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John Evans

Prizewinning Educational Games from the Nobel Foundation | AvatarGeneration - 5 views

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    "Marie Curie, Martin Luther King Jr, Albert Einstein, Sir Alexander Fleming, Mother Teresa; all of these amazing individuals have one thing in common - winning the Nobel Prize. The Nobel Prize is one of the most highly regarded awards given to people working in the fields of literature, medicine, physics, chemistry, peace, and economics. But the Nobel Foundation is more than just an award giving Foundation, and has branched out into creating educational content related to the hard work done by Nobel Prize winners. Not only does their website contain video clips, documentaries, literature and history related to the winners, but it has over 29 interactive educational games for students to learn about key scientific, economic, literature and peace concepts."
John Evans

Logo Foundation Publications | Logo Update - 0 views

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    "In September, 1982, Tom Lough started The National Logo Exchange with Steve Tipps and Glen Bull as a monthly newsletter for Logo teachers and parents. In January, 1986 The International Logo Exchange was launched with Dennis Harper as the editor-in-chief. In September, 1986 these two publications were combined and renamed Logo Exchange . The International Council for Computers in Education (ICCE) acquired the publication in 1987, designating it as the official journal of the ICCE Special Interest Group for Logo-Using Educators (SIG-Logo). In 1989 ICCE was renamed the International Society for Technology in Education (ISTE). Logo Exchange continued as the ISTE journal for SIG-Logo until the fall of 1999, when the SIG was dissolved. The collected issues of Logo Exchange provide a window on Logo developments and Logo teaching over a span of 17 years. We are making these historic documents available here on the Logo Foundation Web site. All 18 volumes of The National Logo Exchange are posted here along with the four issues of The International Logo Exchange. We also include Last Logo Exchange, a collection of essays written by the former editors of Logo Exchange 15 years after it ceased publication. Click on an issue below to see a PDF scan of the original publication. These documents may be downloaded, reproduced, and copied for personal and educational uses provided that you do not charge for copies, and that you include the original copyright notices on them."
John Evans

25 Question Stems Framed Around Bloom's Taxonomy - 4 views

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    "While critical thinking is a foundation rather than a brick, how you build that foundation depends on the learning process itself: exposing students to new thinking and promoting interaction with that thinking in a gradual release of responsibility approach. Question stems can be a powerful part of that process no matter where the learner is. Assessment (pre-assessment, self-assessment, formative and summative assessment), prompting and cueing during discussion, etc. In that light, the following 25+ question stems (we found on Kris McElroy's pinterest board) framed around the early, non-revised Bloom's Taxonomy are worth a gander."
John Evans

Funding School Makerspaces | Make: DIY Projects, How-Tos, Electronics, Crafts and Ideas... - 2 views

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    "As part of our Back-to-School series, we are sharing chapters and excerpts from the Makerspace Playbook: School Edition. Today, an excerpt from Chapter 9, Startup: tips for funding your Makerspace. One idea not shared in the playbook that has come up time and again is having a Make Sale, where you sell some of the items made in the Makerspace. Hillel Posner's students make cutting boards and necklaces in their woodworking class. Casey Shea at Analy High School recoups some of the high cost of buying and maintaining the school's laser cutter with an annual yearbook-engraving fundraiser. What have you done in your school to raise money to Make? On to our excerpt: Your Makerspace may not need much of a budget to operate, if you have a space you can use for free, tools to borrow, and materials found or donated. For some Makerspaces, the ones with lots of parental involvement, many of the projects are self-funded. But if your Makerspace takes place at a school without as much family support, or if you simply do not have this all in place, you may need to research community or family foundation grants to fill in the gap. It's possible there could be city or other government agency grants available to get your Makerspace what it needs. Sometimes you can find the funding with a "planning grant." If you are partnering with a non-profit, get advice from the fundraising staff who may be able to suggest the right foundations to approach. Ask around. Online tools like Kickstarter and Indiegogo might help you conduct pointed fundraising campaigns towards a specific goal. There are many sites like this - search on "crowdfunding" for more suggestions. While it's not a Makerspace, we know that the Rhode Island Mini Maker Faire used this tactic to launch a Maker Faire. Maybe it could work for a Makerspace too."
jerinbiju

ITIL Foundation | Certified Trainer | ITIL Certification - 0 views

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    AABIANCE is the leading training organization all over India.ITIL Foundation give you a basic understanding of ITIL Frame work and courses.
John Evans

STEAMmaker Camp - Bridging STEM to Maker Education - 0 views

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    "Our foundational belief is that teachers teach how they are taught. If we want teachers to teach from a foundation of learning by doing, then we want to provide professional learning in that same, or a very similar, way. STEAMmaker Camp is intentionally designed to replicate the highs and lows teachers might encounter with students over a year­ long program. Therefore, each camp is best­ designed as a multi-­day event with each day running longer than the typical school day. This causes students to "hit the wall" that typically surfaces in the third quarter of school and teachers can experience how to remain positive and supportive in this type of environment, especially when they are also very tired. A trainer balances the fine line of guiding, role modeling, and directly instructing the participants, based on their individual and unique needs."
John Evans

