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bartmon

Ian Bogost - Gamification is Bullshit - 3 views

  • The title of this symposium shorthands these points for me: the slogan "For the Win," accompanied by a turgid budgetary arrow and a tumescent rocket, suggesting the inevitable priapism this powerful pill will bring about—a Viagra for engagement dysfunction, engorgement guaranteed for up to one fiscal quarter.
  • Exploitationware captures gamifiers' real intentions: a grifter's game, pursued to capitalize on a cultural moment, through services about which they have questionable expertise, to bring about results meant to last only long enough to pad their bank accounts before the next bullshit trend comes along.
  • Gamification seems to me to take the least interesting thing about games and try to shoehorn it into other areas of life. Points and upgrades... bleah, I get enough of that from my frequent flyer program. Where's the imaginary world? Where are the characters to care about, the story to follow? Where are the viscerally meaningful consequences of my decisions? WHERE'S MY GODDAMNED MAGIC SWORD?
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    I'm not certain I agree with Bogost, but he does raise some interesting points (and he's approaching this from a similar viewpoint; tenured faculty at georgia tech). The most interesting dialog takes place in the comments...
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    It seems like he wrote this in reaction to the activity of fly-by-night business consultants. Personally, I see a lot of value in gamification in education. Stubbs and I participated in writing the ELI white paper about gamification: http://www.educause.edu/Resources/7ThingsYouShouldKnowAboutGamif/233416
gary chinn

Can Gamification Boost Independent Learning? | MindShift - 0 views

  • The question now is whether (or how) gamification can be used in education. Are there ways in which it can be used to similar ends, to help students feel more involved and engaged in their learning?
  • Even without the new rewards system for helping, plenty of users on OpenStudy already offer each other help. Some of the most loyal users of the site happen to also be some of the most active with offering their assistance. The gamification elements will recognize these helpful users, and encourage the behavior to spread.
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    haven't looked too closely at openstudy, might have to check it out. who wouldn't want to be a superhero? :)
bartmon

Raph's Website » Gamification - 1 views

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    Gamification, including examples from Nike, health month (the game), Khan academy, Nissan's MyLeaf, the email game, etc. Great quote "Games are the only force in the known universe that can get people to take actions against their self-interest, in a predictable way, without using force." Zichermann Great slideshare, but time consuming.
Allan Gyorke

Home | Global Social Problems - 2 views

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    "Global Social Problems" course where students are asked to take on the role of a superhero and save the world through research, hands-on work on a local social issue, and imagining a solution to a broader social problem.
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    Doesn't look like a massively-open online course, but makes me think about setting up one of our own. I love how all of this (assignments, discussion, etc...) is completely exposed. With a course like this, I don't see the need for an LMS.
Allan Gyorke

ZOMBIES, RUN! Running game & audio adventure for iOS/Android by Six to Start and Naomi ... - 1 views

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    "Zombies, Run! is an ultra-immersive game for the iPhone, iPod Touch, and Android where you help rebuild civilisation after a zombie apocalypse. By going out and running in the real world, you can collect medicine, ammo, batteries, and spare parts that you can use to build up and expand your base - all while getting orders, clues, and story through your headphones."
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    Interesting concept: you play this game by running in the real world. The app tracks your run, but also unlocks items (ammo, vitamins, medical supplies). When you're done, you get to distribute those supplies throughout your city. During the run, there is an interactive experience where you're being chased by zombies and getting instructions through your headset. They're releasing this next year. I'll definitely try it out.
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