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John Evans

Free Technology for Teachers: Create an Audio Slideshow With Narrable - 0 views

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    "Narrable is a neat service for creating short narrated slideshows. Wes Fryer wrote a glowing review of Narrable and when Wes gives a service high marks I know that I have to try it out. My initial impression of Narrable is that it is kind of like VoiceThread mashed with Animoto."
John Evans

Ohio educators flocking to Twitter chats, other social media « Tools for Teac... - 5 views

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    "Ohio educators are facing a barrage of new initiatives, such as the Ohio Teacher Evaluation System, Ohio's New Learning Standards and the next generation of assessments that require multiple changes in practice all at the same time. As educators begin wading into the waters, they increasingly are turning to social media for insight and support from their colleagues statewide. Even if you have little experience in social media, here are a few tools you can use that are quickly developing into invaluable education-reform communications tools."
John Evans

27 Ways To Increase Student Engagement In Learning - 9 views

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    "Historically, student engagement has been thought of in terms of students "paying attention": raising hands, asking questions, and making eye contact. Of course, we know now that learning can benefit from learner self-direction and self-initiated transfer of thinking as much as it does simple "engagement" and participation. That being said, increasing engagement and sheer participation is not a wrong-headed pursuit in and of itself, and in pursuit of that is the following infographic from Mia MacMeekin: 27 ways to increase student engagement. 27 Ways To Increase Student Engagement In Learning"
John Evans

10 iPad Management Tips and Tricks « techchef4u - 1 views

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    "With a 1:1 iPad initiative in full swing, I encounter many questions each day from classroom and file management to queries for the best apps for mind-mapping and annotating PDF's. As an ed tech group (aptly named the iVengers by our fearless leader Carl Hooker), we band together to address these issues and provide solutions."
John Evans

Computer Science Is More Than Just Coding | EdSurge News - 3 views

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    "Computer Science for All reflects the Obama administration's concerns that an economy based mostly on high-tech industries will exacerbate wage and income inequality unless a more diverse talent pipeline can be created. Here are the reasons why the initiative is about more than simply teaching more people how to code:"
Phil Taylor

One-to-One Laptop Initiatives Boost Student Scores, Researchers Find - Digital Educatio... - 2 views

  • the goal is to enable teachers and software to deliver more personalized content to students, to boost students' technology skills, and to empower children to do more complex and creative work.
John Evans

Integrating Technology and Literacy | Edutopia - 2 views

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    "When teaching with digital natives in a digital world, one question facing many educators revolves around integrating technology to help facilitate learning: How do you work technology into the pedagogy, instead of just using something cool? That task can be especially daunting in language arts literacy classrooms where reading and writing skill development is the crux of daily lessons. However, as 1:1 technology initiatives roll out, integrating technology into the classroom is our reality. With hundreds of sites, apps, Chrome extensions, and platforms available, choosing the right ones can seem overwhelming. As an eighth-grade language arts teacher, I've experienced this myself. Following are four tools that can help provide immediate formative assessment data as well as top-of-the-rotation feedback to help students develop personal learning goals."
John Evans

6 Qualities to Look for When Buying a 3D Printer for Your Classroom - 2 views

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    "A number of national initiatives are underway to support getting students access to maker skills and tools, including 3D printers. As schools and educators are seeking advice on what to get, it is important for them to recognize that the needs of students in a classroom are different than those of hobbyists or professional makers. Here are a few important criteria for educators to consider when evaluating 3D printers for their class:"
John Evans

Blogging About The Web 2.0 Connected Classroom: Combating Fake News And Teaching Digita... - 3 views

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    "If the most recent U.S. Election has taught us anything it's that we live in an era of fake news and sites. With accusations flying of manipulation of stories, the media and voters, it's truly hard to know if what we read on blogs, social media and other sites is actually the truth or a tale spun to generate clicks. To further compound the problem a recent study from Stanford shows that the vast majority of students can't determine it what they read on websites is true or baloney. The study showed More than two out of three middle-schoolers couldn't see any valid reason to mistrust a post written by a bank executive arguing that young adults need more financial-planning help. And nearly four in 10 high-school students believed, based on the headline, that a photo of deformed daisies on a photo-sharing site provided strong evidence of toxic conditions near the Fukushima Daiichi nuclear plant in Japan, even though no source or location was given for the photo. With many schools and districts rolling out 1:1 initiatives and a push to digitize learning, helping students understand where their information comes from, and if it is reliable and accurate are critical skills, not just for learning for but life as well."
John Evans

