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Shannon Ridgeway

Graphic Design: The New Basics - 1 views

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    Graphic design, extensive information
Shannon Ridgeway

Web Design and Layout Tutorials, Graphics Design Tips, Web Site Style Guides, Expert We... - 0 views

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    extensive information and articles about design and layout, especially in web design
Nicole Carnal

D #2 HW #8 Writing Instructions - 0 views

  • Don't expect homeowners to know what a terminal bud is unless you've told them.
  • Keep sentences short and vocabulary easy.
  • Make sure the steps are in the right order
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  • Use active, command verbs.
  • Use illustrations and diagrams.
  • Make sure you haven't left anything out.
  • Additional suggestions:
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    This is a really simple how to site. I feel that I can learn a lot from this type of instruction. It is simple and an easy way of understanding.
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    How to write clear how-to instructions | Extension and Experiment Station Communications
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    I really liked the various examples they put on simplifying a phrase for the reader. It helps to see the different ways to state practically the same thing. This will come in handy when i'm writing my instructions.
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    I really like this article because it gives you helpful hints on how to write instructions. It gives you examples of how to clearly write instructions as well as bad examples on how to explain something. 
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    This webpage is very helpful because it uses examples throughout the article and gives tips about each detail that clear instructions need. I also thought that the paragraph about layout at the bottom of the article was very informative and something that I will keep in mind when creating my own how-to instructions.
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    This site gives a clear example of how to write instructions. Not only does it give you tips, but shows you an actual scenario.
Victoria Burch

D#9, HW#3 -WordLingo New Media - 0 views

  • New media rely on digital technologies, allowing for previously separate media to converge. Media convergence is defined as a phenomenon of new media and this can be explained as a digital media.“
  • he most prominent example of media convergence is the Internet, whereby the technology for video and audio streaming is rapidly evolving. The term convergence is disputed, with critics such as Lev Manovich pointing out that the 'old' medium of film could be seen as the convergence of written text (titles and credits), photography, animation and audio recording
  • New Media has become a significant element in everyday life. It allows people to communicate, bank, shop and entertain. The global network of the Internet, for instance, connects people and information via computers.[3] In this way the Internet, as a communication medium of New Media, overcomes the gap between people from different countries, permitting them to exchange opinions and information. Diverse means for this exist even within the context of the Internet, including chat rooms, Instant Messaging applications, forums, email messaging, online video and audio streaming and downloads, and voice-over-internet telecommunications. New Media is defined not only as a communication tool, but also as a tool for the commercial exchange of goods and services.[
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  • transition to new media has seen a handful of powerful transnational telecommunications corporations who own the majority achieve a level of global influence which was hitherto unimaginable.
  • new media follows the logic of the postindustrial or globalised society whereby 'every citizen can construct her own custom lifestyle and select her idology from a large number of choices. Rather than pushing the same objects to a mass audience, marketing now tries to target each individual separately.'
  • "virtual communities" are being established online and transcend geographical boundaries, eliminating social restrictions. Rheingold (2000) describes these globalised societies as self-defined networks, which resemble what we do in real life. "People in vi
  • rtual communities use words on screens to exchange pleasantries and argue, engage in intellectual discourse, conduct commerce, make plans, brainstorm, gossip, feud, fall in love, create a little high art and a lot of idle talk"
  • New Media has been used extensively by social movements to educate, organize, share cultural products of movements, communicate, coalition build, and more.
  • New media can be defined not only as things you can see such as graphics, moving images, shapes, texts, and such. It is also things that cannot be seen, such as a Wi-Fi connection. Like radio or electricity, no one can see the Wi-Fi waves in the air floating through the air. But the Wi-Fi concept can be considered new media. So new media can be either concept-based, refer to a solid object, or both.
  • Any individual with the appropriate technology can now produce his or her online media and include images, text, and sound about whatever he or she chooses. [27] So the new media with technology convergence shifts the model of mass communication, and radically shapes the ways we interact and communicate with one another.
  • even some forms of digitized and converged media are not in fact interactive at all
  • "the global interactive games industry is large and growing, and is at the forefront of many of the most significant innovations in new media" (Flew 2005: 101). Interactivity is prominent in these online computer games such as World of Warcraft and The Sims. These games, developments of "new media", allow for users to establish relationships and experience a sense of belonging, despite temporal and spatial boundaries. These games can be used as an escape or to act out a desired life. Will Wright, creator of The Sims, "is fascinated by the way gamers have become so attached to his invention-with some even living their lives through it" [30]. New media have created virtual realities that are becoming mere extensions of the world we live in.
  • The advertising industry has capitalized on the proliferation of new media with large agencies running multi-million dollar interactive advertising subsidiaries. In a number of cases advertising agencies have also set up new divisions to study new media. Public relations firms are taking advantage of the opportunities in new media through interactive PR practices.
  • New media can be seen to be a convergence between the history of two separate technologies: media and computing.
  • new media can now be defined as "graphics, moving images, sounds, shapes, spaces, and texts that have become computable; that is, they comprise simply another set of computer data.
  • Flew (2002) stated that as a result of the evolution of new media technologies, globalisation occurs. Globalisation is generally stated as "more than expansion of activities beyond the boundaries of particular nation states".[6] Globalisation shortens the distance between people all over the world by the electronic communication (Carely 1992 in Flew 2002) and Cairncross (1998) expresses this great development as the "death of distance". New media "radically break the connection between physical place and social place, making physical location much less significant for our social relationships" (Croteau and Hoynes 2003: 311).
  • Old media
  • involve analog processes
  • as opposed to new media which sample media as a numerical representation in binary code.
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    This is the best article I've found for this topic. It discusses new media in relation to Manovich's article AND actually interrelates Flew's virtual communities article too! I thought that was pretty cool. It also gives examples of what new media is, and how it is affecting our communities through globalization and social change
Caitlin Burke

