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McAfee.com/Activate - Enter your Activation Code: why we use McAfee Activate Product Fe... - 0 views

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    Mcafee 25 digit activation code will guide you with each and every steps for McAfee like from signing up to the mcafee activate enter code account to the steps to download and install McAfee from www.mcafee.com/activate and then mcafee 25 digit activation code will guide you how to find McAfee activation code and steps to mcafee.com activate as well because McAfee activate is the most important factor otherwise your antivirus will not work.
mcafeehelpteam3

McAfee.com/Activate - Enter your Activation Code: Is Mcafee Any Good? - 0 views

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    Mcafee 25 digit activation code will guide you with each and every steps for McAfee like from signing up to the mcafee activate enter code account to the steps to download and install McAfee from www.mcafee.com/activate and then mcafee 25 digit activation code will guide you how to find McAfee activation code and steps to mcafee.com activate as well because McAfee activate is the most important factor otherwise your antivirus will not work.
Anne Bubnic

Internet Smarts - Interactive Case Studies - 0 views

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    Explore important topics in Internet use at school or at home. These guided, multimedia activities allow you to examine issues affecting schoolwork, class papers, entertainment activities and online safety.
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    Explore important topics in Internet use at school or at home. These guided, multimedia activities allow you to examine issues affecting schoolwork, class papers, entertainment activities and online safety.
Anne Bubnic

Dizzywood Virtual World Enhances Technology Program for Kids - 0 views

  • “Dizzywood’s unique virtual environment offers our kids a wonderful environment in which they can learn important lessons through activities that require thoughtful decision-making. We hope the success of this program offers a model for other youth programs to follow.”  The partnership reinforces the findings of two recent studies of elementary school students conducted by UC Davis. The studies observed that children find ways to transform their experiences with technology into fun, highly organized group activities and that technology-based activities can be explicitly designed to foster social reflection and advanced planning among young children. 
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    Dizzywood, a virtual world and online game for children ages 8-12, today announced that it has been selected by the YMCA of San Francisco to enhance the youth program's technology curriculum. The YMCA is using Dizzywood's virtual environment to reinforce its program emphasis on activities that promote values such as caring, honesty, respect and responsibility. Children also learn about important issues relating to virtual worlds, such as digital citizenship and online safety, as well as complete storytelling and team-building exercises that emphasize creativity, writing and reading skills, and working together to achieve goals. The YMCA program is similar to the elementary school program that Dizzywood recently completed with the Reed Union School District (Marin County, CA). The highly interactive workshop, which ran from April through June, used virtual activities to reinforce the school's character pillars, which include caring, citizenship, fairness, respect, responsibility and trustworthiness, among other core values.
JOSEPH SAVIRIMUTHU

Cybersmart Detectives [Game] - 0 views

  • Cybersmart Detectives is an innovative online game that teaches children key internet safety messages in a safe environment. Children work online in real time liaising with community professionals to solve an internet-themed problem. The activity is based in the school environment, and brings together a number of agencies with an interest in promoting online safety for young people, including State and Federal Police, internet industry representatives and child welfare advocates. In the scenario, children play the role of a school Deputy Principal concerned about the welfare of a new student, who may be being bullied by someone they have met in an internet chat room. Guided by a series of clues, children work collaboratively in teams to solve the mystery of what is worrying the student, and why. 'Cybersmart Guides' respond to the questions and theories posed by the students, and guide the teams through each of the 'clues'. As the scenario unfolds, the children discuss the risks of certain online and offline behaviours, and ways of managing those risks. Although the scenario presented in the activity is simulated, the sense of urgency that excites a class of children taking part is very real. By the end of the activity children will have learned some valuable lessons about some of the risks associated with internet use, especially useful tips for chatting safely online. More importantly, the issues that lie behind the story will have been discussed with professionals who deal with similar issues on a daily basis. Cybersmart Detectives was initially developed by UK-based child advocacy agency Childnet International, and until 2005, operated under the name of Net Detectives. The activity is now independently operated by E-ngagelive. The Australian Communications and Media Authority ( ACMA ), by agreement with E-ngagelive , has adapted the activity for use in Australian schools under the name Cybersmart Detectives.
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    Another example of emerging norms focussed on empowerment of children, this game is played online and accessible only to students in the United Kingdom.
Anne Bubnic

Web Literacy for the Digital Generation [Video] - 2 views

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    Microsoft and ISTE have joined forces to put together a series of web literacy lessons, activities, and support resources to help students develop their critical thinking skills when searching the web. The new student-centered curriculum will provide guidance and activities for your students on how to search effectively, how to analyze "the anatomy of a search result," and moreover, understand how to judge the validity and source of the content they find on the web. This curriculum was developed collaboratively by ISTE and Microsoft and will be available soon free to educators.
Anne Bubnic

Your Child's Digital Footprint - 1 views

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    Back in the day, people thought they could be anonymous online. Now everyone knows Internet activity leaves a trail. Some of those footprints are the unintended byproduct of other activities like shopping or registering to get access to a website. Other footprints are deliberate-a mark in the digital sand that says "I was here."
Anne Bubnic

Kids' Net Access Gets Close Scrutiny From Symantec - 0 views

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    Symantec is developing a Web-based service that will let parents control almost all aspects of their child's Internet activity from anywhere in the world.\n\nThe rising use of instant-messaging programs and social-networking sites by children has posed new challenges to parents seeking to prevent kids' access to inappropriate content or contact with creepy online adults. A demo seen by IDG on Friday showed the application gives parents sweeping control over their child's activity.
Anne Bubnic

