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Myoungsun Sohn

Ben X - Wikipedia, the free encyclopedia - 0 views

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    This is a simple plot of the movie. Ben is different. His life is a universe to itself, where he plays his favourite online computer game Archlord avidly, trying hard to train himself for the real world he lives in. The harsh world of a technical school is for him a daily kind of hell. As the horror of being a daily subject to bullying grows, Ben devises a plan. Then Scarlite comes into his life, the girl he has met in his on-line game. That wasn't part of the plan...
Elizabeth Andrews

YouTube - SecondLife: I'M JUST A DREAMER ! - Machinima Tribute to OZZY - 0 views

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    I found the tension between the Ozzy Osbourne lyrics and the virtual body / virtual landscape to be moving, but also a frightening "Matrix" version of our future planet: creating trees and living online because we have no trees. The word "dreamer" seems important here -- how can virtual embodiment lead to action in our first world.
christine liao

YouTube - SL machinima Michelle Byers - 0 views

  • SL machinima
    • Michelle Byers
       
      I had trouble uploading this a a quicktime video. I actually had to save it as web streaming and use the expert setting in I-Movie to create an MP4. When I did this the video uploaded is 3 minutes. I also discovered to use PSU web streaming service you have to request an account. Only faculty and graduate assistants have automatic accounts.
    • Mary Elizabeth Meier
       
      Thank you, Michelle. These notes are helpful!
    • christine liao
       
      I think this is a good chance to know more about how other educators and educational institutions are using Second Life in education. Here is the information about the fair. http://wiki.secondlife.com/wiki/Education_Support_Faire
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    This is my first solo machinima project. i have posted it early because it is about an education fair going on January 25-30th in Second life. I thought you all might be interested in checking it out before it is over.
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    This is my first solo machinima project. i have posted it early because it is about an education fair going on January 25-30th in Second life. I thought you all might be interested in checking it out before it is over.
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    This is my first solo machinima project. i have posted it early because it is about an education fair going on January 25-30th in Second life. I thought you all might be interested in checking it out before it is over.
Karen Keifer-Boyd

Constructing Memories through Video - 0 views

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    A Question of Memory: Constructing an Artist's Screen Memories through Video by Tamar Efrat from her 2009 dissertation at Teachers College. Tamar presented at the PSU/TC Graduate Research in Art Education (GRAE) Conference in November 2008. Here she provides interactivity in viewing her videos by embedding them in a blog.
Michelle Byers

E08 Podcast: Fostering Learning in the Networked World: The Cyberlearning Opportunity a... - 0 views

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    his forty-two minute podcast features a session recorded at the EDUCAUSE 2008 Annual Conference. The speech is by Christine L. Borgman, Professor & Presidential Chair in Information Studies at UCLA. Her session is entitled, "Fostering Learning in the Networked World: The Cyberlearning Opportunity and Challenge."
Michelle Byers

Overcoming the Fear of Gaming: A Strategy for Incorporating Games into Teaching and Lea... - 0 views

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    The effective use of games in academia requires a critical approach to the medium and a willingness to let go of the learning process and harness its outcomes
Michelle Byers

The Future of the Internet III | EDUCAUSE CONNECT - 0 views

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    We may already be moving beyond Web 2.0
Robert Martin

untitled - 0 views

  • Simply, if television or movies are used in place of textbooks or novels or poems, students will not learn how to read as effectively. Study after study has shown that using new media is not a horrible tool to assist in teaching, but that using these medium as a primary resource takes away from students the ability to develop their imagination and creative thinking. That, of course, goes against the very goals of teaching. If this becomes commonplace – perhaps the teacher is using “new media” as the primary tool in the classroom because it is easier to set up or because it requires less planning – the long-term effects on the students can be troublesome.
    • Lindsay DiDio
       
      What do you think of this statement?
    • Robert Martin
       
      It's an oversimplification in my opinion. Video and other media prove quite effective if used properly. Language instruction is particularly enhanced with some forms of media. however, i become suspiscious when learning becomes edutainment and the faculty member dips in and out of entertainment. of course, I'm learning about this as much as we all are.
  • disturbing disadvantage
  • detrimental effect on students
Karen Keifer-Boyd

