnell Say Librarians Should Guide Readers by Interest, Not Level | School... - 2 views

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    "Our recent article on reading levels and the dangers of using strictly prescribed leveling systems in libraries for young readers sparked much dialogue and debate. One of the most popular and widely used reading systems is the "A to Z" gradient, developed by Irene C. Fountas, professor in the School of Education at Lesley University in Cambridge, MA, and Gay Su Pinnell, professor in the School of Teaching and Learning at Ohio State University. Both researchers have been adamant that their leveling system was designed as "a teacher's tool, not a child's label." We caught up with Fountas and Pinnell, who jointly gave their perspective on leveling, libraries, reading comprehension, and what they say to districts mandating leveled collections. "
John Evans

Three Maker Apps to Spark Young Imaginations | School Library Journal - 2 views

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    "Last year, at an event where teens showcased apps that they created for a competition, I spoke with the high school boys who won first prize. They expressed surprise at their achievement. "We built something, thought it worked, tested it, only to find out that there were snags," one of them said. "We started again, got a little farther along, and had to stop again. This happened over and over." Their comments highlight what the maker movement is and isn't. It's not about the stuff: the 3-D printers, the soldering irons, the sewing machines, the iPads, or the craft materials. A successful experience is about learning and innovation. That's what those teenagers discovered as they worked through the iterations of their app, and it's something to keep in mind as you consider software for your libraries. Below are three of my favorite maker apps."
John Evans

MinecraftEdu Takes Hold in Schools | School Library Journal - 1 views

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    "I'm in Minecraft, of course-the phenomenally popular, open-ended game that places players in a world in which they can live and build things infinitely. Marcus "Notch" Persson, the Swedish creator of Minecraft, started out by creating a simple game, allowing players to construct whatever they wanted, using a few different colored blocks, each equivalent to one cubic meter. Released in 2009, it has evolved into a massive, world-building video game in which players uses those blocks to create anything they can think of, from houses, caves, and machines to a scale version of the Death Star. Microsoft purchased Minecraft from Notch and his team for $2.5 billion in November 2014. There aren't any express objectives or any real way to win in Minecraft. It's a "sandbox," in gaming speak-offering free play without a specific goal and currently used by more than 18.5 million players, with some 20,000 more signing up every day. Users may choose between Creative Mode, in which they can build using unlimited resources by themselves or with friends, with no real danger or enemies, and Survival Mode, where they fend off enemies and other players and fight for resources and space. They can trade items and communicate using a chat bar. Modifications (or mods) can add complexity by creating things like economic systems that let players buy and sell resources from in-game characters using an in-game currency system. These downloadable mods can also add computer science concepts and thousands of additional features."
John Evans

Laura Fleming: Don't Let Makerspaces Be A Passing Trend | School Library Journal - 2 views

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    "In 21 years in education, I have seen many trends come and go. I am on a mission to keep makerspaces from being added to that list. That's at the core of everything I do now. Makerspaces are an educational philosophy, foundationally solid, and we can't allow them to be cast aside by cynics who might suggest they were just a fun fad that has run its course. We must work to secure the future of makerspaces. Their fundamental purpose is too important, the impact on students too significant. A true makerspace offers student-driven opportunity for open-ended exploration for everyone. Makerspaces are a mind-set, a culture. It's about the pedagogy. A great makerspace has seven key attributes: It is personalized, deep (allowing deeper learning), empowering, equitable, differentiated, intentional, and inspiring. If you have all of that, you can call your space a makerspace-maybe even a great makerspace. So what's next? What is the key to the future of makerspaces? Sustainability. That requires proper planning. I am not just talking about the initial planning that is vital to creating the right makerspace for your school. This planning is for the future, and it requires looking back."
John Evans

7 Tips for Planning a Makerspace -- THE Journal - 3 views

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    "An increasing number of K-12 schools are transforming classrooms, libraries or other spaces into Informal workshop environments where students can tinker or invent, and with good reason. According to The NMC/CoSN Horizon Report: 2016 K-12 Edition, "Makerspaces are also increasing student exposure to STEM subjects and technical disciplines. Learners are applying maker skills to address some of the world's pressing challenges with innovative solutions." But how do makerspaces get started? THE Journal spoke with several experts, who shared their insights into the makerspace planning phase - not just designing or equipping the space itself but preparing the students and staff so that they're able to make the best possible use of it."
John Evans

Maker Bookshelf: A starter collection for current and aspiring makebrarians | The Maker... - 0 views

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    "One of the basic tenets and strengths of the maker movement is its emphasis on constructive and collaborative learning through hands-on, trial-and-error experimentation. While a live mentor demonstrating and leading activities is the gold standard, a growing number of titles offer inspiration, support, and clarification for a wide variety of maker topics. The following list of recommended books was crowdsourced by librarians running maker spaces and/or offering maker programming in their libraries or schools."
John Evans

Maker Bookshelf: A starter collection for current and aspiring makebrarians | The Maker... - 7 views

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    "One of the basic tenets and strengths of the maker movement is its emphasis on constructive and collaborative learning through hands-on, trial-and-error experimentation. While a live mentor demonstrating and leading activities is the gold standard, a growing number of titles offer inspiration, support, and clarification for a wide variety of maker topics. The following list of recommended books was crowdsourced by librarians running maker spaces and/or offering maker programming in their libraries or schools."
John Evans

Apps & More for Makerspaces | Mix It Up | School Library Journal - 3 views

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    "Whether your library or school has a dedicated makerspace, you are experimenting with maker and STEM programming, or looking for inspiration to get started, this inaugural installment of "Mix It Up" offers a broad selection of free or low-cost apps, websites, and tools for engaging kids and teens in creative maker projects. Our field-tested recommendations are grouped into three main sections: Coding, Filmmaking, Tinkering, and 3D Printing. Making is all about trial and error; don't be afraid to experiment with these tools and encourage playful exploration by your patrons or students. As makers like to say, "If at first you succeed…you're probably doing it wrong.""
John Evans

Three Maker Apps to Spark Young Imaginations | School Library Journal - 3 views

  •  
    "Last year, at an event where teens showcased apps that they created for a competition, I spoke with the high school boys who won first prize. They expressed surprise at their achievement. "We built something, thought it worked, tested it, only to find out that there were snags," one of them said. "We started again, got a little farther along, and had to stop again. This happened over and over." Their comments highlight what the maker movement is and isn't. It's not about the stuff: the 3-D printers, the soldering irons, the sewing machines, the iPads, or the craft materials. A successful experience is about learning and innovation. That's what those teenagers discovered as they worked through the iterations of their app, and it's something to keep in mind as you consider software for your libraries. Below are three of my favorite maker apps."
John Evans

12 Inspiring STEM Books for Girls | Edutopia - 2 views

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    "Representation matters: Girls do better on science tests when their textbooks include images of female scientists. And a 2017 survey by Microsoft found that girls in Europe begin to show interest in science, technology, engineering, and math (STEM) fields at 11 years old but lose it at around 15-and a lack of female role models is one reason for the drop in interest. That's why we've created this list of books showing girls and women who are passionate about STEM fields. After asking librarians for recommendations, pulling still more from School Library Journal, and checking best-seller and award lists, we selected picture books, biographies, novels, and memoirs appropriate for kids from kindergarten to 12th grade. These books-most of which were published in 2016-represent a wide range of STEM fields, from marine biology to volcanology to math. "
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