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STAC iPad Resources | Media Commons at Penn State - 4 views

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    "Enhance your involvement with the Student Technology Advisory Council by taking advantage of the software on your iPad 2. The preloaded apps will help you to make the most of meeting materials and presentations, share your thoughts on Blogs @ PSU and learn more on technology topics."
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    Page put together by Justin Miller listing the apps that the students on the student technology advisory committee will be using. Good collection of tools for other purposes.
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Summit explores uses of technology in the classroom - The Daily Collegian Online - 1 views

  • The College of the Liberal Arts teamed up with Educational Technology Services and University Libraries to offer LASTS, a day of panels and peer-to-peer discussions centered on incorporating technology with both teaching and research.
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Wired Campus - The Chronicle of Higher Education - 0 views

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    "The game EteRNA, which was started by the Stanford biochemist Rhiju Das and the Carnegie Mellon computer scientist Adrien Treuille, allows researchers to farm out some of the intellectual legwork behind RNA design to 26,000 players, rather than a relatively few lab workers. Players are given a puzzle design-an RNA molecule in the shape of a star or a cross, for example-that they must fill in with the components, called nucleotides, to produce the most plausible solution. The community of players then votes for the blueprint it thinks will have the best chance of success in the lab. The Stanford researchers select the highest-rated blueprints and actually synthesize them. The scientists then report back the results of the experiments to the crowd to inform future designs. The crowd-sourcing has produced results that tend to be more effective than computer-generated arrangements. "Computational methods are not perfect in making these shapes," says Mr. Das, "and as we get to more and more complex ones, they essentially always fail, so we know that there are rules to be learned." Players are figuring out these principles on their own, says Mr. Treuille. He says that while they're more like a grandmother's instructions on baking a cake than a strict scientific formula, they work remarkably well in practice. "EteRNA players are extremely good at designing RNA's," says Mr. Treuille, "which is all the more surprising because the top algorithms published by scientists are not nearly so good. The gap is pretty dramatic.""
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    Interesting example of crowdsourcing to work on scientific issues.
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Free Online Class Shakes Up Photo Education | Raw File - 4 views

  • “The key thing is to use existing architecture where possible. Institutions develop institutionalized approaches. Like locking themselves into inefficient, inappropriate and expensive software systems,” says Worth “Twitter granted me access to the discourses that I wanted to listen to, learn from, and engage with.”
    • Cole Camplese
       
      This is the money quote and one to think about as we adopt various technologies for teaching and learning.
  • “That ideological program is pushing an out-moded model of learning, where more time in the classroom listening to a teacher’s broadcast is the goal. Thinking creatively about teaching demands an emphasis on engagement. Leveraging social media technologies to extend learning beyond the classroom is central to engagement.”
  • The classes are centered around experimentation with – and use of – social media tools, because Worth believes them essential to his students’ future career. In the internet age, the photographer is not only a producer, they are also distributor and publisher. Getting the University to adopt services like Flickr, Soundcloud, Audioboo, Twitter and Google Docs was essential to eliminate any barriers to entry, but it was a difficult battle to wage.
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  • Worth uses Twitter as “a listening device” and a means “to tune the network.”
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    A lot to think about here - How the practice of so many disciplines are changing due to changes in media How open Education doesn't just mean some pages put up on the web - Actually open people, not just open content. How the existing communications systems out there are the fertile ground that communities of practice sprout from, not institutional management systems. The future will be found at the confluence of these trends.
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Jumping Dogs And Photo-Toons: Meet Photographer Elliott Erwitt - 3 views

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    One of my idols from my photography days, saw him speak once at Pitt. Still uses film. These two paragraphs were interesting: The only color picture in the New York exhibit was taken more recently, on Jan. 20, 2009, at one of the inaugural balls. Newly sworn-in President Obama and the first lady wave to the crowd from a brightly lit stage. All across the bottom half of the photo, the crowd waves back, with a sea of upraised illuminated smartphones. "It's an illustration about the use of cameras these days," Erwitt says. Inaugurals, graduations, birthday parties, backyard barbecues - everybody's taking pictures. Too many? "All you need is a pencil and a piece of paper to write a novel, don't you?" the Magnum photographer answers with a wry smile. But he points out that "not even with a very good pencil" will those novels necessarily become the next War and Peace. The same for photographs.
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Ian Bogost - Gamification is Bullshit - 3 views

