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Matt Tibble

The corridor of uncertainty: Open educational practice stimulates less used languages - 0 views

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    How can open educational practices empower less used and minority languages? - Webinar series (part of the European project LangOER) that aims at enhancing the teaching and learning of less used languages through open educational resources and practices
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    How can open educational practices empower less used and minority languages? - Webinar series (part of the European project LangOER) that aims at enhancing the teaching and learning of less used languages through open educational resources and practices
Kevin Stranack

Why We Need Open Knowledge Societies - 2 views

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    "Every day we face challenges - from the personal, such as the quickest way to get to work, or what we should eat, to global ones like climate change and how to sustainably feed and educate seven billion people on this planet. At Open Knowledge we believe that opening up data - and turning that data into insight - can be crucial to addressing these challenges, and building a society in which is everyone - not just the few - are empowered with the knowledge they need to understand and effect change."
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    really good! I think this is a very good summary about what we are learning in this course: "We need to create a culture of "open data makers", people able and ready to make apps and insights with open data. We need to connect open data with those who have the best questions and the biggest needs - a healthcare worker in Zambia, the London commuter travelling home - and go beyond the data geeks and the tech savvy to make data be useful to all."
Kevin Stranack

The Lyon Declaration - 3 views

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    "Increased access to information and knowledge, underpinned by universal literacy, is an essential pillar of sustainable development. Greater availability of quality information and data and the involvement of communities in its creation will provide a fuller, more transparent allocation of resources."
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    "In this context, a right to information would be transformational. Access to information supports development by empowering people, especially marginalised people and those living in poverty, to: - Exercise their civil, political, economic, social and cultural rights. - Be economically active, productive and innovative. - Learn and apply new skills. - Enrich cultural identity and expression. - Take part in decision-making and participate in an active and engaged civil society. - Create community-based solutions to development challenges. - Ensure accountability, transparency, good governance, participation and empowerment. - Measure progress on public and private commitments on sustainable development. "
Stephen Dale

shift 2020 - How 3D Printing Will Impact Our Future - 0 views

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    I've saved this because it identifies a facet of open knowledge that is becoming increasingly important - the concept of "open manufacturing". Additive manufacturing - or 3D printing as it is more commonly known - is being used in more industry sectors than ever before. New materials and use cases have led to 3D manufacturing in Health, Entertainment, Automobiles, Fashion, Construction etc. I particularly liked this quote from David Rowan at Wired: "The democratisation of manufacturing will empower anyone with a compelling idea to prototype, make and launch a physical product ay speed and low cost".
eglemarija

Extremely inspiring (and "crazy" in a good way!) talk about using video games to change... - 9 views

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    Dr Jane McGonigal (a professional game developer) talks about the time spent playing video games (which approximates to the span of human evolution), and that this time has to increase to make any major changes to the world. I have selected this resource partially in relation to week 3's Clarke's lecture (and others), which talks about using our idle time to do something meaningful - participate in citizen science games, for example. Dr McGonigal's talk very much illustrates this point - except that it talks about solving global issues through indirect games, e.g. a World Without Oil online game simulates a world in which you have to survive oil shortage. Creator's research shows, that people maintain the skills and habits they have taken up after playing this intense game, which include making better choices for our changing environment. The only difference here from actual citizen science games is that Dr McGonigal's games are fictional (rather than providing direct data / input for actual scientific research), however, they empower people to influence global change, which is the topic of the other lectures this week, especially Morozov's thoughts about the power of internet and connectiveness to create "revolutions". Although Morozov has taken up a rather critical view, suggesting only those who want it, take the best from the Internet, Dr McGonigal's ideas might be what bridges the two - taking games, which are integral part of many people's lives, especially in the younger generation, and turning them into real "life schools" may help more people get the idea and the essential skills to "fix" their environments. In all honesty, this is a video I would watch again and again, and recommend it to anyone who would listen (and that doesn't happen often for me).
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    Very interesting view about gaming in a digital world and gaming in a real world. How to balance both world is the challenge that we are all facing. One can see the advantage of computer gaming but also the disconnect with nature that over gaming can create.
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    A very interesting perspective. I took a course of Organisational Analysis offered in Coursera by Stanford University and, in the modules of "Learning Organisations" and "Organizational Culture" we reviewed this issue. Gamers usually develop different skills by playing online games as World of Warcraft, such as: communication, decision making, collaborative work, frustration tolerance and goals setting. This is because they practice, in an alternative world, many different real life situations. In addition, in clinical psychology are using virtual games to treat pacients and educate chilldrens. So, for that reasons, i think it is something really possible.
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    A thought-provoking viewpoint of gaming related to reality.Gamers can become empowered in the real world through skills learnt through gaming. Gaming is changing the look of education. 'Latest games are finally unlocking the key to making learning more fun' by Emmanuel Felton. http://hechingerreport.org/content/latest-games-finally-unlocking-key-making-learning-fun_17380/
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    Gamification for learning - using game elements - sounds very promising. Prior to the internet, technology, there were board games or hands on projects - all with the intent to engage and interact with each other. So it is no surprise to me given the appropriate design/project that students can learn and solve real world problems. Letting students choose their persona and role also allows them to make their own future and take ownership for how they want to participate. Just like the original promise of multimedia training that was purported to replace the traditional classroom events and enable getting the "best" teacher recorded for all to have the same experience...I believe it was then thought that the learning experience needs o be "blended". Different techniques - online, face to face, etc.. This is not my field of expertise so these are just personal opinions. If the online game approach can be combined with face to face and tactile/outdoor activities, aka a blended approach - I think that might be very useful. I do also believe that design solutions should be encouraging win win situations to reinforce collaboration and the feeling that all can succeed. One question I might have is how do you measure success in learning?
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    Gaming promoters unfortunately for me have a commercial agenda and its always difficult to make that balance of pure learning and commercialization aspect
zimbron21

