Skip to main content

Home/ Literacy with ICT/ Group items tagged department

Rss Feed Group items tagged

John Evans

The government is helping fund a Minecraft-style game for teaching kids about the envir... - 2 views

  •  
    "Minecraft is a cultural phenomenon. The block-based exploration and crafting game was snapped up by Microsoft for $2.5 billion last year and has helped inspire competitors from giant toy companies like Lego. Even the government is interested in building on Minecraft's success: The Department of Education is helping fund a project known as "Eco" that looks a lot like Minecraft, except with a few added twists: There's a looming ecological disaster and players must band together to make a community -- agreeing on laws and living in harmony with the environment. If they fail, the world dies forever. Strange Loop Games, the company behind the game, describes it a "global survival game" and says failure results in "server-wide perma death.""
John Evans

Free Technology for Teachers: Learning to Program With MaKey MaKey in Elementary School - 1 views

  •  
    "Computer programming has become the new "literacy" that many teachers and school districts are implementing to help students exercise critical thinking and problem solving skills. Students of all ages gravitate towards creating and implementing programs--large and small--that they create digitally. Our technology department recently purchased two MaKey MaKeys for every elementary ITRT to use when collaborating with teachers on special projects that involve computer programming. "
John Evans

The Next Generation of Workplace Learning Practices in the Age of Knowledge S... - 5 views

  •  
    "But in the age of the Social Web and now the Social Business this is only a part of a much bigger picture of how we learn at work, and which is offering new opportunities to forward-thinking L&D professionals (and departments) who want to break free from a mindset that only focuses on designing, delivering and managing learning. Here's a summary diagram of many of those new opportunities on offer that I have put together for an upcoming keynote I am giving."
John Evans

Free Technology for Teachers: Learning to Program With MaKey MaKey in Elementary School - 1 views

  •  
    "Computer programming has become the new "literacy" that many teachers and school districts are implementing to help students exercise critical thinking and problem solving skills. Students of all ages gravitate towards creating and implementing programs--large and small--that they create digitally. Our technology department recently purchased two MaKey MaKeys for every elementary ITRT to use when collaborating with teachers on special projects that involve computer programming."
John Evans

Why maker technology is crucial for students with learning difficulties | eSchool News ... - 1 views

  •  
    "Like myself, other students with learning difficulties-from dysgraphia (a difficulty with writing, mainly in spelling) and attention disorders like ADD and ADHD-respond well to visual or tactile learning and activities that allow physical participation, according to the U.S. Department of Education. And these learning impediments are not as uncommon as you might imagine. In the US alone, approximately eight percent of children were identified by a health professional as having a learning disorder, according to a 2014 study. As these types of difficulties become more recognized every day, the importance of adjusting teaching methods has started to increase accordingly."
John Evans

Free Technology for Teachers: Learning to Program With MaKey MaKey in Elementary School - 0 views

  •  
    "Computer programming has become the new "literacy" that many teachers and school districts are implementing to help students exercise critical thinking and problem solving skills. Students of all ages gravitate towards creating and implementing programs--large and small--that they create digitally. Our technology department recently purchased two MaKey MaKeys for every elementary ITRT to use when collaborating with teachers on special projects that involve computer programming."
John Evans

4 Ways Makers Are Changing the World | Tae Yoo - 0 views

  •  
    "Hackathons, tech shops, makerspaces: These terms are increasingly prevalent in today's vernacular, and for good reason. They represent a burgeoning global movement with people of all ages developing, designing, and often marketing their creations. In the age of the maker, anyone can be an inventor. Their potential impact on the world is enormous. Innovations and discoveries are no longer produced exclusively by scientists in white lab coats or research and development departments of major corporations. Thanks to affordable technologies and online environments, individual makers can launch small companies to manufacture and market their goods. This shift in industry is influencing the way we learn, shop, sell, and interact. Here are four ways this movement is changing our world. "
John Evans

Surviving the Teenage Brain: What Educators Should Know - NEA Today - 1 views

  •  
    "Why are so many of our high school and college students so, so smart, and yet, at the same time so, so… foolish? It turns out they can't help it. The adolescent brain is a work in progress, "a puzzle waiting completion," says Dr. Frances Jensen, professor and chair of the Department of Neurology at the Perelman School of Medicine, University of Pennsylvania, and the co-author of The Teenage Brain: A Neuroscientist's Survival Guide to Raising Adolescents and Young Adults (Harper), with Amy Ellis Nutt. Recently, Jensen spoke with NEA Today about how the mysteries of the teenage brain can be better understood by parents and educators."
John Evans

UNdata - 6 views

  •  
    The United Nations Statistics Division (UNSD) of the Department of Economic and Social Affairs (DESA) launched a new internet based data service for the global user community. It brings UN statistical databases within easy reach of users through a single entry point (http://data.un.org/). Users can now search and download a variety of statistical resources of the UN system.
John Evans

