The NMC Horizon Project, as the centerpiece of the NMC Emerging Technologies Initiative, charts the landscape of emerging technologies for teaching, learning, research, creative inquiry, and information management. Launched in 2002, it epitomizes the mission of the NMC to help educators and thought leaders across the world build upon the innovation happening at their institutions by providing them with expert research and analysis.
MITx will offer a portfolio of MIT courses for free to a virtual community of learners around the world. It will also enhance the educational experience of its on-campus students, offering them online tools that supplement and enrich their classroom and laboratory experiences.
The Learning Registry is a new approach to capturing, sharing, and analyzing learning resource data to broaden the usefulness of digital content to benefit educators and learners.
This is the information site for the Learning Registry. Find out what we are doing. Engage in the conversation. The Learning Registry makes federal learning resources, wherever they are stored, easier to find, easier to access and easier to integrate into learning environments around the country and world.
22 July 2010 Tan Le's astonishing new computer interface reads its user's brainwaves, making it possible to control virtual objects, and even physical electronics, with mere thoughts (and a little concentration). She demos the headset, and talks about its far-reaching applications. (Recorded at TEDGlobal 2010, July 2010 in Oxford, UK.
Our "Is the New Normal Anything But?" panel at the recent 2010 NUTN Summit rocked! Thanks to Susan Kannel, Lisa Cheney-Steen, and Cynthia Calongne, my fellow panelists*. The "six scenarios" seemed to provide an excellent framework for our conversation; the interaction with our audience and each other was excellent, and the discussion could have gone on for hours.
Creating SIGMOS (significant moments) through dynamic products and performance
Everyone's a critic, but a writer developing new work needs something more than criticism -- they need feedback that will help them as they complete their work. Critique is an opportunity to provide valuable feedback that speaks to an author's needs.
The Chronicle of Higher Education
January 25, 2012, 8:00 am article - There's a lot about THATCamp that's inherently playful: as participants show up early to vote on sessions and let the structures evolve as needed, it turns the traditional conference model on its head.
Presenter: Craig Kapp, Researcher in Residence, Interactive Telecommunications Program, Adjunct Professor in Computer Science, New York University, USA Description: Imagine being able to rotate around the solar system, navigate through a data set in 3D, and interact with a simulated ecosystem - all from the palm of your hand.
ARVEL = Applied Research in Virtual Environments for Learning
Great resource for new, current articles about virtual worlds and educational application.
***we scored the front page photo, go VWMOOC***
EVE Online is a battle, strategy simulation virtual world. EveOnline is centered around "New Eden," outer space in the distant future. Players are pilots of their own spaceships and can specialize in a myriad of skills.
Here are the basics to getting started.
from the Caledon Oxbridge University Wiki: "Caledon Oxbridge was originally founded as a collaboration between NCI and the Independent State of Caledon. It provides a complete Second Life tutorial for new residents.
The New Renaissance Welcome to the home of the Virtual Pioneers. This is a group of historically-minded educators that enjoy using Virtual Environments to learn and explore. Please join us...