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John Evans

5 Awesome TV and Movie Robots You Can Build With a Raspberry Pi - 1 views

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    "With so many Raspberry Pi projects to choose from, it can be tricky to find the one you really want to build. Our advice is to find a way to marry the Pi with something you really love. One great example is TV and movie robots - iconic characters from popular sci-fi that can be rebuild at home with a Raspberry Pi built in. Once constructed, your robot might be able to utter commands when a condition is met (perhaps a sensor detects motion). Or it might move around, learning about its surroundings, or reading information to you from Wikipedia. Whatever you have in mind, it should be relatively straightforward to plan and execute. It may take some time, however. Here are five example projects that show how you can combine a Raspberry Pi 2 or later with your favorite fictional robot. 5 Things Only a Raspberry Pi 2 Can Do 5 Things Only a Raspberry Pi 2 Can Do The latest edition of the pint-sized computer is awesome. So awesome, in fact, that there's 5 things you can only do on a Raspberry Pi 2. READ MORE 1. R2-D2 We've all wanted our very own astromech droid, haven't we? Sure, no one on earth is (currently) operating a light speed drive, but Star Wars droid R2-D2 has far greater abilities than onboard spacecraft maintenance. For instance, he can hold torches, carry a tray of drinks, and launch lightsabers across pits in the desert. Okay, it's unlikely you'll manage to get your own R2-D2 robot to do that… but don't let that put you off. Check out this little guy, controlled by a Raspberry Pi. While this project was based on an existing R2-D2 toy, that shouldn't limit your ambition. You'll find plenty of R2-D2 builds on YouTube. There's a massive R2-D2 building community online. Finding one that has a drive unit should be ideal for integrating a Raspberry Pi (and perhaps an Arduino, which you can use the two together) and developing a more realistic R2-D2 experience. Arduino vs Raspberry Pi: Which Is The Mini Computer For You? Arduino vs Rasp
John Evans

Computer Coding Game No Computer Needed Superhero Activity - 4 views

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    "A computer coding game is a really fun way to introduce the basic concept of computer coding to young kids. Even better if you make it a superhero computer coding game! Plus you don't actually have to have a computer, so it's a cool tech-free idea. This homemade coding game was pretty easy to set up and can be played with over and over again with any type of pieces. Use superheroes,LEGO, My Little Ponies, Star Wars, or whatever you have to learn a little about programming."
John Evans

Coding in the Classroom with Swift Playgrounds | Jonathan Wylie: Instructional Technolo... - 1 views

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    "The recent release of iOS 10 unlocked a creative coding opportunity for iPad classrooms called Swift Playgrounds. It's an iPad app that lets you solve interactive puzzles that are designed to help you learn the basics of how to code in a programming language called Swift. It is aimed at students aged 12 and over and is part of Apple's Everyone Can Code initiative. So, if you are looking for new ways to start coding with students, this could be a great new platform for you to explore. Here's what you need to know."
John Evans

Make Minecraft a Priority During This Week's Hour of Code - STEM JOBS - 0 views

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    "This year's Computer Science Education Week is upon us and, as many teachers know, it brings the opportunity to show students that they, too, can code. Through fostering a global movement during this week, using the Hour of Code and an enormous social-media campaign, technology giants including Microsoft are offering educational tools, such as Minecraft: Education Edition, to develop student interest in coding. This year, Microsoft has updated its Minecraft: Education Edition tutorial, providing greater opportunities to students for learning to code and more educational tools to educators when introducing this subject."
John Evans

Changing mindsets over learning coding - Daily Genius - 1 views

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    "'It's boring', he groaned, glancing sideways beseechingly. 'Do I have to do it. Why do I need to learn to code?'  Part of the year 6 gifted and talented class, this student punched keys, slammed the laptop shut, yanked it open again. His friend offered to help. Desolately he turned back to the coding lessons. I continue cruising the classroom stepping over lanky legs harbouring slumped socks, dodging flailing arms. 'It's really easy - it's like the games we play. I'm trying to trip it up,' one boy tells me as I watch the psychedelic coloured spinning shape. It reminds me of a rapidly created multi-coloured elastic band ball. He's chuckling with glee. I am amazed. This was my first coding class as a supply teacher."
John Evans

