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John Evans

A Must See Visual Featuring The 5 Levels of Student Engagement ~ Educational Technology... - 0 views

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    "After posting about the "10 ways to get your students engaged" here is another good visual I learned about from Mindshift and which outlines different levels of engagement. As I have already argued elsewhere here in this blog, getting today's students deeply engaged (the first level of engagement below) in the learning experience taking place in class is not an easy task. Unless students see a direct relevance between what they are going to learn and how that information will help them them in their actual life , it becomes hard to hook and maintain their attention. Proponents of socio-cultural linguistics emphasize the importance of "context" in learning. Learning materials that are contextualized and tailored to speak to the immediate context of the learners are more likely to get students engaged and hence increase their rate of retention and comprehensibility."
John Evans

7 Pillars Of Digital Leadership In Education - 0 views

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    "As schools change leadership must as well. With society becoming more and more reliant on technology it is incumbent upon leaders to harness the power of digital technologies in order to create school cultures that are transparent, relevant, meaningful, engaging, and inspiring. In order to set the stage for increasing achievement and to establish a greater sense of community pride for the work being done in our schools, we must begin to change the way we lead. To do this, leaders must understand the origins of fear and misconceptions that often surround the use of technology such as social media and mobile devices."
John Evans

5 Reasons to Embrace Gaming in the Classroom - 7 views

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    "Gaming is an amazing strategy to use in the classroom, yet few teachers use it to increase their students' learning. Generally it is used a 'reward' or dismissed as purely fun, with no learning purpose. Gaming, however, is a wonderful way to re-engage students with learning and make learning relevant to their lives. This is not to say that it should be the only teaching strategy that you should use, or that all topics would be best taught through gaming. Many learning situations, however, can be dramatically improved through introducing gaming to your classroom."
John Evans

Blended Professional Development Just Might Have Some Answers - - 3 views

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    "Curating new and relevant content and tailoring it to their own, unique needs will become a key skill required by future teachers. Why? Professional development becomes attractively cost effective in such a process, and money and budgets are powerful influencers for change."
John Evans

The 5 Elements Students Should Look For When Evaluating Web Content ~ Educational Techn... - 0 views

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    "Learning how to evaluate online content is an essential step in the process of developing digitally literate students. I have already featured several materials on strategies and skills for students to evaluate web content and today I am adding a great resource from Lisa Hartman. The presentation below features the 5 elements ( CRAAP ) students should look for when evaluating online content. These elements according to Lisa are : Currency Relevance Authority Accuracy Purpose Watch this short introduction to CRAAP:" https://www.youtube.com/watch?v=LDGKsT7QHNs#t=24
John Evans

12 Apps To Help Students Study - - 0 views

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    "Nowadays, a lot of students study with a computer or tablet device. Access to the Web gives them a tremendous amount of knowledge, though much of it isn't actually useful, relevant, or even correct. Fortunately, art teacher Kelly Little curates a collection of classroom-tested "study buddies" to help your students filter the flood of information out there. What apps do your students use to help them study?"
John Evans

Excellent Checklist for Evaluating Information Sources ~ Educational Technology and Mob... - 8 views

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    "Digital literacy, as a set of skills that students need to develop and master in order to properly use digital technologies , is an essential component of the 21st century education. Being digitally literate should not be confused with being comfortable using certain types of digital media such as social media. And as Danah Boyd argued in her book "Understanding The Social Lives of Networked Teens" teenagers know how how to use Facebook, but their understanding of the site's privacy settings did not mesh with the ways in which they configured their accounts.They know how to get to Google but had little understanding about how to construct a query to get quality information from the popular search engine. Along with learning how to conduct effective online searches comes the the second most important skill which is that of evaluating and assessing the validity of information found online. One of the versatile tools teachers can use to teach students about web content evaluation is called CRAAP . The acronym CRAAP stands for Currency, Relevance, Authority, and Purpose. CRAAP is a test developed by the University of California at Chico to help students evaluate web content ( and any other content) based on those four dimensions. Below is a public domain document, a checklist, that teachers and students can use to evaluate web content. Click here to download it."
John Evans

