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John Evans

Joan Ganz Cooney Center - Busting Barriers Or Just Dabbling?: How Teachers Are Using Di... - 2 views

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    "This recent example aside, the idea that games can be fun and educational is starting to take hold in the educational community.  That these fun learning games can come in the form of games like Minecraft, rather than "skill and drill" games is icing on the cake for students and teachers.  The number of recent popular press articles heralding a rising trend of digital game use in the classroom has made the team at the Joan Ganz Cooney Center wonder: just how common is this practice?  And further, which teachers are choosing to use digital games in their teaching, what particular goals do they have for that game use, and what kinds of outcomes are they observing among their students? With these questions in mind the Joan Ganz Cooney Center surveyed nearly 700 K-8 teachers about their use of digital games in their teaching (a follow-up to a similar survey we conducted in 2012 with BrainPop). I wanted to share a few of the highlights from our full set of findings."
John Evans

From sceptic to convert using iPads in my classroom - Educate 1 to 1 - 2 views

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    "At first, I have to admit I was not the greatest fan of the iPad. Aside from its obvious advantages, like the battery life and the time gained from not having to get the class to 'log on', it seemed like an expensive gimmick. However, after experimenting with iMovie, I began to see some of its potential and I was hooked. I soon found that many of the content-free apps, such as iMovie, Keynote and PuppetPals provided me with a medium through which I could teach in an inspiring and innovative way. Three years on, the school now has one iPad between two children and the opportunities to use the technology in a creative way have multiplied. The iPad is a valuable and powerful resource which has changed my approach to teaching and learning. My lessons are now more dynamic, with greater opportunities for the children to make decisions and choices for themselves. The pupils are often scattered around the school working in small groups to develop creative ways to record, present, evaluate and explain. My role as a teacher has also changed as I have become a facilitator and guide, providing quality control and advice. I have been able to introduce longer integrated projects combining different subjects and skills where the iPad is a key tool in the process. The iPad has been invaluable in enabling me to make the curriculum change I wanted. I can now say the skills of curiosity, collaboration, critical thinking, reflectiveness and creativity are being practised on a daily basis through this technology. However, it is the ease with which you can create on the iPad that has had the most impact in my classroom. The controls are so intuitive that very little time, if any once an app has been introduced, is spent teaching the children how to use the technology. This means that tasks that would have seemed too complicated or time consuming in the past are now possible."
John Evans

9 Top Tactics for Using Video Games in the Classroom - 1 views

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    "Why use video games in the classroom as teaching tools? Let's be clear-we've come a long way from Asteroids and Space Invaders. The modern capabilities and designs of computer games provide endless opportunities for meaningful learning experiences. Used appropriately and effectively, technology can make a difference in students' lives and affect their attitude toward school in a positive way. So ditch the old stereotypes and misconceptions you may have about the ill effects of video games and reframe your perception in the light of using them to enhance learning. Gamification of classrooms isn't a new idea. The components of the gaming world lend themselves well to self-directed learning, because gaming taps into the variables which inherently motivate the desire for progress. In fact, using a set of constructs called game mechanics one could conceivably create situations that enhance learning by incorporating the kinds of motivating strategies found in today's best video games. Whether you choose to "gamify" your physical classroom all the way or only use video games as an occasional learning enhancement, making learning fun will positively reinforce students' experiences of school. Here are some suggestions on how to successfully use video games in the classroom."
John Evans

Inspired To Educate - "STEAM: Creating A Maker Mindset" by @vvrotny and @speterson224 - 1 views

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    "As parents and teachers, we encourage our kids to become well rounded people who love learning.   In our world of cell phones, ipads, and computers, it's easy for kids to become passive consumers of media and technology.   We, however, want are kids to be active, curious, and creative.   Since I'm a musician and a software engineer, I hope that my kids learn to express themselves emotively and become creative thinkers.   We're trying to foster a family culture where we are active, encourage tinkering, and building physical things with our hands.    With these ideas in mind, I wanted to share a great video I found by Vinnie Vrotny and Sheryl Peterson entitled "STEAM: Creating A Maker Mindset."   In this conference talk from the K12 Online Conference in 2013, they share their experiences encouraging a "maker" mindset in the Quest Academy .   Their school has a very unique class teaching design thinking to kids.    It's giving me lots of ideas for building a maker environment for our family.    In this class, Sheryl encourages her students to invent a creative design problem and solve it.   With the tools and support of the teacher, the kids are encouraged to build their design.    In some cases, the kids ask Sheryl to assign a problem to them.    The kids aren't used to having creative freedom to design and make.    In these cases, Sheryl encourages the students to keep thinking."
John Evans