Is Coding the New Literacy? | Mother Jones - 2 views

  • What if learning to code weren't actually the most important thing? It turns out that rather than increasing the number of kids who can crank out thousands of lines of JavaScript, we first need to boost the number who understand what code can do. As the cities that have hosted Code for America teams will tell you, the greatest contribution the young programmers bring isn't the software they write. It's the way they think. It's a principle called "computational thinking," and knowing all of the Java syntax in the world won't help if you can't think of good ways to apply it.
  • Researchers have been experimenting with new ways of teaching computer science, with intriguing results. For one thing, they've seen that leading with computational thinking instead of code itself, and helping students imagine how being computer savvy could help them in any career, boosts the number of girls and kids of color taking—and sticking with—computer science. Upending our notions of what it means to interface with computers could help democratize the biggest engine of wealth since the Industrial Revolution.
  • Much like cooking, computational thinking begins with a feat of imagination, the ability to envision how digitized information—ticket sales, customer addresses, the temperature in your fridge, the sequence of events to start a car engine, anything that can be sorted, counted, or tracked—could be combined and changed into something new by applying various computational techniques. From there, it's all about "decomposing" big tasks into a logical series of smaller steps, just like a recipe.
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  • Because as programmers will tell you, the building part is often not the hardest part: It's figuring out what to build. "Unless you can think about the ways computers can solve problems, you can't even know how to ask the questions that need to be answered," says Annette Vee, a University of Pittsburgh professor who studies the spread of computer science literacy.
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    "Unfortunately, the way computer science is currently taught in high school tends to throw students into the programming deep end, reinforcing the notion that code is just for coders, not artists or doctors or librarians. But there is good news: Researchers have been experimenting with new ways of teaching computer science, with intriguing results. For one thing, they've seen that leading with computational thinking instead of code itself, and helping students imagine how being computer savvy could help them in any career, boosts the number of girls and kids of color taking-and sticking with-computer science. Upending our notions of what it means to interface with computers could help democratize the biggest engine of wealth since the Industrial Revolution."
John Evans

Hour of Code 2017: Unlock an Exciting New World by Taking a 'Hero's Journey' | 3BL Media - 2 views

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    "In a few weeks, people around the world will celebrate Computer Science Education Week. Millions of kids and others will participate in an Hour of Code, a global call to action to spend an hour learning the basics of coding. Today, it's my privilege to announce that Microsoft has released a new Minecraft tutorial for Hour of Code, called Hero's Journey, that will be used in classrooms, at after-school programs, community centers and homes everywhere. The tutorial uses game elements loved by so many young people, and introduces a fun character called the Agent, to present computer science concepts in a fun and creative way. Learn more in a post today by Deirdre Quarnstrom, Minecraft Education general manager, and start planning your Hour of Code."
John Evans

Coding for Kids | Betchablog - 9 views

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    "While not every student might want to write their own software, understanding the big ideas of coding is a skill that all students would benefit from, even the very young ones. Understanding the key ideas of computational thinking - identifying patterns, thinking algorithmically, manipulating data, solving real problems, etc - is an important step in helping our students build mastery over their world. This presentation aims to take you on a guided tour through some of the resources available to your students to help them learn the principles of creating code. It starts by looking at a range of desktop and mobile apps suitable for teaching very young students to program, right through to tools and websites that can help your older students learn to hack code, and much more."
John Evans

8 Reasons Why Kids Should Learn to Code - 3 views

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    "The main arguments behind the push for students to learn to code, usually center around preparing students for future jobs. There is a skill shortage in the computer science industry which determines skilled job seekers can walk into lucrative contracts. This trend is predicted to rise. The other aspect to the usual argument is that even students who do not work in the technology industry will also benefit throughout their life and careers by learning computer science, as all industries now involve some component of programming. While these arguments are perfectly valid, there are many more reasons why kids should learn to code. They include:"
John Evans

Why Making Is Essential to Learning | Edutopia - 0 views

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    Making is as old as learning itself. While the maker movement may only be about a decade old, the human desire to create dates back to the earliest forms of human activity, from making stone tools to drawing on cave walls (Halverson & Sheridan, 2014; Martinez & Stager, 2014). Thinkers such as Pestalozzi, Montessori, and Papert helped paved the way for the maker movement by stressing the importance of hands-on, student-centered, meaningful learning. Instead of viewing learning as the transmission of knowledge from teacher to student, these thinkers embraced the idea that children learn best when encouraged to discover, play, and experiment. More recently, maker education is being used as a way to connect do-it-yourself informal learning to classrooms. Driven by new technologies such as 3D printing, robotics, and kid-friendly coding, making is emerging as an effective way to introduce students to STEM, particularly women and minorities. By incorporating elements of making into the classroom, educators can bridge the gap between what students are passionate about and what they're learning in school.
John Evans

Coding may not be all it's cracked up to be when it comes to getting a job in the futur... - 1 views

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    "Coding is, apparently, the new language we all need to learn. It's billed as essential by the likes of Bill Gates and Stephen Hawking. General Motors CEO Mary Barra calls coding a "core skill" that you need to learn if you want a high-paying job. But what if this emphasis on coding is distracting us from teaching kids about other, more important things that they'll actually need for the jobs of the future? Marina Gorbis, executive director of the Institute for the Future, sees this obsession with coding as the equivalent of putting all our eggs into one basket."
John Evans

Coding in the math classroom - 1 views

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    "Why teach coding? Simply put, coding can change and impact people's lives. The effect technology - as a result of computer code - has on this world is incredible. What used to be thought of as impossible is now made possible. What's more amazing is that our technological accomplishments always open up new realms of possibilities. Cellphones, for instance, didn't stop at phone calls - they led to streaming music and eBooks and brain teasing games and the ability to map the night sky. This suggests that learning technology and its underlying language - coding - is extremely powerful."
John Evans

The Fabulous Field Trip Guide: Mobile Learning and QR Codes | Tech Learning - 2 views

