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John Evans

Your Guide To The Raspberry Pi - 0 views

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    "In early 2012, the Raspberry Pi Foundation released a $35 computer and the internet went wild (ok, a very small, mostly tech bloggy part). This was the Raspberry Pi 1, Model B. Originally only for the educational market in the U.K., it quickly became a must-have, DIY device around the world. Was it the first, tiny single board computer? Far from it. Could you use it out of the box? Nope. For any of its shortcomings, the Raspberry Pi has thrived not only due to its affordability but also because of a global community of passionate teachers, tinkerers and professionals who've taken the time to support and share their knowledge-and love-for this little board. In this article, I'll discuss the Raspberry Pi basics so you can start your own DIY computing journey. What is the Raspberry Pi? An electronic tool that you can play with, so let's get to playing."
Clint Hamada

The Code of Best Practices in Fair Use for Media Literacy Education -- Publications --... - 8 views

  • Fair use is the right to use copyrighted material without permission or payment under some circumstances—especially when the cultural or social benefits of the use are predominant.
  • This guide identifies five principles that represent the media literacy education community’s current consensus about acceptable practices for the fair use of copyrighted materials
  • This code of best practices does not tell you the limits of fair use rights.
  • ...51 more annotations...
  • Media literacy is the capacity to access, analyze, evaluate, and communicate messages in a wide variety of forms. This expanded conceptualization of literacy responds to the demands of cultural participation in the twenty-first century.
  • Media literacy education helps people of all ages to be critical thinkers, effective communicators, and active citizens.
  • Rather than transforming the media material in question, they use that content for essentially the same purposes for which it originally was intended—to instruct or to entertain.
  • four types of considerations mentioned in the law: the nature of the use, the nature of the work used, the extent of the use, and its economic effect (the so-called "four factors").
  • this guide addresses another set of issues: the transformative uses of copyright materials in media literacy education that can flourish only with a robust understanding of fair use
  • Lack of clarity reduces learning and limits the ability to use digital tools. Some educators close their classroom doors and hide what they fear is infringement; others hyper-comply with imagined rules that are far stricter than the law requires, limiting the effectiveness of their teaching and their students’ learning.
  • However, there have been no important court decisions—in fact, very few decisions of any kind—that actually interpret and apply the doctrine in an educational context.
  • But copying, quoting, and generally re-using existing cultural material can be, under some circumstances, a critically important part of generating new culture. In fact, the cultural value of copying is so well established that it is written into the social bargain at the heart of copyright law. The bargain is this: we as a society give limited property rights to creators to encourage them to produce culture; at the same time, we give other creators the chance to use that same copyrighted material, without permission or payment, in some circumstances. Without the second half of the bargain, we could all lose important new cultural work.
  • specific exemptions for teachers in Sections 110(1) and (2) of the Copyright Act (for "face-to-face" in the classroom and equivalent distance practices in distance education
  • In reviewing the history of fair use litigation, we find that judges return again and again to two key questions: • Did the unlicensed use "transform" the material taken from the copyrighted work by using it for a different purpose than that of the original, or did it just repeat the work for the same intent and value as the original? • Was the material taken appropriate in kind and amount, considering the nature of the copyrighted work and of the use?
  • Fair use is in wide and vigorous use today in many professional communities. For example, historians regularly quote both other historians’ writings and textual sources; filmmakers and visual artists use, reinterpret, and critique copyright material; while scholars illustrate cultural commentary with textual, visual, and musical examples.
  • Fair use is healthy and vigorous in daily broadcast television news, where references to popular films, classic TV programs, archival images, and popular songs are constant and routinely unlicensed.
  • many publications for educators reproduce the guidelines uncritically, presenting them as standards that must be adhered to in order to act lawfully.
  • Experts (often non-lawyers) give conference workshops for K–12 teachers, technology coordinators, and library or media specialists where these guidelines and similar sets of purported rules are presented with rigid, official-looking tables and charts.
  • this is an area in which educators themselves should be leaders rather than followers. Often, they can assert their own rights under fair use to make these decisions on their own, without approval.
  • ducators should share their knowledge of fair use rights with library and media specialists, technology specialists, and other school leaders to assure that their fair use rights are put into institutional practice.
  • Through its five principles, this code of best practices identifies five sets of current practices in the use of copyrighted materials in media literacy education to which the doctrine of fair use clearly applies.
  • When students or educators use copyrighted materials in their own creative work outside of an educational context, they can rely on fair use guidelines created by other creator groups, including documentary filmmakers and online video producers.
  • In all cases, a digital copy is the same as a hard copy in terms of fair use