Learning Centers in the Secondary Classroom | Edutopia - 1 views

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    "he sound of activity echoes throughout the classroom. I find myself engaged in a small-group conversation around the igneous rocks that the students in this group are holding. Remembering that shortly before that conversation I'd been about to redirect some students, I quickly scan the room searching for off-task behavior. To my delight, I find that a wide array of learning is taking place. In one corner, I see students watching a video and typing online reflections. In the other corner, I see students comparing their drawings on the rock cycle. This is what a good day built on learning centers looks like. As teachers strive to find ways of promoting key success skills while making use of limited resources, learning centers can be an invaluable tool in the secondary classroom. In addition, learning centers provide time-strapped teachers with opportunities for meaningful formative assessment that helps drive the classroom instruction. What are some strategies that secondary teachers can use to successfully launch learning centers in their classrooms?"
John Evans

Shifting Needs in a Digital World - The Meaning of Meraki - 5 views

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    "In a perfect world, all of our students would come to school every day well rested, well fed, clean, healthy, happy, feeling good about themselves and ready to learn. But some of the time, and perhaps for a significant segment of our students, that is not the reality. So yes, schools need to be clear on their priorities and make tough choices in supporting students while making sure their basic and psychological needs are met before we can aspire to assist them with their self-fulfillment needs. It's a delicate dance schools must do in supporting students with their varying needs; a balancing act of sorts that comes with great consequence. What complicates this even further is the reality of the very dynamic, digital world our students are growing up in. With a shifting world, comes shifting needs. And along with shifting needs comes a shifting role that schools must take on in order to best prepare students moving forward. We must revisit the graphic above to explore and best support students with their changing needs in our DIGITAL WORLD. In some cases, students get these emerging needs related to our shifting world met at home, but for others, this is not the case for a variety of reasons."
John Evans

A machine-learning revolution - Physics World - 1 views

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    "The groundwork for machine learning was laid down in the middle of last century. But increasingly powerful computers - harnessed to algorithms refined over the past decade - are driving an explosion of applications in everything from medical physics to materials, as Marric Stephens discovers When your bank calls to ask about a suspiciously large purchase made on your credit card at a strange time, it's unlikely that a kindly member of staff has personally been combing through your account. Instead, it's more likely that a machine has learned what sort of behaviours to associate with criminal activity - and that it's spotted something unexpected on your statement. Silently and efficiently, the bank's computer has been using algorithms to watch over your account for signs of theft. Monitoring credit cards in this way is an example of "machine learning" - the process by which a computer system, trained on a given set of examples, develops the ability to perform a task flexibly and autonomously. As a subset of the more general field of artificial intelligence (AI), machine-learning techniques can be applied wherever there are large and complex data sets that can be mined for associations between inputs and outputs. In the case of your bank, the algorithm will have analysed a vast pool of both legitimate and illegitimate transactions to produce an output ("suspected fraud") from a given input ("high-value order placed at 3 a.m."). But machine learning isn't just used in finance. It's being applied in many other fields too, from healthcare and transport to the criminal-justice system. Indeed, Ge Wang - a biomedical engineer from the Rensselaer Polytechnic Institute in the US who is one of those pioneering its use in medical imaging - believes that when it comes to machine learning, we're on the cusp of a revolution."
John Evans

Giving students more music, theater, and dance boosts writing scores (and compassion), ... - 1 views

