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Anne Bubnic

Teen Tech Week Guides from the ALA - 0 views

    Afraid of technology, on the bleeding edge of new technologies, or somewhere in between - these Teen Tech Week Tech Guides will help you keep abreast of current technologies and how you can use them in a public or school library program.
    1. Making Music with Teens
    2. Online Surveys
    3. Virtual Worlds
    4. RSS, Blogs & Wikis
    5. Gaming
    6. Podcasts
    7. Dungeons & Dragons @ Your Library.

Anne Bubnic

ALA: Spend stimulus funds on school libraries - 0 views

  • Removing a school library media specialist, who is an expert [at helping students acquire 21st-century information skills], from a library becomes a disadvantage for the students in that school," she said.
  • he American Recovery and Reinvestment Act contains funding for educators to implement innovative strategies in Title I schools that improve education for at-risk students and close the achievement gap. The funding is flexible and, for the most part, the control rests in the hands of local and state superintendents--and spending some of it on school libraries would be a wise investment, ALA asserts.
    As school leaders prepare to spend billions of dollars in federal stimulus money, the American Library Association (ALA) is lobbying to have some of those dollars used to keep school libraries up to date during hard economic times.
Anne Bubnic

Libraries booking young video gamers - 0 views

  • The American Library Association has announced a new project funded with a $1 million grant from the Verizon Foundation, the charitable branch of Verizon Communications.
  • Libraries that already have mature gaming systems in place will be studied to gauge how electronic games improve players' literacy skills. Then, a dozen leading national gaming experts, including a Tucson librarian, will build a tool kit that libraries across the country can use to develop gaming programs.
  • There's growing evidence that games in general, from the traditional board versions to electronic and online ones, support literacy and 21st-century learning skills, she said, though libraries have been slow to capitalize on them.
  • ...2 more annotations...
  • for the first time ever this year, the American Library Association's annual conference had a gaming pavilion, showcasing efforts to reach a demographic — tweens, teens and 20-somethings — that's tough to pull into the library.
  • Then there's just the overall focus on puzzle-solving, Danforth noted. Unlike books, games often have multiple story lines, depending on decisions that gamers make along the way. In the overall scheme of things, deploying a warrior for one job and a wizard for another isn't that much different from a boss sending an engineer out for one task and a public relations professional for another.
    If you made a list of sounds you might hear at your local library, the rumbling of explosions and the loud hum of race-car engines probably wouldn't rank high on it. But in a darkened room at the Quincie Douglas Branch Library, about 20 preteens and teens gather around two screens. It's a mostly soundproof room, to make sure their efforts to rack up points on Nintendo's Wii and PlayStation 2 don't bother the consumers of decidedly more static media. It's a sight that could become more frequent at a library near you.
Anne Bubnic

ALA: Public Libraries Provide Kids with Vital Web Tools - 0 views

    Nearly 41 million school-age children in the United States have access to expensive online educational tools like Live Homework Help, thanks to their public libraries. In fact, some 83 percent of U.S. public libraries provide their community's vital-and many rural areas, only-link to Web tools that might otherwise be out of their financial reach.
Anne Bubnic

Is It Copyright Protected? [New Digital Slider Tool] - 0 views

    Is it copyright protected? Find out with this handy tool from and Michael Brewer, Office for Information Technology Policy/ Copyright Advisory Committee member and desiger of the tool.
Anne Bubnic

WebTools4u2use [Library Media Specialists Wiki] - 1 views

    This wiki was created for school library media specialists by Dr. Donna Baumbach and Dr. Judy Lee, University of Central Florida. The purpose is to provide information about some of the new web-based tools (Web 2.0) and how they can be used and are being used by school library media specialists and their students and teachers. Much of the information--including identifying a need for this kind of information--is the result of a survey conducted in 2008 of over 600 school library media specialists about their knowledge and use of web-based tools in library media programs.
Anne Bubnic

Fair Use Evaluator from the ALA - 2 views

    1).Helps you better understand how to determine the "fairness" of a use under the U.S. Copyright Code. 2). Collects, organize & archive the information you might need to support a fair use evaluation. 3).Provides you with a time-stamped, PDF document for your records, which could prove valuable, should you ever be asked by a copyright holder to provide your fair use evaluation and the data you used to support it. 4). Provides you with a time-stamped, PDF document for your records [example], which could prove valuable, should you ever be asked by a copyright holder to provide your fair use evaluation and the data you used to support it.
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