What Is Web 2.0 | O'Reilly Media - 0 views

  • Shakeouts typically mark the point at which an ascendant technology is ready to take its place at center stage. The pretenders are given the bum's rush, the real success stories show their strength, and there begins to be an understanding of what separates one from the other.
    • Elizabeth Andrews
       
      This is a different history of the dot-coms than I have heard before. Interesting.
  • meme map
    • Elizabeth Andrews
       
      Wikipedia: "A meme is a popular neologism for the term cultural trait; that is, a learned thought, feeling, or behavior..."
    • Myoungsun Sohn
       
      Webster's: "A meme is a cultural item that is transmitted by repitition in a manner analoguous to the biological transmission of genes"
  • Netscape vs. Google
    • Elizabeth Andrews
       
      I've been interested in how Google can function as a model for nonprofit arts associations. I am curious how this is / isn't re-envisioning consumerism. The third paragraph in this section lays out some possibilities to translate into nonprofit arts.
  • ...4 more annotations...
  • Web 1.0   Web 2.0 DoubleClick --> Google AdSense Ofoto --> Flickr Akamai --> BitTorrent mp3.com --> Napster Britannica Online --> Wikipedia personal websites --> blogging evite --> upcoming.org and EVDB domain name speculation --> search engine optimization page views --> cost per click screen scraping --> web services publishing --> participation content management systems --> wikis directories (taxonomy) --> tagging ("folksonomy") stickiness --> syndication
    • Mary Elizabeth Meier
       
      I think that "publishing to participation" is an important idea for Web 2.0 I will add this to our syllabus markup.
    • Jennifer Motter
       
      Here is the definition of "meme" from Wikipedia. A meme (pronounced /miːm/) comprises a unit or element of cultural ideas, symbols or practices; such units or elements transmit from one mind to another through speech, gestures, rituals, or other imitable phenomena. The etymology of the term relates to the Greek word mimema for mimic.[1] Memes act as cultural analogues to genes in that they self-replicate and respond to selective pressures.[2]
    • Jennifer Motter
       
      I also found this definition for Internet meme. The term Internet meme (pronounced /miːm/) is a neologism used to describe a catchphrase or concept that spreads quickly from person to person via the Internet, much like an inside joke.[1] The term is a reference to the concept of memes, although this concept refers to a much broader category of cultural information.
    • christine liao
       
      Here is an interesting Net Art: meme garden. http://transition.turbulence.org:8180/memegarden/
  • the space between browser and search engine and destination content server,
    • Lindsay DiDio
       
      This reminds me of the theory behind relational art making and practice. There may not be a solid result of tangible piece of art in the end of the lesson, but the art exists in the gray matter.
    • Karen Keifer-Boyd
       
      The connect of Web 2.0 pedagogy to relational art pedagogy is apt that Lindsay noted, as well as to the artmaking process of collage that Elizabeth noted. However, relational pedagogy is more than process over product as its hallmark, but rather a process in which the participants in the artmaking or other art learning endeavor shape the direction(s) of that learning with each other. The teacher as facilitator sets of the possibility for this to happen but does not know in advance where the students will take their learning, which is relational to each other, the facilitation, the medium, and context. I agree with Lindsay that this relationality is similar to the potentials of Web 2.0 pedagogy.
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    Article on Web 2.0
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    I like the idea of a meme map
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    This is the "go to" resource for beginning to understand Web 2.0
Ashley M

What Is Web 2.0 | O'Reilly Media - 0 views

  • the service automatically gets better the more people use it
    • christine liao
       
      It is the power of colleboartive intelligence. I agree with the sentence, but what "better" means here can be differnt to differnt people. I am sure that database growth is "a better."
    • Myoungsun Sohn
       
      In some ways, can this be explained by this expression, "network effects from user contributions"(O'reilly, p.2)?
  • is a radical experiment in trust
    • Elizabeth Andrews
       
      What conditions allowed our society to make this shift? Who is being affected by this?
    • Ashley M
       
