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Fabian Aguilar

Presentation Zen: 7 Japanese aesthetic principles to change your thinking - 0 views

  • Exposing ourselves to traditional Japanese aesthetic ideas — notions that may seem quite foreign to most of us — is a good exercise in lateral thinking, a term coined by Edward de Bono in 1967. "Lateral Thinking is for changing concepts and perception," says de Bono.
  • Beginning to think about design by exploring the tenets of the Zen aesthetic may not be an example of Lateral Thinking in the strict sense, but doing so is a good exercise in stretching ourselves and really beginning to think differently about visuals and design in our everyday professional lives.
  • Kanso (簡素) Simplicity or elimination of clutter.
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  • Fukinsei (不均整) Asymmetry or irregularity.
  • Nature itself is full of beauty and harmonious relationships that are asymmetrical yet balanced. This is a dynamic beauty that attracts and engages.
  • Shibui/Shibumi (渋味) Beautiful by being understated, or by being precisely what it was meant to be and not elaborated upon.
  • The term is sometimes used today to describe something cool but beautifully minimalis
  • Shizen (自然) Naturalness. Absence of pretense or artificiality, full creative intent unforced.
  • It is not a raw nature as such but one with more purpose and intention.
  • Yugen (幽玄) Profundity or suggestion rather than revelation.
  • Datsuzoku (脱俗) Freedom from habit or formula.
  • Seijaku (静寂)Tranquility or an energized calm (quite), stillness, solitude.
John Evans

The Printliminator - 6 views

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    "The Printliminator is a bookmarklet with some simple tools you can use to makes websites print better. One click to activate, and then click to remove elements from the page, remove graphics, and apply better print styling. "
John Evans

FT.com / Business Education - Blended learning: Technology helps facilitate the face-to... - 0 views

  • The future of blended learning is about choice and personalisation. Ashridge’s online learning platform, called Virtual Ash­ridge, lets students home in on certain interests and choose a style of learning that fits their personality without information overload.
  • Blended learning is also evolving to combine online and in person teaching, leading to simulated face-to-face solutions. For example, Duke Corporate Education (Duke CE), has developed an online induction game with one of its clients. New employees have to deal with an unhappy customer played by an experienced person in the organisation. The game is overseen by an instructor and peers can watch and listen to the session.
Phil Taylor

Project-Based Learning Made Easy | Edutopia - 12 views

  • dramatically increase the number of students and teachers engaging in project-based learning and performance assessment we need to highlight examples that are attainable. Rather than ask teachers to become master designers of curriculum, we should encourage teachers to tweak, or adapt, their current work to give it a more performance-based flavor
Lisa Z

Univariate GLM: Statnotes, from North Carolina State University, Public Administration ... - 0 views

  • Likewise, the F test of overall model significance shown for the "Corrected Model" row of the GLM Univariate table is the same as that in the Regression ANOVA table.
  • Full Factorial ANOVA: Factorial ANOVA is for more than one factor (more than one independent -- hence for two-way ANOVA or higher), used to assess the relative importance of various combinations of independents. In a full factorial design, the model includes all main effects and all interactions among the factors but does not include interactions between the factors and the covariates. As such factorial anova is not a true separate form of ANOVA design but rather a way of combining designs. A design matrix table shows the intersection of the categories of the independent variables. A corresponding ANOVA table is constructed in which the columns are the various covariate (in ANCOVA), main, and interaction effects. See the discussion of two-way ANOVA below. Example.
  • Balanced designs are simply factorial designs where there are equal numbers of cases in each subgroup (cell) of the design, assuring that the factors are independent of one another (but not necessarily the covariates). Unbalanced designs have unequal n's in the cells formed by the intersection of the factors.
richard lupu