5 Reasons Why Everyone Should Learn to Code - Microsoft Citizenship Asia Pacific - 0 views

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    "The Computer Science Education Week, Dec. 5-11, is an annual initiative that mobilizes educators, parents, nonprofits and the industry to inspire all young people to learn computer science and open the door to a promising future. With our rising digital economy and the nonstop pace of technological change, we have an imperative to prepare young people to pursue careers that are in demand. Computer science refers to the academic discipline of studying what can be done using a computer and how to do so. At the foundation of this is computational thinking, a mental process that allows one to formulate problems so as to design possible solutions that a computer or human can easily understand. Coding is one way that computational thinking can be expressed. It is simply writing a list of step-by-step instructions for computers to perform what we want to do. More importantly, it provides everyone a platform to unleash our creativity to create software websites, games, and apps. More than half of today's jobs require some technology skills, and this will increase to 77 percent in the next decade, according to IDC. With youth unemployment in Southeast Asia alone almost three times that of total unemployment rate, coding and computer science serve as the gateway for youth to secure a more fulfilling career or even venture into entrepreneurship. In the Philippines for instance, an entry-level tech position pays 38 percent more than the minimum wage.   I strongly encourage everyone to try coding-and here's why:"
John Evans

Incorporating a Growth Mindset Into Your Teaching Practice | Edutopia - 2 views

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    "A growth mindset, as described by Carol Dweck, is a belief that while individuals are different in many ways in terms of their initial performance, interests, talents, and skills, everyone can improve, change, and grow through application and experience. We believe that one of the greatest school-based factors for improving education today is empowering educators with opportunities to develop a growth mindset by working together to build skills and strategies to increase the impact of their instruction in the classroom."
John Evans

We Need Engaged Educators | Silvia Tolisano- Langwitches Blog - 4 views

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    "ll our best strategies, plans, projects, initiatives, etc. will all come to nothing and fizzle out, if we, as educators (Yes, I am also talking about teachers AND administrators) are NOT engaged as leaders and learners."
John Evans

Inaburra Makerspace - Home - Linkis.com - 0 views

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    The Makerspace initiative allows students and teachers access to resources to construct modern knowledge which enables them to build, explore, create and develop strong problem-solving skills. Most consider this as a purely "fun" activity, as a result guided by the teacher it naturally develops skills in many areas of STEAM. These resources are curated in "Pop-up Makerspace" units which can be flexibly used.
John Evans

Design Thinking and PBL | Edutopia - 2 views

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    "While project-based learning has existed for decades, design thinking has recently entered the education lexicon, even though its history can be traced back to Herbert A. Simon's 1969 book The Sciences of the Artificial. So why the resurgence of these ideas? Lately, I have heard teachers and school leaders express a common frustration: "We are _______ years into a _______ initiative, and nothing seems to have changed." Despite redesigning learning spaces, adding technology, or even flipping instruction, they still struggle to innovate or positively change the classroom experience. Imagine innovation as a three-legged stool. Many schools have changed the environment leg, but not the other two legs: the behaviors and beliefs of the teachers, administrators, and students. Consider this conundrum: much of what we know about teaching comes from 16+ years of observation as students. In no other profession do you spend that much time watching the previous generation before being told to change everything once you take control. Without the framework or scaffolding for that change, it's truly unreasonable to tell educators, "OK, start innovating.""
Nigel Coutts

Collaborative Learning with Google Docs - The Learner's Way - 3 views

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    Something is missing from my classroom lately and I am quite happy to have seen it disappear. It is the traditional line at the teacher's desk formed by students awaiting feedback on a recently completed piece of writing. What has replaced this is our use of Google Docs and Slides as a tool for the collaborative development of ideas from initial thinking and strategising through to final editing and refinement. It has introduced a new workflow to the class that both streamlines the process of providing feedback, allows for greater detail and transforms the process into one that is richly collaborative.
John Evans

Google's Project Bloks tinker toys teach coding to kids - 0 views

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    "There has been a big push in computer-science education in the last few years. The UK has made it part of its national curriculum, President Obama has pledged $4 billion toward a national computer-science initiative and a slew of toys and games designed to teach kids how to code have come to market. Even Apple got into the spirit with the introduction of Swift Playgrounds, an iPad app that instructs kids on the basics of the company's Swift programming language. Today, Google detailed its own big investment in computer-science education. It's called Project Bloks, an open hardware platform that anyone can use to create physical coding experiences for kids."
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