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Cole Camplese

Is lecture capture the worst educational technology? | Mark Smithers - 32 views

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    Should we be investing in a University wide initiative?
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    This is a pretty standard critique. Reasons for lecture capture from my readings on class podcasts: Accessibility (physical, sensory, and learning disability), time shifting (TiVo), exam review, increased student satisfaction, ESL students, hybrid learning, and student feedback (on presentations). I could probably list several more. Smithers doesn't really address these kinds of uses. He also mentions that preparing short videos to augment classroom materials is a worthwhile effort, and we'd get desktop capture along with the system that we'd purchase.
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    When I first started thinking about lecture capture, what this article is saying pretty much summed up my position. Lectures represent poor instruction, and all lecture capture does is perpetuate that. I've come to have a more nuanced perspective on this issue than this author seems to have. First, there are certain realities we have to deal with. Large-enrollment courses and large lecture halls aren't going away anytime soon. In fact, they're only going to get more common as higher educational institutions try to operate more efficiently. Given this, as educational technologists, we need to look into technologies which provide the best teaching and learning experience with this contraint. Clickers are a good example of encouraging student engagement in large lecture halls. Lecture capture can improve this situation in a number of ways. If a student falls behind and is not able to ask questions due to the sheer size of a section, they can review the lecture later and engage with peers using the collaboration features of most lecture capture systems. Faculty can use lecture capture to create supplementary materials to supplement their instruction and minimize rote lecture, which may open an opportunity for incorporating critical dialogue in class. There are many other ways to use lecture capture to address the difficult teaching challenge of large lectures. Second, one situation that came up numerous times in my focus groups was that lecture captures helped students particularly in courses where the content was particularly challenging or informationally dense. No matter how good an instructor is, there are times that information presented in a lecture needs to be reviewed, and the presence of a lecture capture system provides that capability. Good systems, like the ones we're looking at, capture multiple sources like slides and document cameras, do OCR to make content searchable, etc., so review is a fairly rich experience.
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    (continued.. Diigo cut off my comment) Third, another affordance good lecture capture systems offer is collaboration. Reviewing a lecture capture is not a one-way consumption of a capture, but rather a place for contextual discussion of course materials with peers, or a place for students to ask targeted questions regarding a particularly difficult section of a lecture. Given that this discussion is contextual, it's often far more useful than an LMS discussion area. Finally, this technology aids teaching by offering instructors the ability to more easily see where students are having problems (via observing what sections they are reviewing the most or where they have the most questions) so they can address this in class. There's more value in lecture capture beyond what I've suggested here, such as in supporting distance or hybrid instruction (another growing need at this institution). Perhaps the problem is in the name 'lecture capture', as this doesn't really encapsulate much of what I just described. And there's definitely a faculty training need created here, in order to help develop pedagogies to properly leverage this technology and not just perpetuate bad teaching. But I think that's the case with any technologies we introduce. In short, this article provides a very one-dimensional view of lecture capture, and is probably based on observations of a small handful of poor uses. I think we can do better, and I am much more hopeful about this technology.
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    I think the original author would argue that the points you bring up would be better suited by series of short desktop recordings. It is a better way to present informationally dense materials. Students can collaborate around the desktop recording as much as a recorded lecture, and analytics on desktop recordings can reveal areas where students are struggling just as well as a recorded lecture. To the first point of classrooms getting larger - maybe it is incumbent on ed technologists to find ways to increase efficiency in ways other than increasing capacity of lecture halls - like allowing faculty to present content from their desktop via the web and rethinking the assumptions of getting everyone together in a large room. I certainly don't have all the answers or all the information, but just a little advocating for the devil.
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    That's a good point, Brad. You're right that desktop capture applications can do some of what systems like Echo360 can do. Something like Camtasia Relay is a good example of a desktop capture app that publishes into a centralized system, which could then integrate into an LMS, blogs, or whatever. I would say that Echo360's personal capture solution might be able to produce a more rich capture of multiple sources, and has some other collaboration and analytics features that Camtasia doesn't (can you tell I've been evaluating these tools for the last two months?). But still, you might say Echo360 is overkill if primarily what you want to do is desktop recording. I'm not convinced that that's all faculty will want to do, or if that's the right approach pedagogically speaking. But I guess that's why we need to pilot this stuff. I agree that packing students into larger and larger classroom isn't the right answer being more efficient. To some extent it's inevitable though, at least until more modern pedagogies that include active and social learning become more mainstream, and there's proven technology to support that on a large scale. Maybe lecture capture is just an interim step towards that model. I'm not sure..
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    this is a highly relevant article for me. by way of background, my director & I have been making the rounds to faculty meetings for the departments in our college (there are 13 in total) to talk about our center and what we do. one of the first comments/questions we get has something to do with lecture capture as a proposed "online course" model. for myriad reasons, I am against the notion that lecture capture can represent the foundation of a high-quality online learning experience. and, in fact, I am positive that the reason it comes up so often is that it is far and away the lowest burden on faculty in terms of effort: no course redesign; no reconsideration of teaching approaches; no change in anything, really, just record an already-ongoing in class presentation and stream it. I think it's lazy work and leads to a subpar instructional experience. that said, I have no issue with it at all as an ancillary resource for a res class. in fact, the content covered in many of our classes would benefit from allowing students to go back and review example problems, equations, in-class demos, etc.
