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John Evans

9 Maker Projects for Beginner Maker Ed Teachers | Teach.com - 0 views

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    "Maker education (often referred to as "Maker Ed") is a new school of educational thought that focuses on delivering constructivist, project-based learning curriculum and instructional units to students. Maker education spaces can be as large as full high school workshops with high-tech tools, or as small and low-tech as one corner of an elementary classroom. A makerspace isn't just about the tools and equipment, but the sort of learning experience the space provides to students who are making projects. Maker Ed places a premium on the balance between exploration and execution. Small projects lend themselves to indefinite tinkering and fiddling, while larger projects need complex, coordinated planning. Often, small projects can organically grow into larger and larger projects. This deliberate process strengthens and enriches a learner's executive functioning skills. Additionally, communication and collaboration are two of Maker Ed's fundamental values. Making allows learners to practice their social communication skills in a variety of groupings, whether affinity-based, role-specific or teacher-assigned. It's important for all different groups to be present in student learning spaces so that all students can practice their social skills in multiple settings. Lastly, Making presents unique opportunities to generate flow learning and allow the teacher to leverage high-interest projects and activities and turn them into learning objectives within a curriculum. Maker education provides space for real-life collaboration, integration across multiple disciplines, and iteration-the opportunity to fail, rework a project and find success. The benefits of a cooperative learning environment are well documented in a makerspace. If you are wondering how to connect these projects back to the Common Core Standards, check out PBL Through a Maker's Lens and Woodshop Cowboy."
John Evans

How to Open Zip Files & Extract Archives on the iPhone & iPad - 0 views

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    "If you've ever run into a .zip file on an iPhone, iPod touch, or iPad you will probably have discovered it's a bit of a dead-end initially, because by default there isn't much you can do with zips or any other archive format. That doesn't mean you can't open ZIP files though, and in fact these archives can be viewed, unzipped, and opened in iOS with relative ease, but you will need to download a free third party app before you'll have the function included on your device. This will allow you view all of the contents of any zip file quickly, and also decompress the entire archive, or just extract a single file from a larger archive, providing quick access to the zip contents which can be saved locally or opened in another application of choice."
John Evans

Why It's Harder To Improve Students' Reading Than Their Math « Annie Murphy Paul - 0 views

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    "Educators, policy makers and business leaders often fret about the state of math education, particularly in comparison with other countries. But reading comprehension may be a larger stumbling block, writes Motoko Rich in an important article in today's New York Times: "
John Evans

5 Characteristics of a Change Agent - 0 views

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    "In my work through school and organization visits, I have been fascinated to see the correlation between the speed of change and an individual who is "leading" the charge. The schools that have someone (or a group of people) helping to push the boundaries of what can be done in schools seem to move a lot quicker with a larger amount of "buy-in" through the process. As Malcom Gladwell describes in his book, "The Tipping Point", he states: The success of any kind of social epidemic is heavily dependent on the involvement of people with a particular and rare set of social gifts."
John Evans

Developing Fraction Number Sense Through Part/Whole Thinking - Math Coach's Corner - 3 views

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    "It's no secret that fractions are a very difficult concept for students to understand. But why is that? Fractions are an extremely abstract concept, and without adequate concrete and representational experiences, students do not develop mental images of what the abstract symbols mean.   In Texas, students begin formal fraction instruction in 2nd grade under our newly adopted TEKS, but the symbolic notation for fractions (1/4, 2/3, etc.) is not taught until 3rd grade. The 2nd grade standards include: partition objects into equal parts and name the parts, including halves, fourths, and eighths, using words explain that the more fractional parts used to make a whole, the smaller the part; and the fewer the fractional parts, the larger the part use concrete models to count fractional parts beyond one whole using words and recognize how many parts it takes to equal one whole Let's take a closer look at each."
John Evans

What High Tech Urban Farms Can Teach Kids About Tinkering | MindShift | KQED News - 0 views

