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Nigel Robertson

pachube :: connecting environments, patching the planet - 0 views

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    "Create a feed from a device, building, environment or sensor connected to the internet and store, share & graph its datastreams in realtime.. Access realtime & historical data from devices, buildings, environments or sensors to control other environments, embed graphs in websites, trigger actions, etc..."
Nigel Robertson

Responsive Open Learning Environments - OpenLearn - The Open University - 0 views

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    The OU does Personal Learning Environments PLEs as a supported project / unit. "This course introduces the main concepts and technologies behind Responsive Open Learning Environments (ROLE). The ROLE project provides tools and services that enable learners to build their own technology-enhanced learning environment based on their needs and preferences."
Nigel Robertson

Technology Integration Matrix | Arizona K12 Center - 0 views

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    "The Technology Integration Matrix (TIM) illustrates how teachers can use technology to enhance learning for K-12 students. The TIM incorporates five interdependent characteristics of meaningful learning environments: active, collaborative, constructive, authentic, and goal directed (Jonassen, Howland, Moore, & Marra, 2003). The TIM associates five levels of technology integration (i.e., entry, adoption, adaptation, infusion, and transformation) with each of the five characteristics of meaningful learning environments. Together, the five levels of technology integration and the five characteristics of meaningful learning environments create a matrix of 25 cells." Described at school level but a handy model. Perhaps we could adapt.
Nigel Robertson

Technology Integration Matrix - 0 views

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    "The Technology Integration Matrix (TIM) illustrates how teachers can use technology to enhance learning for K-12 students. The TIM incorporates five interdependent characteristics of meaningful learning environments: active, constructive, goal directed (i.e., reflective), authentic, and collaborative (Jonassen, Howland, Moore, & Marra, 2003). The TIM associates five levels of technology integration (i.e., entry, adoption, adaptation, infusion, and transformation) with each of the five characteristics of meaningful learning environments. Together, the five levels of technology integration and the five characteristics of meaningful learning environments create a matrix of 25 cells as illustrated below."
Nigel Robertson

New Media Literacies - 0 views

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    "Our Space is a set of curricular materials designed to encourage high school students to reflect on the ethical dimensions of their participation in new media environments. Through role-playing activities and reflective exercises, students are asked to consider the ethical responsibilities of other people, and whether and how they behave ethically themselves online. These issues are raised in relation to five core themes that are highly relevant online: identity, privacy, authorship and ownership, credibility, and participation. For more information, download the Introduction to Our Space [pdf], FAQ [pdf], and Road Map [pdf]. All curricular units and lessons are free and available for download below. The full casebook [pdf - 133MB] can be downloaded using the link at the bottom of the page." Critiqued by @downes for not addressing the issue properly "This is "a set of curricular materials designed to encourage high school students to reflect on the ethical dimensions of their participation in new media environments." The content divides into five major subject areas: participation, identity, privacy, credibility, and authorship and ownership. I'm not sure these are the top five things I would list when thinking of ethical dimensions of new media environments. While it's useful that there is a section on flamers, lurkers and mentors I think there should be something about hate, racism and bulling. And while a section on credibility is a good idea, it should be based on the principles of reason and inference, not outrageously bad definitions like this: "Networking-the ability to search for, synthesize, and disseminate information." And this: "Collective intelligence-evidence that participants in knowledge communities pool knowledge and compare notes with others toward a common goal." Wow, those are just wrong. Maybe I need to review this and criticize it more closely."
Nigel Robertson

Institutional Personal Learning Environments - Paradise or Paradox? - 1 views

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    Slideshare suggesting an institutional PLE (personal learning environment) and linking that to digital literacy
Nigel Robertson

Visual Understanding Environment - 0 views

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    "The Visual Understanding Environment (VUE) is an Open Source project based at Tufts University. The VUE project is focused on creating flexible tools for managing and integrating digital resources in support of teaching, learning and research. VUE provides a flexible visual environment for structuring, presenting, and sharing digital information."
Tracey Morgan

Responsive Open Learning Environments - OpenLearn - The Open University - 0 views

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    This course introduces the main concepts and technologies behind Responsive Open Learning Environments (ROLE). The ROLE project provides tools and services that enable learners to build their own technology-enhanced learning environment based on their needs and preferences.
Nigel Robertson

UQ launches initiative exploring MOOCs and their role in the research university - UQ N... - 0 views

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    "The University of Queensland has committed to the development of a major online open learning environment.  UQ Vice-Chancellor Professor Deborah Terry said heads of school, deans and other senior academic leaders had embraced a University vision to move toward the development of a major online open learning environment.  "The initiative is an integral component of the new UQ blueprint for technology-enhanced learning, recently released to staff," Professor Terry said. "
Nigel Robertson