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    At the ELI meeting, I went to an excellent session by some folks at George Washington University where they're using lecture capture as the primary delivery platform for a distance education program. According to them, it works very well and both on-campus and on-line students are happy with the program. My notes are here: http://www.personal.psu.edu/asg102/blogs/portfolio/2011/02/echo-360-at-george-washington.html
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    Lecture capture is just a technology. It can be used poorly (using it to re-broadcast bad teaching) or it can be used well (to prompt students and facilitate in-class discussion). The important thing is to understand its affordances and apply sound instructional design to its use. Again, I think people get hung up on the term "lecture capture" and miss all the other compelling uses of the technology. It take your point though, Gary, and there is a chance that these systems will encourage people to be lazy and call it innovative teaching practice anyway. But isn't that true with any technology?
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    good points, chris. again, my issue is with lecture capture as the foundation (ie primary content delivery approach) of a completely online course. as a way to making materials available outside of a residential course, I think lecture capture has clear application. we've also been working on "classroom flip" models for years in our college, which provide students with recorded lectures in preparation for in-class meetings. our architectural engineering department has done a good deal of these over the years and refined his process. so there is clear value to providing recordings of lectures. my criticisms are in the specific context of online instruction. we're incorporating lots of screencasts and other shorter video clips into courses currently under development, and have been doing so since I joined the center three years ago. but in terms of effective content delivery in an online environment, 50-minute captured lectures are a poor approach; if folks are interested in more info, I have a lit review I assembled last year on this exact issue. in short, long uninterrupted blocks of video are a poor choice for engagement & the realities of learner attention. however, steps can be taken to address these issues with pacing and building in opportunities for learner-to-content interaction within the larger elearning framework. to put another way, many of the benefits of redesigning for distance instruction are not the obvious ones: tasks such as revisiting learning objectives; reconsidering how interaction will work; reconsidering the balance between student-centered and instructor-led content delivery; how central student discussions or presentations are to mastery of specific course goals; and so on. i'm of the mind that simply posting recorded lectures does not force a closer examination of the course, and thus is philosophically equivalent to posting PPT slides/PDFs and calling that an online course. would we (as learning design professionals) la
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    I think it is better than the Aqua Bar, that's for sure ;-). I also wonder if this discussion would have happend as a comment thread to a blog post ... I doubt it. I like that the discussion is happening though. I wonder if we should organize an open discussion with people from around campus to see what they think. Conversations with designers and faculty might prove really interesting. Would the implementation of LC in all GPC's on campus change the design models for web courses or the world campus? Would that be a good thing? I just don't know. Anyone want to consider this as a way to get a larger conversation going?
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    aside: is there a character limit for these comments? I was looking over my second comment and the last 2 paragraphs are truncated. here they are: i'm of the mind that simply posting recorded lectures does not force a closer examination of the course, and thus is philosophically equivalent to posting PPT slides/PDFs and calling that an online course. would we (as learning design professionals) laugh at the notion that posting slides from a lecture constitutes a "quality course?" I think we might. and if we would, what makes a recorded lecture different? in my opinion, not much. and according to the educause quarterly article from 2009, there's no empirical evidence of an impact (pro or con) on grades, test scores or learning outcomes. anyway, thanks for the good discussion. I like this diigo thing, it's certainly got a leg up on delicious in the conversation department. :)
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    regarding a larger discussion, I think there would be interest. some collegues & I talked about it as a possible topic for the all-ld meeting late last fall, but the timing didn't work out. I've had conversations about it with elearing peers because "why don't we just post lectures as an online course?" is a common question from faculty. how, specifically, lc might change things is an interesting question. the ability to quickly & easily capture video would certainly have a benefit to online learning units, even if it's not full lectures. but something akin to a "one button studio" for faculty to create a quick demo/intro/expand on a confounding point? that would be great for sure.
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    It would be great to get others involved in this discussion. Lecture capture has the potential to very broadly affect teaching and learning at Penn State, and there no better time than now to develop our thinking and strategies on the subject. The weekly All-ID meetings and the Learning Design Summer Camp would both be great forums for the discussion. A focused discussion with World Campus would be a good idea as well.
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    agree that all-ld is a good place to talk about things. would you be interesting in providing an overview of the lc committee's work? what you're looking for, how vendors are being evaluated, etc? then perhaps we could segue into a discussion of the larger implications with the group. if that sounds reasonable, we can talk to jeff about getting on the agenda. as for a focused session with WC, that's a good idea. I wonder if it could be a WC + online learning units from colleges, since we'd all be interested in impacts for online instruction.
Chris Lucas

