ARM aims to recover its costs from the future licence revenues of each new technology
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ARM Holdings - business model and licensing - 0 views
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ARM receives a royalty, typically based on a percentage of the chip price, for every chip sold by the semiconductor company containing ARM technology
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average of 3-4 years from the time the semiconductor company signs the licence until they start to pay royalties
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Sony Qriocity service takes on Apple iTunes with streaming music and video | Technology... - 0 views
www.guardian.co.uk/...qriocity-streaming-music-video
sony VOD music ps3 PSN psp subscriptions qriocity internetconnectedtvs bravia vaio itunes apple
shared by Alex Street on 06 Sep 10
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http://www.numericable.fr/corporate/cf.php - 0 views
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Subscription Services Numericable - TV ................................................ ....................................... 3.5 million - Internet ................................................ .............................. 1 million - Phone ................................................ ........................... 740 000
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hd and future tv landscape - Google Search - 0 views
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[PDF] The Future of TVFile Format: PDF/Adobe Acrobat - Quick ViewThe Future of TV. The evolving landscape of HDTV, IPTV and mobile TV. High definition households in. Europe and the US, 2006-2010. Source: The Future of TV ...www.globalbusinessinsights.com/content/rbtc0099m.pdf - Similar[PDF] THE FUTURE OF TELEVISION: MAKING SENSE OF TH
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US pay-TV suffers record subscriber drop | Broadband TV News - 0 views
www.broadbandtvnews.com/...suffers-record-subscriber-drop
verizon timewarner comcast AT&T USTV subscribers marketshare
shared by Alex Street on 07 Oct 10
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Verizon’s FiOS service continue to eat into the video business, growing their share from 4.3% in Q2 2009 to 6% in Q2 2010.
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ow housing formation and a high unemployment rate contributed to subscriber declines in the second quarte
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EA pins future on digital subscriptions, microtransactions, News from GamePro - 0 views
www.gamepro.com/...ubscriptions-microtransactions
virtualgoods socialgaming microtransactions ingamestransactions micropayments EA
shared by Alex Street on 02 Nov 10
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EA might not be able to implement a subscription- or microtransaction-based service the way it plans to with the Madden franchise on Xbox 360 and PlayStation 3.
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ITV Adding VOD To Virgin Cable And Website; Something Of A Tipping Point | paidContent:UK - 0 views
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iPlayer cost under Fof I - 0 views
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BC iPlayer project has total incremental development costs of £4.8 million over four years
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includes transferring programmes into web formats, providing metadata about the programmes, as well as editorial oversight, support cost
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Costs are incurred for the EMP as a whole rather than its use by distinct services.
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FT.com / UK - British TV groups weigh up web video delivery - 0 views
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Some analysts question whether VoD can be as profitable as broadcast TV. The dual costs of piping internet video into the home and licensing content from producers - both paid out on a per-view basis - "may call into question the level of profits that can be made in the long term" from VoD, says David Cockram of Oliver & Ohlbaum, a media consultancy. "More people are taking more of the pie."
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Broadcasters already have to pay companies providing "content delivery networks" to ensure their on-demand programming reaches viewers in good quality and without loading-time delays mid-video. Every time a programme is viewed online through their VoD services, the BBC, ITV, Channel 4 and other broadcasters pay a CDN provider such as Akamai, Level 3 or, soon, BT.
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Today, one half-hour programme costs between 2p and 5p to stream through a CDN every time it is viewed. That may not sound much, but with the BBC iPlayer serving up almost 60m TV shows in November, a broadcaster's CDN costs could already exceed £1m a month.
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Linksys StrongVPN Client Router - N - 0 views
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Connect to the StrongVPN network, creating a VPN tunnel connection to any of 63 servers in 10 countries around the world with a max throughput of approx 8.5 MB.
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Guide: How to Enable Hulu on PS3 With a Workaround - PS3 NEWS - PlayStation 3 News - PS... - 0 views
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BBC - BBC Internet Blog: Introducing the all new BBC iPlayer (This time it's personal) - 0 views
www.bbc.co.uk/...ducing_the_all_new_bbc_ip.html
iplayer bbc iplayer3.0 web-TV webimmersion usage usagedata anthonyrose
shared by Alex Street on 18 Nov 10
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Two years ago when we launched iPlayer our goals and challenges were largely technical - scalability, reliability, video encoding
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"As people begin moving from television to the web, what happens to the role of the linear TV scheduler as the tastemaker
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BBC schedulers create the desire to watch a programme; iPlayer lets you see it at a time that's convenient to you
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if schedulers are going to be augmented by your friends as drivers of consumption in the future, the challenge for the team was to integrate friends and social into the iPlayer
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designed Favourites to be like your mail Inbox, showing the total number of items, how many are newly arrived,
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So now if I'm bored sitting in a train on the way home, I can look for new programmes to watch, add them to my Favourites,
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big increase in live TV viewing in iPlayer - and with the upcoming World Cup being a huge driver of live online viewing
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BlackArrow - Decision Suite - 0 views
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CPM, campaign performance, frequency capping and metering among others to maximize yield while managing campaign commitments
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iPhone App Sales, Exposed - 0 views
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, let’s take a look at specific applications. I encourage examining the apps themselves to understand what exactly went into them. The production values, complexity, niche, and pricing determine why they produced either excellent or p
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he average total number of units sold was 101,024 copies within an average period of 261 days. The average number of units sold per day was 387. The average price was $5.49, although the data skews due to the $49.99 outlier. In most cases, the price point was $0.99. The average number of updates released was 3.89, with the average total development cost amounting to $6,453. Several developers omitted development costs and most did not include their personal time in these figures. It is safe to assume the cost would be at least five or ten times more when using a contracted team. But on average here, iPhone developers are seeing a return of more than 15 times their initial, albeit small, development costs.
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However, when the top 10% of the most successful apps are removed from the data set, the numbers skew much lower, giving a far better impression of what the iPhone industry looks like for most developers. In this scenario, the average sales were 11,625 total units, averaging 44 copies/day. Approximately 23% of apps sold less than 1000 units from launch (ranging from 12 to 370 days in the App Store). Further, 56% of apps sold less than or equal to 10,000 units, while 90% sold less than 100,000 units, with the remaining 10% achieving sales of 127,000 – 3,000,000 units.
Nigel Regan - 0 views
www.nigelregan.com/?view=article&id=3:akamai-launch-new-iphone-video-streaming-portal&format=pdf
CDN Europe Velocix Level3 Limelight
shared by David Astle on 12 Nov 10
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