10 Middle School Novels to Add to Your Classroom | WeAreTeachers - 5 views
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"In search of the spell that will compel kids to turn pages, raise hands, journal and jump in, we asked teachers and experts in our social network community to share the novels they bring to their fourth- through eighth-grade students time and time again. We asked them which middle school novels not only inspire that magic-wand effect, but also teach cross-curricular content. "
A Quick Guide To Teaching Hour Of Code 2014 - 0 views
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"Hour of Code is a week-long promotion of the teaching and learning of computer coding. "The Hour of Code is designed to demystify code and show that computer science is not rocket-science, anybody can learn the basics," said Hadi Partovi, founder and CEO of Code.org. "In one week last year, 15 million students tried an Hour of Code. Now we're aiming for 100 million worldwide to prove that the demand for relevant 21st century computer science education crosses all borders and knows no boundaries.""
7 Things a Quiet Student Wishes Their Teacher Understood | Marsha Pinto - 3 views
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"As the beginning of another school year approaches, students face the dreading reality of putting the sunny, less-stress summer days behind and preparing for the next 10 months of deadlines, papers, homework assignments, tests, grades and teachers that seem to not understand what it's like to be a student in 2014. While some students anticipate the teacher that gives less homework, is humorous, easy-going and fair, other students cross their fingers in hopes of the teacher that will understand and accept them for being quiet."
Mr. Guymon's Classroom - Mr. Guymon's EduBlog - 0 views
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Handing Assessment Over to Students I have been giving a lot of thought about how to give my students more of a voice in their learning and in our classroom. Initially, I was focused on increasing their presence on our classroom blog through podcasts, videos, and blog posts. I even gave thought to asking my district IT to unblock Twitter so that we could create a class account (which I am still going to do). But never would assessment have crossed my mind. Fortunately, I took my thoughts to my PLN. Janine Campbell (@campbellartsoup) responded to my tweet about amplifying students' voices with rich insights and a couple articles that got the cerebral wheels turning. If you like what you read here, be sure to follow Janine on Twitter. Assessment for learning is a pedagogical golden nugget. No one ever said that the teacher had to do it alone. Why not give your students a voice in how they are assessed? It might tell you more about where they are at than assessing your class conventionally. Rubrics are my favorite way to assess student projects. I'm even pretty good at creating them. By doing so, I completely understand the assignment and learning outcomes for any given project. But do my students? Is there a way to better utilize rubrics as assessment of learning where students' voices are intensified. Yes! Allowing students to create the criteria for assessment does just that. It doesn't just serve the purpose of better summative assessment. Student-created rubrics also provides a medium for formative assessment as well. If my assignment is for students to analyze the effects of the assassination of Abraham Lincoln on post-war America, I will be able to formatively assess the class' understanding of the main points of this event by the criteria that they suggest this assignment should be graded on. I will know that I need to reteach aspects of this event in American history if students believe that including a description of John Wilkes Booth's escape from Ford's The
Three Awesome Educational Games Hiding in Plain Sight | MindShift - 1 views
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"Game-based learning, and the developers who identify with it today, have come a long way since then and gotten much closer to closing the gap. And there's still a need to communicate core content through games, a need that the consumer market just doesn't have incentive to fill. Yet at Common Sense Graphite, when we evaluate games for learning, what we find is that many of the highest scoring 'learning' games aren't aimed at the educational market. They're more at-home, consumer-oriented games. Because these games are free from the constraints of school standards and traditional curriculum, they flourish, featuring rich cross-disciplinary and truly 21st century learning experiences. Here are just a few favorites that reviewed well on Graphite this year:"
An iPad toolkit - 29 iPad Apps that promote good learning - ICTEvangelist - 2 views
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"In case you hadn't noticed, I'm quite a fan of the iPad (the Lollipop Nexus 9's not too bad either). Not because of its design or because its by Apple or any of that, but because of its keen heritage in the learning arena. Any one who knows me will tell you that I am not one for using tech for tech's sake, despite my evangelist moniker. Use of technology in a cross curricular sense should be measured and done with consideration for the best potential learning outcomes. With all that said, I've been doing this for quite some time now and I thought it time that I shared some of the Apps that have stuck by me or have struck me for their ease of use and impact upon learning in the classroom. Rather than blog about each one however or write in depth about each one either, I've done this in the form of a small poster, with the apps icons on. My periodic table of Apps that I developed from Sean Junkins' original is always well received however it really is a bit on the large size. This poster will feature Apps that hold stock in every classroom and can have an impact upon learning."
20 Strategies for Motivating Reluctant Learners | MindShift | KQED News - 0 views
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"Kathy Perez has decades of experience as a classroom educator, with training in special education and teaching English language learners. She also has a dynamic style. Sitting through her workshop presentation with like being a student in her classroom. She presents on how to make the classroom engaging and motivating to all students, even the most reluctant learners, while modeling for her audience exactly how she would do it. The experience is a bit jarring because it's so different from the lectures that dominate big education conferences, but it's also refreshing and way more fun. Perez says when students are engaged, predicting answers, talking with one another and sharing with the class in ways that follow safe routines and practices, they not only achieve more but they also act out less. And everyone, including the teacher, has more fun. "If we don't have their attention, what's the point?" Perez asked an audience at a Learning and the Brain conference on mindsets. She's a big proponent of brain breaks and getting kids moving around frequently during the day. She reminded educators that most kids' attention spans are about as long in minutes as their age. So a third-grader can concentrate for about eight minutes before losing interest. It's a teacher's job to make sure there are lots of quick, effective brain breaks built into the lesson to give children a moment to recalibrate. Perez says teachers must be prepared for a diverse cross section of learners with a large toolkit of strategies for teaching in multiple modalities, with many entry points to participation and content."