Imagination Foundation | Cardboard Challenge - 0 views

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    "Inspired by the short film, 'Caine's Arcade,' the Global Cardboard Challenge is an annual event presented by the Imagination Foundation that celebrates child creativity and the role communities can play in fostering it. This September, kids of all ages are invited to build anything they can dream up using cardboard, recycled materials and imagination. Then on Saturday, October 10th, 2015, a day that commemorates the flash mob that made Caine's day in the short film, communities come together and play!"
John Evans

ICDL - International Children's Digital Library - 0 views

  • Our Mission The mission of the International Children’s Digital Library Foundation is to excite and inspire the world's children to become members of the global community – children who understand the value of tolerance and respect for diverse cultures, languages and ideas -- by making the best in children's literature available online.
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    The mission of the International Children's Digital Library Foundation is to excite and inspire the world's children to become members of the global community - children who understand the value of tolerance and respect for diverse cultures, languages and ideas -- by making the best in children's literature available online.
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    Our Mission The mission of the International Children's Digital Library Foundation is to excite and inspire the world's children to become members of the global community - children who understand the value of tolerance and respect for diverse cultures, languages and ideas -- by making the best in children's literature available online.
alxa robert

PM to lay foundation stone for Kochi Metro Rail project - 0 views

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    Prime Minister Manmohan Singh will lay the foundation stone for the Rs 5,100 crore Kochi Metro Rail Project on Thursday. The project linking the 25 km Aluva-Pettah stretch will be executed by the Delhi Metro Rail Corporation. However, it is yet to sign an MoU on the division of work between the two agencies - DMRC and KMRL.
Nigel Coutts

A stable foundation makes change possible - The Learner's Way - 2 views

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    The foundational stability of schools might be our greatest strength.Getting the fundamentals right and protecting them during change efforts is essential. 
John Evans

Imagination Foundation - Global Cardboard Challenge - 1 views

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    "Inspired by the short film, 'Caine's Arcade', the Global Cardboard Challenge is an annual event presented by the Imagination Foundation that celebrates child creativity and the role communities can play in fostering it. This September, kids of all ages are invited to build anything they can dream up using cardboard, recycled materials and imagination. Then on Saturday, October 10th, 2015, communities will come together to play!"
John Evans

More and More, Schools Got Game - washingtonpost.com - 0 views

  • As Net-generation teachers reach out to gamers, classrooms across the country are becoming portals to elaborate virtual worlds.
  • But lately, researchers and educators say sentiment toward gaming is changing. Advocates argue that games teach vital skills overlooked in the age of high-stakes tests, such as teamwork, decision-making and digital literacy. And they admire the way good games challenge players just enough to keep them engaged and pushing to reach the next level
  • if ( show_doubleclick_ad && ( adTemplate & INLINE_ARTICLE_AD ) == INLINE_ARTICLE_AD && inlineAdGraf ) { placeAd('ARTICLE',commercialNode,20,'inline=y;!category=microsoft;',true) ; } The Pew Research Center reported in September that 97 percent of youths aged 12 to 17 play video games, and half said they played "yesterday."
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  • A new generation of game designers is borrowing from the sophisticated platforms and stunning graphics that captivate students for hours after school. They hope to channel the kind of feverish determination students exhibit when stealing a car in Grand Theft Auto and redirect it toward more wholesome pursuits, such as algebra.
  • Compelling games can help schools compete for students' attention, advocates say, even as many teenagers are tackling complex projects on the Internet in their free time.
  • Private foundations and the National Science Foundation have contributed millions of dollars to developing or studying games. The U.S. Education Department awarded a $9 million grant in September to a New York-based education firm to develop games for the hand-held Nintendo DS to weave into middle school science lessons
John Evans

TeachThoughtUsing Social Media In The Classroom For Real-World Learning - 4 views

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    "Social media has become an essential part of most people's everyday lives, from checking Facebook and Twitter to posting blogs, Pinterest listings, and uploading YouTube videos. However, and with smartphones making it easier than ever to spend time on social media networks, in what ways can these networks be leveraged to engage and build a foundation for future student learning? While the potential of distraction is there, the right social media teaching strategies can lead to creative learning, and a productive approach to making social media part of ongoing professional development."
John Evans

The Innovative Educator: Why the flip's a flop - 0 views

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    "I don't like the Flipped Classroom approach because its foundation is in flipping lectures from classwork to homework. "
John Evans

Code.org Launches To Help Students Learn How To Code - 1 views

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    "Code.org is a non-profit foundation dedicated to growing computer programming education. Founded by two brothers, Hadi Partovi and Ali Partovi, their vision is that every student in every school has the opportunity to learn how to code. Code.org want computer science and computer programming to be part of the core curriculum in education, alongside other science, technology, engineering, and mathematics (STEM) courses, such as biology, physics, chemistry and algebra."
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