  • When a user’s copy was obtained illegally or in bad faith, that fact may affect fair use analysis.
  • Otherwise, of course, where a use is fair, it is irrelevant whether the source of the content in question was a recorded over-the-air broadcast, a teacher’s personal copy of a newspaper or a DVD, or a rented or borrowed piece of media.
  • The principles are all subject to a "rule of proportionality." Educators’ and students’ fair use rights extend to the portions of copyrighted works that they need to accomplish their educational goals
  • Educators use television news, advertising, movies, still images, newspaper and magazine articles, Web sites, video games, and other copyrighted material to build critical-thinking and communication skills.
  • nder fair use, educators using the concepts and techniques of media literacy can choose illustrative material from the full range of copyrighted sources and make them available to learners, in class, in workshops, in informal mentoring and teaching settings, and on school-related Web sites.
  • Whenever possible, educators should provide proper attribution and model citation practices that are appropriate to the form and context of use.
  • Where illustrative material is made available in digital formats, educators should provide reasonable protection against third-party access and downloads.
  • Teachers use copyrighted materials in the creation of lesson plans, materials, tool kits, and curricula in order to apply the principles of media literacy education and use digital technologies effectively in an educational context
  • Wherever possible, educators should provide attribution for quoted material, and of course they should use only what is necessary for the educational goal or purpose.
  • Educators using concepts and techniques of media literacy should be able to share effective examples of teaching about media and meaning with one another, including lessons and resource materials.
  • fair use applies to commercial materials as well as those produced outside the marketplace model.
  • curriculum developers should be especially careful to choose illustrations from copyrighted media that are necessary to meet the educational objectives of the lesson, using only what furthers the educational goal or purpose for which it is being made.
  • Curriculum developers should not rely on fair use when using copyrighted third-party images or texts to promote their materials
  • Students strengthen media literacy skills by creating messages and using such symbolic forms as language, images, sound, music, and digital media to express and share meaning. In learning to use video editing software and in creating remix videos, students learn how juxtaposition reshapes meaning. Students include excerpts from copyrighted material in their own creative work for many purposes, including for comment and criticism, for illustration, to stimulate public discussion, or in incidental or accidental ways
  • educators using concepts and techniques of media literacy should be free to enable learners to incorporate, modify, and re-present existing media objects in their own classroom work
  • Media production can foster and deepen awareness of the constructed nature of all media, one of the key concepts of media literacy. The basis for fair use here is embedded in good pedagogy.
  • Students’ use of copyrighted material should not be a substitute for creative effort
  • how their use of a copyrighted work repurposes or transforms the original
  • cannot rely on fair use when their goal is simply to establish a mood or convey an emotional tone, or when they employ popular songs simply to exploit their appeal and popularity.
  • Students should be encouraged to make their own careful assessments of fair use and should be reminded that attribution, in itself, does not convert an infringing use into a fair one.
  • Students who are expected to behave responsibly as media creators and who are encouraged to reach other people outside the classroom with their work learn most deeply.
  • . In some cases, widespread distribution of students’ work (via the Internet, for example) is appropriate. If student work that incorporates, modifies, and re-presents existing media content meets the transformativeness standard, it can be distributed to wide audiences under the doctrine of fair use.
  • educators should take the opportunity to model the real-world permissions process, with explicit emphasis not only on how that process works, but also on how it affects media making.
  • educators should explore with students the distinction between material that should be licensed, material that is in the public domain or otherwise openly available, and copyrighted material that is subject to fair use.
  • ethical obligation to provide proper attribution also should be examined
  • Most "copyright education" that educators and learners have encountered has been shaped by the concerns of commercial copyright holders, whose understandable concern about large-scale copyright piracy has caused them to equate any unlicensed use of copyrighted material with stealing
  • This code of best practices, by contrast, is shaped by educators for educators and the learners they serve, with the help of legal advisors. As an important first step in reclaiming their fair use rights, educators should employ this document to inform their own practices in the classroom and beyond.
  • Many school policies are based on so-called negotiated fair use guidelines, as discussed above. In their implementation of those guidelines, systems tend to confuse a limited "safe harbor" zone of absolute security with the entire range of possibility that fair use makes available.
  • Using an appropriate excerpt from copyrighted material to illustrate a key idea in the course of teaching is likely to be a fair use, for example.
  • Indeed, the Copyright Act itself makes it clear that educational uses will often be considered fair because they add important pedagogical value to referenced media objects
  • So if work is going to be shared widely, it is good to be able to rely on transformativeness.
  • We don’t know of any lawsuit actually brought by an American media company against an educator over the use of media in the educational process.
John Evans