Helping Students See Hamlet and Harry Potter in a New Light With Computational Thinking... - 1 views
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"Like many kids of my generation growing up in India, I was an avid reader of Enid Blyton's novels. Many of her books were written as a series ("The Famous Five," "The Secret Seven" and "Five Find-Outers") and I recall wondering if the lives of characters overlapped in any way. Did a character from one series ever run into one from another, for example? I recall wondering the same thing in later years about P.G. Wodehouse's Blandings Castle and Jeeves series. Today, in a world where communities real and imagined are digitally connected via platforms like Facebook, Instagram and Tumblr, we can reframe that question in terms of those common nodes (or friends) in those characters' social networks. As it turns out, network theory as an analytic technique, or what I'd call computational literary analysis, is not just a bona fide research endeavor. It's also a great example of how computational thinking (CT) is truly a cross-disciplinary skill that can be weaved to enrich learning in any subject (not just math and science, as is sometimes the assumption). In an earlier article on computational thinking, I offered teasers of how CT could be integrated into language arts and social studies, in addition to math and science. Here's a detailed treatment of one of those examples, drawn from the work of Franco Moretti's group on "Computational Criticism," which is part of the broader Digital Humanities initiative at Stanford. (See this New York Times profile for more on the work of this group)."
3 strategies to keep students engaged in STEM | eSchool News - 3 views
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"STEM (science, technology, engineering, and math) is more than just an acronym or a collection of letters. Rather, it is an instructional movement that embodies cross-curricular concepts from four fundamental disciplines, as well as a research-based strategy that addresses the future needs of a technology-driven work force and sustaining a global economy. The importance of STEM is further validated by its prominence in the Next Generation Science Standards (NGSS). One of the most effective instructional approaches toward the implementation of STEM in grade-level courses is through project-based learning (PBL). In this approach, instruction occurs through student-centered investigations focused on a specific topic driven by a set of objectives, culminating in a broadly-defined product or technique. Projects foster an environment of discussion, creativity, problem-solving, inquiry, modeling, and testing, and are applicable to students in all grade levels and subjects, but particularly within the STEM arena."
ISTE | Computer programming in 4 steps - 3 views
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"At the secondary level, core computer science (CS) concepts and practices are taught in courses typically within the information technology (IT) career cluster under the umbrella of career and technical education (CTE). However, CS concepts and practices are also increasingly being incorporated into academics and also electives (and are influenced by art and design). No matter the discipline, creating computational artifacts is one of the core CS practices students should consistently experience to become better problem-solvers. Computational artifacts may include images, videos, presentations, audio files and computer programs. Precise and consistent practice in computer programming (CP) will help students construct cross-curricular knowledge in tandem with both academic and CS concepts and practices. As CP is the process of writing a program from start to finish, students receive exposure in the amalgamation of practices 3-6 found in the K-12 Computer Science Framework. So, how can we successfully engage students in CP? Here's how we can do so in four major steps."
21 Ways to Check for Student Understanding - InformED - 4 views
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"The ultimate goal of teaching is to do just that - teach, not stand up in the front of the room and talk. But sometimes it's easier to talk than to teach, as we all know, especially when we need to cover a lot of material in a short amount of time. We hope students will understand, if not now then before test time, and we keep our fingers crossed that their results will indicate we've done our job. The problem is, we rely on these tests to measure understanding, and then we move on. Few of us take the time to address weaknesses and misunderstandings after the tests have been graded, and by that time it's too late for students to be interested. This means we need to rethink how we approach assessment during class. The most effective way to test student understanding is to do it while the lesson's still going on. Asking students to fill out a questionnaire and then correcting misunderstandings during the next class period won't work because students have already moved on. You've got to take advantage of the moment. If you hope to spend the majority of your time getting through to students, and not just talking, then understanding must be measured and dealt with as soon as the first frown appears on a face. "
10 ways to reach SAMR's redefinition level | Ditch That Textbook - 5 views
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"SAMR is a technology integration model that basically shows the way to get the most out of your technology in the classroom. The dotted line in the chart to the right shows where you cross over from doing what you've always done - just adding technology - to doing what you couldn't do before. Redefinition is at the top of the SAMR model, but that doesn't mean that you "win" or that you're doing it right only if you reach redefinition. Some tasks just aren't made for redefinition, and great learning can happen without redefinition. But redefinition is the Holy Grail. If you get there, you're providing learning that couldn't have happened a decade ago (maybe a year ago)."
Computational Thinking and its importance in education - Microsoft in Education - 0 views
Teaching Remotely for Grades K - 12 | Free Resources and Strategies - 1 views
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"Even when schools are closed, you can keep the learning going with these special cross-curricular journeys. Every day includes four separate learning experiences, each built around a thrilling, meaningful story or video. Kids can do them on their own, with their families, or with their teachers. Just find your grade level and let the learning begin! -The Editors of Scholastic Classroom Magazines."
The Daring Librarian: 12 Insta Easy Instagram Library & Literacy Promotion Ideas - 1 views
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"What's the point of Instagram and why should you spend your precious time and money on it? Well, don't worry about the cost, because it's FREE! So, all you really need is creativity and a few minutes a day to make meaningful, fun, and lasting connections with your community. And with Instagram you get a twofer! Even maybe a threefer, fourfer?! (is that a thing?) That's right, for the amazing low price of FREE, each Instagram post can cross pollinate to your Twitter, Facebook (:-P), Flickr, Tumblr, and that thing called Swarm that kinda took the place of the annoying Foursquare? That's pretty powerful! "
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