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    "When you're the big fish, it's not OK to pick on the little fish just because you can. That's an important lesson for everyone. But some Houston first-graders got a particularly vivid demonstration in the form of a musical puppet show, which featured fish puppets and an underlying message about why it's wrong to bully others. The show left an impression on the students at Codwell Elementary, according to their teacher Shelea Bennett. "You felt like you were in that story," she said. "By the end of the story they were able to answer why [bullying] wasn't good, and why you shouldn't act this way." The puppeteer's show was part of an effort to expand arts education in Houston elementary and middle schools. Now, a new study shows that the initiative helped students in a few ways: boosting students' compassion for their classmates, lowering discipline rates, and improving students' scores on writing tests. It's just the latest study to find that giving students more access to the arts offers measurable benefits. And adding time for dance, theater, or visual arts isn't at odds with traditional measures of academic success, according to the research - which amounts to one of the largest gold-standard studies on arts education ever conducted. "Arts learning experiences benefit students in terms of social, emotional, and academic outcomes," write researchers Dan Bowen of Texas A&M and Brian Kisida of the University of Missouri. The study, released Tuesday through the Houston Education Research Consortium, looked at elementary and middle schools - which predominantly served low-income students of color - that expressed interest in participating in Houston's Arts Access Initiative. There appeared to be significant need: nearly a third of elementary and middle schools in the district reported lacking a full-time arts teacher."
John Evans

Why Educators Must Innovate #IMMOOC - Leading, Learning, Questioning - 1 views

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    "Obviously a lot can change in 15 years. We all know this, but these images put that reality into perspective for me. It makes me wonder about things. It make me ask myself, "If that's what was on the movie of the summer, what was in our classrooms? How much has changed with technology? What about in our classrooms?" Why innovate? Here's my worry: Schools that don't innovate are going to look like this, and it likely won't take 15 years to happen. In all likelihood, it's probably happening more places than we'd like to admit right now. If we don't change, we're going to end up looking like that picture appears to us now-irrelevant, a relic of the past. For some (maybe even many) what we were doing now will be nearly unrecognizable in the not so distant future. In hindsight, some of what we understood as best practice not too long ago seems that way. We can't control the fact that our schools will continue to grow, but if we don't start getting some movement now and gaining momentum today, we're going to end up so big and so settled in that our own inertia will keep us from moving forward. With each day that passes without innovation, we only make it harder to make change happen in the future."
John Evans

Mathematical Mindset Teaching Guide, Teaching Video and Additional Resources - YouCubed - 0 views

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    "We have designed a Mathematical Mindset Guide to help teachers create or strengthen a growth mindset culture. This guide contains five Mathematical Mindset Practices along with links to teaching videos.  The videos all show Jo and Cathy teaching middle school students. There are different stages described in each practice to help capture the journey of a mathematical mindset classroom and the evidence teachers may collect along the way for their own reflection or for discussion with colleagues.  The guide has been designed for teachers to use in the process of self-reflection, or for coaches or administrators to use to encourage a mindset teaching culture. In the interactive version of the guide on this web page, you can click on the arrow buttons in the Expanding descriptors to see a short extract of Jo/Cathy teaching in the ways described. Our goal for the guide is to support a mathematical mindset journey of learning and growth. Teachers can work with the guide individually or in collaboration with others. The guide is intended to be non-judgmental, non-evaluative, and iterative in nature. When using the guide consider the classroom community as a whole rather than the teacher alone. It is also important to note that while the goal of the guide is to communicate all aspects of a mathematical mindset classroom, it is not always possible to find evidence of all practices in one lesson. We encourage teachers, coaches, and administrators to use this guide, and our reflection suggestions iteratively over multiple lessons."
John Evans

Maintaining "First-Day" Excitement - The Principal of Change - 0 views

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    "All over Canada, and at many schools in North America, today is the first day of school. Doing the work that I do today, I did not realize that until I opened up Facebook this morning and was hit by a barrage of "the first day of grade _____" pictures all over my feed.  The excitement on the faces of many students was contagious, but it also seemed that some parents were pretty happy to send their kids back to school as well What I have been thinking about a lot lately is about how we maintain that "first-day" excitement in our students throughout the year? Although this is something that I do my best to support in my work, I know that this is not an easy task for educators and schools as there are so many variables in the lives of our students and ourselves that have an impact on our experience in school. My focus here is on how do we create an experience in school that is both joyous while challenging.  The reason both elements are essential is that it is easier to "challenge" our students to grow in a space where they are excited to be in the first place. If a student hates coming to school every day, it is going to be a lot tougher to push them toward growth."
John Evans

