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Vasili Gian

Social network knowledge construction: emerging virtual world pedagogy - 0 views

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    A model and matrix for the course developed by Dr. Lisa Dawley. A research paper upon the the participation and discussion help within online courses and their ability to affect the user based upon their level of participation and amount of social media interaction. Fascinating to say the least.
Center4 EduPunx

Virtual Worlds, Real Leaders - 2 views

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    MMORPGs and World and Warcraft as Professional Development
Vasili Gian

MITx: MIT's new online learning initiative - 0 views

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    MITx will offer a portfolio of MIT courses for free to a virtual community of learners around the world. It will also enhance the educational experience of its on-campus students, offering them online tools that supplement and enrich their classroom and laboratory experiences.
Vasili Gian

Learning Registry - Home Page - 0 views

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    The Learning Registry is a new approach to capturing, sharing, and analyzing learning resource data to broaden the usefulness of digital content to benefit educators and learners. This is the information site for the Learning Registry. Find out what we are doing. Engage in the conversation. The Learning Registry makes federal learning resources, wherever they are stored, easier to find, easier to access and easier to integrate into learning environments around the country and world.
Vasili Gian

The Sanity Patrol Press presents Critique Speak - 0 views

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    Creating SIGMOS (significant moments) through dynamic products and performance Everyone's a critic, but a writer developing new work needs something more than criticism -- they need feedback that will help them as they complete their work. Critique is an opportunity to provide valuable feedback that speaks to an author's needs.
Vasili Gian

Virtual Worlds Graduate UnSymposium | The twenty- first century is when everything chan... - 0 views

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    At the UnSymposium - we spent some time and came up with a CFP for a Games and Simulation Fest for VWBPE! The crowd thought it was especially important to celebrate creativity and user created content whether it was in a very open system like Second Life or if it was developing additional quests for World of Warcraft.
Vasili Gian

Social presence theory - Wikipedia, the free encyclopedia - 0 views

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    Social presence theory was developed by John Short, Ederyn Williams, and Bruce Christie at a time when computer-mediated communication as we know it today was yet to be conceptualized, let alone implemented through computers connected via the Internet. In spite of that, the theory has influenced much computer-mediated communication research over the years.
Vasili Gian

sigve - home Special Interest Group Virtual Environments wikispace - 0 views

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    This Special Interest Group welcomes educators, administrators, and educational technologists who are interested in the development of any 3D Virtual Environment platform for connection and collaboration. We are a valuable pivot point for all things virtual environment. Sponsor of the Virtual Education Journal (VEJ).
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