  • The title of this symposium shorthands these points for me: the slogan "For the Win," accompanied by a turgid budgetary arrow and a tumescent rocket, suggesting the inevitable priapism this powerful pill will bring about—a Viagra for engagement dysfunction, engorgement guaranteed for up to one fiscal quarter.
  • Exploitationware captures gamifiers' real intentions: a grifter's game, pursued to capitalize on a cultural moment, through services about which they have questionable expertise, to bring about results meant to last only long enough to pad their bank accounts before the next bullshit trend comes along.
  • Gamification seems to me to take the least interesting thing about games and try to shoehorn it into other areas of life. Points and upgrades... bleah, I get enough of that from my frequent flyer program. Where's the imaginary world? Where are the characters to care about, the story to follow? Where are the viscerally meaningful consequences of my decisions? WHERE'S MY GODDAMNED MAGIC SWORD?
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    I'm not certain I agree with Bogost, but he does raise some interesting points (and he's approaching this from a similar viewpoint; tenured faculty at georgia tech). The most interesting dialog takes place in the comments...
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    It seems like he wrote this in reaction to the activity of fly-by-night business consultants. Personally, I see a lot of value in gamification in education. Stubbs and I participated in writing the ELI white paper about gamification: http://www.educause.edu/Resources/7ThingsYouShouldKnowAboutGamif/233416
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Official Google Blog: Games in Google+: fun that fits your schedule - 1 views

  • If you’re not interested in games, it’s easy to ignore them. Your stream will remain focused on conversations with the people you care about.
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    Google is already taking some major flack about putting Games on Google+, mainly from people that don't want to re-live the Facebook spam days of Farmville and Mafia Wars. Looks like they're listening and trying to make the games transparent for those that don't want to play. Solid list of launch titles though, including Angry Birds, Zynga Poker and a Dragon Age game.
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England riots: Government mulls social media controls - 0 views

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    Government response to social media during social unrest is paranoic. Or not? Tough ethical question for everyone not living under a rock.
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"Narrate, Curate, Share:" How Blogging Can Catalyze Learning -- Campus Technology - 1 views

  • "Narrate, Curate, Share" is the framework in place for the upcoming fall semester as the Virginia Tech Center for Innovation in Learning partners with Tech's new Honors Residential College to bring 21st-century innovation to the tradition of residential learning with a program-wide blogging initiative.
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    well thought out and beautifully communicated vision for an educational blogging platform. Blogs@psu has had the motto, "create, reflect, connect". If I could take the liberty to translate Campbell's phrase into the lingo bandied about at PSU, it would be "reflect, meta-reflect, connect".
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Education Needs a Digital-Age Upgrade - NYTimes.com - 4 views

  • According to Cathy N. Davidson, co-director of the annual MacArthur Foundation Digital Media and Learning Competitions, fully 65 percent of today’s grade-school kids may end up doing work that hasn’t been invented yet.
  • For those two-thirds of grade-school kids, if for no one else, it’s high time we redesigned American education.
  • What she recommends, in fact, looks much more like a classical education than it does the industrial-era holdover system that still informs our unrenovated classrooms.
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  • An institutional grudge match with the young can sabotage an entire culture.
  • When we criticize students for making digital videos instead of reading “Gravity’s Rainbow,” or squabbling on Politico.com instead of watching “The Candidate,” we are blinding ourselves to the world as it is.
  • But digital video and Web politics are intellectually robust and stimulating, profitable and even pleasurable.
  • It’s possible that any of these educational approaches would be more appropriate to the digital era than the one we have now.
  • “What if bad writing is a product of the form of writing required in school — the term paper — and not necessarily intrinsic to a student’s natural writing style or thought process?” She adds: “What if ‘research paper’ is a category that invites, even requires, linguistic and syntactic gobbledygook?”
  • Her recommendations center on one of the most astounding revelations of the digital age: Even academically reticent students publish work prolifically, subject it to critique and improve it on the Internet. This goes for everything from political commentary to still photography to satirical videos — all the stuff that parents and teachers habitually read as “distraction.”
  • The new classroom should teach the huge array of complex skills that come under the heading of digital literacy. And it should make students accountable on the Web, where they should regularly be aiming, from grade-school on, to contribute to a wide range of wiki projects.
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    Reminds me of the things Chris Long and I were trying to articulate in our Hacking Pedagogy talk from last year's LDSC.  Must read.
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10 Award-Winning Scientific Simulation Videos - 0 views

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    This kind of visualization not scalable yet, but will it be soon? "Thanks to increasingly cheap, fast and efficient computing power, scientific simulations are now a crucial tool for researchers who want to ask once impractical scientific questions or generate data that laboratory experiments can't. "The human eye can pick out patterns in simulations that are are otherwise hard to describe, and they can do it better than any computer," said visualization scientist Joseph Insley of Argonne National Laboratory ."Plus, with the incredible amount of data gathered these days, it's difficult to analyze it any other way."
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Mobile Learning Research | ACU Connected - 0 views

