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simonmart

In Technology Wars, Using the Patent as a Sword - NYTimes.com - 0 views

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    "atents are vitally important to protecting intellectual property. Plenty of creativity occurs within the technology industry, and without patents, executives say they could never justify spending fortunes on new products. And academics say that some aspects of the patent system, like protections for pharmaceuticals, often function smoothly. However, many people argue that the nation's patent rules, intended for a mechanical world, are inadequate in today's digital marketplace. Unlike patents for new drug formulas, patents on software often effectively grant ownership of concepts, rather than tangible creations. Today, the patent office routinely approves patents that describe vague algorithms or business methods, like a software system for calculating online prices, without patent examiners demanding specifics about how those calculations occur or how the software operates. As a result, some patents are so broad that they allow patent holders to claim sweeping ownership of seemingly unrelated products built by others. Often, companies are sued for violating patents they never knew existed or never dreamed might apply to their creations, at a cost shouldered by consumers in the form of higher prices and fewer choices."
simonmart

Microsoft patent application shows Holodeck-style "immersive display" | Ars Technica - 0 views

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    "A newly published patent application shows Microsoft potentially planning to take console gaming beyond the barriers of the TV screen by projecting a "peripheral image" around a room, providing a 360-degree view of a virtual scene. Microsoft's patent application for an "immersive display experience" was published by the US Patent Office last week after being filed back in early 2011. It describes a standard video game system with a connected "environmental display" capable of projecting a panoramic image that "appears to surround the user.""
simonmart

Google Patent Suggests New Direction For Project Glass Augmented Reality Interface | Ga... - 0 views

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    Head-mounted wearable computers present a bit of an interface problem. Voice-based head-mounted systems impart the impression that a person is murmuring to him or herself, and accelerometer-based systems that rely on head movement make users look like they have a nervous tic. One solution to the head-mounted-computer user interface conundrum involves hand gestures. Enter a new Google patent that seems to be the search giant's answer to controlling its Project Glass augmented reality system. Titled, "wearable marker for passive interaction," the patented system, which just went public Tuesday, would use a reflective infrared identifier placed on a user's hand to track and identify the user's gestures.
simonmart

Oracle v. Google Shows the Folly of U.S. Software Patent Law | Wired Enterprise | Wired... - 0 views

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    Oracle v. Google has all the ingredients of an epic, high-stakes courtroom battle: a damages claim of up to $1 billion over the use of Java in the popular Android operating system, testimony by both Larrys (CEOs Page and Ellison) in the first week alone, and, of course, the disposition of some interesting legal issues, not the least of them whether APIs can be copyrighted. But, more than all of that, the case serves as an important teaching moment, illustrating much of what doesn't work in our patent system.
simonmart

Clive Thompson on 3-D Printing's Legal Morass | Wired Design | Wired.com - 0 views

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    Last winter, Thomas Valenty bought a MakerBot - an inexpensive 3-D printer that lets you quickly create plastic objects. His brother had some Imperial Guards from the tabletop game Warhammer, so Valenty decided to design a couple of his own Warhammer-style figurines: a two-legged war mecha and a tank.
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