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Lynne Crowe

Media That Matters Film Festival: Short Films that Inspire Action - 0 views

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    Welcome to the new Media That Matters Film Festival website-watch the newest collection, browse by issue below, or view the festival archives through the dropdown menu above.
Rhondda Powling

What You May Not Know About Blended Learning | eLearning Blog - 1 views

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    "Blended Learning" is often used to define learning solutions that include parts of the content, or experiences, being delivered in different ways. Each may use different instructional methods more appropriate to each lesson or module of content. Whilst everyone seems to have their own view of what a blended solution looks like, most will agree that 21st century "courses" will contain lessons/modules that vary in their media selection, and mode of delivery." "Blended learning is not new. Long before the internet, and computer-based training, innovative teachers and designers of instruction have blended a variety of media, and methods, to present learners with a blended learning experience. However, today's use of the term speaks more to our history of migrating completely from the classroom to CBT, and learning from that experience. And finding a place where we all realize there will always be a place for ILT, and CBT, and all micro forms of learning in-between."
John Pearce

Buzzword alert - Gamification « Generation YES Blog - 2 views

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    "Have you been gamified yet? Perhaps not a painful as it sounds, gamification is on its way to becoming THE buzzword of 2011. Social media engagement tools such as badges, points, levels, leaderboards, etc are making their way out of hipster apps to every online engagement you can think of. Yes, it all sounds oddly familiar (green stamps, reward cards, etc.) but of course, it's all NEW NEW NEW, with gurus and pundits claiming that gamification will change the way we live and of course, spend money."
John Pearce

FINAL REPORT | DIGITAL YOUTH RESEARCH - 1 views

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    Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones are now fixtures of youth culture. They have so permeated young lives that it is hard to believe that less than a decade ago these technologies barely existed. Today's youth may be coming of age and struggling for autonomy and identity as did their predecessors, but they are doing so amid new worlds for communication, friendship, play, and self-expression. We include here the findings of three years of research on kids' informal learning with digital media.
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    Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones are now fixtures of youth culture. They have so permeated young lives that it is hard to believe that less than a decade ago these technologies barely existed. Today's youth may be coming of age and struggling for autonomy and identity as did their predecessors, but they are doing so amid new worlds for communication, friendship, play, and self-expression. We include here the findings of three years of research on kids' informal learning with digital media.
Roland Gesthuizen

Making the News - English (7,8,9,10) - ABC Splash - http://splash.abc.net.au/livestream... - 0 views

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    "Want to be a reporter? Join ABC News journalist Del Irani as she takes behind the scenes of a newsroom and shares rare insights into the skills you need to find and tell the story. Sign up to the Splash newsletter for details of our 90-second news storytelling challenge, where you will tell the story. #ABCSplashLive"
Judy O'Connell

How We're Turning Digital Natives Into Etiquette Sociopaths | Wired Opinion | Wired.com - 0 views

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    "Let's face it: Technology and etiquette have been colliding for some time now, and things have finally boiled over if the recent spate of media criticisms is anything to go by. There's the voicemail, not to be left unless you're "dying." There's the e-mail signoff that we need to "kill." And then there's the observation that what was once normal - like asking someone for directions - is now considered "uncivilized." Cyber-savvy folks are arguing for such new etiquette rules because in an information-overloaded world, time-wasting communication is not just outdated - it's rude. But while living according to the gospel of technological efficiency and frictionless sharing is fine as a Silicon Valley innovation ethos, it makes for a downright depressing social ethic."
Chris Betcher

No Copyright Intended - Waxy.org - 3 views

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    Remix culture is the new Prohibition, with massive media companies as the lone voices calling for temperance. You can criminalize commonplace activities from law-abiding people, but eventually, something has to give.
Rhondda Powling

A Principal's Reflections: Banning is the Easy Way Out - 3 views

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    A post from a public school principal who is doing just that. On May 19th New Milford High School Principal Eric Sheninger will explain how to move from banning to embracing technology and social media.
Rhondda Powling

50+ Tools for Differentiating Instruction Through Social Media | Edutopia - 3 views