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    "BOSTON - On the cramped urban campus of Boston Latin School, high-school students grow an acre's worth of vegetables in an old shipping container that's been transformed into a computer-controlled hydroponic farm. Using a wall-mounted keyboard or a mobile app, the student farmers can monitor their crops, tweak the climate, make it rain and schedule every ultraviolet sunrise. In a few decades, nine billion people will crowd our planet, and the challenge of sustainably feeding everybody has sparked a boom in high-tech farming that is now budding up in schools. These farms offer hands-on learning about everything from plant physiology to computer science, along with insights into the complexities and controversies of sustainability. The school farms are also incubators, joining a larger online community of farm hackers."
John Evans

What is a Global Digital Citizen and Why Does the World Need Them? - Medium - 5 views

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    "One of the questions we're asked most often is "what is a Global Digital Citizen?" Being a Global Digital Citizen is about more than just being a citizen of Earth. These are leaders, learners, and creators. It's a way of living well in a world that's changing fast, and showing others how to do the same. Carl Sagan once defined an ideal citizenry as people "with minds wide awake and a basic understanding of how the world works." Global Digital Citizens are concerned with connection and contribution. They know our technology plays a part in a much larger communal picture. With all this in mind, welcome to your definitive guide to understanding the Global Digital Citizen. First our definition, and then our explanations."
John Evans

Tapping into Declarative and Procedural Knowledge in the Art Room - The Art of Ed - 0 views

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    "One example where I've seen some clarity and connection to my teaching is the concept of declarative vs. procedural knowledge. Taking the time to acknowledge the declarative and procedural knowledge in a lesson or unit can guide students toward achieving a larger learning goal."
John Evans

When the Jumbotron says, "Read," You Read! - 2 views

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    "Driving past the local "cash-strapped" high school's humongous color jumbotron the other day (the one in violation of zoning laws and with a larger carbon footprint than Toledo), I was reminded that I haven't written about one of my favorite subjects in a while - summer reading. The jumbotron's ominous message warned students not to forget their summer reading "assignment." Let me first state on-the-record that I am for reading. I'm a big fan of it and suggest that others try it occasionally. What I am against is hypocrisy and coercive teaching practices."
John Evans

The Maker Movement in K-12 Education: A Guide to Emerging Research - Digital Education ... - 6 views

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    "Few trends in K-12 ed tech are as hot-or as under-researched-as "Maker" education. The term generally refers to using a wide variety of hands-on activities (such as building, computer programming, and sewing) to support academic learning and the development of a mindset that values playfulness and experimentation, growth and iteration, and collaboration and community.  Typically, "Making" involves attempting to solve a particular problem, creating a physical or digital artifact, and sharing that product with a larger audience. Often, such work is guided by the notion that process is more important than results. The Maker Movement has its roots outside of school, in institutions such as science museums and in the informal activities that everyday people have taken part in for generations. It began exploding about a decade ago, thanks in large part to the enthusiastic audience of Make magazine and the popularity of public events such as Maker Faires (the most well-known of which was hosted by President Barack Obama at the White House in 2014.) The rise of cheap digital tools, including microcontroller platforms such as Arduino and rapid-prototyping tools such as 3-D printers, has in recent years lent the movement a decidedly techie flavor. Efforts to bring Making and "Maker spaces" into K-12 schools are still "nascent," said Erica Halverson, an associate professor of curriculum and instruction at the University of Wisconsin-Madison and a leading researcher into Maker education. But that's changing fast."
John Evans

How The New Learnist Apps Signal A Change In Education Technology | Edudemic - 0 views

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    "If you haven't heard of Learnist yet, you're going to see the name around a whole lot more as of 11am today. That's because Learnist just launched its new iPad and iPhone apps. Edudemic got a hands-on view of these apps and they are quite remarkable. Not just because they're fancy apps that look nice, but because of what they signal to the larger world of education technology."
John Evans

Projecting iPads - The GWAEA iPad Project - 5 views

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    "Here are some options for schools and individuals who are looking to project the iPad onto a larger screen via an LCD projector. (Note: These options only work with the iPad 2 or later)."
John Evans

Coding In The Classroom: 10 Tools Students Can Use To Design Apps & Video Games - - 0 views

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    "In this age of social media, edtech, smartphones, tablets and MOOCs, software applications play a larger role than ever in the learning environment. In fact, apps have reached such a level of ubiquity and everyday integration that a number of software companies are turning out apps that can help students create apps of their own. Here's a list of 10 software tools that can jumpstart a student's knowledge and skill in computer programming:"
John Evans

