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John Evans

Comprehensive Middle School Curriculum Practice App - iTooch Middle School - iGameMom - 0 views

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    "A while ago I reviewed iTooch Elementary School app by EduPad. I was very excited to see such a comprehensive app matching school curriculum. Today I am sharing iTooch Middle School. Similar to iTooch Elementary School, this is a very comprehensive learning app for Grades 6 to 8. For each grade, there are Math and Language Art, plus Health for Grade 6. The iTooch Middle School App serves as a shell app, hosting the 7 titles. It is helpful to know that each of the 7 titles can act as an app by itself without the shell app. "
John Evans

AI Literacy Lessons for Grades 6-12 | Common Sense Education - 0 views

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    "Artificial intelligence (AI) is rapidly transforming the world we live in. From using generative AI for schoolwork to dealing with misinformation and befriending AI chatbots, students have a lot to consider when it comes to this ever-evolving technology. This collection of quick lessons (20 minutes or less!) provide an introduction to AI and help address its social and ethical impacts. Through these lessons, students will: Understand what AI is and how it works Consider some of its potential benefits and risks Think critically about how we can be responsible and ethical users of AI"
John Evans

Top 25 Tech Tools for Teachers for 2015 | edutechchick - 4 views

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    "Teachers have wonderful tech tools to choose from these days. I am positively jealous that many of the tools below did not exist even three years ago when I left the classroom. As the E Learning Coordinator of my division, I get to review and train others on the latest tech tools, which I have to admit, is pretty fun! All of the tech tools featured in this post are free, user friendly, and (likely) will be available on your school's network. These tools are best for students in grades 6-12 but the teacher creation tools can be used for any grade/subject level."
John Evans

We Asked Teachers What They'd Do With Ten Extra Minutes a Day. Here's What They Said. |... - 2 views

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    "What if you could squeeze an extra ten minutes out of your busy day and devote them to more meaningful interactions with students, colleagues and parents? While a school day is estimated to be around 6.7 hours, every educator knows that a teacher's workday is much longer. Carving out extra time in a teaching day may seem like a tall order for many educators, who often must steal hours from their evenings, cutting into their own professional development time and tipping the scales on their work-life balance. While a school day is estimated to be around 6.7 hours, every educator knows that a teacher's workday is much longer. Add the time required for all the other parts of the job-lesson planning, providing students extra support, grading, and parent and staff meetings-and teachers can expect to put in a 12- to 16-hour workday. Recent advancements in data analytics and artificial intelligence, however, may help teachers gain back some of those hours. These technologies offer new efficiencies and insights into classroom learning, allowing educators to harness the power of data from their learning management systems (LMSs) and freeing them up to focus their time on activities that truly lead to better learning outcomes."
John Evans

6 Minecraft lesson ideas for your Common Core math class | eSchool News | eSchool News - 3 views

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    "Last year I taught third-grade math in a whole new way. Combining elements from the wildly popular sandbox game Minecraft, I had students thinking visually and creatively about mathematical models and theories that went way beyond a typical third-grade curriculum, transforming math class into what I like to call Mathcraft. Why Minecraft? I could say I am using Minecraft for a number of reasons, like how I find Minecraft enhances metacognition by increasing students' memory storage capacity. The game itself creates a relatable enjoyable experience that can be internalized and shared in a community of learners. The limitations on the working memory are minimized because the gameplay itself is an extension of our visual sketchpad. Working with students they always say, "I can see it," and when they see it they share it."
John Evans