(Rethinking) Makerspaces - @joycevalenza NeverEndingSearch - 1 views

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    "Kids have always made in my library. We encouraged digital and visual and dramatic and rhetorical creativity before, during, and after school.  But for a while, I've questioned the value of using already heavily used real estate to randomly carve out space for a 3D printer, electronics stations and sewing machines. I had my doubts about the makerspace movement in school libraries. A couple of weeks ago I had the opportunity to chat with Amos Blanton, project manager of the Scratch online community, and a member of the Lifelong Kindergarten Group at MIT Media Lab.  On his profile Amos notes:  I design and sustain creative learning environments for people with agency. Amos makes the case for makerspaces as powerful, authentic, relevant learning experiences, and for when and why library may be the very right space to create a makerspace."
John Evans

The Top 23 Educational iPad Apps Teachers Favour to Use in Schools ~ Educational Techno... - 0 views

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    "This is the last post in a series of posts on Tony Vincent's " iPad As Teacher's Pet". In today's post, I am sharing with you a list of some of the top educational iPad apps that teachers favour to use at school. The apps you will see below are based on a March 2014 survey delivered on Twitter to 558 iPad-using teachers. These teachers were asked about their favourite apps to use in school and they came up with this selection. As an educational app reviewer, I find this selection to be highly relevant and contains the best educational apps that teachers should know about. The apps are arranged in order of priority."
John Evans

A Powerful Way To Use Music (And iPads) In The Classroom - Edudemic - 1 views

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    "Store Van Music embarked on a tour of schools in the UK and help the students create outstanding music using iPads and their minds. Their stated goal is to put a stop to the 80% dropout rate of students in the musical arts. As you can see from their website, they're a passionate bunch with some terrific motivation. They've made another video recently, and within an hour and a half of the release, it reached number 1 in iTunes children's charts. As of this writing, it is the 19th most watched music video in the UK. Talk about cutting-edge, relevant music education! Check out the video below, and use it as a little inspiration when you're not feeling sure that technology is enhancing your classroom!"
John Evans

How To Cite Social Media In Scholarly Writing - 0 views

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    "So when we saw the very useful teachbytes graphic above making some noise on pinterest on several different popular #edtech websites, it reminded us of the constant demands changing technologies place on existing ways we do business. When and in what contexts it makes sense to cite social media content is probably a more relevant post than sharing a graphic that simply shows the format, but they're both nice to have, yes?"
John Evans

25 states now require computer science for high school graduation | Education Dive - 0 views

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    "As computer science skills like coding become increasingly relevant in the job market, a number of states and districts are making moves to set students up for success.  Today, 25 states require students to take a computer science course in order to graduate from high school - more than double the number with such a requirement in 2013. Additionally, a large number of districts are weaving coding instruction into early learning curriculum, impacting students as young as kindergarten."
John Evans

The MindShift Guide to Digital Games and Learning | MindShift - 1 views

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    "The MindShift Guide to Digital Games and Learning started as a series of blog posts written by Jordan Shapiro with support from the Joan Ganz Cooney Center at Sesame Workshop and the Games and Learning Publishing Council. We've brought together what we felt would be the most relevant highlights of Jordan's reporting to create a dynamic, in-depth guide that answers many of the most pressing questions that educators, parents, and life-long learners have raised around using digital games for learning. While we had educators in mind when developing this guide, any lifelong learner can use it to develop a sense of how to navigate the games space in an informed and meaningful way."
John Evans

24 Google Docs Templates that Will Make Your Life Easier - 4 views

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    "Too much time can easily be wasted trying to format documents that have already been put together by someone else. If you use Google Docs, here are 24 time-saving templates that'll let you get on with using the documents, rather than struggling with putting them together in the first place. The templates below have been split into four sections; work, health, home, and travel, so feel free to scroll to the section that's most relevant to you."
John Evans

Introduction to Geographical Information Systems (GIS) - Canvas Network | Free online c... - 0 views

