Gamasutra: 'You Have Died of Dysentery': How Games Will Revolutionize Education - 1 views
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Thought this was a nice easy read regarding a topic that comes up each year. We all know educational games should tackle more than memorization and that multiple choice questions offer a puerile level of analysis, but seems like we keep falling back into these two traps. Looking forward to tackling new projects that treat learning as the ally instead of the goal, and encourage exploration more than stepping through checklists. Just sharing because I enjoy chewing this stuff over all the time.
Accessibility in a Digital Age 1.4 - 0 views
What Makes a Great MOOC? An Interdisciplinary Analysis of Student Retention in Online ... - 1 views
How MOOC Video Production Affects Student Engagement - 2 views
High Impact Online | Confessions of a Community College Dean @insidehighered - 1 views
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Folks who study student retention and success in community colleges are well-acquainted with the concept of "high-impact practices." They're a set of measures that have been shown through empirical research to make positive differences in student outcomes. The list of high-impact practices usually includes learning communities, service learning, writing-intensive courses, undergraduate research, internships, and capstone courses, among others.
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+ useful bibliography in one of the comments
Online Accessibility Resources Roundup - 1 views
Reimagining Online Education - 0 views
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"As long as aviation pioneers tried to mimic birds, controlled, heavier-than-air human flight proved impossible. Along somewhat similar lines, it is only by breaking decisively from traditional face-to-face models that it will be truly possible to create the kinds of immersive, social experiences in online education that will truly engage students and promote high levels of attainment among broad profiles of students."
Does Length Matter? It Does for Video - 5 views
The First 4 Weeks of the Course - 2 views
How to Use Questions to Promote Student Learning - 3 views
10 Tips for Effective Online Discussions | EDUCAUSE - 5 views
Do Closed Captions Help Students Learn? - 1 views
4 Reasons Why Online Learning Drives Residential Classroom Innovation - 2 views
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"Instructional designers are consumers (and sometimes producers) of the learning science literature - and they bring this knowledge base into their work with faculty. Once faculty have the opportunity to learn and apply learning science research for their online courses, they will want to do the same for their residential courses."
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