10 Power Tools for Lifelong Learners | Open Culture - 0 views
educaguides - Accueil - 0 views
NASSP - Shifting Ground - 1 views
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Moreover—and perhaps most damning—by blocking and banning many of the tools and Web sites that form the cornerstone of teenagers’ experiences, educators deny themselves access to the conversations that students are having about how to use these tools intelligently, ethically, and well. And given the overwhelming flow of information that students can access using such tools, it is essential that educators become part of those conversations.
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Districts have spent thousands of dollars installing interactive whiteboards—which are a more powerful, more engaging chalkboard. And yes, they are a tool with some very useful functions, and yes, we have them at the Science Leadership Academy in Philadelphia, where I am principal.
But let me be clear: interactive whiteboards only enable a teacher-centric style of teaching to be more engaging than it would have been with a traditional chalkboard. Much of the prepackaged educational gaming similarly makes the same mistake.
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Schools can and must be empowering—what held down the progressive school movements of the past 100 years was not that the ideas were wrong, but rather that it often just took too long to create the authentic examples of learning.
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by blocking and banning many of the tools and Web sites that form the cornerstone of teenagers' experiences, educators deny themselves access to the conversations that students are having about how to use these tools intelligently, ethically, and well. And given the overwhelming flow of information that students can access using such tools, it is essential that educators become part of those conversations.
Chicken Spaghetti: Best Children's Books of 2009: The Big List of Lists - 2 views
TKK - News: Single-atom transistor discovered - 2 views
GenI Revolution : Home - 7 views
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"Developed for middle school and high school students, this online game gives your students the chance to learn important personal finance skills as they play and compete against fellow classmates.
The game includes fifteen Missions in which students attempt to help people in financial trouble. Students join the Gen I Revolution, strategically select their Operatives, and begin to explore and earn points as they work to complete each Mission."
Play Caduceus - 5 views
Groups in Education & Schools - Shelfari - 4 views
Sweet Searching with Google - 15 views
Information Fluency Newsletter - 5 views
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OpenOffice.org Solutions - OpenOffice.org Wiki - 6 views
Grizzly Bears and Black Bears | Second Grade | Compare and Contrast - 5 views
Webquests - 9 views
Some Biologists Find an Urge in Human Nature to Help - NYTimes.com - 0 views
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This could have happened at some point early in human evolution, when in order to survive, people were forced to cooperate in hunting game or gathering fruit. The path to obligatory cooperation — one that other primates did not take — led to social rules and their enforcement, to human altruism and to language.
“Humans putting their heads together in shared cooperative activities are thus the originators of human culture,” Dr. Tomasello writes.
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