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John Evans

ISTE- sigilt Welcome to the SIG Innovative Learning Technology Wikispace! - 3 views

  • SIGILT enables educators, researchers, educational reform leaders and learning technology innovators to share information about promising and proven new learning technologies. SIGILT goal is to identify, compile, and disseminate that information
John Evans

iRead - I Record Educational Audio Digitally - 6 views

  • iRead is a group of teachers in Escondido Union School District dedicated to the idea that digital audio can be a powerful learning tool for all students. iRead will give you a chance to create meaningful, curriculum-centered audio projects with your students. Teachers are using digital audio tools (iPods, mics, Garageband, iTunes, Keynote, etc. and various accessories) to improve reading processes. Teachers meet on a monthly basis to exchange ideas and strategies. We started in 2006-07 by collecting data about fluency rates - this has been very promising.
John Evans

Authors - mLearing and ELT: Are We Mobile Ready? | Delta Publishing - English Language ... - 1 views

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    "mLearing and ELT: Are We Mobile Ready?"
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    As promised in my posting of April 8th 2011 I would like to share here some first insights into the results from my survey into Mobile Learning 2011 and what some of the statistical comparisons show when matched against results from the same survey last year.
John Evans

Literacy with ICT | School Leaders - 1 views

  • Walk-throughs for School Leaders
  • A Literacy with ICT walk-through is a short (4 to 6 minute) informal classroom/lab/library observation by the school leader.
  • The walk-through is followed closely by informal conversation between the school leader and the teacher, to facilitate teacher reflection about how to maximize student literacy with ICT.
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  • Similarly, school leaders and teachers need to decide about the nature of the feedback, keeping in mind that the purpose of the walk-through is to promote reflective dialogue about promising teaching and learning practices related to student literacy with ICT.
  • Each school staff can modify their own walk-through procedures and develop a set of questions that school leaders could consider during their visits. The questions should be worded to encourage teacher reflection about their practice rather than to elicit a specific answer for the school leader.
  • Walk-through Blank Form
  • Part 2: Our Conversation
  • Part 3: My Reflections
  • Part 1: My Walk-through
  • It involves observing student engagement, teaching practices, and learning environment intended to develop student literacy with ICT in the context of curricular outcomes.
  • Walkthroughs are not teacher-evaluation sessions and should avoid evaluative comments.
John Evans

What is PBE | Promise of Place Place Based Education - 0 views

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    What is Place-Based Education? Place-based education (PBE) immerses students in local heritage, cultures, landscapes, opportunities and experiences, using these as a foundation for the study of language arts, mathematics, social studies, science and other subjects across the curriculum.
alxa robert

Chhattisgarh's road show to woo IT industries - 0 views

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    Promising incentives and uninterrupted power, the BJP ruled Chhattisgarh on Thursday held a road show…
John Evans

Extending Computer Science Education Week with Computational Thinking - Digital Promise - 2 views

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    "This week is Computer Science Education Week, and millions of students across the United States will participate in an Hour of Code. Over the last four years, the Hour of Code has been instrumental in offering children the opportunity to try coding. Computer science, however, is much more than just coding, and students need much more time to learn and practice computing skills and dispositions to be prepared for the world in which they're growing up. These skills and dispositions of a computer scientist are commonly referred to as "computational thinking" and increasingly, computational thinking is being introduced to students within the subjects they study every day."
John Evans

Play to Learn - Digital Promise Global - 2 views

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    "Objective: Students will engage all of the design and communication skills they have developed by inventing a game that teaches the player something new. Tools/Materials Required: As needed Depth of Knowledge: Extended Thinking Teacher's notes are in purple. For the student's version, see Play to Learn Student Guide."
John Evans

The Learning Studios Project Library - Digital Promise Global - 1 views

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    "The Learning Studio Project Guides are designed to support students in developing important skills in the Learning Studio. The Project Guides are categorized in alignment with the Webb's Depth of Knowledgeframework to indicate the complexity of the project."
John Evans

Introduce Computational Thinking with the Music Industry - Digital Promise - 0 views

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    "How can you stimulate students and teachers to engage in computational thinking with data? One key is to provide a realistic, relevant, and meaningful context. We're excited to release two new resources-a short video and a two-page handout-that teachers can use to introduce students to how the music industry is using data and computation."
John Evans

Teaching for Deeper Learning - Digital Promise - 4 views

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    "fter talking to 350 students, educators, and parents across 30 schools, they found few schools where powerful learning, in which most students were engaged and thinking critically, was happening across the board. However, they did find individual teachers who were making it happen on their own. In those classrooms, students were enthusiastically engaged, participating in challenging tasks that drew on their analytical and problem-solving skills. Mehta and Fine describe these bright spots in their new book, In Search of Deeper Learning: The Quest to Remake the American High School. Usable Knowledge sat down with Mehta and Fine, who is now the director of the teaching apprenticeship program at the High Tech High Graduate School of Education in San Diego, to find out how other teachers can replicate the successes they uncovered - and how to prepare teachers to facilitate the kind of deeper learning we'd hope to see in every setting."
John Evans

Going Beyond the Hour of Code - Digital Promise - 1 views

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    "During CS Ed Week, countless teachers and students experienced computer science for the first time. Whether it was their first, second, or hundredth time, I hope that this taste of CS left them hungry for more. Code.org has created a great compilation of resources for how students can continue learning. In this post, I'd like to suggest some ideas for how teachers who are new(ish) to CS can go beyond the Hour of Code."
John Evans

Breaking Down the 8 Key Concepts of Computational Thinking - Digital Promise - 1 views

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    "Across the United States and around the world, educators are being called on to help their students prepare for futures in an increasingly computational world. Integrating computational thinking into activities, lessons, and curricula not only supports building new skills, but also enhances learning and engagement in every discipline. However, there are still many more educators who do not feel comfortable with computational thinking concepts than those who do."
John Evans

Advancing Computational Thinking Across K-12 Education - Digital Promise - 0 views

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    "Thanks to the successes of campaigns like the Hour of Code and this week's Computer Science Education Week, educators, policymakers, and families around the country are realizing the value of coding and computer science in K-12 education. But how do "code," "computer science," and, "computational thinking," fit together? What is motivating their introduction into schools, and how might they change education?"
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