NHS Designs - Design Principles: Alignment - 0 views

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    This is a great explanation of alignment that includes extensive examples of how it can be used well to bring unification to a layout. There are numerous examples rangin from business cards, to stationary, to title pages.
Shannon Ridgeway

The Principles of Beautiful Web Design Article » SitePoint - 0 views

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    Great visual examples and explanations of what makes for good design elements.
Shay O'Neill

d 5 HW 1 - 1 views

  • Copyright subsists for a variety of lengths in different jurisdictions. The length of the term can depend on several factors, including the type of work (e.g. musical composition or novel), whether the work has been published or not, and whether the work was created by an individual or a corporation. In most of the world, the default length of copyright is the life of the author plus either 50 or 70 years. In the United States, the term for most existing works is a fixed number of years after the date of creation or publication. In some countries (for example, the United States[44] and the United Kingdom[45]), copyrights expire at the end of the calendar year in question. The length and requirements for copyright duration are subject to change by legislation, and since the early 20th century there have been a number of adjustments made in various countries, which can make determining the duration of a given copyright somewhat difficult. For example, the United States used to require copyrights to be renewed after 28 years to stay in force, and formerly required a copyright notice upon first publication to gain coverage. In Italy and France, there were post-wartime extensions that could increase the term by approximately 6 years in Italy and up to about 14 in France. Many countries have extended the length of their copyright terms (sometimes retroactively). International treaties establish minimum terms for copyrights, but individual countries may enforce longer terms than those.[46]
    • Lucia Albert
       
      several factors associated with copyright.
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    This website offers goods details on Copyright. Hope you find it useful.
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    D#5 HW#1
Danielle Chivers

How to Integrate Customer Service into Social Media Marketing - 0 views

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    This article discusses how social media has changed customer service from being a support function into an extension of marketing. It highlights the company Zappos for being the premier example of how a company can have amazing customer service across several social media outlets. The article also discusses that 46% of customers want to solve a problem and 40% of people want to give their feedback on a product which touches on the need to be consulted. The last section of the article gives 12 ways that social media enhances customer service and 5 ways to measure social media customer service.
Mckell Keeney

Emphasis: Principles of Design - 0 views

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    This website is a simple representation of how emphasis can be used for a designer.
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    This site describes various ways that a focal point can be established. The focal point could be in some way noticeably different in appearance/ orientation/color than the other elements, or its placement on the page determines its focal point status. This site offers examples of each type.
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    I really liked this site. I have quite an extensive art background, but the book allowed me to see it in type form. What also caught my eye on this page was the Emphasis of Isolation. I think when one object is seperated from a group, it creates great emphasis and meaning. Also color.
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    This website gives several illustrations, some in color, to illustrate emphasis in design and focal points.
Nicole Schmitter