50+ Essential Songs for the History Classroom - ActiveHistory - 5 views

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    "I am a big fan of music in the history classroom and I have created a number of Spotify Playlists for this purpose. Often this is merely to help create a calm and purposeful working atmosphere, when a bit of Chopin or Debussy sets the tone perfectly. Occasionally it's even possible to have calming instrumental music directly related to the topic in question: for example, Elgar's Cello Concerto in E Minor, which was inspired by the composer watching British troop ships heading off to France in 1914. However, some songs are better used to stoke up some energy during lessons, whilst the very best of all are historical sources in themselves, combining musical feeling with powerful lyrical content. What follows is a list of songs I regularly use in class, organised in broadly chronological order in terms of the topics they relate to, with a brief explanation of how you could make use of them with your own students. What follows is a list of 25 principal songs, but with links to others on similar themes or by similar artists, bringing the total up to over 50. If you have any other suggestions, please contact me (@russeltarr / @activehistory on Twitter) and I'd be delighted to add them to the list (as long as it isn't "We didn't start the fire" by Billy Joel. Which I admit is superb, but we all know this one, surely?)."
John Evans

Driving Questions Part 1: Building Student Inquiry in Project Based Learning and STEM |... - 2 views

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    "Welcome to this first post in a series that promotes student inquiry in PBL and STEM. This series is dedicated to helping educators create a student-centered Driving or Investigative Question… which is so important in STEM and PBL. You will discover multiple resources and ideas in this series, along with some great ideas for finding student success in student owned inquiry. In this first post, I would like to build the idea of what makes a Driving or Investigative Question important in student centered learning, and how it can uncover important standards. "
John Evans

The Multiple Uses of Augmented Reality in Education | Emerging Education Technologies - 0 views

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    "Classroom learning as we know it is undergoing change at an unprecedented rate. Technology has made its way to the classroom, increasing the engaging and interactive elements that many students are benefitting from. Students today are already familiar with various technologies, which is why computerized tools and apps make sense in a classroom setting. One study among marketing students has shown that the introduction of technology makes 87% of students more likely to attend class and 72% of them more likely to participate. Augmented and virtual reality are seeing more prominent utilization in classroom and educational settings. The format and even the location of the learning process could be transformed through AR in the years to come. Keeping in mind that 71% of people aged 16 to 24 in the US have a smartphone, AR could be the next big thing in education. Let's explore educational uses of the AR technology in detail."
John Evans

ChatGPT with My Students | User Generated Education - 1 views

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    "I love educational technology. When technologies were first available online, I was an early adopter, and often got brutally criticized by administrators and colleagues in my K-6 settings for having students use the internet for research, use web tools, create webpages in wikis, and work virtually with schools in other states and countries (for example, see their work from 2008 at http://weewebwonders.pbworks.com/). Now, similar work is often seen as innovative by colleagues. Boy, have times thankfully changed, but I have not. I still am an early adopter of technologies in that I believe many can benefit students in their learning. As many in education know, commentary about ChatGPT is appearing on the news, social media, and the internet. As I always do, I am exploring its use in my classes (elementary-level gifted education). This post describes its use in education from the perspectives of ChatGPT, itself, and from a handful of educators. Later, I describe and show the work of my students. I conclude with tools for detecting machine-generated text, and provide a parting shot."
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John Evans

It Was Hard to See the Good in 2021 - Until I Started Practicing Gratitude | EdSurge News - 0 views

