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Lisa Martin

Benefits of Digital Storytelling - 0 views

  • Digital storytelling enhances not only the students literacy development but also their social-emotional development.
    • Lisa Martin
       
      The more I saw about digital storytelling, the more I realized it's potential for building self esteem. There is no "wrong" answer here. Everyone can be successful.
    • Lisa Martin
       
      As I looked at countless resources for self esteem building activities, I realized that I was lacking a truly collaborative activity in my course. I thought that digital story telling would be a fun, stress-free way for the girls to work together and connect with each other.
  • is that with digital storytelling students may use a real and authentic voice. This is of course very empowering in terms of motivation.
    • Lisa Martin
       
      I love the idea of the girls being able to use their "voice" as soon as possible in my course. I want to use this activity in the first module as another "icebreaking" activity on top of my voicethread.
  • ...2 more annotations...
  • but their ability to tell their own story, students with learning difficulties tend to do well with digital storytelling projects.
    • Lisa Martin
       
      I also like that digital storytelling allows for girls of all ability levels to participate. I could really make it a fun activity with the emphasis on the story itself, not their writing abilities.
  • another benefit of digital storytelling, is that students, when given the choice, most often will choose to talk about something they are passionate about; thus creating engagement for the creator of the digital story
    • Lisa Martin
       
      I love that this activity will give students freedom and choice to add anything they want. We all know that giving students choice leads to them being for satisfied :-)
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    As I looked at countless resources for self esteem building activities, I realized that I was lacking a truly collaborative activity in my course. I thought that digital story telling would be a fun, stress-free way for the girls to work together and connect with each other.
Anne Deutsch

Search smarter, search faster - 5 views

  • Location
    • Anne Deutsch
       
      Click on the "Go to Material" button to see the video. It's super fun and worth watching until the end - the purpose of the croissants will be revealed!
  • short
    • Anne Deutsch
       
      I actually think that this video is a bit too long - but it's really fun and engaging so hopefully students will stick with it.
  • Creative Commons: no
    • Anne Deutsch
       
      I will need to contact the creators to ask for permission to use this resource. I'll go ahead and look for an alternate resource just in case.
  • ...2 more annotations...
    • Anne Deutsch
       
      This resource is great because almost all students need to learn about search strategy but they tend to find the concepts BORING. This video is really engaging and fun. It pulls the viewer in from the very beginning.
    • Maree Michaud-Sacks
       
      This reminds me of the videos done with avatars, except I like it better because it is easier to relate to!
  • Also available on youtube at http://au.youtube.com/watch?v=Oa66AxTbjxA&feature=PlayList&p=F499991C809E32DE&index=0
    • Anne Deutsch
       
      Nice to have alternate access point - can use YouTube embed code in course
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    Ha! I liked the video. I can relate to Ted. Very cute resource and appropriate for students. I don't think it was too long. Maybe the kids could recreate the video.
lkryder

theoryoffun.pdf - 0 views

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    presentation based on Raph Koster's book Theory of Fun
lkryder

Gamasutra - Book Excerpt: 'A Theory Of Game Design' - What Games Aren't - 0 views

  • Game designer Marc LeBlanc has defined eight types of fun: sense-pleasure, make-believe, drama, obstacle, social framework, discovery, self-discovery and expression, and surrender. Paul Ekman, a researcher on emotions and facial expressions, has identified literally dozens of different emotions - it’s interesting to see how many of them only exist in one language but not in others. Nicole Lazzaro did some studies watching people play games, and she arrived at four clusters of emotion represented by the facial expressions of the players: hard fun, easy fun, altered states, and the people factor.
  • Games are not stories. It is interesting to make the comparison, though: Games tend to be experiential teaching. Stories teach vicariously. Games are good at objectification. Stories are good at empathy. Games tend to quantize, reduce, and classify. Stories tend to blur, deepen, and make subtle distinctions. Games are external - they are about people’s actions. Stories (good ones, anyway) are internal - they are about people’s emotions and thoughts. In both cases, when they are good, you can come back to them repeatedly and keep learning something new. But we never speak of fully mastering a good story.
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    games and stories
lkryder