Startup Weekend EDU Mexico City - 0 views

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    Startup Weekend is a global network of passionate leaders and entrepreneurs on a mission to inspire, educate, and empower individuals, teams and communities. Come share ideas, form teams, and launch startups.
Kim Baker

The P2P mode of production - 2 views

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    "The current crisis, the deepest and longest in the history of capitalism, has opened a debate around the world about what appears, more clearly with each passing day, to be the simultaneous destruction of the two principal institutions of social and economic life: the State and the market. Never in living memory has the economic system been so universally questioned. On the other hand, never before have technical capacities been so powerful, and, more importantly, so accessible to people and small organizations. In fact, never before have so many small businesses taken part in the world market. Nearly free [gratis] P2P communication technologies let them create the largest commercial networks in history. The emergence of free software (which, by itself, represents the largest-ever transfer of value to the economic periphery) empowered them with unexpected independence. Millions of small businesses around the world, especially in Asia, were able to coordinate among themselves this way and hone their products just as new markets were opening up to them. It's "globalization of the small." It's not a marginal phenomenon: never before have so many people around the world gotten out of poverty."
drchavezreyes

The Curious Case of Internet Privacy | MIT Technology Review - 1 views

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    Private space: Author Cory Doctorow in his study. Here's a story you've heard about the Internet: we trade our privacy for services. The idea is that your private information is less valuable to you than it is to the firms that siphon it out of your browser as you navigate the Web.
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    Hi I'm Christina Chavez-Reyes. The account listed is a work account. I found this piece insightful about the trade-offs to privacy for using internet services. The author frames the issue as a "war" between "the rebels and the empire" to maximize the value of our privacy. We are often led to believe consumers (the rebels) are powerless against internet corporations (the empire); however, the author suggests a solution to empower consumers that is embedded in the very open source culture which created the issue. It demonstrates the potent innovation that open source culture possesses over other models of production that are explained in course videos.
larssl

The New Revolutionaries: Coding A Creative, Technological Future - SERIOUS WONDER - 2 views

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    Learning the language of code empowers a new kind of entrepreneur to make extraordinary creative leaps with their business. There are many examples, such as Andy Puddicombe who has used technology to bring meditation and mindfulness to the world with his business HEADSPSACE, and Lily Cole who has created IMPOSSIBLE - a way of allowing people to utilise the gift economy online.
luispain

Behind the Great Firewall of China - 0 views

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    An interesting view from a Chinese Blogger - Chinese social Media servers are in Beijing....
shirley

Apps for Librarians: digital literacy with mobile apps - 0 views

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    It is said that "the move to mobile is empowering for all types of users, from toddlers to the elderly. It's also great for people with various types of disabilities - which could be anyone at different times in their lives."
Abdul Naser Tamim

Open knowledge infrastructure - 1 views

I have found in this video the things that I believe in. To establish trust and code of conduct is crucial to make this new era of knowledge sustainable. I liked the vision they stated and wanted t...

http:__www.youtube.com_watch?v=jPk9yqGb_eY&feature=player_detailpage

started by Abdul Naser Tamim on 08 Sep 14 no follow-up yet
haileyhjw

Five Asian Open Universities adopt open licensing and MOOCs | United Nations Educationa... - 0 views

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    Within the framework of the OpenupEd Project which aims to empower key national universities to release courses with open licenses in MOOC format, UNESCO organized a High-Level Workshop within the 2014 Conference of the Asian Association of Open Universities in Hong Kong.
koobredaer

OpenMedia.ca - 0 views

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    Canadian community activism organization that rallies for open internet, and launched the international organization openmedia.org "OpenMedia.ca works to engage, educate and empower citizens to defend and advance their communication interests, values and rights. Engage: Through online campaigns and participatory events that resonate with everyday people, and civic engagement around media and communications policy in Canada. Educate: Through educational events high school and university presentations and workshops, and online resources.
rebeccakah

Project MUSE - Helping People to Manage and Share Their Digital Information: A Role for... - 1 views

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    This article is an interesting take on how public libraries can participate in empowering patrons to develop a personal information management strategy. This can in turn strengthen a sense of community in the digital realm and support the development of community repositories.
zieduna

Unlocking Knowledge & Empowering Minds! - 0 views

shared by zieduna on 06 Sep 14 - Cached
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    Should Open Knowledge be associated with old and irrelevant knowledge. Going through MIT Open Course, all I could see is knowledge as old as 10 years. Well some information may still be relevant but most of the information has evolved and there is new materials.For me, this makes Open Knowledge a joke if all , that can be offered is outdated knowledge
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    A great website of Free Online Course Materials. MIT OpenCourseWare is a web-based publication of virtually all MIT course content. OCW is open and available to the world and is a permanent MIT activity.
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