Contrast- Principles of Good Design: Contrast, Lesson #6 - 0 views

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    I like this article because it gives real examples of contrast. It shows images of how contrast applies to art which I think is helpful because it gives a different perspective. It also talks about what happens if you use too much contrast. 
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    I thought this website was good because it provided a good definition of contrast. Also it illustrated various examples , while giving examples of the things to do when trying to create contrast.
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    I thought this was the best of my three because not only did it list the different ways we can use contrast but then it provided examples. Of all the sites I looked at this one had the most extensive use of contrast (aside from just color or size)
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    short page describing what contrast is and what it does as it pertains to design. gives a list of common ways for creating contrast: * size * value * color * type * texture * shape *alignment *direction *movement also gives examples of the effective use of contrast
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    This site describes that contrast occurs when two related elements are different. It talks about contrast in art is very important because it captures the person looking at it and makes it interesting. There are many different uses of contrast and this site shows different pictures.
Alex Portela

D#5 HW# 1.1: Design Notes: Alignment - 0 views

    • freda yamoah
       
      NB:Good alignment is invisible. Most readers wont conciously notice that everything is lined up neatly but they will feel it when things are out of alignment
    • Alex Portela
       
      Alignment involves the visual effect of setting object or text in an order that is comfortable for the viewer and deliver proper impact. Edge and Center are main concepts. Fine points impact the placement of them object where it makes more sense and balances the picture.
  • CENTER ALIGNMENT Any shaped items can be organized using center alignment. Simple shapes work best because it is easier to judge their centers so the alignment is easier to notice.
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  • Items can line up either along their edges or on their centers. Alignment is used extensively to organize all graphic arts. Almost all text uses alignment to organize lines of type. The letters align along their bases and the lines begin (and/or end) along a line
  • There are two major types of alignment: edge and center.
  • EDGE ALIGNMENT Any object with flat edge(s) can be used for edge alignment. Rectangles are especially well suited for this since they have four flat edges to align. Their right angels also give a sense of order to a composition using them (similarity).
  • ALIGNMENT
  • FINE POINTS
  • The edges of information within a picture can also align with other edges in a composition. This technique can add subtle touches to a composition.
  • Centering in a negative space is a kind of alignment. This works best when there is some other alignment to back up the centering.
  • Narrow strips of background between pictures and text blocks are called gutters.
  • Inserts are words or images that overlap other images. They can partially overlap or be completely inside. They make a compact package of two or more sets of information and can conserve space or hide unwanted areas in an image.
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    This website has a good definition of the alignment as well as it also provides various examples .Which enhances the understanding of this particular element.
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    This is a really great website which goes really in-depth about alignment. It covers the basics, but also shows more subtle techniques, such as center alignment on a vertical axis, center alignment in negative space with gutters and alignment which occures within the actual pictures.
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    This webpage was helpful because it focused on alignment of images. This is beneficial because we are in the middle of reviewing and editing our comic tutorials. By placing your cursor over the images with red figures, you are also able to see the grid that was used which I thought was pretty cool!
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    Good website it talks about the two basic types of alignment and it gives good examples and pictures explaining each one. Edge and center alignment are the two basic types of alignment. Center alignment also refers to having a symmetrical balance.
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    I like this website because it features a lot of examples of alignment. It uses examples such as shapes and pictures. It also touches a little bit on the grid system, which I thought was neat! :)
Shannon Ridgeway

http://www.pearsoned.ca/highered/divisions/virtual_tours/northey/sample_chapter_9.pdf - 1 views

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    This website explains the differences between formal and informal reports, gives good rules of thumb and explains how to organize each type of report.
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    I chose this article because I thought it might help for project 3 and for my future business life.
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    In this PDF file you will find a great source for all information there is to writing a formal report. It has these dandy graphs that illustrates the differences there are to formal reports and proposals. It also gives links to outside resources in finding more help with writing a formal report.
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    A formal report, as opposed to an informal one, is usually meant for an external audience. The readers will be someone in another company or organization. A formal report is often longer and requires more extensive research. A formal report can also contain a proposal. This text mentions the four R's of planning: reason, receiver, restrictions, and research. The first step is to consider the reason for writing the report. Another thing to consider is which restrictions are needed. For example, is there a strict deadline for the report? Am I able to make graphs/charts or find appropriate images? Next, decide on research. Is the subject too broad or too narrow? This is where brainstorming can help. Finally, determine how to carry out research. What will my sources be? How easily can I access them? The text offers organization suggestions and provides examples of the set up.
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    This is a good article that tells you how to find distinctions when writing an informal and formal report.  Also, it give you guidelines on how to write a proposal that proceeds within our project.  These article provides examples which are very helpful and easy to follow through. 
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    Comprehensive information on formal reports and all that they should contain.
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