iPads for College Classrooms? Not So Fast, Some Professors Say. - Technology - The Chro... - 2 views

  • Despite the iPad's popularity—Apple has sold nearly 15 million of them and just came out with the iPad2; and there are dozens of competitors, like the Samsung Galaxy—early studies indicate that these finger-based tablets are passive devices that have limited use in higher education. They are great for viewing media and allow students to share readings. But professors cannot use them to mark up material on the fly and show changes to students in response to their questions, a type of interactivity that has been a major thrust in pedagogy.
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    Despite the iPad's popularity-Apple has sold nearly 15 million of them and just came out with the iPad2; and there are dozens of competitors, like the Samsung Galaxy-early studies indicate that these finger-based tablets are passive devices that have limited use in higher education. They are great for viewing media and allow students to share readings. But professors cannot use them to mark up material on the fly and show changes to students in response to their questions, a type of interactivity that has been a major thrust in pedagogy.
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    I think Stuart Selber would disagree with many of the limitations pointed out in this article. Most of the criticisms can be easily overcome with an app or accessory such as a stylus, bluetooth keyboard, or an app like iAnnotate. The people who were interviewed may have lacked the support of a good technologist.
Cole Camplese

Learning Technologies - Yammer - 2 views

  • Yammer enables co-workers to discuss ideas, post news, ask questions, and share links and other information. It’s your virtual watercooler that helps you get things done faster. Find answers to questions, connect with colleagues and learn more about what is going on around ECU on Yammer.
Jamie Oberdick