More and More, Schools Got Game - washingtonpost.com - 0 views

  • As Net-generation teachers reach out to gamers, classrooms across the country are becoming portals to elaborate virtual worlds.
  • But lately, researchers and educators say sentiment toward gaming is changing. Advocates argue that games teach vital skills overlooked in the age of high-stakes tests, such as teamwork, decision-making and digital literacy. And they admire the way good games challenge players just enough to keep them engaged and pushing to reach the next level
  • if ( show_doubleclick_ad && ( adTemplate & INLINE_ARTICLE_AD ) == INLINE_ARTICLE_AD && inlineAdGraf ) { placeAd('ARTICLE',commercialNode,20,'inline=y;!category=microsoft;',true) ; } The Pew Research Center reported in September that 97 percent of youths aged 12 to 17 play video games, and half said they played "yesterday."
  • ...3 more annotations...
  • A new generation of game designers is borrowing from the sophisticated platforms and stunning graphics that captivate students for hours after school. They hope to channel the kind of feverish determination students exhibit when stealing a car in Grand Theft Auto and redirect it toward more wholesome pursuits, such as algebra.
  • Compelling games can help schools compete for students' attention, advocates say, even as many teenagers are tackling complex projects on the Internet in their free time.
  • Private foundations and the National Science Foundation have contributed millions of dollars to developing or studying games. The U.S. Education Department awarded a $9 million grant in September to a New York-based education firm to develop games for the hand-held Nintendo DS to weave into middle school science lessons
Jeff Johnson

InfoSource Learning - 0 views

  •  
    OVIEDO, FL -- July 14, 2008 -- InfoSource Learning announces that all school districts, state departments, and educational organizations can receive the SimpleAssessment for Student Technology Proficiency free of charge for all students. What started as a promotion at this year's National Educational Computer Conference (NECC) has blossomed into a nationwide campaign to raise awareness of students' technology proficiency.  This campaign also stems from the goal to assess 25 million students during the 2008/2009 school year as a means of celebrating the Company's 25th anniversary.
John Evans

Games in Education - 0 views

  •  
    Games in Education video created by Mark Wagner and Michael Guerena of the Orange County (CA) Department of Education's Educational Technology group. They have given permission to post.
John Evans

SJUSD Departments: Google Earth:Google Earth in the Classroom - 4 views

  •  
    Google Earth:Google Earth in the Classroom
John Evans

Video Games in Education - 9 views

  •  
    Video Games in Education Kurt Squire Comparative Media Studies Department, 14N-205 Massachusetts Institute of Technology, Cambridge, MA. 02139 USA Email: KSQUIRE@MIT.EDU
John Evans

Project Elite:Empowering Librarians to Integrate Technology in Education - 2 views

  •  
    Project ELITE is organized by the Chicago Public Schools (CPS) Department of Libraries to provide professional knowledge and support for CPS librarians to effectively integrate technology in their teaching and educational activities.
John Evans

iPad Pilot Project - 9 views

  •  
    This Wiki will house information related to the iPad Pilot Project sponsored by the Department of Educational Technology in the School District of Palm Beach County.
John Evans

Life Without Print: Going All In With My iPad (Part 1) | Ted Landau's User Friendly Vie... - 3 views

  •  
    "On one particular day, I began to question my rationale behind all of this print media I was accumulating. Media that - in a matter of days - would get tossed in the recycling bin. "Why," I asked myself, "was I reading all of this print media when I have an iPad? Isn't print media supposed to be on its deathbed? Why was I sticking with a format that will soon depart this life?" Adding fuel to this query, I have more than two dozen news-related apps on my iPad - from the New York Times to Flipboard. Some of them are spectacularly well-designed. Yet, I was rarely using them. Why?"
John Evans

How Employees Are Driving An iPad Revolution And What IT's Doing About It | Cult of Mac - 2 views

  •  
    "The iPad's transformation from consumer gadget to enterprise tool points the way to an employee-driven tech future in which users - not IT departments - get to choose their own gear and applications."
John Evans

NOAA Photo Library - HOME - 0 views

  •  
    Restrictions for Using NOAA Images Most NOAA photos and slides are in the public domain and CANNOT be copyrighted. Although at present, no fee is charged for using the photos credit MUST be given to the National Oceanic and Atmospheric Administration/Department of Commerce unless otherwise instructed to give credit to the photographer or other source. Downloading Images If you wish to download an image, click below the image caption on High Resolution Photo. This will download a high resolution "jpg" image that can be saved by right clicking your mouse for printing or manipulation within a graphics software program.
‹ Previous 21 - 40 of 106 Next › Last »
Showing 20 items per page