A great example of ICT - 9 views

View the video here and vote for it if you like it. : http://bit.ly/1zZFSin

technology ICT presentation video literacy education

started by richard lupu on 05 Dec 14 no follow-up yet
John Evans

Layout Cheat Sheet for Infographics : Visual arrangement tips - 4 views

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    "[This is part of the Infographic Design Series. Check out the other posts!] Good visual arrangement for infographics is putting together graphic and visual elements in a manner that draws your reader's attention. The key to achieving simple, elegant and attractive content are ample whitespace and a well arranged layout. What is whitespace? White space is as its name defined-space that is unmarked in a piece of infographic or visual representation. It could be margins, padding or the space between columns, text and icons and design elements. Whitespace matters to create visually engaging content A page crammed full of text and images will appear busy. This makes the content difficult to read. It makes you unable to focus on the important stuff too. On the other hand, too much of white space can make your page look incomplete. It is always crucial to remember visually engaging content is usually clean and simple. Here's an example of what I mean. whitespace-matters Understanding common infographics layouts help ease visual arrangement Infographic layouts refer to the arrangement of your visual elements and your content. When you begin working on a piece of infographic, you should have a story to tell hence, you will need to select a layout that best suits your story. Using the right layout will ensure good readability and convey your message well. We have put together a cheat sheet for your quick reference to the right arrangement to use, here are six common ones you can quickly work with. Infographic Layout Cheat Sheet Useful Bait: Works well with most types of data. Rather than focusing on design, it works more for practicality, thus making it easy to read. For instance, a reference sheet where you can print it out and use it over and over again. If your content has many subtopics to a main subject, this layout enables you to segregate them into clean chunks that are easy to consume. Versus/Comparison: This layout is typically split vertically to
Dennis OConnor

Emerging Asynchronous Conversation Models : eLearning Technology - 0 views

  • The standard model for asynchronous conversations is discussion forum software like vBulletin.  I've talked before about the significant value that can be obtained as part of Discussion Forums for Knowledge Sharing at Capital City Bank and how that translates in a Success Formula for Discussion Forums in Financial Services.  I also looked at Making Intranet Discussion Groups Effective.
  • However, I've struggled with the problem of destinations vs. social networks and the spread of conversation (see Forums vs. Social Networks). 
  • Talkwheel  is made to handle real-time group conversations and asynchronous ones.  It can act as an instant messaging service a bit like Yammer, HipChat for companies and other groups, but the layout is designed to make these discussions easier to see, archive, and work asynchronously.
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  • Talkwheel’s design makes class conversations easier to follow, more interactive, and more effectively organized. It eliminates the problem of navigating multithreaded conversations, enables real-time group conversation, and makes referencing asynchronous conversations much easier. Talkwheel’s dashboard organization allows teachers to organize all their classes and projects in one centralized location, while Talkwheel's analytics helps teachers and administrators quantitatively monitor their students’ progress throughout the year.
  • Quora is a Q&A site nicely integrated with Facebook that has done a good job providing a means to ask questions and get answers.
  • Quora has been able to form quite an elite network of VCs, entrepreneurs, and other experts to answer questions.  They've also created topic pages such as: Learning Management System. 
  • Finally, Namesake, is a tool for real-time and asynchronous conversations.  It's a bit like Quora but more focused on conversation as compared to Q&A and it allows real-time conversation a bit like twitter.  You can see an example of a conversation around phones below.
  • All of these point to new types of conversation models that are emerging in tools.
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    Threaded discussion is an old technology. It's inspiring to think of new ways we can talk together at a distance that allow integration of both synchronous and asynchronous technology. I often thing we'll look back on the course management systems we use today and think of them as something like a 300 baud modem. Eyes Front! What's over the horizon line?
Steve Ransom

NCTE Position Statement on Machine Scoring - 0 views

  • Conclusions that computers can score as well as humans are the result of humans being trained to score like the computers (for example, being told not to make judgments on the accuracy of information). 
  • Computer scoring systems can be "gamed" because they are poor at working with human language, further weakening the validity of their assessments and separating students not on the basis of writing ability but on whether they know and can use machine-tricking strategies.
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    Important and well written
diwakar verma

Mind Blown... Things have really changed over the last two decades - 0 views

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    You will be surprised at how much life has changed in the past 20 years...
John Evans

bulb | App Smashes and Flows: Choose Your Own iAdventure - 0 views

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    "Ideas and resources for student products created on the iPad. For more integration ideas, visit mooreti.edublogs.org"
John Evans

Maker Education Activities | User Generated Education - 0 views

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    "This coming summer I am getting the opportunity to teach a maker education camp for three weeks, half-days at a local elementary school.  The descriptions for the three one-week workshops are: Circuit Crafts: Build glowing, sensing, and interactive circuit projects; make electronic stickers, circuit sketchbooks, circuit cards, and sewn circuits. Sweet Robotics: Make simple robotics using Popsicle sticks and LED lights; play with and build some robots with Makey Makey, littleBits, Hummingbird, and Modular Robotics. Toy Hacking: Take apart simple electronic toys to see how they work & then put them back together again creating a new toy; make an operation game."
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