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Anne Bubnic

What Does It Mean To Be Media Literate? - 0 views

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    How media smart are you? How about your children or students? Sometimes called media literacy or information literacy, it's a key 21st Century skill because it provides a framework and method to think critically about the media you consume and create. Being media smart also means you know how to use television, the Internet and other technologies safely, productively and ethically.
Anne Bubnic

Why Media Literacy is Important - 1 views

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    Why is media literacy important? Here's a beginning list of reasons from thinkers and leaders in the field.
Anne Bubnic

The Cost of Copyright Confusion [Video] - 0 views

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    This excellent video from Temple University's Digital Media Education Lab illustrates the reasons why media literacy educators are at the forefront of the user rights movement because of their reliance on the use of copyrighted materials in their teaching. We see how teachers' confusion about copyright affects the quality of teaching and learning, the ability to share innovative teaching practices, and students' understanding of the law. Download the report, "The Cost of Copyright Confusion for Media literacy" for more information.
Carla Arena

Programming: The New Literacy | Edutopia - 0 views

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    Power will soon belong to those who can master a variety of expressive human-machine interactions. Already, various thinkers about the future have proposed a number of candidates for the designation "twenty-first-century literacy." That is, what are the key skills humans must possess in order to be considered literate?
Anne Bubnic

Assignment: Media Literacy [video] - 3 views

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    Part of an 18-unit curriculum developed by Renee Hobbs and integrating media literacy into common state standards in English, Social Studies, Math, and Health. Provided by Temple University's Media Education Lab.
Anne Bubnic

Tech Literacy Assessment - 2 views

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    TechLiteracy Assessment uses a blend of interactive, performance-based questions and multiple choice, knowledge-based questions to measure and report technology Literacy for elementary and middle school students
Anne Bubnic

Professor Garfield Foundation: Internet Safety and You - 1 views

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    Yes that Garfield! Garfield animated comics educate kids about cyberbullying and online safety. Other topics in development include digital and media literacy. Students watch animated lessons, try interactive/guided practice and apply interactive knowledge to earn safety certificates. Teacher lesson plans can be downloaded.
Anne Bubnic

[Digital] Literacy | lesson plan - 4 views

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    Here's a downloadable template for designing a lesson plan, backwards planning, working with digital literacies etc.
Anne Bubnic

Fair Use for Media Literacy Education [Video] - 0 views

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    Do you suffer from Copyright Confusion? This is another great video from the Center for Social Media that describes the new Code of Best Practices in Fair Use for Media Literacy. This is a great video to show at an educator workshop as a segue into the new thinking on Copyright Law and Fair Use. The Fair Use document was developed and funded by a MacArthur Foundation grant after a research study revealed that rigid interpretations of copyright law are actually strangling educational practice rather than enabling it.
Anne Bubnic

Teens take media literacy courses - 0 views

  • nearly 40% of high school students get exposure to media literacy in their health and social studies classes, where state support has made it standard to critically analyze tobacco and alcohol advertising.
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    The average teenager spends more than three hours a day watching TV, but only 43 minutes reading, according to a study by the Kaiser Family Foundation, data which suggests that as important as English literature and composition courses are to a proper high school education, something valuable is missing from the curriculum. A number of schools are already answering that need, offering media literacy programs that teach teens to recognize and deconstruct the ways messages are made in film, television and new media.
Anne Bubnic

Comprehensive literacy lesson plans - 0 views

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    Comprehensive literacy lesson plans and student materials from any content in minutes from ClassTools.net
Susie Highley

Social Media Literacy: The Five Key Concepts | Edutopia - 0 views

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    Great list to help raise awareness
Anne Bubnic

Web Literacy for the Digital Generation [Video] - 2 views

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    Microsoft and ISTE have joined forces to put together a series of web literacy lessons, activities, and support resources to help students develop their critical thinking skills when searching the web. The new student-centered curriculum will provide guidance and activities for your students on how to search effectively, how to analyze "the anatomy of a search result," and moreover, understand how to judge the validity and source of the content they find on the web. This curriculum was developed collaboratively by ISTE and Microsoft and will be available soon free to educators.
Anne Bubnic

Web Literacy for the Digital Generation - 7 views

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    Slideshow presentation by Chris O'Neal (ISTE) and Rob Bayuk (Microsoft). Microsoft and ISTE have joined forces to put together a series of web literacy lessons, activities, and support resources to help students develop their critical thinking skills when searching the web. You can find the teacher resources here: http://www.microsoft.com/education/teachers/guides/critical_thinking.aspx
Anne Bubnic

Libraries booking young video gamers - 0 views

  • The American Library Association has announced a new project funded with a $1 million grant from the Verizon Foundation, the charitable branch of Verizon Communications.
  • Libraries that already have mature gaming systems in place will be studied to gauge how electronic games improve players' literacy skills. Then, a dozen leading national gaming experts, including a Tucson librarian, will build a tool kit that libraries across the country can use to develop gaming programs.
  • There's growing evidence that games in general, from the traditional board versions to electronic and online ones, support literacy and 21st-century learning skills, she said, though libraries have been slow to capitalize on them.
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  • for the first time ever this year, the American Library Association's annual conference had a gaming pavilion, showcasing efforts to reach a demographic โ€” tweens, teens and 20-somethings โ€” that's tough to pull into the library.
  • Then there's just the overall focus on puzzle-solving, Danforth noted. Unlike books, games often have multiple story lines, depending on decisions that gamers make along the way. In the overall scheme of things, deploying a warrior for one job and a wizard for another isn't that much different from a boss sending an engineer out for one task and a public relations professional for another.
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    If you made a list of sounds you might hear at your local library, the rumbling of explosions and the loud hum of race-car engines probably wouldn't rank high on it. But in a darkened room at the Quincie Douglas Branch Library, about 20 preteens and teens gather around two screens. It's a mostly soundproof room, to make sure their efforts to rack up points on Nintendo's Wii and PlayStation 2 don't bother the consumers of decidedly more static media. It's a sight that could become more frequent at a library near you.
adina sullivan

Technology Integration ยป webliteracy - 0 views

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    Includes sites w/ bogus info - use to each digital literacy.Thanks to Angela Maiers for the link.
Anne Bubnic

Penguins can fly! [BBC Video] - 0 views

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    Use this BBC video [4/1/07] as an icebreaker when teaching information literacy and digital citizenship. It will prompt a great conversations about the importance of critical thinking when examining information on the Web. [With thanks to Jane Krauss for the clever idea...]
Anne Bubnic

Free tool for Student Technology Assessments - 0 views

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    Free Tech Literacy Assessment tool for students in grades K-12, specifically geared toward middle schoolers. who are required to be technology literate by 8th grade.
Anne Bubnic

Fair-Use Help For Internet On Its Way - 0 views

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    "The Code of Best Practices in Fair Use for Media Literacy Education," set for release this week, provides a framework for using copyright materials in classroom activities and student projects and lays out what applications are restricted or permitted by law.
Anne Bubnic

Websites... Which Ones Should You Trust? [WebQuest] - 0 views

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    Anyone can make a website. How do you know whether or not to trust what you read online?This Information Literacy project from CTAP Region 3 was funded by a grant from the American Library Association.
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