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    Outcomes from Abilene's mobile learning research.  This seems to be similar to our Faculty Fellows program, but just focused on mobile.
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Teaching with the Cloud -- Campus Technology - 3 views

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    He demonstrated the cloud-based SlideRocket slide-show tool and the CoverItLive live blogging software. He explored cloud-based storage with Dropbox and Pogoplug. He created an easy, cloud-based recording with Screencast-O-Matic, which is billed as "the original online screen recorder. He demonstrated the cloud-based mind-mapping application Mindmeister. And he explored advanced classroom applications of Google Earth.
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The new intimacy - 4 views

  • Call it penance. Detox. I stop gazing at screens. Five days with no tweets. No Zelda. No email. No RSS. I jettison the barriers - the screens, the earbuds, the chatter. I disconnect to reconnect with the non-virtual world I inhabit. Recalibrate. Reevaluate "productive." Embrace silence. Ride my bike. Build towers for the joy of knocking them down. Pay attention.
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    Pretty good work-life balance piece.
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Instagram is quickly becoming the next great social network - SplatF - 3 views

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    The stunning things to me is that this is probably the best service I use regularly on my iPhone and they only have 5 people.
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Will a Harvard Professor's New Technology Make College Lectures a Thing of the Past? - ... - 3 views

  • Mazur sold attendees at the recent Building Learning Communities conference on this new approach by first asking them to identify something they're good at, and then having them explain how they mastered it. After the crowd shared, Mazur pointed out that no one said they'd learned by listening to lectures. Similarly, Mazur said, college students don't learn by taking notes during a lecture and then regurgitating information. They need to be able to discuss concepts, apply them to problems and get real-time feedback. Mazur says Learning Catalytics enables this process to take place.
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    anyone familiar with Learning Catalytics? sounds like it's invite-only, but might be worth a look.
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    I saw something else along these lines at ELI this year (I'll have to look up the notes). It was mostly about organizing students into discussion groups and assigning them a topic, role, position on the issue, etc... I could see us doing a hot team on several of these technologies. But about the flipping the classroom part of this article, we'll probably open a "Flip the Classroom" engagement initiative this fall to explore multiple approaches to creating the class preparation materials and in-class activities. Some of this is related to the Kahn Academy discussions we've been having. Some touch the lecture capture software that faculty could run in their offices to create personal captures going over material or key points. Anyway, I'd like to open this up to the creativity across Penn State and see what approaches people propose.
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    Awesome article! This is very similar to the way we are designing the modules for our NIH project. Allan, I would love to be part of "Flip the Classroom" engagement initiative this fall. If there is anything I can do please let me know.
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    an engagement initiative seems like a good idea. many of the approaches are implementations of active learning strategies, and I think having faculty from multiple disciplines exploring and sharing is a good way to test the effectiveness of various approaches. we just met with faculty from architectural engineering who've been flipping since 2008. one observation they made was that they flipped to allow student teams to work on group projects during class time. I had always thought that was a good idea for logistical purposes (especially in a team-heavy college like engineering), but they made a point I had not thought of: using classroom flip in that manner also allowed for the teams to have access to faculty advice and guidance while they were meeting to work on their projects. that seems like it may have huge benefits, especially at key points in a group assignment. all a long way of saying, there's much to learn. the blended learning initiative was essentially a 'classroom flip' approach as well, so some of the ways faculty adapted instruction for those courses might be relevant here too.
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    Angela: Let's talk about it. Gary: Tapping into first-hand experience would be great. I know a bit from the National Conference on Academic Transformation conference. The example that comes to mind is a flip where students learn about math through some short (5 minute) video tutorials and then attend "class" in a lab environment to work in teams and get access to the GA and faculty. It taps into a lot of the features of "student engagement" as measured by the National Survey on Student Engagement with factors such as increased student-student work, collaborative problem solving, immediate feedback, and increased student-faculty contact. Overall, an excellent design.
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Heating Your House With A Hard Drive - The Dish | By Andrew Sullivan - The Daily Beast - 1 views

  • Channeling that excess heat could turn a regular old server into a “data furnace” that keeps homeowners warm in the winter, dries their clothes and heats their shower water.
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ODH Update - Announcing 32 New Start-Up Grant Awards (July 2011) - 1 views

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    "Museum of the City of New York -- New York, NY HD 51480, Improving Digital Record Annotation Capabilities with Open sourced Ontologies and Crowd sourced Workers Lacy Schutz, Project Director Outright: $50,000 To support: The development of methods and tools to facilitate the description of digitized primary sources by combining "crowdsourcing" tactics with linked open data and semantic Web technologies."
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    Interesting list of grant awards in the humanities. The quoted one above jumped out at me, but there are plenty of other good ideas in there. I'd be interested to see what others think.
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