Learning-environment-2.jpg (839×720) - 0 views

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    Tony Bates image of the environment or context of learning.
Nigel Robertson

Culture and effective online learning environments | Tony Bates - 0 views

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    Bates on the role of culture in our learning environment.
Nigel Robertson

Iimmersive software decision-making guide | ThinkBalm - 1 views

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    Enterprise immersive software is a collection of collaboration, communication, and productivity tools unified via a 3D or pseudo-3D visual environment. In this computer-generated environment, one or more people engage in work activities like meetings, conferences, and learning and training. The software provides a shared, interactive, multichannel experience through presence awareness, voice chat, active speaker indication, text chat, and many other features, often including avatars. The Enterprise Immersive Software Decision-Making Guide is a use case-based guide designed to aid business decision makers in the enterprise immersive software selection process. In this report, we present "if/then" scenarios and highlight good-fit vendors for common situations, with a focus on the most prevalent use cases: meetings, conferences, and learning and training. The report offers guidance on how to: 1) ask core business questions to frame the discussion, 2) choose a research-and-demo, do-it-yourself, or combination approach, 3) identify requirements based on your use case, and 4) filter your options based on important limiters.
Derek White

ICE: The Integrated Content Environment - 0 views

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    integrated content environment - Tool bar for word and open office that supports direct publishing to web and print - supports templates
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    integrated content environment - Tool bar for word and open office that supports direct publishing to web and print - supports templates - can be used in conjunction with DSpace for example.
Stephen Harlow

Transforming Assessment | Why should we change assessment because of Web 2.0? - 1 views

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    Professor Geoffrey Crisp (University of Adelaide, Australia) presents a webinar on the changes in the student learning environment afforded by Web 2.0 and leads a discussion on why assessment practices need to change in response to these new learning environments.
Nigel Robertson

How Social Media & Game Theory Can Motivate Students - 0 views

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    "Social media and online games have the potential to convey 21st century skills that aren't necessarily part of school curricula - things like time management, leadership, teamwork and creative problem solving that will prepare teens for success in college and beyond. Making the transition between a highly structured environment in high school to a self-driven, unstructured environment in college can prove a huge challenge for many kids. Educators spend a lot of time thinking about how to fix this problem. The solution doesn't lie solely with games, but a lot of the psychology that motivates teens to play games holds potential. We need to figure out how to tap in."
Nigel Robertson

The Writing Researcher | postgraduate studies team blog - 1 views

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    The Writing Researcher is a new open activity which aims to bring researchers from different disciplines, institutions and countries together to share their writing and provide peer-feedback ina rather informal, friendly environment. ... As it reads in the blog we have set up for the project, The Writing Researcher: Inspiration, Creativity, Fluency  aims to: 1. promote and support writing as a creative, scholarly and collaborative enterprise, 2. encourage discussion and peer feedback in a distributed, shared environment, 3. establish an international, inter-disciplinary, inter-cultural peer network.
Nigel Robertson

WEBLEI - An instrument to evaluate online learning in HE - 0 views

  • A new web-based learning environment instrument is described in this paper. The Web-based Learning Environment Instrument (WEBLEI) contains four main scales. Three scales (emancipatory, co-participatory, and qualia) are built upon the work of Tobin (1998). The other scale focuses on information structure and the design of on-line material.
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    A new web-based learning environment instrument is described in this paper. The Web-based Learning Environment Instrument (WEBLEI) contains four main scales. Three scales (emancipatory, co-participatory, and qualia) are built upon the work of Tobin (1998). The other scale focuses on information structure and the design of on-line material.
Nigel Robertson

GLEAN - Learning environment - 1 views

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    Pepperdine Uni has managed access to Google Apps, Yammer, Elluminate, VoiceThread and more to create their online learning environment. This video gives a run down of the features.
Stephen Harlow

Imagining All of Campus as a Learning Environment (EDUCAUSE Quarterly) | EDUCAUSE - 0 views

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    "The new UW [University of Washington] model imagines the entire campus as a learning environment."
Nigel Robertson

From Knowledgable to Knowledge-able: Learning in New Media Environments | Academic Commons - 0 views

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    As we increasingly move toward an environment of instant and infinite information, it becomes less important for students to know, memorize, or recall information, and more important for them to be able to find, sort, analyze, share, discuss, critique, and create information. They need to move from being simply knowledgeable to being knowledge-able.
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