The Paperless iPad Classroom with the Google Drive App | Jonathan Wylie: Instructional ... - 2 views

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    "Have you read The Paperless Classroom with Google Docs by Eric Curts? If not, you should. It is a great way for Google schools to harness the power of Google for sharing documents, and establishing a workflow for students to turn in work for teachers to grade and return in a paperless environment. I love it. In fact, I liked it so much that I decided to pay homage to it with a version that is dedicated to doing the very same thing on the iPad using just the Google Drive app. Regular readers will have seen my last post, How to Use Comments on the Google Drive iPad app. For me, this was a key change to the Google Drive iPad app, and one that had huge implications for the iPad classroom. It inspired me to think about just how much you can do in Google with an iPad and the Drive app, and I soon discovered that you can do a lot more than you might think. So, with the blessing of Eric Curts himself, I sat down and went through all the steps he meticulously outlined for the desktop version of Google Drive, and converted as many as I could to the equivalent actions in the Google Drive iPad app. Then I added some additional steps for other things like taking documents offline, or grading PDFs, images and movies."
John Evans

Augmented Reality Using Aurasma | The Teaching Palette - 1 views

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    "I definitely think like a kid when it comes to technology- it has to be fun or I don't really want anything to do with it. Maybe that's why I LOOOVE Augmented Reality (AR) and the Aurasma app. Similar to the way a mobile device scans a QR code and links to a website, AR lets you see something not there in reality except when viewed through the mobile device. The best way to show you how it works is through the video of my students using it in class:"
John Evans

The Best Way to Use iBooks Author in Education | edcetera - Rafter Blog - 0 views

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    "Sometimes we focus on what an app can't do and forget to look at what it can. That's been the case with iBooks Author, Apple's e-book creation platform released nearly a year ago. Part of the problem was Apple's own hyperbolic statements about its "disruptive" nature to the textbook publishing industry. It failed to live up to the hype for a variety of well-documented reasons. But this post is about what it is, not what it isn't."
Nigel Coutts

Shaping the Curriculum - Exploring Integration - The Learner's Way - 3 views

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    After two days of talking about curriculum, integration, STEM, STEAM and HASS I am left with more questions than I started with. In some respects, the concept of curriculum integration is simple. It is after all something that Primary teachers almost take for granted. But for Senior and Tertiary educators the question of curriculum integration is inherently complex. At all levels questions emerge of what curriculum integration might achieve, what purposes it serves, what it could and should look like and how it should be supported by curriculum planners. In the current climate, with its debate around the role of education within an innovation economy, shaped by technology and confronting demands for a STEAM enabled workforce the shape of our curriculum is under pressure. 
John Evans

STEM Robots: Ep10 Beyond the Hour of Code - Beyond the Hour of Code - 0 views

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    "Hello, I am Sam Patterson and this is Beyond The Hour of Code, a podcast dedicated to helping teachers use programming and creative self-expression in the learning experiences they design for their students. This episode is about . . . Chapter seven of my book exploring the instructional models most useful for robot-based learning in the primary grades. This is the last in a mini-series of "how to teach with robots" posts. Robot as Constant Robots used in a lesson should be used to their full potential. What does a robot do? Exactly what you tell it to do. Pedagogically, to capitalize on this, think about the robot serving the role of "constant" in an experiment. Ask a robot to roll forward at fifty percent power for two seconds and that is exactly what it will do. How far will it go? That depends on so many things outside of the robot and its programming. This space, just outside of the robot and its programming, is where teachers build the learning experience."
John Evans

​Apple's Swift Playgrounds app will lure your kid into coding - CNET - 2 views

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    ""This is cool." With those three words from my 11-year-old son, I knew Apple had a hit on its hands with Swift Playgrounds, its iPad app for learning the company's Swift programming language. We didn't exactly have to pry him away, but he had reached that just-one-more-level-before-dinner type of self-motivation that warms an educator's heart. The app is free. So when Apple releases Swift Playgrounds on Tuesday in the App Store, I recommend giving it a try. It's geared for middle school kids, but adults can learn too -- it sucked me in. You'll need Apple's new iOS 10 software, also arriving Tuesday. And just so you know, some older iPads like the first-generation iPad Mini can't run it."
John Evans