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    Some interesting tools and how they might be used mentioned in the post. "In the past, limited access placed a hardship on teachers to meet the diverse needs of their students, especially when school resources are limited. In this brave new world, we are fortunate to live and work in an environment where the possibilities are endless for getting students what they need when they need it, and in a format that works best for them. How are you tapping possibilities to meet learner needs?"
anonymous

Reboot-home - Media Giraffe - 0 views

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    What is news literacy? It's considerably broader than the field of journalism education, where young people get a professional orientation to the field as a means to consider career opportunities. News literacy aims to address the needs of all young people, preparing them to be citizens who use news and information to guide their decision-making
Rhondda Powling

30+ Cool Content Curation Tools for Personal & Professional Use - 5 views

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    "The need to find relevant content that is specific to our unique interests and perspectives has given rise to a new generation of tools that aim to help individuals and companies curate content from the web and deliver it in a meaningful way. These new tools range from simple, application-specific types such as social media aggregators and discovery engines, to more complex, full-blown publishing solutions for organizations."
Rhondda Powling

Tomorrow's Learning Today: 7 Shifts To Create A Classroom Of The Future - 4 views

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    "These aren't single tools to "try," but news ways to think about how learners access media, how educators define success, and what the roles of immense digital communities should be in popularizing new learning models."
Lauren O'Grady

WebTools4u2use » home - 0 views

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    A wiki for school library media specialists to learn about cool new web tools, see how they can be used in school library media programs, and share ideas & success stories.
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    A wiki for school friendly media.
Jenny Gilbert

The Importance of Digital Citizenship in Social Media | Edutopia - 1 views

  • The best offense always begins with a solid defense. This is true in sports and is directly applicable to responsible use of classroom technology and social media. In my last post I encouraged educators to "Just Get Out There," but in this post I am pulling back on the reins a bit. While we want our students to get out there and use new and emerging technologies, we need to give them the fundamentals to play the best defense. Educate, before you integrate.
John Pearce

Why Twitter could hold the secret to better #CPD | tesconnect - 2 views

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    "Get your hashtags ready: Twitter is a far more effective source of CPD than more traditional approaches, research has found. Indeed, teachers believe they derive more from the 140 characters of a tweet than they do from several hours of seminars or lectures. Academics from two US universities surveyed 755 members of school staff about Twitter. They found that the most popular use of the social media website was for CPD, with many praising Twitter's advantages over more traditional methods. Twitter, many teachers told researchers, allowed them to create a virtual staffroom, filled entirely with their own choice of colleagues. Indeed, a middle school English teacher explained: "I have learned so much from other teachers. It has transformed my teaching. And this is my 18th year [in the profession].""
arunaraayala

Dragon caught on Camera in China - Locality News - 0 views

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    Dragon was spotted in the camera in China and this video is going viral in Social media.
Rhondda Powling

How to teach students to build a positive online identity | eSchool News | eSchool News - 3 views

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    "Students understand the power of social media but are they making good decisions about what to post online? How can we, as educators, help them understand not just the immediacy of their posts but also the permanence of online communications? Learning is becoming more digital and educators at all levels should be instrumental in building students' understanding about how their online presence impacts both their personal and future professional lives. Educators are also instrumental in helping students develop lifelong habits to create and maintain a positive online identity. You can look to the 2015 ISTE White Paper, Building and Keeping a Positive Digital Identity, to help kids be more intentional in what they post online. This paper applies ISTE standards to the idea of building and maintaining a positive online identity. It poses five questions adults can use to kick-start meaningful conversations about online behaviour and identity."
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Rhondda Powling

Trends Aside, Libraries Support Student Content Creation Now | Horizon K-12 Report | Sc... - 0 views

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    "The annual Horizon report, released June 29 by the nonprofit New Media Consortium, examines the trends and technologies that will shape primary and secondary education over the next five years. It references libraries as being at the forefront of maker spaces, which are among 18 major trends that include the rise of STEAM education: the intersection and importance of science, technology, arts, engineering, and math. The Horizon Report broke down challenges to school technology adoption into three categories: "solvable," "difficult," and "wicked," representing a range of difficulty to implement over the next five years. The "solvable" problems reflect what many libraries are already doing, like focusing more on blended learning and STEAM. The "wicked" problems were far more dramatic: shifting toward deeper learning approaches and rethinking the role of school itself."
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