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Dean Stringer

Open Cobalt Website - 1 views

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    "Open Cobalt Alpha is the first step in a long term project to make available to all people a free and open source platform for constructing, accessing, and sharing virtual workspaces for research and education. This 3D multimedia wiki technology makes it easy to create deeply collaborative and hyperlinked multi-user virtual workspaces, virtual exhibit spaces, and game-based learning and training environments that run on all major software operating systems. By using a peer-based messaging protocol to reduce reliance on server infrastructures for support of basic in world interactions across many participants, Open Cobalt makes it possible for people hyperlink their virtual worlds via 3D portals to form a large distributed network of interconnected collaboration spaces. It also makes it possible for schools and other organizations to freely set up their own networks of public and private 3D virtual workspaces that feature integrated web browsing, voice chat, text chat, and access to remote desktop applications and services."
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    Hey guys. Just watched a live session online at Cisco w the developers of this system, still in development, but interesting differentiators vs 2Life, e.g. peer-to-peer, nested worlds, oh and its open-source. Thought yaz might be interested in tracking it.
Nigel Robertson

Iimmersive software decision-making guide | ThinkBalm - 1 views

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    Enterprise immersive software is a collection of collaboration, communication, and productivity tools unified via a 3D or pseudo-3D visual environment. In this computer-generated environment, one or more people engage in work activities like meetings, conferences, and learning and training. The software provides a shared, interactive, multichannel experience through presence awareness, voice chat, active speaker indication, text chat, and many other features, often including avatars. The Enterprise Immersive Software Decision-Making Guide is a use case-based guide designed to aid business decision makers in the enterprise immersive software selection process. In this report, we present "if/then" scenarios and highlight good-fit vendors for common situations, with a focus on the most prevalent use cases: meetings, conferences, and learning and training. The report offers guidance on how to: 1) ask core business questions to frame the discussion, 2) choose a research-and-demo, do-it-yourself, or combination approach, 3) identify requirements based on your use case, and 4) filter your options based on important limiters.
Tracey Morgan

Princeton Invention: 3D Sound from Ordinary Laptop Speakers - 0 views

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    Princeton Invention: 3D Sound from Ordinary Laptop Speaker
Nigel Robertson

Sculptris is insanely cool, free 3D modeling software - 1 views

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    Post about free 3D modelling tool.
Nigel Robertson

Alice.org - 1 views

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    Alice is an innovative 3D programming environment that makes it easy to create an animation for telling a story, playing an interactive game, or a video to share on the web. Alice is a teaching tool for introductory computing. It uses 3D graphics and a drag-and-drop interface to facilitate a more engaging, less frustrating first programming experience.
Derek White

The Human Network - 0 views

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    Opinion blog from Mark Pesce about technology, web 2.0, hyperconnectivity, crowdsourcing etc About Mark PesceMark Pesce is an inventor, writer, educator and broadcaster. In 1994 Pesce co-invented VRML, a 3D interface to the World Wide Web. Pesce has written five books, including The Playful World: How Technology is Transforming Our Imagination, which used toys such as Furby and PlayStation to explain our interactive future.
Derek White

The Blueprint - 0 views

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    opinion blog about technology, web 2.0, connectivism, future etc. About Mark Pesce Mark Pesce is an inventor, writer, educator and broadcaster. In 1994 Pesce co-invented VRML, a 3D interface to the World Wide Web. Pesce has written five books, including The Playful World: How Technology is Transforming Our Imagination, which used toys such as Furby and PlayStation to explain our interactive future.
Nigel Robertson

BuildAR Free Version Tutorial | BuildAR - 1 views

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    "In 2008, HIT Lab NZ released the initial version of BuildAR, which provides the basic functionality required to construct augmented reality scenes. You can load a single 3D model onto each marker, and arrange the models using the graphical editing tools or the simple user interface. This version of BuildAR has continues to be free for non-commercial use. For commercial use, or to take advantage of an updated feature set, check out BuildAR Pro."
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