Learning Geometry in the Land of Venn | Edudemic - 2 views
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John Evans on 09 Mar 15"Educational games, or "edutainment," can sometimes be presented as "chocolate-covered broccoli"-that is, learning sugarcoated with fun. An example is a game that tasks players with reducing fractions to destroy aliens. Here, the mechanics of play (actions taken in a game) are misaligned with the learning goal. In the past few years, innovative designers smartly began marrying game mechanics to learning goals. One example is The Land of Venn, in which the mechanic of drawing points, lines, and shapes clearly correlates to the game's goal. Players draw lines to learn about line"