How to use zoom for visual accessibility on your iPhone or iPad | iMore - 0 views

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    "If you have a visual impairment that makes it difficult for you to read text or see icons on your iPhone or iPad, the zoom feature is a great accessibility option that allows you to magnify text and even your Home screen, but only when you need to. While larger and bolder text helps, enabling zoom adds even more flexibility on the fly. All you've got to do is enable it first!"
John Evans

Fostering Creativity With Makerspaces | Edutopia - 1 views

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    "I've always found a sense of peace in the creative process. It's a time when I feel like I don't have to stick with the rules in place for all the different parts of my life. That freedom helps me come up with some of my most creative ideas and exciting projects. This has been true my entire life. When I entered the classroom, I wanted to give my students as many chances as possible to be creative. Over the years, I've seen amazing projects from students who dared to take creative chances. Until very recently, I thought these creative opportunities were the best way to engage kids in this process. It wasn't until I dove into the maker movement that I realized how much more is possible. I always come up with some big projects for my own students, but what about the rest of the building? I'd never been supported in larger school or district ideas, but this past year was different. With the support and challenge to do something for students outside of my classroom, I decided to go for it. After talking with some friends and our amazing media specialist, a makerspace in the library made the most sense. Here are some tips and tricks for putting together a makerspace in your school, and some thoughts on how it can be beneficial to your students."
John Evans

The Great Gift of Reading Aloud - WSJ - 5 views

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    "To curl up with children and a good book has long been one of the great civilizing practices of domestic life, an almost magical entry point to the larger world of literature."
John Evans

Meeting of the Minds: ReMaking high school classrooms | Ed Inspirations - 0 views

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    "Traditional classrooms have fallen out of favor across America. Educators, students, parents, and administrators all know there is SOMETHING that must be done differently, but they are unsure of where to start & where to begin. We have to The #makered & maker education movement is an excellent place to start. There are many aspects to developing a Maker movement, whether that starts with your class, your students, or eventually your school. Incorporating the ideas of the Maker movement to a larger forum such as an entire school requires innovation on a wider-scale."
John Evans

How to find apps: The Great App Checklist - 10 views

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    "Last summer at the Apple developer conference, WWDC, we learned that there were more than 1.2 million apps in the Apple App Store alone. That's a lot of choices. In a sea that large, understanding how to find apps for the classroom can be challenging. In speaking with numerous educators, we learned that most app downloads result from a colleague's recommendation (i.e., word of mouth) or from choosing the first app in the search results. These are both sound strategies given the limited time educators have to explore each new app. But a larger point has become clear: learning to swiftly evaluate apps has become an essential skill in the fast-growing, ever-changing mobile classroom. The Great App Checklist, go.sas.com/MobileLearning. We offer this checklist to help educators zero in on the app they need and to judge how well it performs key functions. This rubric can help developers understand how educators choose apps, what information would help someone in this audience, which details to mention in the app store summary, and what is the essential functionality. The checklist's themes - Purpose, Alignment, Pedagogically-based, Personalization, Sharing, Ease of Use, Privacy, App Citizenship, and Access - are those discussed throughout Mobile Learning: A Handbook for Developers, Educators, and Learners."
John Evans

Fostering Creativity With Makerspaces | Edutopia - 3 views

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    "I've always found a sense of peace in the creative process. It's a time when I feel like I don't have to stick with the rules in place for all the different parts of my life. That freedom helps me come up with some of my most creative ideas and exciting projects. This has been true my entire life. When I entered the classroom, I wanted to give my students as many chances as possible to be creative. Over the years, I've seen amazing projects from students who dared to take creative chances. Until very recently, I thought these creative opportunities were the best way to engage kids in this process. It wasn't until I dove into the maker movement that I realized how much more is possible. I always come up with some big projects for my own students, but what about the rest of the building? I'd never been supported in larger school or district ideas, but this past year was different. With the support and challenge to do something for students outside of my classroom, I decided to go for it. After talking with some friends and our amazing media specialist, a makerspace in the library made the most sense. Here are some tips and tricks for putting together a makerspace in your school, and some thoughts on how it can be beneficial to your students."
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