Fake News is a Real Problem. Here's How Students Can Solve It. - John Spencer - 3 views

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    "I used to teach a class called photojournalism. I usually referred to it as "digital journalism," because people assumed we were a photography class. Students created videos, podcasts, documentaries, and blogs with the goal of sharing their work with an authentic audience. On the surface, this might not seem all that practical. After all, newspapers are slashing their budgets and laying off staff. Why teach an elective class in a subject that doesn't connect to a decent job market? But here's the thing: whether we feel like it or not, we are all citizen journalists. We are all researchers. We are all sharing information online and publishing it on social media. We are all curating and producing content even if only a fragment of the population creates videos, podcasts, or blog posts. Social media is a fusion of space (social) and publishing (medium). Although it can simply feel like a place to hang out, every social media platform uses elements of traditional media. Just look at the terms: subscribers, news feed, followers, publish."
John Evans

Bringing Mindfulness to the K-5 Classroom | Getting Smart - 0 views

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    ""Imagine that your mind is a television," I told the small group of students I was visiting at the rural Oregon school where I worked as a counselor. "And you have a remote." I then asked them to change to a sad channel and notice how it made them feel. "Now let's change it to a happy channel." How did that feel? What differences did they notice? We practiced this for a while, the students taking turns to see how all sorts of different channels made us feel. We tried it while holding a yoga tree pose. The students noticed that certain thoughts made it easier to balance; others made it harder. What they were learning, of course, was how to be mindful of their thoughts and how those thoughts affect their bodies. They were also learning that they could direct their thoughts - that none of us is ever stuck on just one channel; that mindfulness gives us tools for dealing successfully with all manner of challenges and difficulties."
John Evans

6 Steps to Make Math Personal-Tech Makes It Possible, Teachers Make It Happen | EdSurge... - 4 views

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    "Even after teaching for a decade, Pamela Baack found herself battling the calendar as she tried to keep her students on track. She's the first to admit it wasn't easy to change the way she had been teaching for a decade. "We were always on someone else's pace, not our kids' pace," says Baack, who teaches at the Bella Romero Academy of Applied Technology, a K-8 public school in Greeley, Colorado. Most lessons were taught to the entire class, requiring Baack to constantly search for opportunities to help the students who struggled. "It was hard to differentiate, because it was hard to find the time to go back," she says. Today, students in Baack's third-grade classroom work through addition, multiplication, and division activities at their own pace. Some progress through lessons quickly, while others get the opportunities they need to relearn and practice key concepts until they are ready to move forward. Importantly, Baack says, even the students who struggle the most are at grade level. "They're still doing what every else is doing, but at a different pace," she says. "They're exposed to grade-level standards and content and will be able to move up." "
John Evans

8 Ways Tech Has Completely Rewired Our Brains - 7 views

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    "Technology has altered human physiology. It makes us think differently, feel differently, even dream differently. It affects our memory, attention spans and sleep cycles. This is attributed to a scientific phenomenon known as neuroplasticity, or the brain's ability to alter its behavior based on new experiences. In this case, that's the wealth of information offered by the Internet and interactive technologies. Some cognition experts have praised the effects of tech on the brain, lauding its ability to organize our lives and free our minds for deeper thinking. Others fear tech has crippled our attention spans and made us uncreative and impatient when it comes to anything analog. "
John Evans

Twitter Illiterate? Mastering the @BC's - NYTimes.com - 0 views

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    " Using Twitter sounds so simple. Type out no more than 140 characters - the maximum allowed in a single tweet - and hit send. That's all, right? Not quite. Twitter's interface may look simple, but it is not, and its complexity has turned off many people who tried the service. This is a problem because one of the big questions facing Twitter before it starts trading as a public company, perhaps as early as next month, is whether it can attract enough users to become a robust outlet for advertising dollars. Although Twitter brings in money from advertising, it does not yet sell enough ads to make a profit. "
John Evans

Modern Trends In Education: 50 Different Approaches To Learning - 4 views

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    "Education sprouts in many forms depending on how you look at it. Our views of what it should look like and how it should materialize depend on our value of it and our experience with it."
John Evans

Copyright Flowchart: Can I Use It? Yes? No? If This… Then… | Langwitches Blog - 4 views