      Wikipedia and this idea of "radical trust experiment" also brings up the question of authenticity and accurate information on the web.
    • Lindsay DiDio
       
      In my opinion Wikipedia is a resource to reference quickly, but not a viablae "prmary Source" the problem falls in our futrue students laps. A generation of techys who more often use the internet to research than a library, I've spoken with several students who don't know that Wikipedia is editable, and take the "facts" they are reading as citable and legitimate. How do we assist our students to be more critical with their visual culture?
    • Ashley M
       
      I agree with you Lindsay. As more students rely on technology to provide the same function as libraries it is necessary for students be aware of this.
    • Mary Elizabeth Meier
       
      In a comment above Christine was pondering the idea of "better." In relation to social bookmarking (like we are doing in Diigo) I think that "better" means this: Instead of relying on a mathematical equation to determine the relevancy of search results (taxonomy) we can now rely on a network of people to rate relevancy of web resources (folksonomy). As an art teacher I am very glad to have a network of other art teachers to share, rate, and tag resources. And now, I am very glad to have this group!
  • ...4 more annotations...
  • The Web 2.0 lesson: leverage customer-self service and algorithmic data management to reach out to the entire web, to the edges and not just the center, to the long tail and not just the head
  • by architecting a system in such a way that every downloader also became a server, and thus grew the network.
    • Lindsay DiDio
       
      We can take this model from Napster, creating a network from the users themselves and apply it to our art calssrooms. We can not only provide our students with information or knowledge, but facilitate a classroom where our students contribute and inspire each other. The Napster model of "file sharing" is a wonderful concept to adapt to our own teaching practice.
  • a system without an owner
  • Network effects from user contributions
Mary Elizabeth Meier

ISTE | National Educational Technology Standards - 0 views

  • ISTE released the draft NETS for Administrators 2009 on January 2 after hearing from educators across the US and from many countries.  Give us feedback on the draft and how to improve them so they reflect the demands of the Digital Age.  We want to hear from you!  
Myoungsun Sohn

GettyED-TeacherArtExchange - 0 views

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    An online community of teachers and learners
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    I think it would be good opportunity to read this article, comparing with Buffington's to understand Web 2.0's characteristics effectively. (^^) Wongse-Sanit, N. (1997). Inquiry-based teaching using the World Wide Web. Art Education, 50(2), 19-24. http://proquest.umi.com.ezaccess.libraries.psu.edu/pqdweb?index=1&did=11708174&SrchMode=1&sid=1&Fmt=6&VInst=PROD&VType=PQD&RQT=309&VName=PQD&TS=1232407827&clientId=9874
Elizabeth Andrews

A ED 597A, Section 001: NEW MEDIA PEDAGOGY - 0 views

  • collaborate
    • Elizabeth Andrews
       
      Trusting users as co-developers
    • Elizabeth Andrews
       
      Harnessing collective intelligence
  • multimodal and multimedia use in communication among many people at diverse locations
    • Elizabeth Andrews
       
      Requires social interaction (Buffington, 2008, p.36) Free availability to anyone with Internet access (Buffington, 2008, p. 36)
    • Elizabeth Andrews
       
      Does this intersect with collage? It seems to adopt similar principles. In some ways, this reminds me of Tristan Tzara's dada forms with realist content. In the exhibit last semester at PSU, it was suggested that collage emerges during times of political uncertainty.
    • Myoungsun Sohn
       
      The possibility of "multi-disciplinary" curricula beyond interdisciplinary curricula through the Web 2.0 pedagogy? The Web 2.0 reminds me of more possibility of synthesis or graft between media, educational materials, and disicplinary curricula.
Mary Elizabeth Meier

Training On Demand Topics - ITS Training Services - 0 views

    • Mary Elizabeth Meier
       
      PSU offers free and low cost training on a variety of technologies. This page is specifically about the training for groups. We could schedule a free "training on demand" 1 hour lecture/overview of Web 2.0.
    • Myoungsun Sohn
       
      "Web 2.0 Overview" January 28 (W) 9:00-10:00 am in 116 Wagner I registered this lecture. If someone has a plan to go to the lecture, let's meet there.
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