Students in schools around the world find that their research, creativity and learning potential is seriously curbed by filtering and lack of use of their own mobile and gaming devices in schools. This comes from research spanning the Americas, brought to my attention by its author, Research Consultant Kim Farris-Berg
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7 Cyberlearning Technologies Transforming Education | Aaron Dubrow - 2 views
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A Must Know Google Scholar Tip for Researchers and Educators ~ Educational Technology a... - 1 views
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The promise and the promises of Making in science education | The Tinkering Studio - 1 views
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How Google Has Changed Student Research - Edudemic - 6 views
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Research Shows Students Learn Better When They Figure Things Out On Their Own - 1 views
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The Innovative Educator: Finally! Research-based proof that students use cell phones fo... - 5 views
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10 creative alternatives to research reports and papers | Ditch That Textbook - 5 views
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