Instructure Launches Minecraft MOOCs for K-12 -- THE Journal - 0 views

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    " "Even young kids have gotten very adept at Minecraft, so it can be quite intimidating for teachers," said Jason Schmidt, an instructional technologist for Bennington Public Schools who will teach the four-week MinecraftEdu MOOC, in a prepared statement. "If I can help get teachers over that hump, imagine how delighted students will be to have a learning environment tailored to their interests for a change." The other, Minecraft for Educators, "is a course for teachers who are wishing to gamify their learning experiences and deliver a unique pedagogy that will engage, enthuse and keep learners coming back for more," according to information released by the company. Both MOOCs are available through the Canvas Network. Minecraft for Educators will start January 26, 2015 and run through March 9. The company has also released a Minecraft app to allow students to submit assignments to the Canvas learning management system from within the game. Using the app, students can tag what they've made in the game for their teachers to visit, upload books they've written in game directly to the speed grader or use the game's circuitry tool to complete assignments that will be automatically graded. A video demonstration of the app is available at YouTube. Other MOOCs for teachers in the suite include: Digital Literacies 1; Digital Literacies 2; Five Habits of Highly Effective Teachers; Teachers without Borders: Educating Girls; and Tinker, Make and Learn. Among the other MOOC offerings in the new suite is a course designed specifically for parents, Parenting in the Digital Age, which aims to help them address issues such as cyberbullying, digital citizenship, exposure to inappropriate content, media literacy and screentime. Taught by Andrew Swickheimer, director of technology at Noblesville Schools, the self-paced course opens September 22. "Parental involvement in K-12 education has one of the biggest impacts on a child's commitment to learning," said Jared Stein, vice pres
John Evans

Around the Corner-MGuhlin.org: The Definitive App Smashing Guide (no, of course not!) #... - 1 views

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    "Tomorrow, I have the opportunity to reprise my role as Guhlin: App Smashing Fool (a la Gallagher) for the EC3 Teacher Academy. The audience is wonderful grade 6-12 teachers with an audience composed primarily of language arts, history and special education co-teachers. Workshop Resources - Become an App Smasher"
John Evans

EdTechSandyK: iPad Basic Training for Teachers - 1 views

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    "In the Spring of 2013, my school district committed to issuing an iPad to every classroom teacher. The purposes for this initiative were to give teachers an additional tool for teaching and learning and to familiarize teachers with mobile devices in anticipation of more iPads being purchased for classroom use and a grades 6-12 BYOD program coming in the next school year."
John Evans

3 Reasons Why Faculty Meetings Are a Waste of Time - Finding Common Ground - Education ... - 2 views

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    "3 Reasons Why Faculty Meetings Are a Waste of Time By Peter DeWitt on April 10, 2015 6:50 AM Faculty Meeting.png Many school leaders walk into a faculty meeting with a single idea of how they want to move forward and walk out with the same idea. That's telling... John Hattie talks a great deal about the Politics of Distraction, which means we focus on adult issues, and not enough time...if ever...on learning. That is happening around the U.S. for sure. Recently the Assembly of NY State only furthered those distractions, which you can read about here, which means that school leaders and teachers have to work harder to maintain a focus on learning. Quite frankly, well before mandates and accountability, school leaders focused on the politics of distraction and not on learning. Compliance is not new in schools. Faculty meetings were seen as a venue to get through and something that teachers were contractually obligated to attend. During these days of endless measures of compliance, principals can do a great deal to make sure they don't model the same harmful messages to staff that politicians are sending to teachers. Jim Knight calls that "Freedom within form." In Talk Like Ted, Carmine Gallo quotes Marissa Mayer (CEO of Yahoo) when he writes, "Creativity is often misunderstood. People often think of it in terms of artistic work - unbridled, unguided effort that leads to beautiful effect. If you look deeper, however, you'll find that some of the most inspiring art forms - haikus, sonatas, religious paintings- are fraught with constraints. (p. 190)" Clearly, constraints have a wide definition. There is a clear difference between the constraints of compliance and the stupidity of the legislation just passed by the assembly in NY. As we move forward, principals still are charged...or at least should be...with the job of making sure they offer part...inspiration, part...teacher voice...and a great deal of focus on learning. There is never a more important tim
John Evans

The Importance of Maker Education for Girls | EdSurge News - 2 views

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    "As the director of a maker lab at Castilleja School, an independent all-girls school for grades 6-12, I, along with my team, have witnessed dramatic changes in skills and confidence that can occur when we give young women not only the opportunity but also a safe space to make, build, tinker, and create. In line with multiple articles calling for empowering a more diverse and inclusive community of makers, we strongly believe that maker programs and inclusive maker spaces are particularly important in girls' education."
John Evans

www.globalschoolplayday.com - 1 views

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    Please join us in making February 4, 2015, the first annual Global School Play Day for students in schools around the world, grades Pre-K to 6 or ages 1-12. In his TEDx lecture, Peter Gray clearly argues the case that today's kids do not grow up playing and this has negatively impacted them in many ways. It's time we return the gift of play to this generation.
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