Garden Rant: Forget Gen Y. Make way for Generation G. - 0 views

  • I spent a lot of time talking with and learning from gardeners from many different backgrounds and age groups who would no more hire a landscape designer than I would hire a personal stylist.
  • I feel even more strongly that many Gen Yers take a holistic approach to gardening and are comfortable reinterpreting the definition of what a garden can be.  For example, their commitment to the environment, their passion for figuring things out for themselves and their tendency to rely on the internet rather than on books
  • Whether it’s trading in lawn for meadows, ornamentals for edibles or chemicals for compost, the gardening world seems more open to change and innovation than ever before.
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  • And in true Gen Y fashion, when we asked where she got her ideas, she explained most came from browsing Flickr (which coincidentally, is where we found her).
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    There are many parallels to how learning is changing and how gardening is changing. The concept of a gardener some may have as a fogey in a big floppy hat is as quaint as the concept of a knitter being an elderly lady with a cat or a professor being John Houseman in the Paper Chase.  Note how younger gardeners are learning - not from books. I see this constantly. They reject the idea of manicured lawns as not only old but of questionable morals given effects on environment. They believe in eating META local. They believe in collaboration and community. This is continuing adult learning, and it's blended learning.  Note where Emily Goodman got her idea for her garden design - not from a book. And guess what - it's not limited to age. Just interesting to me how stuff like this is happening in so many aspects of the world outside higher ed. I think this offers more evidence we need to keep up. 
Christian Johansen

England riots: Government mulls social media controls - 0 views

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    Government response to social media during social unrest is paranoic. Or not? Tough ethical question for everyone not living under a rock.
Elizabeth Pyatt

10 Award-Winning Scientific Simulation Videos - 0 views

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    This kind of visualization not scalable yet, but will it be soon? "Thanks to increasingly cheap, fast and efficient computing power, scientific simulations are now a crucial tool for researchers who want to ask once impractical scientific questions or generate data that laboratory experiments can't. "The human eye can pick out patterns in simulations that are are otherwise hard to describe, and they can do it better than any computer," said visualization scientist Joseph Insley of Argonne National Laboratory ."Plus, with the incredible amount of data gathered these days, it's difficult to analyze it any other way."
bartmon

A 'Moneyball' Approach to College - Technology - The Chronicle of Higher Education - 2 views

shared by bartmon on 13 Dec 11 - No Cached
  • Think of it as higher education meets Moneyball.
  • Today, half of students quit college before earning a credential. Proponents feel that making better use of data to inform decisions, known as "analytics," can help solve that problem while also improving teaching.
  • In April, Austin Peay debuted software that recommends courses based on a student's major, academic record, and how similar students fared in that class.
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  • One analytics tactic—monitoring student clicks in course-management systems—especially worries critics like Gardner Campbell, director of professional development and innovative initiatives at Virginia Tech. He sees these systems as sterile environments where students respond to instructor prompts rather than express creativity. Analytics projects that focus on such systems threaten to damage colleges much like high-stakes standardized testing harmed elementary and secondary schools, he argues.
  • Mr. Mazur argues that his new software solves at least three problems. One, it selects student discussion groups. Two, it helps instructors manage the pace of classes by automatically figuring out how long to leave questions open so the vast majority of students will have enough time. And three, it pushes beyond the multiple-choice problems typically used with clickers, inviting students to submit open-ended responses, like sketching a function with a mouse or with their finger on the screen of an iPad. "This is grounded on pedagogy; it's not just the technology," says Mr. Mazur, a gadget skeptic who feels technology has done "incredibly little to improve education."
  • By the eighth day of class, Rio Salado College predicts with 70-percent accuracy whether a student will score a C or better in a course.
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    Great article on Learning Analytics. I respectfully disagree with Gardner Campbell's quote, but I do see where he's coming from and that is something that universities need to be careful of.
Cole Camplese

How Facebook is Killing Your Authenticity - steve's blog - 0 views

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    I don't see fb as a broadcast platform the way the author does ... it is a broadcast platform, but what I see in fb is an attempt to be a whole other Internet of sorts.  An Internet that is constructed by much more passive users that live within the space itself.  All the links, articles, and now comments are being ingested at an amazing rate as they add more users.  How long until fb becomes one of the top search engines?  That is what I mean by "a whole other Internet."  I wonder if that makes any sense whatsoever?
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    I think he's on to something. I think the integration of Facebook with multiple services has made people rethink how it's being used. Do people want all of their information made available to all of their associates? Some will say yes, but many others not. Even college kids who grew up with this technology are not willing to give it total control, much as kids growing up watching TV are very skeptical of TV ads. Facebook may be ubiquitous, but it may lose it's personal character and become just another utility like the phone or e-mail.
bartmon

