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Cub Kahn

"Introduction to Ancient Rome," the Flipped Version - 3 views

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    Lessons from a Texas A&M professor who flipped a 400-student "Introduction to Ancient Rome" course.
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    I'd love to hear some real world examples that address one point in the article: "Content delivery is the easy part. The hard part is figuring out what to do in class that keeps students engaged, and motivated to prepare for class." If anyone in our group knows of some specific tricks teachers usually employ for this, please let me know. (lil' quizzes? Q&A discussions? or something more interesting?) I'm wondering if there are other sorts of multimedia activities I could make that would serve similar function.
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    Warren, good question! The peer instruction approach of Eric Mazur et al. (see http://mazur.harvard.edu/research/detailspage.php?rowid=8) is a popular in-class technique. Here are some of other methods OSU hybrid faculty use to link online and face-to-face spheres: 1 - A low-stakes weekly quiz online prior to each class meeting. 2 - A discussion that flows from online to face-to-face and back again. 3 - A very short online essay turned in before each class meeting that builds on the online content, and is tied directly to in-class discussion or group work that follows. 4 - An interactive multimedia lesson online that provides a foundation for or extends in-class learning. (Examples: I recommend looking at Simon Driver and Megan McDonald's hybrid EXSS 444--I can connect you.) 5 - Group work online (e.g., formulating a debate position or a solution to real-world problem) that feeds into the next f2f class activity. 6 - A quiz at the start of each class meeting based on the online content. Whatever the method, a key is that the learning activities online channel rather directly into the in-class activities and vice versa. Think of it as a long ping-pong volley between learning activities in the online and f2f spheres from the first day of the term until the final exam or project.
Karen Watte

Role-Playing in Online Education - 4 views

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    Great article by enthusiastic instructor that gives details about designing and delivering effective role-playing activities online. Relates activities to Bloom's taxonomy and gives tips for grading students.
Cub Kahn

Strategies for Effective Technology Integration into Any Course: Aligning Content Knowl... - 1 views

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    This site gives examples for each of the "Seven Principles for Good Practice in Undergraduate Education" from Chickering and Gamson (1987) and also references Chickering and Ehrmann's (1996) "Implementing the Seven Principles: Technology as Lever."
John Robertson

High Impact Online | Confessions of a Community College Dean @insidehighered - 1 views

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    Folks who study student retention and success in community colleges are well-acquainted with the concept of "high-impact practices." They're a set of measures that have been shown through empirical research to make positive differences in student outcomes. The list of high-impact practices usually includes learning communities, service learning, writing-intensive courses, undergraduate research, internships, and capstone courses, among others.
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    + useful bibliography in one of the comments
Shannon Riggs

Research Summary on the Benefits of PBL | Project Based Learning | BIE - 1 views

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    What is it? This summary of research on Project Based Learning also appears in the BIE book PBL for 21st Century Success. It provides a quick look at key studies showing PBL's positive effects on student academic achievement, mastery of 21st century competences such as problem-solving and critical thinking, addressing the needs of diverse learners and closing achievement gaps, and increasing students' motivation to learn.
Shannon Riggs

Active Learning - 4 views

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    Many ideas for incorporating active learning into on-campus and online classes.
John Robertson

Course Quality Rubric | Online Degrees and Online Courses | University of Colorado Denver - 3 views

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    From OLC Tweet stream - interesting to see how this review process includes instructor online skills as well as 'pure' course design
John Robertson

How Student Video Presentations Can Build Community in an Online Course - 2 views

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    Example of moving a Math course online and creating community by getting students to record themselves explaining solutions to problems
Cub Kahn

Reimagining Online Education - 0 views

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    "As long as aviation pioneers tried to mimic birds, controlled, heavier-than-air human flight proved impossible. Along somewhat similar lines, it is only by breaking decisively from traditional face-to-face models that it will be truly possible to create the kinds of immersive, social experiences in online education that will truly engage students and promote high levels of attainment among broad profiles of students."
Cub Kahn

Understanding by Design - 2 views

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    An excellent teaching guide about backward design from Vanderbilt's Center for Teaching including a Grant Wiggins "understanding by design" video, description of the 3 stages of backward design, and a backward design template.
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