Gamasutra - Playing Games Is Hard Work: An Excerpt From Reality Is Broken - 0 views

  • Games make us happy because they are hard work that we choose for ourselves, and it turns out that almost nothing makes us happier than good, hard work
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    games as hard fun
Amy M

Technology for Online Standardized Testing vs. Technology for Teaching, Learning, and C... - 0 views

  • And for the network folks, it's geek fun time to see if the wireless network has enough bandwidth for all those multiple choice "A, B, C, or D" answers zipping through the air
  • Fun times.
  • one year from now?
  • ...4 more annotations...
  • two or three years?
  • four to five years?
  • trends
  • challenges
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    using tech for multiple choice tests
alexandra m. pickett

Voki Is A Fun, Free Animated Avatar Application That's Easy To Use In The Classroom | E... - 0 views

  • The one primary shortcoming of Voki that occurs to me is the 1 minute limit to what can be recorded for a given avatar. Multiple avatars can be created, but I saw no obvious way to simply copy an avatar so you could then record more speech to create a new “scene” for it. Additionally, there did not seem to be any apparent help utility (beyond an FAQ section). If I just missed this, and someone knows how to find help or request help in Voki, kindly comment and point it out.
    • alexandra m. pickett
       
      Diane: this is a good overview of the tool. I agree, that the one minute is a limitation, but i also like the challenge of having to work with that limitation : )
    • diane hamilton
       
      More purposes Voki avatars can serve!
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    limitations on Voki avatars
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    limitations of Voki avatars
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    limitations on Voki avatars
Celeste Sisson

What is Gamification? | Gamification.org - 0 views

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    the concept of applying game-design thinking to non-game applications to make them more fun and engaging.
Luke Fellows

Gamification of Education | Gamification.org - 0 views

  • Most games are naturally social, which means gamification depends on that other ubiquitous web trend, social networking.
  • The first type of games were willing to entertain kids to keep them engaged -- the "just-make-it-fun" school of thought.
  • "fun"
  • ...1 more annotation...
  • Gamification, by contrast, doesn't rely on internal motivation. Instead, it's using the oldest tricks in the book: providing instantaneous feedback, egging on the competition, and rewarding even tiny steps of progress.
abeukema

Staying Safe With Horses - 1 views

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    Fun flash game, that's perfect for my course.
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    This will go into the intro to Module 5 of my course "Be Safe!".
alexandra m. pickett

Join PBwiki summer camp and earn a free classroom wiki - The Daily Peanut - 0 views

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    a lot of educators have heard about wikis but just aren't sure how to use them in the classroom. In PBwiki Summer Camp you will learn the best way to structure your classroom site, engage your students with audio and video and connect with experienced wiki mentors. At the end of the summer, Campers who have followed the program receive a free platinum wiki for the school year, as well as some fun swag along the way.
Kristen Della

How to play Cops and Robbers - 0 views

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    Family fun and cool games online site with rulebooks tips and strategies for various indoor and outdoor kids games and fun activities for the entire family to enjoy, How to Play Cops and Robbers Objective To win a game of Cops And Robbers, all the robbers must be caught and placed into the jai
Diane Gusa

Engaging students by answering their needs. - 0 views

  • Survival (food, clothing, shelter, breathing, personal safety and others) and four fundamental psychological needs: Belonging/connecting/love Power/significance/competence Freedom/autonomy, and Fun/learning
  • Survival (food, clothing, shelter, breathing, personal safety and others) and four fundamental psychological needs: Belonging/connecting/love Power/significance/competence Freedom/autonomy, and Fun/learning
  • . All we can give another person is information.
  • ...3 more annotations...
  • also believed in the importa
  • An example of Choice Theory and education are Sudbury Model schools
  • tudents of all ages determine what they will do, as well as when, how, and where they will do it.
  •  
    also see Sudbury school
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