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    " The Fabulous Field Trip Guide: Mobile Learning and QR Codes 7/6/2016 12:10:00 AM By Shelly Terrell "You have brains in your head. You have feet in your shoes. You can steer yourself any direction you choose."- Dr. Seuss, Oh, The Places You'll Go! In 2012, I visited the British Library with Terry Freedman. I was astounded by how much interaction I was able to have with the exhibits. I got to experience the exhibits with 3D glasses, touch tabletop screens, and scan QR codes. As I venture to more museums, landmarks and national parks, I have noticed how these sites are making their exhibits more engaging by adding a mobile component. Before planning your next field trip, discover ways the site is integrating QR codes, mobile apps, and . Check out my recommended apps and tips below along with a slide presentation (free to download) and bookmarks. Check out the rest of The Fabulous Field Trip Guide with suggested activities, virtual field trips, and virtual reality and augmented reality apps and web tools."
John Evans

What I Learned in #HourofCode | Tech Learning - 2 views

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    "A week ago, I didn't think I knew anything about code. I could handle HTML and tinker with javascript, but my technology interests have always been in classroom implementation. So for me, #HourofCode is a new experience, and one that I had sort of turned a blind eye towards before. I knew the big idea--introduce students to coding and computer science in a fun and accessible way, but hasn't been a part of it before. While I recognize that coding could be meaningful in my English classroom, it was never a priority for me, and I simply didn't think I had the time.  One of my goals this year is to try new things and step out of my technological comfort zone. I want to learn more about STEM, coding, maker spaces, and everything else in our ever-growing field of edtech, both for me and for my students. So this year, when two of my colleagues in the math department offered to help facilitate lessons, I jumped right in. And it was great. "
John Evans

ISTE Says Watch Out for Coding, Immersive Tech This School Year -- THE Journal - 2 views

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    "The International Society for Technology in Education (ISTE) this week named five technology trends to watch in the 2017-2018 school year. Serving approximately 100,000 teachers, administrators, ed tech specialists and other education stakeholders worldwide, ISTE has a comprehensive view of the K-12 education landscape and offers a unique perspective on emerging learning technologies, according to CEO Richard Culatta. "With improved connectivity and increasingly impactful educator professional learning around the use of technology, many students will have new experiences as the bell rings to start a new school year," Culatta said the announcement.   An ISTE educator from Wisconsin says coding can be taught to students as young as kindergarten. First, the organization called coding "the international language of problem-solving" and says every student will need to know the basics of computer science. "Teachers are helping students attain problem-solving skills by infusing coding and computational thinking into courses across the curriculum and encouraging students to become digital content creators," the organization wrote."
John Evans

Makey Makey Math - Coding Probability Simulators #makerED | Brian Aspinall, CV - 2 views

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    "As I gear up to present student work at ETFO's ICT Conference in Toronto, I'd like to share some ideas: 1. Coding allows for students to learn across math strands instead of in isolation. 2. Coding is a place for students to fail safely. 3. Coding allows students to take risks and solve problems. 4. Computational thinking is a form of problem solving not accomplished with textbook work. 5. "Making" is creative. Creativity is fun. Here is a student application coded to support our Grade 8 probability strand. We extended our projects with Makey Makeys so users had a physical interaction."
Phil Taylor

Learning to code vs. coding to learn - World of Opportunity - Medium - 1 views

  • “learning to code” is really about developing skills, approaches and familiarity with tools that help enable the use of “coding to learn.”
John Evans

Playful Learning in the Early Years: The Gingerbread Man Coding Reteel - 1 views

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    "This week we've been reading a favourite winter time story! The children love the adventures the Gingerbread Man has as he runs away from the different characters in the story. They are always so sad at the end when he is eaten by the fox!     Today I challenged them to retell the story and help the Gingerbread Man outsmart the bakers, cow, goat, cat and fox by using a coding game. This activity helped the children to strengthen their retell as they recalled the story and sequenced the events of the story, and encouraged them to practise their coding skills, specifically oral language related to directionality and number.   We used a small stuffed Gingerbread Man, photos of the different characters from the text, our coding board (sensory table lid with tape), and directional coding cards. "
John Evans

Coding In The Classroom: How Teachers Are Learning To Code | Getting Smart - 2 views

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    "Like a slow moving barge, the discussions around teaching students to code have remained afloat, drifting slowly towards a far away destination for many years. Although there is still progress to be made to achieve the goals of code fluency, current activities indicate that significant change is happening and thankfully, on a global scale."
John Evans

Can Learning to Knit Help Learning to Code? | MindShift - 2 views

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    "When electrical engineering professor Dr. Karen Shoop of Queen Mary University in London took her first knitting workshop, she noticed immediately that knitting is very similar to writing computer code. "I noticed that knitting instructions are largely binary (like computers) - in other words, knit or purl," she said. "More interesting were the knitting instructions, which read just like regular expressions [of code], used for string matching and manipulation when coding." Shoop also recognizes that the earliest stages of computing were inspired by handwork: "Of course, computers ultimately started off partially inspired by weaving and the Jacquard loom, or earlier Bouchon's loom. Arguably some of the earliest programmers were the people making the card/paper punch hole patterns for weaving patterns.""
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