Email Archiving - 0 views

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    Public schools and local governments may have more stringent requirements than most businesses for email archiving and electronic discovery. Yet, with their limited budgets, schools and local governments are often the least equipped to respond.The newly revised Federal Rules of Civil Procedure define how email must be handled in federal court cases. Businesses tend to think that the FRCP focus is on interstate lawsuits. Schools and governments, however, also need to be concerned with emails relating to federally funded activities or any activity governed by federal legislation.In addition, schools and local governments have the burden of responding to (1) requests under open meeting and Freedom of Information Act laws, (2) offensive emails or those with sexual content involving students, and (3) emailed threats.
Anne Bubnic

Join the ©Team - 0 views

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    The Entertainment Software Association has put together a comprehensive web site on intellectual property geared for K-5 and middle school students. Through hands-on learning activities, students explore the significance of intellectual property in their everyday lives. There are suggestions for integrating content with classroom curriculum, teacher's guides, reproducible worksheets and Powerpoint templates. All of the activities are designed to raise copyright awareness and build respect for intellectual property.
Anne Bubnic

Internet Smarts: Interactive Case Studies - 5 views

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    This excellent series of interactive case studies explores 8 topics: Wireless, Social Networking, Digital Permanence, Cyberbullying, Misinformation, Fair Use, Privacy and Downloading. Through multimedia activities, students examine issues affecting schoolwork, class papers, entertainment activities and online safety. Units are illustrated with Nickelodeon-style graphics and include assessments of learning. "Power to Learn" is Cablevision's nationally recognized education initiative. Some of the resources here are available in Spanish.
Anne Bubnic

Should Info on Facebook Be Grounds for School Suspension? - 0 views

  • School districts across the country have begun to punish students for the material that they publish online. Schools are correct for punishing students for online activities like character defamation of teachers and posting pictures of themselves engaging in illegal activities. Schools must teach students the hard way that wrong actions should be punished no matter where they occur.
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    Question posed in a high school newsletter: If a school comes across online material that depicts a star athlete or school government officer engaging in an illegal activity, should they merely ignore it? Surely, one's moral compass would dictate otherwise. Students must be disciplined for their actions in both the real and virtual worlds.
Anne Bubnic

Kamaron Institute || Cyber-Bully-Lesson-Plans-Activities - 0 views

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    Cyberbullying Lesson Plans and Activities.
Vicki Davis

Children Online: Getting Younger and Continuing to Take Risks - 0 views

  • 16% posted personal interests 15% posted information about their physical activities 20% gave out their real name 5% posted information about their school 6% posted their home address 6% posted their phone number 9% posted a photograph of themselves
    • Vicki Davis
       
      Again, education is so important of both students and parents.
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    A 2007-2008 research study conducted by Rochester Institute of Technology (RIT) reported several key findings that indicate children are logging on to the Internet at a very young age. Parental supervision of this computer activity, however, is generally lax. Not surprisingly, the study found that children are communicating with friends, peers, and others online in ways that show a lack of knowledge in what is ethical, safe behavior.
Anne Bubnic

CyberSmart! : Lesson Plans and Activity Sheets - 0 views

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    Printable lesson plans and activity sheets for Grades K-8 on Cybersafety Curriculum.
Anne Bubnic

Bullying Policy at Hudson Area School District - 0 views

  • Bullying or other aggressive behavior toward a student, whether by other students, staff, or third parties, including Board members, parents, guests, contractors, vendors, and volunteers, is strictly prohibited. This prohibition includes physical, verbal, and psychological abuse, including hazing, gestures, comments, threats, or actions to a student, which cause or threaten to cause bodily harm, reasonable fear for personal safety or personal degradation. Demonstration of appropriate behavior, treating others with civility and respect, and refusing to tolerate harassment or bullying is expected of administrators, faculty, staff, and volunteers to provide positive examples for student behavior. This policy applies to all activities in the District, including activities on school property, in a school vehicle, and those occurring off school property if the student or employee is at any school-sponsored, school-approved or school-related activity or function, such as field trips or athletic events where students are under the school’s control, or where an employee is engaged in school business. Misconduct occurring outside of school may also be disciplined if it interferes with the school environment. "Bullying" is any gesture or written, verbal, graphic, or physical act (including electronically transmitted acts – i.e. internet, telephone or cell phone, personal digital assistant (PDA), or wireless hand held device) that is reasonably perceived as being motivated either by any actual or perceived characteristic, such as race, color, religion, ancestry, national origin, gender, sexual orientation, gender identity and expression or a mental, physical, or sensory disability or impairment; or by any other distinguishing characteristic. Such behavior is considered harassment or bullying whether it takes place on or off school property, at any school-sponsored function, or in a school vehicle.
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    Includes a clause for cyberbullying.
Anne Bubnic

Internet Safety: Activities and Lesson Plans for Grades 4-5 - 0 views

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    These activities were created by teachers and reviewed by teachers, principals, law enforcement officers, and community members to ensure their quality and effectiveness.
Anne Bubnic

ReadWriteThink: Creating A Safe Online Profile - 0 views

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    In this activity, teenagers explore online names by looking at sample e-mail addresses to determine what they can tell about the person who uses the account. After this exploration, teens choose a screen name or e-mail address for themselves as well as decide on personal details to include on a safe online profile.
Anne Bubnic

So Sayeth Thy Blog: Lesson Plan - 0 views

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    Curriculum-based lesson plan on blogging with activities and assessment. Part of the EasyTech Curriculum from http://www.learning.com/easytech/index.htm
Anne Bubnic

Cybersafety Week Activities at DeerPark Independent School District - 7 views

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    This site directs you to cybersafety week activities planned for Deepark Independent School District. Includes downloadable materials for GR K-2, 3-5 and middle school.
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