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    "It is the responsibility of all educators to model good digital citizenship for their students. Especially when it comes to copyright, plagiarism and intellectual property. The waters are murky. Not being familiar with online digital rights and responsibilities (hey, teachers did not grow up with the Internet being around), educators are wading through uncharted waters (hey, I did not know that I could not just google an image to use. If someone puts it up online it is free for the taking). That does not mean they can close their eyes and pretend life is the same or that the same rules apply to online versus offline use of copyrighted material with their students."
John Evans

Juxtaposer: The Best Layering App Ever | Photojojo - 5 views

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    "Want to be a game piece in Candyland? Want to ride a roller coaster down the Rocky Mountains? Now you can do it all! … Well, you can make it look like you did it all. Juxtaposer is the best app for creating fun photomontages. Cut out a piece of one photo and stick it onto another. We can't stop playing with it! We're going to show you the ins and outs of this app and turn you into a pro user. Because everyone needs to know how to make a photo of themselves swimming in a tub of ice cream."
John Evans

Educational Leadership:Professional Learning: Reimagined:Planning Professional Learning - 3 views

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    "One of my favorite films is The Emperor's Club, starring Kevin Kline as Mr. Hundert, the Western Civilization teacher at St. Benedict's Academy. In the film's opening scene, the headmaster of the school stands before the assembled student body explaining the meaning of the school motto, Finis Origine Pendet: The End Depends Upon the Beginning. "What you accomplish in life and the significance of your contribution," he counsels, "will depend largely on what you do here. How you begin determines what you will achieve." As the film unfolds, we see this poignant message revealed in the lives of the students. What they do at the school and the relationships they develop powerfully affect the kind of persons they become and the nature of the lives they eventually lead. In the end, we realize that Finis Origine Pendet is the film's central message. The same is true of professional learning for educators. What it accomplishes and the significance of its contribution depend largely on how it begins. This holds true not only for traditional forms of professional learning-seminars, study groups, workshops, conferences, mentoring, coaching, and so on-but also for "new" forms that include face-to-face or online professional learning communities, teacher exchanges, bug-in-the-ear coaching, data teams, individualized improvement plans, and unconferences. The effectiveness of any professional learning activity, regardless of its content, structure, or format, depends mainly on how well it is planned."
John Evans

60 Smarter Ways To Use Google Classroom - 4 views

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    "Google Classroom is quietly becoming the most powerful tool in education technology. It may lack the visual appeal of iPads, or the student credibility of a BYOD program. It may not be as forward-thinking as we'd like here at TeachThought, but Google Classroom excels in providing solutions for a broad swath of teachers who have a variety of expertise and comfort level with education technology. It also uses Google's familiar template that many teachers have used for years. As such, it scratches the itch for many teachers in many classrooms right here, right now. So below are (at least) 60 thing you can do with Google Classroom. We'll be updating this list as new ideas come in, the platform changes, and we learn more about its subtleties on our own."
John Evans

5 Ways to Extend Tablets Beyond the Screen -- THE Journal - 2 views

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    "As tablets move from novelty items to staples in the classroom, teachers are finding new ways to make them more than just another screen for students to look at. One way to make the devices more interactive and collaborative is to extend their reach by connecting them with external sensors or robots. According to Sam Patterson, a technology integration specialist at Gideon Hausner Jewish Day School, a K-8 school in Palo Alto, CA, "What we are seeing is technology becoming more and more transparent." Years ago, if you had a computer for every student in the class it would look like a computer lab. And then each student had a laptop, and it was a classroom full of screens, he noted. "Now students have the ability to connect to other things in the room, so that when we are collecting data we can do it directly and do observations," he said. "It is amazing that in a seventh-grade science class, you can import data and it is in a spreadsheet already. You can start to work with that data without having to teach the students how to build a spreadsheet.""
John Evans

Coding: 123...Doodle! - 0 views

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    "I have been exploring sketch-noting and brain-doodling lately and thought it would be a great vehicle my students to think, process, and organize information.  I started off with a class discussion and asking my students what they find challenging about note-taking.  Many of them shared that they found it hard to keep up with the speaker, and others said that they sometimes wrote so furiously that they couldn't understand their own handwriting when it came time to study for the tests.  Others shared how they found it difficult to make sense of their notes.  Sketch-noting seemed a great way to address some of these issues.  Introducing it through sample images of sketchnoting from Google images and sites like Sketchnote Army was a great way to start.  For more tutorials and ideas of places to start with doodling, I went to Brain Doodles."
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