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    "Between school closures, learning loss, intensified educator burnout, widespread staff shortages and increased stressors at home, it's been hard not to focus on the negatives in education this year. In fact, it's human nature to get caught up in what went wrong-an innate survival mechanism called "negativity bias" vigilantly draws our attention to worries and risks so we can better remember and avoid threats. While I'm appreciative that my ancestors were wary folks, in 2021, I often saw myself and others trapped in this negative mindset, always tallying the losses and waiting for the next bad thing to happen. However, in my work with educators this year, I began to notice that some were able to metabolize this negativity and keep themselves and their classrooms positive and adaptive despite the obvious hindrances. Interviews with elementary classroom teachers spanning a variety of settings and grade levels revealed that these resilient educators utilized a common strategy: they practiced gratitude in their everyday lives."
John Evans

iPads in Primary Education: Independent Learning using iPods in Maths (iPodagogy) - 5 views

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    "Since the beginning of September we have been trying to maximise the use of 1:1 iPods in year 6 in all areas of curriculum. The potential of enhancing teaching and learning in mathematics through the use of this technology has been particularly interesting. We have been developing the creative use of a range of Apps to support progress, engage children and add relevance to maths teaching with positive outcomes (10 Practical ways to use Apps in Maths) We have also explored a wide range of maths specific Apps which have helped pupils mainly in the areas of number fact and tables recall. (Apps for Maths) Recently we have extended the use of the iPods to allow them to support independent learning, and play a central role in effective formative assessment."
John Evans

The Maker Movement in K-12 Education: A Guide to Emerging Research - Digital Education ... - 6 views

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    "Few trends in K-12 ed tech are as hot-or as under-researched-as "Maker" education. The term generally refers to using a wide variety of hands-on activities (such as building, computer programming, and sewing) to support academic learning and the development of a mindset that values playfulness and experimentation, growth and iteration, and collaboration and community.  Typically, "Making" involves attempting to solve a particular problem, creating a physical or digital artifact, and sharing that product with a larger audience. Often, such work is guided by the notion that process is more important than results. The Maker Movement has its roots outside of school, in institutions such as science museums and in the informal activities that everyday people have taken part in for generations. It began exploding about a decade ago, thanks in large part to the enthusiastic audience of Make magazine and the popularity of public events such as Maker Faires (the most well-known of which was hosted by President Barack Obama at the White House in 2014.) The rise of cheap digital tools, including microcontroller platforms such as Arduino and rapid-prototyping tools such as 3-D printers, has in recent years lent the movement a decidedly techie flavor. Efforts to bring Making and "Maker spaces" into K-12 schools are still "nascent," said Erica Halverson, an associate professor of curriculum and instruction at the University of Wisconsin-Madison and a leading researcher into Maker education. But that's changing fast."
John Evans

iPads in Primary Education: Part 2: Raising Standards in Boys' Writing using the iPad f... - 3 views

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    "A group of children took part in a series of literacy lessons centred around the popular game Bike Baron by Qwibooand Mountain Sheep as outlined in detail athttp://mrandrewsonline.blogspot.co.uk/2012/06/part-1-raising-standards-in-boys.html. The aim was to raise standards in writing. The work is based on the success of the Controllable Vehicle project which demonstrated that the iPad can significantly enhance pupil understanding and interest in a topic leading to accelerated progress in speaking, listening and writing."
John Evans

"Most Likely To Succeed" Shows How Classrooms Modeled On Real Life Can Help Kids Succee... - 2 views

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    "Education-bashing has become something of a national sport in the United States. From hurling criticism about slipping test scores, socio-economic disparity, dropout rates, to raising concerns about poor teaching standards and school resources, the popular narrative is that U.S. schools are failing children. There's good reason for the pile-on: in many cases, the problems are real. While most of the conversation around education reform centers on how to address these existing issues, another point of view has been gaining momentum over the last several years. It's a point of view that is less focused on fine-tuning the current system for high performance-since the system was built in 1893 with the goal of churning out "good workers"-and more about rethinking education entirely and how it meets the world's rapidly changing economy in the information age. This topic is explored in depth in the feature-length documentary, Most Likely to Succeed, which premiered at Sundance and will appear at the Tribeca Film Festival April 24. In the film, director, writer and producer Greg Whiteley casts a light on the shortcomings of established education methods by focusing on one school that's defying convention, San Diego's High Tech High. While following two ninth-grade classes for a year, with classroom instruction unlike anything you've ever seen, the doc offers some inspirational ideas for how to help students rise to the occasion of an innovation economy that requires critical thinking."
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