Entertainment Software Association's annual video game report - 0 views

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    Average age of gamers continues to rise (now 37). Female population continues to rise due to casual/mobile games (42%). Who buys most games? 41 year olds (was 39 last year). Males average 13 years of gaming, females 10 years. Lots of good data points, but they ALWAYS fail to answer a huge question about methods: how do you define a gamer? Depending on how you define a gamer dictates who is included/excluded in these types of studies and drastically impacts all the age/gender data.
bartmon

Intro to GLaDOS 101: A Professor's Decision to Teach Portal - Giant Bomb - 1 views

  • "This is a course about what it means to be human, focused on some of the enduring questions our existence inevitably raises for us. The goals of this course reflect this focus."You roll your eyes, figuring the next four (or five (or six)) years were supposed to be about shaping your own destiny, learning how to drink alcohol without throwing up and playing a bunch of games until some ungodly hour in the morning. Grudgingly, you look at the reading list. Gilgamesh, Aristotle, Goffman, Donne, Portal....Portal. No, you haven't misread. But understandably, you look closer.Week 4February 7: Montaigne, Essays, selectedFebruary 9: Goffman, Presentation of Self, Introduction and Ch. 1February 11: Portal (video game developed by Valve Software)
  • "She's got her forestage and she's got her backstage, the stuff she doesn't want you to see," he said. "The game does an amazing job of slowly peeling back her veneer, and the stuff she doesn't want you to see or know is so slowly revealed. Those students started to exchange stories about what they saw behind the scenes or writing on the walls, little stuff they would find, little artifacts. That really provoked a lot of interesting connections between the Goffman text and GLaDOS as a character, as a personality, and the way that the environment is an extension of her and her personality. That really clicked."
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    Interesting read regarding the game Portal being used in a freshman humanities course, alongside classics like Gilgamesh and readings about Aristotle.
bartmon

Ian Bogost - Gamification is Bullshit - 3 views

  • The title of this symposium shorthands these points for me: the slogan "For the Win," accompanied by a turgid budgetary arrow and a tumescent rocket, suggesting the inevitable priapism this powerful pill will bring about—a Viagra for engagement dysfunction, engorgement guaranteed for up to one fiscal quarter.
  • Exploitationware captures gamifiers' real intentions: a grifter's game, pursued to capitalize on a cultural moment, through services about which they have questionable expertise, to bring about results meant to last only long enough to pad their bank accounts before the next bullshit trend comes along.
  • Gamification seems to me to take the least interesting thing about games and try to shoehorn it into other areas of life. Points and upgrades... bleah, I get enough of that from my frequent flyer program. Where's the imaginary world? Where are the characters to care about, the story to follow? Where are the viscerally meaningful consequences of my decisions? WHERE'S MY GODDAMNED MAGIC SWORD?
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    I'm not certain I agree with Bogost, but he does raise some interesting points (and he's approaching this from a similar viewpoint; tenured faculty at georgia tech). The most interesting dialog takes place in the comments...
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    It seems like he wrote this in reaction to the activity of fly-by-night business consultants. Personally, I see a lot of value in gamification in education. Stubbs and I participated in writing the ELI white paper about gamification: http://www.educause.edu/Resources/7ThingsYouShouldKnowAboutGamif/233416
gary chinn

Colleges Aren't Keeping Up With Student Demand for Hybrid Programs, Survey Suggests - W... - 0 views

  • But the Eduventures survey found a gap between supply and demand: 19 percent of respondents said they were enrolled in blended programs, while 33 percent of prospective students listed that format as their preference. The report on the survey, which is not available free online, questions whether some students are being “forced” into studying entirely online because of a lack of hybrid programs. “Schools have jumped on the online bandwagon, and students end up with this rather unnuanced choice between more-or-less wholly on ground and more-or-less wholly online, when many of them actually want something that’s a more nuanced combination of the two,” says Richard Garrett, a managing director at Eduventures.
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    this is happening within the college of engineering, and our center is working to address the lack of hybrid options.
gary chinn