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    "GIS (Geographical Information Systems) is everywhere. From your smartphone to your tablet, location enabled devices are present in almost every household. With over 80% of all data having some type of spatial (or geographical) component, GIS and the principles of geographic data have relevancy everywhere. This course will introduce students to GIS and the principles of spatial data in their personal life as well as applications of GIS across various industries. Major components of the course include computer representation of geographic information, the basics of GIS databases, spatial analysis with GIS, and application areas of GIS. At the end of the course, students will have an understanding of elementary GIS theory and examples of GIS-based solutions in the world around them."
John Evans

Maker Education Can Improve Student Learning | Ed Tech with Hoekstra - 2 views

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    "Over the past six weeks in CEP 811 I have learned about constructivism and Maker Education by reviewing the research that supports this type of instruction. More importantly, during the past six weeks I have become a Maker as I created a remix video, an interactive cell model and a SketchUp of my ideal classroom. This week, I created an infographic using Easelly to inspire and encourage educators to incorporate a maker mentality in their classroom. My infographic focused on the following reasons why Maker Education can improve student learning. Maker Education provides authentic and relevant tasks. Maker Education is active and engaging. Maker Education builds community in classrooms, schools and beyond. Maker Education strengthens students metacognitive abilities. Maker Education supports student choice and leads to a type of personalized learning."
John Evans

4 Teacher Tips on How to Manage Your Google Drive Apps ~ Educational Technology and Mob... - 1 views

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    "Google Drive apps are third party add-ons that enable you to do more with your Drive. Chrome web store is teeming with all kinds of apps to use with your Drive, our Educational  Drive Apps section features some of the best educationally relevant apps for teachers and educators. The purpose of today's post is to share with you four basic Drive tips related to the integration and use of third party apps on your Drive. You are probably already familiar with some of them  (especially tip 1 and 3) but we are assuming that you are new to Drive and you want to be able to correctly install and mange your apps. Here is  what you have to keep in your mind:"
John Evans

Tweeting And Texting In Class May Distract Students, But It May Also Help Them Learn: S... - 0 views

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    "Gone are the days when kids would get in trouble for passing notes in class. Today's youngsters are much more sophisticated, technologically speaking, than those who grew up in the days of flip phones and CD players - let alone those whose only access to a phone growing up was a spin-dial one. This means there's a lot more texting, tweeting, and Facebooking on smartphones in your average high school or college classroom than ever before. Does this also mean that kids today are way more distracted by the bombardment of information reaching them via their tablets and iPhones? A new study out of the National Communication Association wanted to find out whether increased smartphone and social media use in class impacted student learning - and what they found was that it had both negative and positive effects. In the study, researchers analyzed kids who were using phones in class to respond to text messages - both relevant and irrelevant to the class material. They measured the type of messages and the frequency of them, and found that students who were texting about the material actually scored higher on multiple choice tests about the subject than those who were texting about non-class related things."
John Evans

A Principal's Reflections: The Philosophy Behind Maker Success - 1 views

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    "These courses represented a lifeline and a glimmer of hope in what has become a day fraught with relentless preparation for college and careers.  However, the powers that be found that they consumed precious time from the school day that could have been spent on more important curricular endeavors.  In the end, students, especially those most at-risk based on learning needs, have immensely suffered.  They desperately need an outlet during the long school day.  If not, their motivation to learn in all their other classes will wane resulting in either a lack of effort or desire to even attend school.  The bottom line is that many schools have deprived students of real-world learning experiences that are needed now more than ever.  This might seem like a bleak scenario that I describe above and it should.  Our students deserve activities that will not only prepare them for vital trade careers, but also allow them to openly explore the solving of problems that are relevant to them.  During my tenure as New Milford High School Principal our district cut wood and metal shop.  Over the years I have also seen recess time dwindle for my own kids and others who attend the New York City Public School System.  All hope is not lost though for any school looking to create a better learning environment that works for kids.  The solution for all schools comes in the form of makerspaces. "
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