Reverse Instruction: Dan Pink and Karl's "Fisch Flip" | Connected Principals - 4 views

  • If kids can get the lectures, can get the content delivery and skill modeling as well (or often better) by computer lecture than in person, why do we have use precious class-time for this purpose?  Why do we, in the status quo,  replicate in person in our classrooms what is easily available elsewhere, the content delivery/skill modeling, and then have kids apply their learning to difficult problems at home, without us there to help? Increasingly,  education’s value-add is and will be in the coaching and troubleshooting when students are applying their learning, and in challenging students to apply their thinking to hands-on learning by doing and teaming:  so let’s have them do these things in class, not sit and listen.   We know that collaboration is a critical skill set which can’t be developed easily either on-line or at home alone– let’s have students learn it with us in our classrooms.   Let every classroom be a collaborative problem solving laboratory or studio.
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    not a new article, but I just found it. I think these kinds of strategies are good to have in mind when thinking through implications of lecture capture. "classroom flip" is one example, and a different spin on one that the Blended Learning Initiative at PSU explored; in this case, instruction would be delivered via video instead of text/graphics web pages, but the goal of freeing classroom time is the same.
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    That's one of the problems that we're having with the "lecture capture" term. In some of the scenarios that Chris Millet is putting together, faculty would be using the personal capture features to prepare learning materials for students (short bursts) and then use classroom time for discussion/debate/problems/group work. So then the question becomes how we design classrooms (or learning spaces or studios, labs, etc...) to support that kind of activity.
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    has great potential for mid-week short example problems or "muddiest point" videos as well. it seems like an important part of the roll-out would be communicating the possibilities beyond the straight lecture capture, many of which we've probably not thought of yet.
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    Agreed there. I don't think we should even label it "lecture capture" if we can avoid that term. By the way, we are always looking for good Symposium speakers. If you happen to see someone who you think would be good to bring to a Penn State audience, the planning group would like to hear about it. Most of the ones we've had in the past few years have had a nice blend of an academic background, innovative thinking, understanding of cultural trends, have written popular books, and have excellent speaking skills. Dan Pink may be two into the workplace motivation side of things, but maybe not.
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    I think pink's an interesting guy & good writer. we actually emailed his reps when we were planning an innovation & engineering workshop because his book "drive" talks a good deal about mastery and that was a topic we were interested in. but the quote we received was ~$45k, which was over 3 times our speaker budget. who knows, though, he might have an ed discount. :) I always found esther hargittai's work to be very interesting, though she is perhaps too 'academic' for the purposes of the symposium.
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    Yeah - no - that's a bit high. I'm not sure that he's the best choice anyway. Maybe we just buy some copies of his book instead.
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    I certainly don't envy the symposium planning group; it's a diverse audience, so finding a speaker who resonates with most attendees seems like a daunting task. as for the book, a few friends have told me that pink's 20 minute ted talk has pretty much everything that's in the book, save some examples. very interesting topic, though. would be good fodder for a 'book club' discussion. the other book that might be good for a group read is digital habitats: http://www.amazon.com/Digital-Habitats-stewarding-technology-communities/dp/0982503601/ref=sr_1_1?s=books&ie=UTF8&qid=1304001207&sr=1-1 there's info in there about communities of practice & technology stewardship that I really liked. who knows, perhaps Etienne Wenger could be an intriguing potential speaker? FYI, I have an extra copy of the book in my cube if anyone wants to borrow it.
gary chinn

Can Gamification Boost Independent Learning? | MindShift - 0 views

  • The question now is whether (or how) gamification can be used in education. Are there ways in which it can be used to similar ends, to help students feel more involved and engaged in their learning?
  • Even without the new rewards system for helping, plenty of users on OpenStudy already offer each other help. Some of the most loyal users of the site happen to also be some of the most active with offering their assistance. The gamification elements will recognize these helpful users, and encourage the behavior to spread.
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    haven't looked too closely at openstudy, might have to check it out. who wouldn't want to be a superhero? :)
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